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17 days out, and no patches for the most egregious bugs.


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#26
MyKingdomCold

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bluewolv1970 wrote...

MyKingdomCold wrote...

to be honest, I think people are getting a little impatient and spoiled. they want things NOW! What? 17 days and still no patch?!


Yes people are getting "spoiled" because they paid 60.00 for a game that doesn't work right (particularly in terms of the storytelling)  and they want it fixed...the AUDACITY...you and I have different definitions of  "spoiled"...


OK spoiled might be a little harsh, but I still think people are impatient.  For some reason, maybe they didn't catch these bugs before release. So they have to rely on consumer feedback and all that.  It takes time. I just think that complaining about it being 17 days and still no patch is a little impatient.

Plus, back in the day we didn't have the "luxury" of patches. If a game on the Atari 2600 or NES was bugged or glitched, there was nothing we could do. Same with games on the Apple IIc.  So maybe I'm a little jaded or whatever. When a patch is released, it'll be released.  Crying about it won't make it come any faster. 

#27
livewired500

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TheRedVipress wrote...

The real question is why so many bugs in the first place, the concept of testing exist for a reason, no?


Not really anymore, apparently. I started complaining about this "release and finish" approach to software design quite a few years ago in the PC Application market. Unfortunately, it has now spread more and more to the Game market with EA being one of the worst offenders.

I beta tested for many years and for over a dozen companies. Now most don't have any kind of beta testing system at all other than in house. They let the comsumer report problems and fix them from there. They don't have to pay us testers in free software any longer, but we are also stuck with software that is unfinished or riddled with bugs for several months.

In the game market, it is almost insulting. We want games that work straight out of the box. If I have to wait an extra 3, 6, or 12 months for that to happen, I am more than happy. It's kind of like getting a movie but having to download pieces of the ending over the next 6 weeks. Delays are not entirely a bad thing. It actually tells consumers that the product will be of the highest quality. Their anticipation should actually grow and probably result in more sales.

Developers really need to get some bullocks and stop going along with this. It has to hurt their overall sales numbers. It can't be saving any money either. They have to spend time and money post-release fixing massive issues instead of working on new content and solving minor issues.

#28
Talladarr

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I'd heard that EA was doing things like that. and when I heard that I cried for DA2..... And yet this happened... *Sighs heavilly*

#29
livewired500

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bluewolv1970 wrote...

OSUfan12121 wrote...

I havent encountered any bugs in 2 playthroughs. Guess im just lucky.


well then at the very least you did not do the Merril romance and quests and you did not do the who needs rescuing quest" and you haven't had both Sebastion and Isabella in your party...


What is the "Who needs rescuing?" quest. I ran all over the coast and found nothing. Also, if I fell in battle and Anders used Regroup I would become near invincible. I would take damage, but it would return to full immediately. Stamina stayed max, but I couldn't use any grenades. Very strange. Rogue, PS3.

Modifié par livewired500, 24 mars 2011 - 08:15 .


#30
Vicious

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I got the Isabela bug and it nearly ruined my first playthrough.

It was really hard to forgive Bioware for that gamebreaker.

Still no fix either.

Not even word of a fix.

Very sad. They must have like 3 testers.

#31
Giubba

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TheRedVipress wrote...

Indeed, most of the other complaints on DA:2 Are subject to personal taste andor debateble in one way or the other.

But as for the bugs, It's almost as if the game wasn't played by the testers before release.
(numerous follower-related-bugs, and others.)
Very strange and disapointing Indeed.

Edit: if i'm not wrong, most of those arn't platform specific.(Merril infamos bug, and so on.)


I work as an indurstrial automation programmer, and one of the first thing i've learned is that bug happens.
No matter how many test you do there is always something that slips between your test.

#32
sleepytoes

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the bugs in DA2 are too much. it's not minor things that most people won't find, it's everywhere in everything you do. The vast number of major bugs make this feel like a B-rate game. like a cheap sequel to a fantastic movie (example: The Mummy 3)

#33
Talladarr

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Giubba1985 wrote...

TheRedVipress wrote...

Indeed, most of the other complaints on DA:2 Are subject to personal taste andor debateble in one way or the other.

But as for the bugs, It's almost as if the game wasn't played by the testers before release.
(numerous follower-related-bugs, and others.)
Very strange and disapointing Indeed.

Edit: if i'm not wrong, most of those arn't platform specific.(Merril infamos bug, and so on.)


I work as an indurstrial automation programmer, and one of the first thing i've learned is that bug happens.
No matter how many test you do there is always something that slips between your test.

And alot more bugs slip when you only de prelim. simulations instead of actual tests. Sorry EA, but you're quickly loosing my respect

#34
The Spirit of Dance

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my guess is they want to patch mostly everything in one go or just don't feel in a rush to do it since most people are saying the game sucks. Anyway i understand that people want this game to be patched, myself included, but whats with these X days after release and still no patch threads. I'd wait at least a month before i start complaining about why this game isn't patched yet but that's just me.

#35
Funker Shepard

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RaenImrahl wrote...

TheRedVipress wrote...

The real question is why so many bugs in the first place, the concept of testing exist for a reason, no?


As an overall concept it makes since, but given the evidence we've had about the quick turn-around between DAO and DA2...  I am frankly surprised there aren't *more* bugs... at least from a plot standpoint. 

Playing through 56 hours of the game on PC, I encountered only one major quest bug and one major companion-oriented bug.  It didn't crash once.  No DLC unauthorized crap either.  Frankly, I was stunned.  Gobsmacked.

Yes, ideally all games should be flawless, or nearly so, upon launch.  But I've never seen one.


This. Barring Mass Effects, this game is the most bug-free Bioware release I have seen (and I've seen them all since 1998). It's funny that the relatively few bugs that actually are in the game are pretty glaring, though.

#36
Dragoonlordz

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Is there even a reason why all technical help pages in these forums are labeled "self help" and if want any real help written below those headers says go talk to EA... Would explain the lack of a patch yet and fact there are things even in DAO that are still not fixed years after release such as quests that still cannot even be completed. My issue with this approach is EA did not write the coding for DA2 so why are we being told to go to EA for help, while at same time we post looking for help from the dev team fixing coding and such issues in sections which basically tell us to go help ourselves.

Thankfully at least the devs read these forums even if nothing appears to be being done about all our issues it feels. But I would like more than lip service from them and to see actual progress on resolving some very major issues with their product not just tiny ones. I get the impression they waiting for month+ then try to fix all at once rather than fixing some massive issues right away because they would rather do one big patch instead many small ones.

#37
Talladarr

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Even a month is rediculous with for some people. I've chatted wiht a few that can't finnish a required act 2 quest. They havn't even gotten 1 playthrough because of these damned glitches

#38
Laughing_Man

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Giubba1985 wrote...

TheRedVipress wrote...

Indeed, most of the other complaints on DA:2 Are subject to personal taste andor debateble in one way or the other.

But as for the bugs, It's almost as if the game wasn't played by the testers before release.
(numerous follower-related-bugs, and others.)
Very strange and disapointing Indeed.

Edit: if i'm not wrong, most of those arn't platform specific.(Merril infamos bug, and so on.)


I work as an indurstrial automation programmer, and one of the first thing i've learned is that bug happens.
No matter how many test you do there is always something that slips between your test.


I'm not talking about those, i'm talking about the more obvious ones.
And a few of the bugs here would be the equivelant in your line of work of some heavy machinery
that starts to eat the workers because of a bug that gave it an increased appetite...

#39
Dragoonlordz

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It was just guess, they might not even be working on patching it for all I know, we may never get a fix or we may have to wait for the next DLC and literally buy the patch as comes with DLC which wouldn't surprise me right now with quality (lack of coding wise) in DA2 and need for DLC to fill in 4 out of 7, maybe 7 out of the 10 (decade) years game play wise they skipped during the game itself and the ending which told you nothing at all. As well as having the last DLC being built into the game but taken out to resell back to us as DLC later. I wouldn't put it past Bioware right now to force us to buy the patch thats how much damage DA2 has done to my confidence in the company after it being top of my list for RPGs (for while) prior.

Modifié par Dragoonlordz, 24 mars 2011 - 08:45 .


#40
Loc'n'lol

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Chris says they are "working hard" on patch. When it will come and what it will fix is anyone's guess.

Modifié par _Loc_N_lol_, 24 mars 2011 - 08:47 .


#41
Zhijn

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If its the Merril / Isabella companion quest thats screwing you guys over you can try this fix (PC):

http://dragonage.wik...Quest_-_Act_III

How to activate the ingame console is at the top of the page.

Fyi - i havnt tried this yet in DA2 as im still struggling to find energy to get past act 2, but i used this method a few times in DAO when quests were bugged and it turned out fantastic. Dosnt sound like its any different with DA2.

#42
TaHol

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I just finished my second (and last) playthrough, and the regroup-bug was driving me crazy. I don't give a damn if they never patch this game, but some testing would have been in place. Too late I found about Isabela and Sebastian-bugs, and Isabela was on friendship. In the final battle my mage was really slow! Sebastian I avoided after that like plague (what a great DLC)! Targeting-bug, anyone? It was my friend for many cursed hours. I had quest-breaking bugs, and I just left them be and lived without that quest, who cares. I don't anymore.

Modifié par TaHol, 24 mars 2011 - 09:09 .


#43
Gentleman Moogle

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Giubba1985 wrote...

TheRedVipress wrote...

Indeed, most of the other complaints on DA:2 Are subject to personal taste andor debateble in one way or the other.

But as for the bugs, It's almost as if the game wasn't played by the testers before release.
(numerous follower-related-bugs, and others.)
Very strange and disapointing Indeed.

Edit: if i'm not wrong, most of those arn't platform specific.(Merril infamos bug, and so on.)


I work as an indurstrial automation programmer, and one of the first thing i've learned is that bug happens.
No matter how many test you do there is always something that slips between your test.


I understand that bugs happen, and that no programmer is perfect. The problem here, however, is that these are not subtle bugs, or even easily-missed bugs. We're not talking about a couple of weapons having wrong stats here, we're talking massive game-changing glitches that have a direct affect on all but the most basic of run-throughs. Heck, one of these bugs is one you literally can't miss when you're pursuing a certain character (Merril). Are you telling me that no bioware employee tried to be friends with Merril?

I just can't for the life of me understand how this could be a simple case of 'oh crap, we totally missed that', not when it's so prominent. 

#44
CenturyCrow

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MyKingdomCold wrote...

to be honest, I think people are getting a little impatient and spoiled. they want things NOW! What? 17 days and still no patch?!


Impatient? When I spend $60.00 on something, I expect it to work properly. These are game breaking bugs for many, not obscure bugs that I'd be more tolerant.

#45
Si-Shen

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You know what, I don't care that we have not had a major patch (keep in mind that 1.01 is out). I would rather have a well developed patch, rather then a rushed patch that may break things. NONE of the bugs I have encountered, and I have had my share, are game breaking in any way shape or form.

#46
Dragoonlordz

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MyKingdomCold wrote...

bluewolv1970 wrote...

MyKingdomCold wrote...

to be honest, I think people are getting a little impatient and spoiled. they want things NOW! What? 17 days and still no patch?!


Yes people are getting "spoiled" because they paid 60.00 for a game that doesn't work right (particularly in terms of the storytelling)  and they want it fixed...the AUDACITY...you and I have different definitions of  "spoiled"...


OK spoiled might be a little harsh, but I still think people are impatient.  For some reason, maybe they didn't catch these bugs before release. So they have to rely on consumer feedback and all that.  It takes time. I just think that complaining about it being 17 days and still no patch is a little impatient.

Plus, back in the day we didn't have the "luxury" of patches. If a game on the Atari 2600 or NES was bugged or glitched, there was nothing we could do. Same with games on the Apple IIc.  So maybe I'm a little jaded or whatever. When a patch is released, it'll be released.  Crying about it won't make it come any faster. 


You should stay well away from comparing old Atari and NES games at cost of £1-2 each with  £40-60 DA2 cost. Patience and ability to write off such a purchase is a million times easier when the cost of the product is a vast amount less.

#47
crispy508

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I realize it may take time to create a functioning patch that fixes a variety of issues, but I'd just like to be kept updated. Please just let us know what is going on and a possible timeframe for the patch, as well as what is being worked on. For instance, I would assume that the "slow-motion" glitch is being worked on, but how about the auto-attack (for console) functionality that was to be included in the game but wasn't? Is that going to be addressed in a patch?

#48
flexxdk

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I'm amused to see how everyone thinks patching is like magic:

You clap your hands and every major issue in the game is fixed. It's magical!

#49
MikeP999

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I'll pipe in my 2 cents. Yes, please pump out a patch you lazy turds. Typical of today's developers, not taking the time to quality test games is growing on my nerves. I'll just have to respond in the future, by not being an early adopter of games. Apparently better to wait a few months for the product to be up to spec.

#50
Dragoonlordz

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Patches re made up from many fixes for many issues, then a patch is released with as many as can be within a reasonable timeframe major ones obviously take longer but given they have a list of things by now from these forums that need patching. Some of the things will already have been coded a solution while others are still being worked on but given there is a set amount they work on before release of patch they could work out a % of the patch which has been completed using the number of issues resolved and ones still needing a resolution. All people are asking for is some form of progress to be informed of so we got even a rough idea how long we have to wait even if just percent. At 17 days a lot of smaller issues should be fixed by now coded at least even if the major ones are not but all we have right now is they are looking into it.

Modifié par Dragoonlordz, 24 mars 2011 - 10:10 .