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17 days out, and no patches for the most egregious bugs.


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#276
Cody211282

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eno detah wrote...

Cybermortis wrote...

In fairness patches for the consoles have to be passed by their respective companies before release. Where as PC patches can be released as soon as they are ready. So in this regards it is not Bioware's fault if there have been no patches for consoles as of yet.


That assumes that they've submitted a/the patch to MSFT/Sony for qualification.

When we update our iphone app, we know it'll take Apple 2-14 days to approve it before it's avail in the AppStore. On submit, we're able to let our customers know that we've submitted the app & are awaiting approval, and, what's in the update.

We've received no such info from Bioware/EA; neither what's in the update (other than "many fixes") nor whether it's been submitted for approval (or anything else approximating a timeline).


This is probably one of the bigger problems. If I knew what was going to be fixed it would significantly help.

#277
Cybermortis

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Well, either the 'patch' for the PC (and there is only one, since I refuse to consider the 1.08GB texture pack to be a 'patch') only deals with problems on the PC. Or they realized that by the time they'd got the first patch cleared for the consoles the second would have been ready.

Or they are getting their own back for all the negative comments by keeping us guessing.

Or the poor, poor guys/girls who have the job of writing the patches have had full mental breakdowns and are too preoccupied slaughtering the management. (Takes quite sometime to disembowl someone with a mousemat you know...errm...I imagine:bandit:)

Modifié par Cybermortis, 27 mars 2011 - 10:48 .


#278
berelinde

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Vicious wrote...

To be honest I am also extremely insulted. Yeah PC version got patched. Twice. Thanks from a console player for that.

Don't be too upset. One of the "patches" was really just a texture pack that should have been in the game when it shipped. The other didn't really fix anything.

PC players are in the same situation as console players for the really game-breaking stuff. Yes, my dear friend Isabela, I'm looking at you.

#279
PSUHammer

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Cody211282 wrote...

Chairon de Celeste wrote...

Chris Priestly wrote...

The PC version has been patched twice already. (...)

:devil:


Does the highres textures pack count as a  patch?

I'm a bit confused hence the available patch version
in the patches section  is 1.01,
not 1.012 or 1.02 :blink:


They count it as a patch, though why that didn't just ship with the game like it should have is rather odd.


No they didn't.  They released two patches for PC.  One was a beta version of 1.01.  Then the RC of 1.01.  The High Res Texture pack was simply an add on.

Folks, why do some of you get so personal and attack people for sharing an opinion?  I see the word "fanboy" and "troll" a lot in this forum for people simply taking a different point of view.  It doesn't put the attackers in the best intellectual light.

Modifié par Hammer6767, 27 mars 2011 - 11:43 .


#280
UncleScrooge

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Hammer6767 wrote...

Cody211282 wrote...

Chairon de Celeste wrote...

Chris Priestly wrote...

The PC version has been patched twice already. (...)

:devil:


Does the highres textures pack count as a  patch?

I'm a bit confused hence the available patch version
in the patches section  is 1.01,
not 1.012 or 1.02 :blink:


They count it as a patch, though why that didn't just ship with the game like it should have is rather odd.


No they didn't.  They released two patches for PC.  One was a beta version of 1.01.  Then the RC of 1.01.  The High Res Texture pack was simply an add on.

Folks, why do some of you get so personal and attack people for sharing an opinion?  I see the word "fanboy" and "troll" a lot in this forum for people simply taking a different point of view.  It doesn't put the attackers in the best intellectual light.


Dont be stupid.  You're counting the beta and the release as two seperate patches?  Seriously?

They released a beta of DA2.  Do you count that and DA2 as two whole seperate games?  No.

And the "patch" really didnt fix ANYTHING.  And by some estimates, which you can clearly see if you look at the PC tech help section, it made some problems worse.

What a stupid cheerleading tool you must be to even attempt to say the beta of the patch and the actual patch (which BTW is EXACTLY the same as the beta just look at the size and the patch notes) are two different things.

Add on to that that there is no excuse for the hi-res textures to not be included on the disk in the first place and they are just failing hard over there at Bioware.

Modifié par UncleScrooge, 27 mars 2011 - 11:49 .


#281
Cody211282

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Hammer6767 wrote...

Cody211282 wrote...

Chairon de Celeste wrote...

Chris Priestly wrote...

The PC version has been patched twice already. (...)

:devil:


Does the highres textures pack count as a  patch?

I'm a bit confused hence the available patch version
in the patches section  is 1.01,
not 1.012 or 1.02 :blink:


They count it as a patch, though why that didn't just ship with the game like it should have is rather odd.


No they didn't.  They released two patches for PC.  One was a beta version of 1.01.  Then the RC of 1.01.  The High Res Texture pack was simply an add on.

Folks, why do some of you get so personal and attack people for sharing an opinion?  I see the word "fanboy" and "troll" a lot in this forum for people simply taking a different point of view.  It doesn't put the attackers in the best intellectual light.


Thanks for clearing that up, though why they count the beta patch as pasrt of that number confuses me a bit, thats like me telling my professer I did 2 papers, the rough draft and the final copy.

#282
Russalka

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Maybe the coming week will bring a patch.

#283
snackrat

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Patched twice? I look at the patch page regularly and there is still only the one patch there. Unless you count the texture pack as a 'patch'.

#284
MonkeyLungs

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People need to stop apologizing for Bioware and think for a moment. Sticking up for the company that takes your money and releases a buggy product and then doesn't communicate properly and seems to have no intention of patching in a decent timeframe does NOT help you.

If you are an apologist for Bioware you are hurting yourself.

You can enjoy the game and still help to ensure that customers get the respect we all deserve. Enjoying the game and telling Bioware to hurry up and patch and insisting that they communicate with us like we actually matter to them are not mutually exclusive ideas.

#285
Mad-Max90

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I've played games with day one patches on the 360

#286
Lord_Valandil

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Russalka wrote...

Maybe the coming week will bring a patch.


:lol:

Don't ever lose your hope.

#287
PSUHammer

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UncleScrooge wrote...

Hammer6767 wrote...

No they didn't.  They released two patches for PC.  One was a beta version of 1.01.  Then the RC of 1.01.  The High Res Texture pack was simply an add on.

Folks, why do some of you get so personal and attack people for sharing an opinion?  I see the word "fanboy" and "troll" a lot in this forum for people simply taking a different point of view.  It doesn't put the attackers in the best intellectual light.


Dont be stupid.  You're counting the beta and the release as two seperate patches?  Seriously?

They released a beta of DA2.  Do you count that and DA2 as two whole seperate games?  No.

And the "patch" really didnt fix ANYTHING.  And by some estimates, which you can clearly see if you look at the PC tech help section, it made some problems worse.

What a stupid cheerleading tool you must be to even attempt to say the beta of the patch and the actual patch (which BTW is EXACTLY the same as the beta just look at the size and the patch notes) are two different things.

Add on to that that there is no excuse for the hi-res textures to not be included on the disk in the first place and they are just failing hard over there at Bioware.


:lol:  Let me see...There are two "stupids" in there, and one "tool".  I guess my comments that flaming people with personal attacks don't do much for your credibility, went unheeded!  :whistle:

I find it kind of odd that you would lash out at me for quoting a Dev who mentioned they released two patches already...whether or not a beta is counted is up for debate, sure.  But I don't really see the need to rage on me over it.

So, do you usually get this upset and irrational over video games?  Or do you react this way in every day life? 

Modifié par Hammer6767, 28 mars 2011 - 03:26 .


#288
PSUHammer

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Cody211282 wrote...

Hammer6767 wrote...

Cody211282 wrote...

Chairon de Celeste wrote...

Chris Priestly wrote...

The PC version has been patched twice already. (...)

:devil:


Does the highres textures pack count as a  patch?

I'm a bit confused hence the available patch version
in the patches section  is 1.01,
not 1.012 or 1.02 :blink:


They count it as a patch, though why that didn't just ship with the game like it should have is rather odd.


No they didn't.  They released two patches for PC.  One was a beta version of 1.01.  Then the RC of 1.01.  The High Res Texture pack was simply an add on.

Folks, why do some of you get so personal and attack people for sharing an opinion?  I see the word "fanboy" and "troll" a lot in this forum for people simply taking a different point of view.  It doesn't put the attackers in the best intellectual light.


Thanks for clearing that up, though why they count the beta patch as pasrt of that number confuses me a bit, thats like me telling my professer I did 2 papers, the rough draft and the final copy.


I know...I think the point he (the Dev who mentioned it) was making was that they are trying to get things released as quickly as they can...to the point of putting beta patches out.  It was the least they could do to assist those folks with single core processors that couldn't save the game!

#289
didymos1120

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Cody211282 wrote...

Thanks for clearing that up, though why they count the beta patch as pasrt of that number confuses me a bit, thats like me telling my professer I did 2 papers, the rough draft and the final copy.


No, because functionally, for the user, the beta was no different than a normal patch. Was it available to anyone on PC? Yep.  Did it fix stuff? Yep.  Did a later patch version incorporate those fixes? Yep.  Mind you, I don't think the differences were significant myself, but if they'd named the beta "1.01" and the final "1.01a" or whatever, I doubt this issue of whether the beta "counts" as a patch would exist.  

Modifié par didymos1120, 28 mars 2011 - 03:35 .


#290
Faylen

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To all those who claim or think the game was never tested;

Keep in mind that even if their Q & A team consisted of 100 people (Which it probably doesn't) and they worked 24/7 (Which they more than likely don't), on the day of release more time went into Dragon Age II gameplay from every person who bought and played the game than the Q & A team could have put in six years time.

Even if 30% of the people only played for 2 hours on day one, the sheer volume of people playing in one day would well over-exceed how much time the Q & A team put in.

I personally witnessed only one glitch and it was when a cut scene looped and played itself back to back. It was only once and it was actually quite funny. I'm working on my third playthrough at the moment.

There are thousands of people who never experienced any glitches at all or only experienced minor glitches that imposed nothing on their actual game. However, there will always be someone with some specific setting at some point in the game on some graphics card, version of a console, etc. that glitches the game.

So to say that the Q & A team did nothing is asinine and foolhardy. They worked hard and kept as many glitches as they could out of the game. Yes, you may have been unlucky and your specific settings, computer, console, etc. fell victim to a glitch they didn't catch (or found, but couldn't fix in time). But so long as the glitch is known, they're more than likely working on it.

So, just chill.

#291
neppakyo

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So you mean Q&A is not like the movie Grandma's Boy, where each tester is assigned a section of the game to test and report bugs? <.<

#292
Rafe34

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I would love to have my Merrill LI playthrough fixed so I could finish my second play-through. Her quest is completely bugged to the point of the Dalish camp vanishing if I head over there as if we have already completed her quest when we have not.

#293
MonkeyLungs

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@Faylen

Yes let's keep apologizing for the corporation that took our money and has yet to offer any real significant fixes. Consoles have ZERO patches. I think it's been long enough.

Where is the auto-attack? That was supposed to have already been IN GAME and working. Why couldn't that be patched quickly?

Modifié par MonkeyLungs, 28 mars 2011 - 03:58 .


#294
bluewolv1970

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Faylen wrote...

To all those who claim or think the game was never tested;

Keep in mind that even if their Q & A team consisted of 100 people (Which it probably doesn't) and they worked 24/7 (Which they more than likely don't), on the day of release more time went into Dragon Age II gameplay from every person who bought and played the game than the Q & A team could have put in six years time.

Even if 30% of the people only played for 2 hours on day one, the sheer volume of people playing in one day would well over-exceed how much time the Q & A team put in.

I personally witnessed only one glitch and it was when a cut scene looped and played itself back to back. It was only once and it was actually quite funny. I'm working on my third playthrough at the moment.

There are thousands of people who never experienced any glitches at all or only experienced minor glitches that imposed nothing on their actual game. However, there will always be someone with some specific setting at some point in the game on some graphics card, version of a console, etc. that glitches the game.

So to say that the Q & A team did nothing is asinine and foolhardy. They worked hard and kept as many glitches as they could out of the game. Yes, you may have been unlucky and your specific settings, computer, console, etc. fell victim to a glitch they didn't catch (or found, but couldn't fix in time). But so long as the glitch is known, they're more than likely working on it.

So, just chill.


then you obviously aren't very observant or haven't really finished the game doing Merril's romance played the game with both Isabella and Sebastion in your party...or done the who needs rescuing quest, or the friendly concerns quest, or the sketych on the details quest...or had a DAO import...

#295
addu2urmanapool

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MonkeyLungs wrote...

@Faylen

Yes let's keep apologizing for the corporation that took our money and has yet to offer any real significant fixes. Consoles have ZERO patches. I think it's been long enough.

Where is the auto-attack? That was supposed to have already been IN GAME and working. Why couldn't that be patched quickly?


I applaud your eloquent persistence. Bioware should not use full-price pre-orderers as beta testers! It is truly bottom-of-the-barrel behavior.

Modifié par addu2urmanapool, 28 mars 2011 - 05:36 .


#296
neppakyo

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I think all their beta testers are working on TOR :P

#297
Lord_Valandil

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Faylen wrote...

To all those who claim or think the game was never tested;

Keep in mind that even if their Q & A team consisted of 100 people (Which it probably doesn't) and they worked 24/7 (Which they more than likely don't), on the day of release more time went into Dragon Age II gameplay from every person who bought and played the game than the Q & A team could have put in six years time.

Even if 30% of the people only played for 2 hours on day one, the sheer volume of people playing in one day would well over-exceed how much time the Q & A team put in.

I personally witnessed only one glitch and it was when a cut scene looped and played itself back to back. It was only once and it was actually quite funny. I'm working on my third playthrough at the moment.

There are thousands of people who never experienced any glitches at all or only experienced minor glitches that imposed nothing on their actual game. However, there will always be someone with some specific setting at some point in the game on some graphics card, version of a console, etc. that glitches the game.

So to say that the Q & A team did nothing is asinine and foolhardy. They worked hard and kept as many glitches as they could out of the game. Yes, you may have been unlucky and your specific settings, computer, console, etc. fell victim to a glitch they didn't catch (or found, but couldn't fix in time). But so long as the glitch is known, they're more than likely working on it.

So, just chill.


It's just amazing to know that a team of 100 people couldn't find such obvious bugs and glitches.
The entire goddamn game suffers from clipping. Merrill's quest "A New Path" is broken. There is a quest that you can't even start..."Who needs saving?" I think it's the name.
There are some looping scenes...
Maker's Sigh bug...some graphical glitches here and there, followers showing up even if you didn't take 'em with you...and so on.
Even the Day-One DLC was broken, The Exiled Prince achievements.
And it's not the first time, let me tell you. Origins was also bugged as hell. Awakening as well.
Witch Hunt and the long wait for its patch...

I'll believe that they work hard when Bioware is able to release something that doesn't suffer from a thousand bugs.

#298
didymos1120

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Lord_Valandil wrote...
It's just amazing to know that a team of 100 people couldn't find such obvious bugs and glitches.


You seem to be under the impression that the QA testers actually do anything other than find problems.  It's in fact quite likely that a lot of this stuff was noticed by them.  Doesn't mean it gets fixed, because they don't do that.  What they do is file a report and describe, as best they can, how various issues can be triggered.  At best, they can flag some stuff as being high priority, but that's effectively just a suggestion to programmers.

For all we know, the QA testers are actually made of pure efficiency and awesome.  Unfortunately, even if that were so, it wouldn't translate into "solid, stable game with just a few minor bugs on release".  Someone else (several someones, really) actually has to do something about all the logged issues. They also have to be given enough time to do it in.

ETA: Oh, BTW, that "team of 100" was a hypothetical case.  The actual number on DA2 was significantly smaller.  It also pays to keep in mind that just because someone gets a QA credit on a game, that doesn't mean that's actually their job, 24/7.  A lot of the time, companies will give overtime or just extra hours at regular rates for people from just about any vaguely tech-oriented department (e.g. tech support, aka "those people who answer the phone") to come in on weekends or stay late and work on QA, which amounts to playing the game for a bit and trying to break stuff. If the programmers have some notion of potential problem areas, there might be suggestions to try breaking particular things or to mess around in certain levels.

Modifié par didymos1120, 28 mars 2011 - 06:17 .


#299
addu2urmanapool

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I have the NEWEST XBOX 360 SLIM bought last Black Friday, with fully up-to-date firmware. It is laughable to say that Bioware Quality Assurance couldn't or shouldn't replicate my settings.

#300
Taura-Tierno

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Lord_Valandil wrote...

Faylen wrote...

To all those who claim or think the game was never tested;

Keep in mind that even if their Q & A team consisted of 100 people (Which it probably doesn't) and they worked 24/7 (Which they more than likely don't), on the day of release more time went into Dragon Age II gameplay from every person who bought and played the game than the Q & A team could have put in six years time. That's software ...

Even if 30% of the people only played for 2 hours on day one, the sheer volume of people playing in one day would well over-exceed how much time the Q & A team put in.

I personally witnessed only one glitch and it was when a cut scene looped and played itself back to back. It was only once and it was actually quite funny. I'm working on my third playthrough at the moment.

There are thousands of people who never experienced any glitches at all or only experienced minor glitches that imposed nothing on their actual game. However, there will always be someone with some specific setting at some point in the game on some graphics card, version of a console, etc. that glitches the game.

So to say that the Q & A team did nothing is asinine and foolhardy. They worked hard and kept as many glitches as they could out of the game. Yes, you may have been unlucky and your specific settings, computer, console, etc. fell victim to a glitch they didn't catch (or found, but couldn't fix in time). But so long as the glitch is known, they're more than likely working on it.

So, just chill.


It's just amazing to know that a team of 100 people couldn't find such obvious bugs and glitches.
The entire goddamn game suffers from clipping. Merrill's quest "A New Path" is broken. There is a quest that you can't even start..."Who needs saving?" I think it's the name.
There are some looping scenes...
Maker's Sigh bug...some graphical glitches here and there, followers showing up even if you didn't take 'em with you...and so on.
Even the Day-One DLC was broken, The Exiled Prince achievements.
And it's not the first time, let me tell you. Origins was also bugged as hell. Awakening as well.
Witch Hunt and the long wait for its patch...

I'll believe that they work hard when Bioware is able to release something that doesn't suffer from a thousand bugs.


It's also just as likely that Bioware did know about the bugs (but prioritized other bugs) for a long time as it is that they weren't discovered until very close to the final release. Which means that wouldn't have been able to fix them. Serious bugs can get introduced by fixing something else. 

Modifié par Taura-Tierno, 28 mars 2011 - 07:00 .