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Act I (nightmare difficulty) - what's the toughest battle up to and including Rock Wraith?


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#1
bukowski616

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Having just defeated the Rock Wraith in 4 attempts I have come to the conclusion that this is not the hardest battle in Act I.

Personally I found the sidequest 'Night Lies' against the pretender guards in the barracks in high town the hardest tactical battle by far. Tooks me many attempts (6 I think) and several different strategies to work this one out. To be able to save midway through the battle was the key to getting successfully past this one or at least that's how I did it. Was the last thing I did before I hit the deep roads and you need to be as levelled up as possible.

Was wondering if anyone else is in agreement that this was harder than the Wraith and the hardest battle in Act I?

FYI - I used Hawke (mage)/Aveline/Fenris/Carver.

#2
IN1

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Yes, Night Lies is the most difficult battle in Act I, at least that was my impression during the solo NM run. The only way a low-level rogue can beat it is by re-positioning himself to the balcony in the main room, taking the guards out one by one, then "Captain" Qerth, then the reinforcements that spawn in the smaller room. For all my stealthing, I couldn't save mid-encounter, by the way.

#3
Chromie

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Ehh the quest to recruit Anders with all those damn Templars.

#4
DA Trap Star

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I dunno, maybe it was because I did the campaign last. Fenris's quest was the hardest for me, even harder than Anders. Every room you have to fight like 25 shades.

#5
sevenplusone

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I didn't find the "Captain" Qerth fight to be hard as a solo mage, just really annoying because a the enemies total potion count is 9. Yes, "Captain" Qerth uses 3, and 2 of his lackeys used 3 each, 9 in total. Dumb, takes too long.

You can burst down the big archers low enough on a solo mage burst cycle, he gets the aura off 1-2 times on the ranged, but stick to them and they don't regen a lot. I kept getting the next wave no matter where I was kiting/standing, so the strat is simple, and it's kill ranged adds, ignore melee adds. After ranged are dead, kill Qerth and win.

As for most difficult fight... not sure. Haven't really had trouble yet on my solo, and it's even easier with a group.

Modifié par sevenplusone, 24 mars 2011 - 08:32 .


#6
jbblue05

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I don't know how anyone can solo nightmare without exploiting the AI.

Night Lies is hands down the hardest fight. Their's no place to retreat because reinforcements show up everywhere.

Tranquility is only difficult because you don't have access to powerful class combos at an early level.

#7
Jack-Nader

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Agreed. I found night lies to be the toughest battle also until I discovered that the pretenders are very weak vs fire. You can buy a two handed sword at the black empirium that makes this battle trivial.

#8
Khayness

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Night Lies and Tranquility.

Modifié par Khayness, 24 mars 2011 - 08:26 .


#9
Guest_m14567_*

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Yeah, I wait till lvl 6 for tranquility and lvl 10 for night lies, I find those two to be bastards at lower levels. The other one where you face tarohne, a desire demon and about 15 abominations was hard going for me, I had to kite out of that one.

#10
IN1

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>I don't know how anyone can solo nightmare without exploiting the AI.

Yes, I'm sure you never take unfair advantage of its inherent limitations and always melee elite Ogres with your mage.

#11
bukowski616

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sevenplusone wrote...

I didn't find the "Captain" Qerth fight to be hard as a solo mage, just really annoying because a the enemies total potion count is 9. Yes, "Captain" Qerth uses 3, and 2 of his lackeys used 3 each, 9 in total. Dumb, takes too long.

You can burst down the big archers fast enough on a solo mage after his healing aura is over. I kept getting the next wave no matter where I was kiting/standing, so the strat is simple, and it's kill ranged adds, ignore melee adds. After ranged are dead, kill Qerth and win.

As for most difficult fight... not sure. Haven't really had trouble yet on my solo, and it's even easier with a group.


Solo on nightmare are you having a giggle? Surely that's impossible. Didn't even realise anybody would even attempt this. Are you sure you are playing this on nightmare difficulty???

Cannot see the point of soloing a party based RPG anyway, where's the fun in that?

Exploiting AI, I assume this means cheating...tut tut. Posted Image  However, perhaps you are a genius...Posted Image

Anyway re: saving halfway through, never leave the balcony until you've defeated Querth last. The repopulating enemies are waiting in the lobby, but will not advance unless move down the stairs, you can then save as your party is not under threat and stop being battle ready. The next bit after that is just as hard in my opinion and the lieutenant here is tougher than Querth, well at least it seemed so to me (took me down as I was thought I'd coast the next fight (dropped my guard), all you guys that did it in one hit I take my hat off to you! Top respect).

I may start a thread on DA:O re: hardest boss in nightmare mode (for me has to be Revenant in the hovel in Denerim, I forget his name..man that was one tough boss - I used a ton of various poisions and spent a fortune taking that mofo down).

Anyway glad I'm not alone in this conclusion regarding 'Night Lies', I wonder how many skipped this on nightmare(?).

Just about to start Act II, so I may revisit this subject after that to see if there's another tougher than any main quest side quest battle/boss.

#12
sevenplusone

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bukowski616 wrote...

sevenplusone wrote...

I didn't find the "Captain" Qerth fight to be hard as a solo mage, just really annoying because a the enemies total potion count is 9. Yes, "Captain" Qerth uses 3, and 2 of his lackeys used 3 each, 9 in total. Dumb, takes too long.

You can burst down the big archers fast enough on a solo mage after his healing aura is over. I kept getting the next wave no matter where I was kiting/standing, so the strat is simple, and it's kill ranged adds, ignore melee adds. After ranged are dead, kill Qerth and win.

As for most difficult fight... not sure. Haven't really had trouble yet on my solo, and it's even easier with a group.


Solo on nightmare are you having a giggle? Surely that's impossible. Didn't even realise anybody would even attempt this. Are you sure you are playing this on nightmare difficulty???

Cannot see the point of soloing a party based RPG anyway, where's the fun in that?

Exploiting AI, I assume this means cheating...tut tut. Posted Image  However, perhaps you are a genius...Posted Image

Anyway re: saving halfway through, never leave the balcony until you've defeated Querth last. The repopulating enemies are waiting in the lobby, but will not advance unless move down the stairs, you can then save as your party is not under threat and stop being battle ready. The next bit after that is just as hard in my opinion and the lieutenant here is tougher than Querth, well at least it seemed so to me (took me down as I was thought I'd coast the next fight (dropped my guard), all you guys that did it in one hit I take my hat off to you! Top respect).

I may start a thread on DA:O re: hardest boss in nightmare mode (for me has to be Revenant in the hovel in Denerim, I forget his name..man that was one tough boss - I used a ton of various poisions and spent a fortune taking that mofo down).

Anyway glad I'm not alone in this conclusion regarding 'Night Lies', I wonder how many skipped this on nightmare(?).

Just about to start Act II, so I may revisit this subject after that to see if there's another tougher than any main quest side quest battle/boss.


Yeah, here's my channel http://www.youtube.c...er/dattrupimp4u

I'm contemplating uploading a few others fights, including Night Lies.

#13
Firky

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Ringo12 wrote...

Ehh the quest to recruit Anders with all those damn Templars.


This one. I still haven't freaken beat it. But close.

I'm finding that that Level 6/7, just before spec point and cross class combo damage availability to be really tough on nightmare. (But refusing to give up!)

Modifié par Firky, 24 mars 2011 - 09:15 .


#14
Eudaemonium

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The fights I had trouble on were the ones listed here: Anders recruitment, Night Lies, and the Rock Wraith. I have to admit, I found the Rock Wraith the hardest. It took me about 20 attempts. I had a very bad party setup. I won't take 2 melee characters next time.

#15
bukowski616

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Man, soloing Dragon Age on Nightmare just never occurred to me, surely cheating is involved. Unlimited coin so you buy all the equipment and potions, poisons, bombs etc, etc. Did something similar in DA:O, but used the party (didn't think to go solo: makes sense now). it played like an old style arcade beat-em-up on my Xbox 360. Entertaining, but not a serious challenge, no tactics needed. Will check out the link sevenplusone intriguing...

#16
bukowski616

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sevenplusone. Yeah, that's good. I am not worthy.

#17
sevenplusone

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You don't need unlimited coin, just enough potions for assassin fights that you have to tank or cant pull solo, and fights involving lots of archers. No cheating necessary. And the only gear you actually buy are the Black Emporium chest, Black Emporium boots, Black Emporium staff, and Electricity resist helm from the robe vendor in Hightown(mostly for Ancient Rock Wraith). Everything else you get from mob drops.

Modifié par sevenplusone, 24 mars 2011 - 10:04 .


#18
jbblue05

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IN1 wrote...

>I don't know how anyone can solo nightmare without exploiting the AI.

Yes, I'm sure you never take unfair advantage of its inherent limitations and always melee elite Ogres with your mage.


I moved them 20 feet out of the way.  You're suppose to move them out of the way or the ogre will kill you in 2 or 3hits

#19
bukowski616

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Impressive sevenplusone. I will note this and give a try in a future playthough - this is a completly new sub-culture I was not expecting, Thought I'd reached the ceiling with this game. How wrong can you be. I've hardy scratched the surface...plenty to think about.

I thought this game was good before this thread - now I simply blown away by its flexibility of appeal to all levels of skill.

I'm merely a pup. Always knew this game is on another level to other ARPG's, but this really nails it for me. Fall Out/Oblivilion you're good, but let's face it you cannot hold a candle to this.

Information overload must shut down now...

Yours faithfully,

Henry C.

#20
Pyrilia

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I've done Act I with 4 different characters and the double ship captain fight at the docks never ceases to be annoying. With Night Lies at least you can just avoid going in until everyone is levelled up, but after you trigger the docks fight you still have to visit that area for several other quests so you can't really put it off.

#21
IN1

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jbblue05 wrote...

IN1 wrote...

>I don't know how anyone can solo nightmare without exploiting the AI.

Yes, I'm sure you never take unfair advantage of its inherent limitations and always melee elite Ogres with your mage.


I moved them 20 feet out of the way.  You're suppose to move them out of the way or the ogre will kill you in 2 or 3hits


20 feet. I see. Apparently, moving them more than 20 feet out of that bastard's way = exploiting the AI. At least now we all know where exactly is that fine line between fair play and cheating :)

#22
IN1

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bukowski616 wrote...

Impressive sevenplusone. I will note this and give a try in a future playthough - this is a completly new sub-culture I was not expecting, Thought I'd reached the ceiling with this game. How wrong can you be. I've hardy scratched the surface...plenty to think about.

I thought this game was good before this thread - now I simply blown away by its flexibility of appeal to all levels of skill.

I'm merely a pup. Always knew this game is on another level to other ARPG's, but this really nails it for me. Fall Out/Oblivilion you're good, but let's face it you cannot hold a candle to this.

Information overload must shut down now...

Yours faithfully,

Henry C.


Uh... Build an altar to sevenplusone in your spare time, pretty please :)

Seriously, for the most part, it's not an overly exciting game if you do it solo on NM. Very tedious and monotonous, a true test of patience. Act I can be diabolically challenging at times, true enough; in Act II, it gets significantly easier (still not a breeze, of course -- you will have trouble with Dissent and Blackpowder Courtesy); if you get your build right, Act III is about as hard as DAO Nightmare at early levels (not a cakewalk, but not too hard, either). That's a realistic assessment for you, without bragging about how battles involving 30-minutes long kiting in circles are easy ;)

Also note that for soloing purposes, rogues are the best class by far, because of Stealth and incredible single-target damage output.

#23
sevenplusone

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IN1 wrote...

bukowski616 wrote...

Impressive sevenplusone. I will note this and give a try in a future playthough - this is a completly new sub-culture I was not expecting, Thought I'd reached the ceiling with this game. How wrong can you be. I've hardy scratched the surface...plenty to think about.

I thought this game was good before this thread - now I simply blown away by its flexibility of appeal to all levels of skill.

I'm merely a pup. Always knew this game is on another level to other ARPG's, but this really nails it for me. Fall Out/Oblivilion you're good, but let's face it you cannot hold a candle to this.

Information overload must shut down now...

Yours faithfully,

Henry C.


Uh... Build an altar to sevenplusone in your spare time, pretty please :)

Seriously, for the most part, it's not an overly exciting game if you do it solo on NM. Very tedious and monotonous, a true test of patience. Act I can be diabolically challenging at times, true enough; in Act II, it gets significantly easier (still not a breeze, of course -- you will have trouble with Dissent and Blackpowder Courtesy); if you get your build right, Act III is about as hard as DAO Nightmare at early levels (not a cakewalk, but not too hard, either). That's a realistic assessment for you, without bragging about how battles involving 30-minutes long kiting in circles are easy ;)

Also note that for soloing purposes, rogues are the best class by far, because of Stealth and incredible single-target damage output.


I'd like for someone to build an altar dedicated to me, don't hate.

#24
IN1

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>I'd like for someone to build an altar dedicated to me, don't hate.

Heh. Don't get me wrong, I like your solo mage thread and respect you as a player and a fellow forum member, sure enough. But this idol-worshipping/self-denigrating attitude was a bit... too much for my taste. For a moment I thought the guy is making fun of you and wanted to defend you, then I realized he is serious :)

#25
sevenplusone

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I'm just messing with you man =p

You're cool, I definitely respect you as well. I also enjoy your posts and videos! Bukowski just found out something new and he thought it was pretty cool, caught up in the moment as they say. Cut him some slack. :)

Modifié par sevenplusone, 25 mars 2011 - 06:49 .