The comparison between optimized Act III physical and elemental lvl 20 archers performing under the same conditions:
Physical
(Absolution with a Devastation Rune, Champion's Arms with a Valiance Rune, Helm of the Champion, Gloves of the Champion, Stealth Boots, Puzzle Ring of the Black Fox, Etched Ring of the Twins, Urzara's Tooth, The Belt of Promise)
Elemental
(Jackal's Longbow, Robes of Unblemished Cleanliness with a Valiance Rune, Helm of the Champion, Gloves of the Champion, Stealth Boots, Ring of the Ferryman, Etched Ring of the Twins, Urzara's Tooth, The Belt of Promise)
Note: Elemental archer's Dex and Cun are a bit lower, since you have to invest a couple of points into Mag and Wil to be able to equip Robes of Cleanliness (even with +attribute gear and a Valiance Rune). Jackal's works a bit better than Absolution with a pure +CriticalRange gear, but the difference is by no means as enormous as it is when you sacrifice some of your +X% crit dmg items for +X% fire dmg items.
Update:
A video of elemental setup archer taking on the Ogres during Finding Nathaniel quest without using explosives. A physical setup archer deals 400-500 damage per arrow under the same conditions (a bit more to the Bolters due to their weak armor and damage resistance).
Modifié par IN1, 24 mars 2011 - 05:52 .





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