Jonkenden wrote...
Nice thread, good try for the competition.
I hope they will patch the bugs soon because it sounds like there are some serious ones in there, not gamebreaking but serious.
A couple of questions.
How "squishy" did your warrior class characters feel? Can they take a good beating even without shields?
Did you notice any type of defence with just weapons? like a two handed user parrying?
Did you see any sweet killing moves? X D
If anyone in the party dual wielded how was the damage shown? single number for two swings or we talking seperate number each swing?
What specalisations did you get access to during play? if any? where they unlocked at the start?
I'm certain they'll put out some patches based on this gameplay, if not very soon.
Well, we didn't use a character without a shield, and whilst he was very strong indeed, the warrior could be very easily overwhelmed if he's on his own. No, as long as you have good armour, and two of them, I'm speculating that warriors could take a good beating, if they're beefed up with mages healing/attacking as well.
I had the camera zoomed out alot, I wasn't really watching alot of close combat actually, sorry! My eyes were on numbers and health bars, hah.
Oh yes, only the ogre ones however. You get that awesome killing move for every ogre.
We didn't use any dual wielders, so I really don't know much about that area.
The only ones we found were 'manuals' in certain shops, and these were sort of mid-way throughout the 24 hour journey. They were extremely expensive for where we were, though. So we didn't manage to unlock any specilizations!





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