Has the level of writing dropped? (Is all the profanity necessary?)
#201
Posté 25 mars 2011 - 10:23
#202
Guest_simfamUP_*
Posté 25 mars 2011 - 10:25
Guest_simfamUP_*
Any0day wrote...
Why would I want to compare Dragon Age to Gears Of War? How about we compare Star Craft 2 with Half Life(?). They're apples and oranges. I've already stated: if I'm playing a game such as Grand Theft Auto, Bad Company, or even Mass Effect, I may expect modernized profanity given the culture it was derived with respect to. --- and I like those games! If I'm unwinding from a long day at work and need something funny, maybe I'll throw on GTA4 and do funny things because I enjoy that type of maturity level for that particular genre. That doesn't mean that particular level of maturity is something I expect or accept in other differing genres; such as fantasy. I've always equated fantasy with puzzles and intellectual challenges (notice by the way there were no puzzles or riddles in this game, felt really cheapened by that); what I don't expect is Avaline calling everyone a son of a **** - a word funny enough I can't say on these forums.halO bendeR wrote...
I didn't notice a 'problem' with profanity in my playthrough of the game; Compare it to other M rated titles like Gears of War, and I think you'll find it was rather reserved.All characters swore to an extent throughout the game - and modern swearing stands out like a swore thumb in medieval fantasy, especially when they mix it with this sort of fantasy vocabulary. You can definitely argue that it's just Isabela's character, but honestly - does it belong, is the question. Would it makes sense to throw a suit of armor on say, Niko from grand theft auto, and throw him in as a party member? - Your argument also doesn't really level up either when you take into account that it isn't just Isabela that swears; although she might be the main offender, she's no where near the only contributor. You are right, though, if it's used correctly, it can be very powerful.Isabela's comments made sense given her background and personality, some other characters I don't think swore at all.
I don't see how the inclusion of profanity is indicative of the quality of the writing one way or the other; It's all in how you use it.I think the game aswell as many examples from the past and other titles in the genre can be proof enough. At any rate, I was dissappointed with the overall story (lack of maturity aside) - and my view on the game overall is already up in the sticky.Personally I enjoyed many of the characters and quests this time around more than I did in DA:O. It really bugs me that people who don't like the game will matter-of-factly throw out the idea that DA2's quality of writing has suffered without backing it up with proof.
Why does swearing indicate immaturity. I can sense immaturity in some snobbish prat who uses Shakespear English aswell as any poor bloke who swears with no rest.
#203
Posté 25 mars 2011 - 10:28
#204
Posté 25 mars 2011 - 10:35
simfamSP wrote...
Any0day wrote...
Why would I want to compare Dragon Age to Gears Of War? How about we compare Star Craft 2 with Half Life(?). They're apples and oranges. I've already stated: if I'm playing a game such as Grand Theft Auto, Bad Company, or even Mass Effect, I may expect modernized profanity given the culture it was derived with respect to. --- and I like those games! If I'm unwinding from a long day at work and need something funny, maybe I'll throw on GTA4 and do funny things because I enjoy that type of maturity level for that particular genre. That doesn't mean that particular level of maturity is something I expect or accept in other differing genres; such as fantasy. I've always equated fantasy with puzzles and intellectual challenges (notice by the way there were no puzzles or riddles in this game, felt really cheapened by that); what I don't expect is Avaline calling everyone a son of a **** - a word funny enough I can't say on these forums.halO bendeR wrote...
I didn't notice a 'problem' with profanity in my playthrough of the game; Compare it to other M rated titles like Gears of War, and I think you'll find it was rather reserved.All characters swore to an extent throughout the game - and modern swearing stands out like a swore thumb in medieval fantasy, especially when they mix it with this sort of fantasy vocabulary. You can definitely argue that it's just Isabela's character, but honestly - does it belong, is the question. Would it makes sense to throw a suit of armor on say, Niko from grand theft auto, and throw him in as a party member? - Your argument also doesn't really level up either when you take into account that it isn't just Isabela that swears; although she might be the main offender, she's no where near the only contributor. You are right, though, if it's used correctly, it can be very powerful.Isabela's comments made sense given her background and personality, some other characters I don't think swore at all.
I don't see how the inclusion of profanity is indicative of the quality of the writing one way or the other; It's all in how you use it.I think the game aswell as many examples from the past and other titles in the genre can be proof enough. At any rate, I was dissappointed with the overall story (lack of maturity aside) - and my view on the game overall is already up in the sticky.Personally I enjoyed many of the characters and quests this time around more than I did in DA:O. It really bugs me that people who don't like the game will matter-of-factly throw out the idea that DA2's quality of writing has suffered without backing it up with proof.
Why does swearing indicate immaturity. I can sense immaturity in some snobbish prat who uses Shakespear English aswell as any poor bloke who swears with no rest.
Because it feels (to me anyway) that the shock value is lost when profanity is used by a character to describe how they feel rather than anything else in places where it's unneeded. It shows a lack of depth in the character and indeed the writing behind it if used too much.
#205
Posté 25 mars 2011 - 11:19
mousestalker wrote...
I must admit I very much prefer profanity along these lines
I must admit I very much prefer profanity along these lines.
#206
Posté 26 mars 2011 - 12:13
Any0day wrote...
Why would I want to compare Dragon Age to Gears Of War? How about we compare Star Craft 2 with Half Life(?). They're apples and oranges. I've already stated: if I'm playing a game such as Grand Theft Auto, Bad Company, or even Mass Effect, I may expect modernized profanity given the culture it was derived with respect to. --- and I like those games! If I'm unwinding from a long day at work and need something funny, maybe I'll throw on GTA4 and do funny things because I enjoy that type of maturity level for that particular genre. That doesn't mean that particular level of maturity is something I expect or accept in other differing genres; such as fantasy. I've always equated fantasy with puzzles and intellectual challenges (notice by the way there were no puzzles or riddles in this game, felt really cheapened by that); what I don't expect is Avaline calling everyone a son of a **** - a word funny enough I can't say on these forums.
So lets get this straight, the use of modern common words and phrasing in the dialogue doesn't bother you, only the use of modern curse words? That sounds to me like a personal pet-peeve, not a problem with the quality of writing itself.
All characters swore to an extent throughout the game - and modern swearing stands out like a swore thumb in medieval fantasy, especially when they mix it with this sort of fantasy vocabulary. You can definitely argue that it's just Isabela's character, but honestly - does it belong, is the question. Would it makes sense to throw a suit of armor on say, Niko from grand theft auto, and throw him in as a party member? - Your argument also doesn't really level up either when you take into account that it isn't just Isabela that swears; although she might be the main offender, she's no where near the only contributor. You are right, though, if it's used correctly, it can be very powerful.
Merrill swore? Sebastian?
I mean they could have, just I don't recall any instances where something they said struck me as glaringly out of character as a modern swear probably would.
I'm sorry, it seems just a bit ridiculous to me that your one huge point denouncing the quality of writing in DA2 is it's use of modern profanity (though from an etymological perspective I think you're wrong even there).
Have you read modern fantasy novels like Game of Thrones? Have you watched historically set TV shows like Deadwood or the Tudors? All these properties are guilty of using modern vernacular too, if they didn't they'd probably alienate more people then they'd appease.
I think the game aswell as many examples from the past and other titles in the genre can be proof enough. At any rate, I was dissappointed with the overall story (lack of maturity aside) - and my view on the game overall is already up in the sticky.
No, it's not proof enough. If you're going to spout something like it's fact, provide specific examples. At least elaborate on what areas of the writing you feel are of lesser quality. Is it the structure of the story, the characters? What?
#207
Posté 26 mars 2011 - 12:13
Modifié par Slidell505, 26 mars 2011 - 12:20 .
#208
Posté 26 mars 2011 - 12:34
Thou pernicious pox-marked flap-dragon!
Thou weedy fly-bitten wagtail!
Thou gorbellied clapper-clawed horn-beast!
Thou peevish guts-griping malt-worm!
Thou gleeking bat-fowling clack-dish!
Thou fitful beef-witted scut!
Thou greasy lean-witted pignut!
Thou quailing beetle-headed pumpion!
Thou wenching elf-skinned dogfish!
Thou mangled common-kissing dogfish!
#209
Posté 26 mars 2011 - 01:36
It's could quite possibly be a 'pet-peeve,' I won't argue you that. Although I definitely feel it has an impact on the writing, which I'll get into.halO bendeR wrote...
So lets get this straight, the use of modern common words and phrasing in the dialogue doesn't bother you, only the use of modern curse words? That sounds to me like a personal pet-peeve, not a problem with the quality of writing itself.
Well, I dropped my pre-order after playing the demo and bought it on amazon after it went on sale, so I have no DLC and have no plans to pick it up - so I can't comment on Sabastian personally. From what I've heard from various friends, though, is that the character is realitively shallow.Merrill swore? Sebastian?
I mean they could have, just I don't recall any instances where something they said struck me as glaringly out of character as a modern swear probably would.
An interesting argument, although potentially flawed. Certainly in the post-roman (religion, aka medieval) era it was more uncommon to spout profanity or heresay - people were hung for lesser crimes. Even those who could be argued as being 'deviants' or outcasts, such as Isabela, would never be seen anywhere near a church or 'chantry.' You certainly don't fear the wrath of God (or more appropriately, the church) anywhere near us much now as in the past.I'm sorry, it seems just a bit ridiculous to me that your one huge point denouncing the quality of writing in DA2 is it's use of modern profanity (though from an etymological perspective I think you're wrong even there).
edit:
Just wanted to add, this isn't my ''huge point'' for denouncing the game's writing, however there are other threads pursuing those avenues and I'm not going to just mirror that; I'd rather focus on a different area that bothered me; but by no means is it a ''huge factor.''
Have you read modern fantasy novels like Game of Thrones? Have you watched historically set TV shows like Deadwood or the Tudors? All these properties are guilty of using modern vernacular too, if they didn't they'd probably alienate more people then they'd appease.
Probably the most compelling argument I've seen although you use the word 'modern' loosely; but I would agree they are indeed trying to appease the mass audience. Unfortunately, up until resently that wasn't bioware's agenda, and it's not a vision I fall in line with.
I guess the problem, as I've already said, is that using profanity to explain a persons clause constantly cheapens the overall spirit of the dialogue.
Modifié par Any0day, 26 mars 2011 - 01:49 .
#210
Posté 26 mars 2011 - 01:39
-Polite
#211
Posté 26 mars 2011 - 01:54
PoliteAssasin wrote...
What the OP needs to understand is that Bioware's trying to cater to the CoD crowd, as said by Laidlaw himself. The CoD crowd is mostly composed of 10-14 year old boys. Thus, the maturity in the games has dropped significantly and is replaced by dialogue that is fitting for these young kids when they talk over a microphone.
-Polite
Yet to find anyone in dragonage screaming "****ING FLAMING ****, IMMA **** YOUR MOTHA!"
#212
Posté 26 mars 2011 - 01:59
Besides.. who wouldn't want to see Hawke shout this at someone
#213
Posté 26 mars 2011 - 02:02
John Forseti wrote...
Swearing is a fact of life, and as long as it isn't overused or is out-the-window-innapropriate it does have a place in good, mature dialogue.PoliteAssasin wrote...
What the OP needs to understand is that Bioware's trying to cater to the CoD crowd, as said by Laidlaw himself. The CoD crowd is mostly composed of 10-14 year old boys. Thus, the maturity in the games has dropped significantly and is replaced by dialogue that is fitting for these young kids when they talk over a microphone.
-Polite
Yet to find anyone in dragonage screaming "****ING FLAMING ****, IMMA **** YOUR MOTHA!"
Don't worry. If Laidlaw has his way, you'll be in multiplayer lobbies with a bunch of little kids screeching through their microphones.
-Polite
#214
Posté 26 mars 2011 - 02:06
#215
Posté 26 mars 2011 - 02:15
PoliteAssasin wrote...
John Forseti wrote...
Swearing is a fact of life, and as long as it isn't overused or is out-the-window-innapropriate it does have a place in good, mature dialogue.PoliteAssasin wrote...
What the OP needs to understand is that Bioware's trying to cater to the CoD crowd, as said by Laidlaw himself. The CoD crowd is mostly composed of 10-14 year old boys. Thus, the maturity in the games has dropped significantly and is replaced by dialogue that is fitting for these young kids when they talk over a microphone.
-Polite
Yet to find anyone in dragonage screaming "****ING FLAMING ****, IMMA **** YOUR MOTHA!"
Don't worry. If Laidlaw has his way, you'll be in multiplayer lobbies with a bunch of little kids screeching through their microphones.
-Polite
Not even Satan would be so cruel!
#216
Posté 26 mars 2011 - 02:29
#217
Posté 26 mars 2011 - 03:16
Any0day wrote...
It's could quite possibly be a 'pet-peeve,' I won't argue you that. Although I definitely feel it has an impact on the writing, which I'll get into.
I'm really having trouble understanding your position. You concede that other media properties such as Deadwood and the Tudors can get away with moderning up the language, but for some reason Dragon Age 2 can not? Why exactly is that in your opinion?
Seriously, name me ANY movie, game, show or book that uses Old English to great fanfare. They do not exist.
Well, I dropped my pre-order after playing the demo and bought it on amazon after it went on sale, so I have no DLC and have no plans to pick it up - so I can't comment on Sabastian personally. From what I've heard from various friends, though, is that the character is realitively shallow.
I'd agree, you do lack proper perspective on the matter; Unlike ME2's downloadable companions, Sebastian has just as much content as any other character in the game. Whether his personality is 'shallow' may be a matter of opinion, but I for one found him quite compelling.
You did however sidestep the question of Merrill who WAS a companion everyone has access to. And I could go on from there: I don't recall Bethany, Anders or Fenris constantly swearing either. So who prey tell are the characters that offend you?
An interesting argument, although potentially flawed. Certainly in the post-roman (religion, aka medieval) era it was more uncommon to spout profanity or heresay - people were hung for lesser crimes. Even those who could be argued as being 'deviants' or outcasts, such as Isabela, would never be seen anywhere near a church or 'chantry.' You certainly don't fear the wrath of God (or more appropriately, the church) anywhere near us much now as in the past.
Seriously, lets drop the facade that this argument has some intellectual merrit to it: Has it escaped your attention that this is a FANTASY setting?
Sure it resembles medieval Europe in some regards, but they're also taking HUGE liberties that require the suspention of disbelief --Dragons, Gremlocks, The Fade, Blood Magic-- I find it funny that your biggest gripe in that regard is the use of curse words.
Just wanted to add, this isn't my ''huge point'' for denouncing the game's writing, however there are other threads pursuing those avenues and I'm not going to just mirror that; I'd rather focus on a different area that bothered me; but by no means is it a ''huge factor.''
I did ask you to provide examples of where you thought the game's writing suffered. I don't think it would sidetrack the main topic of this thread to do so, I just want to fully understand your perspective on the matter.
Probably the most compelling argument I've seen although you use the word 'modern' loosely; but I would agree they are indeed trying to appease the mass audience. Unfortunately, up until resently that wasn't bioware's agenda, and it's not a vision I fall in line with.
I use the term 'modern' to encompass anything that would be even remotely understood by today's audiance and thus have a chance at success.
Also, what are you talking about 'it's not Bioware's agenda'? I haven't detected a noticable difference between the language used in Dragon Age 2 and the language used in every other Bioware title ever produced.
PoliteAssasin wrote...
What the OP needs to understand is
that Bioware's trying to cater to the CoD crowd, as said by Laidlaw
himself. The CoD crowd is mostly composed of 10-14 year old boys. Thus,
the maturity in the games has dropped significantly and is replaced by
dialogue that is fitting for these young kids when they talk over a
microphone.
-Polite
See that's funny. If such
were the case --Bioware catering to the 10-14 year old boys-- how come
there's absolutely no usage of the two most commonly espoused curses by
12 year olds. Here's a hint, they both begin with the letter 'f'.
#218
Posté 26 mars 2011 - 04:18
PoliteAssasin wrote...
What the OP needs to understand is that Bioware's trying to cater to the CoD crowd, as said by Laidlaw himself. The CoD crowd is mostly composed of 10-14 year old boys. Thus, the maturity in the games has dropped significantly and is replaced by dialogue that is fitting for these young kids when they talk over a microphone.
-Polite
Actually, no. I've seen that page everyone keeps refering to: he said that many people who play games like Call of Duty are also attracted to sorts of games like Assassin's Creed and games different from just First Person Shooters however they don't consider Role Playing Games as Role Playing Games even when they do play them.
#219
Posté 26 mars 2011 - 04:26
#220
Posté 26 mars 2011 - 04:45
#221
Posté 26 mars 2011 - 05:39
#222
Posté 26 mars 2011 - 05:59
#223
Posté 26 mars 2011 - 06:53
#224
Posté 26 mars 2011 - 06:57
#225
Posté 26 mars 2011 - 07:04
What modern profanity? You don't think people cussed in medieval or ancient history? Feces and sex have been around a long time, my friend.Any0day wrote...
Probably the most compelling argument I've seen although you use the word 'modern' loosely; but I would agree they are indeed trying to appease the mass audience. Unfortunately, up until resently that wasn't bioware's agenda, and it's not a vision I fall in line with.
I guess the problem, as I've already said, is that using profanity to explain a persons clause constantly cheapens the overall spirit of the dialogue.
Though I'm starting to think you're just a troll because I find it hard to take your argument seriously at all. Especially since your own verbiage is pretty tortured.





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