Has anyone tried a self hating mage play yet?
#1
Posté 24 mars 2011 - 11:27
I'm currently playing a mage lovin' rogue and want to play a mage next, but I thought it would fun to play a different personality to get opposite reactions from party members eg Fenris gives rival points for mage positive actions so if you are against mages he will give friend points...that sort of thing.
#2
Posté 24 mars 2011 - 11:40
Dialogues with companions depend on their friendship/rivalry. For instance, Fenris gladly accepts the Blade of Mercy when you're firends with him. If he's a rival he's pissed off.
Modifié par Fredvdp, 24 mars 2011 - 11:41 .
#3
Posté 24 mars 2011 - 12:55
A lot of small and disturbing things like Anders opening his big mouth on Merdith and she doesn't do anything to arrest him make you grind your teeth.
Just close your eyes and think of England, that's what I do at these moments.
#4
Posté 24 mars 2011 - 01:35
In my game, mage Hawke believes mages need training. He also believes all abominations are evil(not necessarily that all Blood mages are evil). He also believes in accountability. The motivation for his choices revolve around those simple beliefs. To outsiders, most of the choices that correspond with those beliefs happen to be "pro-Templar", even though its not as simple as that.
Modifié par rumination888, 24 mars 2011 - 01:36 .
#5
Posté 24 mars 2011 - 01:42
#6
Posté 24 mars 2011 - 02:05
Overall though, I can see it being done. But I think it depends on the person playing.
I couldn't make it logically sit with me, because yes even tho Meredith was just crazy either way. And not to mention every freaking mage in Kirkwall does blood magic it seems. It makes the decision harder imo. My mage understood the point of the circle, but also saw that it was definitely abused, and that education of why the circle exists is probably the best answer (this coming from an apostate sounds kind of silly though I think). It's kind of sad there is no middle road in the end. Neither side seem to be totally right or wrong. Both have their reasons and both obviously overstepped their reasoning. Kirkwall is a mess. lol.
Modifié par kwoods88, 24 mars 2011 - 02:06 .
#7
Posté 24 mars 2011 - 03:10
#8
Posté 24 mars 2011 - 03:22
"Best served cold" quest gave me a flashback to ME2 and working for Cerberus.
#9
Posté 24 mars 2011 - 05:06
#10
Posté 24 mars 2011 - 06:37
kwoods88 wrote...
It's kind of sad there is no middle road in the end. Neither side seem to be totally right or wrong. Both have their reasons and both obviously overstepped their reasoning. Kirkwall is a mess. lol.
Regardless of who you side with the ending results in the remaining Circles rebelling agaisnt the templar. Either citing the champion as symbol of templar injustice, or a hero proving they could be defeated. The templars then break from the chantry to chase after the renigade mages. Clearly thats a setup for DAIII or the very least DA2' equalivent to Awakening.
The game's story also feels slanted to make you side with the mages, if your a mage its a naturally reaction not to side with the templars. Especially sense even Carver will say Meredith is crazy. If your a warrior or rogue and your sister happened to be sent ot the Circle. It can make it really hard to side against the mages.
Additionally many of the blood mages appear to become so out of a desire to fight the Templars. Coupled with the Uldred incident from DAO(which occured for the same reason). You have to ask, do the templar create more monsters then they prevent. Certainly Templar can eliminate a mage that goes bad but they don't appear to have any ability to influence young mages to do anything but to hate and fear them.
#11
Posté 24 mars 2011 - 07:58
Its sort of like an escaped slave rounding up other escaped slaves and returning them to their slave masters.
But I guess their are selfish people
#12
Posté 24 mars 2011 - 08:00
Waltzingbear wrote...
Nothing stands in the way of a linear storyline, not even logic.
A lot of small and disturbing things like Anders opening his big mouth on Merdith and she doesn't do anything to arrest him make you grind your teeth.
Just close your eyes and think of England, that's what I do at these moments.
have you tried this with Sebastion there. Meredith, Anders, and Sebastion argue with each other. It was a surprising scene
#13
Posté 24 mars 2011 - 08:01
jbblue05 wrote...
I find it very odd that an apostate would side with the templars.
Its sort of like an escaped slave rounding up other escaped slaves and returning them to their slave masters.
But I guess their are selfish people
well it would be more of a Pro-Circle Mage stopping apostates. Like Wynne is a mage that is pro circle.
#14
Posté 24 mars 2011 - 08:02
Vukodlak wrote...
kwoods88 wrote...
It's kind of sad there is no middle road in the end. Neither side seem to be totally right or wrong. Both have their reasons and both obviously overstepped their reasoning. Kirkwall is a mess. lol.
Regardless of who you side with the ending results in the remaining Circles rebelling agaisnt the templar. Either citing the champion as symbol of templar injustice, or a hero proving they could be defeated. The templars then break from the chantry to chase after the renigade mages. Clearly thats a setup for DAIII or the very least DA2' equalivent to Awakening.
The game's story also feels slanted to make you side with the mages, if your a mage its a naturally reaction not to side with the templars. Especially sense even Carver will say Meredith is crazy. If your a warrior or rogue and your sister happened to be sent ot the Circle. It can make it really hard to side against the mages.
Additionally many of the blood mages appear to become so out of a desire to fight the Templars. Coupled with the Uldred incident from DAO(which occured for the same reason). You have to ask, do the templar create more monsters then they prevent. Certainly Templar can eliminate a mage that goes bad but they don't appear to have any ability to influence young mages to do anything but to hate and fear them.
I want to see people in Thedas do witch burnings and vigilante hunting of apostates. Im sure the Templars and Chantry have enough influence on people to spread propaganda.
#15
Posté 24 mars 2011 - 08:04
I also like how my mage turned out in my mage play through. Siding with the Templars. I didn't like Meredith's final choice in the game, because of what she did. However I sympathized with her a bit. Even so I still like the final outcome. A mage ruling over Kirkwall has a nice bit of irony to it.
#16
Posté 24 mars 2011 - 08:07
HTTP 404 wrote...
jbblue05 wrote...
I find it very odd that an apostate would side with the templars.
Its sort of like an escaped slave rounding up other escaped slaves and returning them to their slave masters.
But I guess their are selfish people
well it would be more of a Pro-Circle Mage stopping apostates. Like Wynne is a mage that is pro circle.
But you're an apostate that spent your entire life evading the circle and templars. Plus your mage has to fear being made tranquil.
Mages who hate who they are only hate themselves because they have been brainwashed by the Chantry and are forced to live in a prison, be made tranquil, or hunted and killed.
#17
Posté 24 mars 2011 - 08:11
jbblue05 wrote...
HTTP 404 wrote...
jbblue05 wrote...
I find it very odd that an apostate would side with the templars.
Its sort of like an escaped slave rounding up other escaped slaves and returning them to their slave masters.
But I guess their are selfish people
well it would be more of a Pro-Circle Mage stopping apostates. Like Wynne is a mage that is pro circle.
But you're an apostate that spent your entire life evading the circle and templars. Plus your mage has to fear being made tranquil.
Mages who hate who they are only hate themselves because they have been brainwashed by the Chantry and are forced to live in a prison, be made tranquil, or hunted and killed.
Well I can see angry hawke being like that. But a diplomatic hawke would be pro circle, despite being an apostate, for the betterment of the world and would be a hypocrite.
#18
Posté 24 mars 2011 - 08:11
#19
Posté 24 mars 2011 - 10:07
#20
Posté 24 mars 2011 - 10:59
Heather Cline wrote...
Case in point for the self hating mage. If you play a circle mage in DA:O you will come across a mage who hates herself and her magic. She is clearly been brainwashed by the Chantry and has become a bit unhinged by the time you get back to the circle to face down Uldred.
This is what I was thinking of because she hates being a mage even in the circle and you can convince her to be a tranquil if you are also a mage.
To answer the question why would an apostate be a self-hating mage? well it's quite plausible given the family history. Your father was an apostate and so was your sister, so your family is already hiding from templars. This is the natural state of your existence. Because you hate having power you are afraid of and somehow it's twisted your view not only of yourself but all other mages. The circle/chantry does not seem like a viable option because they want to take your freedom. You just don't want to be a mage, but there is nothing you can really do about it. You could opt to be a tranquil, but it seems like another form of slavery. So I think it;s quite simple to explain how it's possible.
#21
Posté 25 mars 2011 - 12:03
I think it would make more sense that they become the Fisrt Enchanter of the reformed Circle with freedom to leave and go as they please.





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