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2-Minute Nexus Golem Gauntlet Clear, no kiting (Nightmare video + guide)


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#1
AreleX

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I'm posting up another video/mini-guide to help you increase your enjoyment, and decrease your kiting. This time, we'll be going through the Nexus Golem's (Recently Opened Passage, Sundermount) Gauntlet. This fight can be tough if you're not prepared, but with some forethought, good tactic setups, and solid play, you can clear it easy as pie. I did this at level 16, so it's definitely feasible to complete near the start of in Act II to get yourself the Etched Ring of the Twins (knockback resistance) early.

I suggest watching in 720p.

2-Minute Nexus Golem Clear

Preparation


- Get Merrill an Electricity staff. Since all of the enemies in the Gauntlet (save for Rage Demons) are weak to it, it will boost the damage you get from her Elemental Weapons by a respectable amount.

- Equip the best chestpiece you have (I ended up using a generated Superior Plate Armor, which protected me better than anything else), and the Handcrafted Dwarven Cuffs (Reward, Last of His Line) if possible, to resist the stun from the Desire Demons.

- Purchase elemental defense runes for yourself and your companions, if you feel so inclined.

Tactics

Merrill
Self: Health >=50% - Activate: Blood of the First
Self: Health <50% - Deactivate: Blood of the First
Self: Any - Activate: Elemental Weapons
Self: Any - Activate: Rock Armor
Self: Health <25% - Use Potion
Self: Mana or Stamina <25% - Use: Lyrium Potion
Self: Being attacked by a melee attack - Mind Blast
Enemy: STAGGERED - Use current condition for next tactic
Enemy: Target rank is Elite or higher - Crushing Prison
Enemy: STAGGERED - Chain Lightning
Enemy: Target rank is Elite or higher - Use current condition for next tactic
Enemy: Target of Hawke - Horror
Enemy: Target rank is Elite or higher - Use current condition for next tactic
Enemy: Target of Hawke - Hex of Torment
Enemy: Target rank is Elite or higher - Use current condition for next tactic
Enemy: Target of Hawke - Stonefist
Enemy: Target of Hawke - Attack

Anders

Self: Any - Activate: Heroic Aura
Self: Any - Activate: Panacea
Self: Health < 25% - Use: Potion
Self: Mana or stamina <25% - Use Lyrium Potion
Enemy: Target of Hawke - Haste
Hawke: Health <25% - Heal
Self: At least two party members below 50% health - Aid Allies
Ally: Dead - Regroup
Enemy: Target Rank is Elite or higher - Use current condition for next tactic
Enemy: Target of Hawke - Glyph of Paralysis
Self: Being attacked by a melee or magic attack - Glyph of Repulsion
Self: Being attacked by a melee attack - Mind Blast
Enemy: Target of Hawke - Attack

Varric
Self: Health <25% - Use: Potion
Self: Mana or stamina <10% - Use: Stamina Draught
Self: Any - Activate: Bianca's Song
Self: Health <50% - Use current condition for next tactic
Anders: Any - Back-to-Back
Anders: Being attacked by a melee or ranged attack - Use current condition for next tactic
Hawke: Any - Goad
Merrill - Being attacked by a melee or ranged attack - Use current condition for next tactic
Hawke: Any - Goad
Self: Being attacked by a melee or ranged attack - Use current condition for next tactic
Hawke: Any - Goad
Anders: Being attacked by a melee attack - Armistice
Self: Being attacked by a melee attack - Armistice
Enemy: Target rank is Elite or higher - Use current condition for next tactic
Enemy: Target of Hawke - Brand
Enemy: Target rank is Elite or higher - Use current condition for next tactic
Enemy: Target of Hawke - Pinning Shot
Enemy: Target rank is Elite or higher - Use current condition for next tactic
Enemy: Target of Hawke - Rhyming Triplet
Enemy: Target of Hawke - Attack

Strategy


- Engage the Rage Demons, Desire Demons, the Arcane Horror, and the Revenant by attacking/staggering them, so your party will use their lockdown spells/talents (Glyph of Paralysis, Horror, Pinning Shot, Crushing Prison, Chain Lightning off a stagger), then finish them off while they're incapacitated.

- Get the most out of the enemies not being able to fight back; with a Hex of Torment upgraded to Death Hex for Merrill, every hit you land is a critical for as long as it's active, so hit 'em hard when the opportunity presents itself.

- Kill Shades in between the above four enemy types to boost your Stamina, and to keep your party safe.

- Be aware of companion locations/how close they are to you when using talents that can deal friendly fire damage. Since you'll be fighting in a fairly confined space, unless you can micro your party (I can't, since I play on the 360, and this is assuming they'll listen to you), they have a tendency to wander into your targeting range.

- Watch out for the Rage Demon's surfacing attack (when it comes up from below ground). While you should be able to kill it before it can go underground, it does HUGE damage when it comes up.

- Be prepared to go after the adds right as they're spawning, as you can get a solid amount of free damage before they're even active and attacking you.

With this, a once-difficult fight should become nothing more than another notch in your belt.

:wizard:

Modifié par AreleX, 24 mars 2011 - 09:35 .


#2
AreleX

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Upping before I leave so more people can see

#3
Guest_m14567_*

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LOL, nice job, you kill them so quickly the game can't spawn waves fast enough.

#4
x-president

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Nice.  Kill quick or go home. :)  That seems to be the general idea against waves of enemies.

#5
AreleX

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Yes. With a good tactics setup, you basically have every single enemy that can really hurt you under control at all times, and won't have to kite each wave out. Try it!

:wizard:

#6
Vertigo_1

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Wow very nice...I remember I had so much trouble with this encounter(aside from the fact that it was my first playthrough; in Nightmare too) that I ended up doing pulls into the stairway before the main room...

Thank you for posting this!
It will help when I go back there on my next warrior playthrough.

Modifié par g54, 25 mars 2011 - 05:35 .


#7
AreleX

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g54 wrote...

Wow very nice...I remember I had so much trouble with this encounter(aside from the fact that it was my first playthrough; in Nightmare too) that I ended up doing pulls into the stairway before the main room...

Thank you for posting this!
It will help when I go back there on my next warrior playthrough.


I cleared it on my first try, but it gave me more trouble than I was OK with, so I reloaded a save, switched some things up, and recorded the above video/wrote this guide to help out others who were struggling with it.

:wizard:

#8
Keira Amnell

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I didn't even discover this thing until my second playthrough in act 3.

But I didn't get a gauntlet.. is there something you need to do first? I literally (after taking out the ogre and his friends outside) went in, walked down the halls and through the only doors I could open , killed a few corpses and a revenant, and walked into the room with the Nexus Golem and his wares........

What did I miss?

#9
AreleX

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The gauntlet is only in Act II. In Act III, there's a different fight, and the Nexus Golem's shop has a different inventory. If you're playing Warrior or Rogue, I highly suggest that you do it in Act II, so you can buy the Etched Ring of the Twins, which grants knockback immunity.

#10
Keira Amnell

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Thanks AreleX :-)

#11
frustratemyself

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Show off Image IPB
Seriously though very cool vid.
I wonder though why it is that every beasty in the game wants to nibble on Anders? I usually run him on a similar set up to the one you listed in the OP but they still go for him. Maybe he looks like an easy target.

#12
AreleX

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frustratemyself wrote...

Show off Image IPB
Seriously though very cool vid.
I wonder though why it is that every beasty in the game wants to nibble on Anders? I usually run him on a similar set up to the one you listed in the OP but they still go for him. Maybe he looks like an easy target.


My middle name, my dear!

Word on the street (read: a claim I remember reading a long time ago that I don't have a source for) is that enemies also target based on party buffs or number of sustains or something? I don't really know, but it makes sense; In this video, I was using my old build Anders (check guide thread for new, improved one), who didn't use offensive spells, yet still found time in between healing/buffing and walking in front of my f**king face to somehow draw aggro harder than me, even with my constant attacks + high damage output. I should really go back and run through this fight again, with the knowledge I have now, just to see how much better I do with it.

p.s - australians are hereby banned forever and ever from arelex threads due to fear that they may bring their godless marauding killer spiders with them, also for being manlier than me (which is obviously difficult to accomplish). especially mr afk, because he is the worst player, in addition to this.

Modifié par AreleX, 09 mai 2011 - 11:21 .


#13
frustratemyself

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That would make sense with Anders. I've only played through with a warrior once but he had brains enough to stay out of the way, Bethany on the other hand decided to play wannabe arcane warrior.

Lolz the spiders are everywhere including the pantry. It's an Australian tradition of free entertainment to use them to freak out your house mates from overseas.

#14
mr_afk

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If Arelex doesn't like the spiders in australia wait till he finds out about the drop bears!!
/leaving thread because I'm the worst player :lol:

Modifié par mr_afk, 09 mai 2011 - 02:11 .