Hi readers,
I've made a similar topic 5 or so days ago, but decided to give it another shot and locate the problem and I believe I did.
I am using no stat restrictions mod, so that my mage can wield a 2 hander and added to my mage some warrior trees (2h, vanguard and reaver). When I have a staff equipped, any offensive mage spell works totally fine, triggering a cooldown after spell is cast. The moment I equip a 2h weapon these spells have neither a cooldown nor travel time (fireball explodes instantly on the area I target it).
Would it be the mod that is causing this error? Does anyone know of a way to fix it?
NOTE: Heal works fine, cooldown is still there and it does not affect the warrior abilities such as Mighty Blow. Only Mage offensive spells.
Any help would be greatly appreciated.
Vadim
Need help please. offensive Mage spells have no cooldown (know cause, don't know fix)
Débuté par
Zinkovski
, mars 24 2011 12:58
#1
Posté 24 mars 2011 - 12:58
#2
Posté 24 mars 2011 - 05:47
You might want to download this mod and look at the files to see how it was done there.
www.dragonagenexus.com/downloads/file.php
www.dragonagenexus.com/downloads/file.php





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