I'm sorry but tried searching this forum to give me an answer and I just couldn't find what I'm looking for.
I'm trying to build my rogue based on DEX use Morrigan as spellcaster and minor healer, Alistair as tank and maybe Wynne as healer. Or some DPS character.
So far I've been pumping my attribute points into DEX, have it up to 35 I think, Strength is at 20 atm and all the other attributes are untouched. I'm planning as much strength as I need for best armours, then just do DEX. I'm all clued up here for all I know...
Now, skills... I'm gonna max out combat training and coercion. What next though? I'm thinking stealth. Or lockpicking line? I don't think I'll be using other rogues in my party. So should I take lockpicking? If I do, will I have to pump some points into cunning as well!?
Also, can someone give me pointers how to spec Alistair for tanking, Dog for DPS and Morrigan as a good mage who can attack, hex and heal?
Thank you very much!
help with my DW dagger dagger DEX rogue build
Débuté par
eclap
, mars 24 2011 01:24
#1
Posté 24 mars 2011 - 01:24
#2
Posté 24 mars 2011 - 04:41
Ew. Cunning is best for rogues. Bard Spec and blast Song of Courage. Assassin spec for extra dps. Don't need to train strength at all because you can use the attribute plus items like andruils blessing to up it in order to equip armor. If you have DLC, I suggest the Warden Commander Armor because it has a backstab/crit bonus and if you get early, the strength prereq will be low.
Training, get Coup De Grace, Lethality, Momentum, and Song of Courage - amazing sustain it ups attack, damage, and critical chance for not just you but you're entire party and whats more is it's value's INCREASE with your cunning score. With high cunning, you'll find that you don't need to get all of the lockpick skills but unfortunately you might need them now if you want to unlock all chests since you've invested so much into dex.
Alistair's big ones for tanking is Taunt and Threaten. I personally start early to pull him into 2H instead of W/S simply because Indomidable is amazing and makes sure the tank keeps aggro because they won't spend most of the fight stunned or knocked on their ass. All strength for 2H. Mostly strength with min dex for talent prereqs if you stay W/S. Sounds should stay W/S if you invested in it and are far in the game, but it's something to consider for next time. For tatics, keep it simple, if you have Alistair or any tank for that matter use all their stamina for lots of activated attacks, they might not have any left to taunt again as needed.
Wynne is superior to Morrigan but if you instead on using Morrigan then the simple heal spell, spell wisp, Mana Clash - GREAT no FF AoE spell for taking out enemy mages and fade demons, glyph line - stop at glyph of repulsion though for the combo, sleep line is good, paralyze line is good too but can be reduntant with sleep line and the glyph line. See a "don't move" pattern here? That's cuz with your rogues Coup De Grace, damn near anything that's sleeping, stunned, or paralyzed your rogue will be able to backstab in the face! Plus, if it's not moving, it's not dishing out hostile dps. Mwhahahahaha.
Cone of Cold is also a great spell and Morrigan starts just one spell away from it, but to use it, you should micromanage her to do it, don't set it in her tatics, if you do, she'll spend most the time freezing your party members solid and leaving them vulnerable to shattering. eek.
I don't use the dog that often to be honest but I'd recommend threaten and that skill that has the AoE stun.. I can't remember what it's called though... lol, sorry.
Training, get Coup De Grace, Lethality, Momentum, and Song of Courage - amazing sustain it ups attack, damage, and critical chance for not just you but you're entire party and whats more is it's value's INCREASE with your cunning score. With high cunning, you'll find that you don't need to get all of the lockpick skills but unfortunately you might need them now if you want to unlock all chests since you've invested so much into dex.
Alistair's big ones for tanking is Taunt and Threaten. I personally start early to pull him into 2H instead of W/S simply because Indomidable is amazing and makes sure the tank keeps aggro because they won't spend most of the fight stunned or knocked on their ass. All strength for 2H. Mostly strength with min dex for talent prereqs if you stay W/S. Sounds should stay W/S if you invested in it and are far in the game, but it's something to consider for next time. For tatics, keep it simple, if you have Alistair or any tank for that matter use all their stamina for lots of activated attacks, they might not have any left to taunt again as needed.
Wynne is superior to Morrigan but if you instead on using Morrigan then the simple heal spell, spell wisp, Mana Clash - GREAT no FF AoE spell for taking out enemy mages and fade demons, glyph line - stop at glyph of repulsion though for the combo, sleep line is good, paralyze line is good too but can be reduntant with sleep line and the glyph line. See a "don't move" pattern here? That's cuz with your rogues Coup De Grace, damn near anything that's sleeping, stunned, or paralyzed your rogue will be able to backstab in the face! Plus, if it's not moving, it's not dishing out hostile dps. Mwhahahahaha.
Cone of Cold is also a great spell and Morrigan starts just one spell away from it, but to use it, you should micromanage her to do it, don't set it in her tatics, if you do, she'll spend most the time freezing your party members solid and leaving them vulnerable to shattering. eek.
I don't use the dog that often to be honest but I'd recommend threaten and that skill that has the AoE stun.. I can't remember what it's called though... lol, sorry.
#3
Posté 24 mars 2011 - 09:37
thank you for the great tips... but as I've already put pretty much all my points into DEX (bar a few into strength to get armours) I would really like to carry on playing as a DEX based rogue? or shall I just start putting all my points in cunning now?
#4
Posté 24 mars 2011 - 11:41
You can easily play on as a DEX rogue. And well...considering you are pumping DEX you really don't need any heavy armor or the likes. Light armor will do just fine since your defense will be godly and you will barely ever get hit.
#5
Posté 24 mars 2011 - 11:57
Thanks, my strength is now at 20 and I'm gonna keep it that way I think. I'll go crazy on DEX, 3 points every level. Now, what else do I get? I have coercion, and 1st and 3rd dual weild lines, and combat training. Do I get lockpicking? Stealth? Poison?
#6
Posté 28 mars 2011 - 04:18
Cun isn't *better*, its just different. You do more damage with cun and backstabbing with bard's song of courage, but you are no way as tough as if you pump dex. Put one point in poisons just so you can use them, then get someone back at camp to make your poisons. Survival is good, for resistances, and coercion is good to get extra stuff. If you dont have someone else that can lockpick then having some points in there is good. stealth is also good, but you can go the whole game without it imo. First rogue line is good, allows you to backstab easier. Assassin/Duelist specs will probably be the easiest to play, bard would be good with lots of cun, but duellist will help with survivability.
#7
Posté 29 mars 2011 - 12:05
Thanks mate, yeah, I've put one point into poison so far. Did I really need it though if I'm gonna get "someone at the camp" making the poisons? I've gone for Assassin and will take Duelist at lvl 14. Have a bit of lockpicking but I think I'll skip Stealth, unless I have some spare points. Thanks for the tips mate!
#8
Posté 29 mars 2011 - 12:11
Yeah, 1 point in poison will allow you to coat your blades with poison for extra damage and status effects. You can stack different types of poison too which can add up quite nicely.
#9
Posté 29 mars 2011 - 09:50
eclap wrote...
Thanks mate, yeah, I've put one point into poison so far. Did I really need it though if I'm gonna get "someone at the camp" making the poisons? I've gone for Assassin and will take Duelist at lvl 14. Have a bit of lockpicking but I think I'll skip Stealth, unless I have some spare points. Thanks for the tips mate!
You need the point in order to use the poisons and so that you are actually able to throw grenades.
#10
Posté 29 mars 2011 - 11:08
Oh I see, nice one, thanks guys! Who at the camp can make the poisons? Lelliana? Or Zevran? Those 2 are Rogues so I think it will be one of those 2? And is the one point all I need? I don't plan on using Zevran at all, so I could jusrt spec him out to be good at poisons right? Oh, I tried using poisons on weapons, but the effect only lasted like half a minute, any way of making them permanent or lasting longer? Thanks again
#11
Posté 29 mars 2011 - 02:42
Yeah if you aren't going to use Zevran you may as well just put all the points into him. It doesnt really matter who it is, but someone you arent going to use will be your best bet. Sadly poisons do only last for a short period, with more powerful poisons lasting a little bit longer.
#12
Posté 02 avril 2011 - 07:28
Meh, someone posted saying that Cunning is best for Rogues but I'm getting 55% of my party's overall damage using a Dex DW on Nightmare, and that's not even mentioning that it makes your defence god-like *shrug*
I use my main character as DW rogue with 2:1 Dex:Cunning
Wynne as healer/nightmare prison/force field (to keep yellow texts out of the fight) with 2:1 Willpower:Magic
Morrigan as DPS/nightmare prison/force field with 2:1 Magic:Willpower
Alistair as tank to hold all aggro with 1:1 Strength:Dexterity UNTIL 32 strength, then just Dex all the way
I use my main character as DW rogue with 2:1 Dex:Cunning
Wynne as healer/nightmare prison/force field (to keep yellow texts out of the fight) with 2:1 Willpower:Magic
Morrigan as DPS/nightmare prison/force field with 2:1 Magic:Willpower
Alistair as tank to hold all aggro with 1:1 Strength:Dexterity UNTIL 32 strength, then just Dex all the way
Modifié par Alex Kershaw, 02 avril 2011 - 07:30 .
#13
Posté 08 avril 2011 - 12:28
I got really confused with all I've read about this DEX vs CUN business, eventualy figured it boiled down to this:
A dagger's damage output is modified 50% by STR and 50% by DEX until u take Lethality whereupon it's 50% DEX and 50% CUN. So if your DEX is 40 and CUN 30 the damage modifier is based on ((40 - 10) + (30 - 10)) / 2 = 25. If your DEX is 30 and CUN 40 it obviously works out the same so for this element of the damage calculation it matters not how DEX and CUN are distributed.
I also understand that DEX improves defence and archery and that CUN improves armour penetration and locks/traps as well as Bard skills. If your rogue is primarily into archery u need DEX for shooting and if they're into backstabbing u need still need DEX to avoid being cut to pieces in melee. But u also need CUN to cut through armour.
So it seems to me that given all of the above are important over the course of the game, there is much to be said for putting as much into DEX as CUN, something that seemed to be born out when I read somewhere that Leliana's auto-level up has DEX and CUN equaly weighted..
A dagger's damage output is modified 50% by STR and 50% by DEX until u take Lethality whereupon it's 50% DEX and 50% CUN. So if your DEX is 40 and CUN 30 the damage modifier is based on ((40 - 10) + (30 - 10)) / 2 = 25. If your DEX is 30 and CUN 40 it obviously works out the same so for this element of the damage calculation it matters not how DEX and CUN are distributed.
I also understand that DEX improves defence and archery and that CUN improves armour penetration and locks/traps as well as Bard skills. If your rogue is primarily into archery u need DEX for shooting and if they're into backstabbing u need still need DEX to avoid being cut to pieces in melee. But u also need CUN to cut through armour.
So it seems to me that given all of the above are important over the course of the game, there is much to be said for putting as much into DEX as CUN, something that seemed to be born out when I read somewhere that Leliana's auto-level up has DEX and CUN equaly weighted..
#14
Posté 10 avril 2011 - 07:55
You DO do more damage via cun though, due to not just affecting damage but also armor penetration. And you are wrong about archery, read this: http://dragonage.wik...icient_Approach
The point of a dex build is that you are much less squishy in combat and can even off tank due to high def. Cun is for auto-backstabbing with Momentum on.
The point of a dex build is that you are much less squishy in combat and can even off tank due to high def. Cun is for auto-backstabbing with Momentum on.
#15
Posté 12 avril 2011 - 12:12
Some of the auto-levels are horrendous though. Pick up Loghain and he can't even wear high tier massive armour since his str is so low (river dane has no str req). That doesn't mean that your SnS warrior should have 35 strength at the end of the game.
The main reason cunning does more damage than dex is due to rogue passives/sustainables that depend on cunning. Such as Exploit Weakness, Tainted Blade, Song of Courage. 1 AP/7 cunning pales in comparison to the above.
The main reason cunning does more damage than dex is due to rogue passives/sustainables that depend on cunning. Such as Exploit Weakness, Tainted Blade, Song of Courage. 1 AP/7 cunning pales in comparison to the above.
#16
Posté 15 avril 2011 - 04:55
Dual Rogue = Max Cunning, Dexterity at 36 for all dual abilities and Strength at 22 for best equipment. Archer Rogue = Max Dexterity, 22 strength. Take note otherwise you won't last a second on harder settings. You may want to create a new warden otherwise you'll find the game frustrating the more you progress.
#17
Posté 15 avril 2011 - 09:57
Wrong. So very wrong. Why would you not be able to survive on harder difficulties with dex when it makes you harder to kill? Riddle me that... Also, read this: http://dragonage.wik...icient_Approach so yeah, you fail.
#18
Posté 16 avril 2011 - 12:56
Actually boundy_hunter, on harder difficulties having a high defence+evasion makes you far superior to the cunning rogue. Cunning outperforms dex at casual/normal, but if you're going for nightmare there isn't really any question.





Retour en haut






