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17 days out, and no patches for the most egregious bugs.


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#126
AlexMBrennan

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to be honest, I think people are getting a little impatient and spoiled. they want things NOW! What? 17 days and still no patch?!

Indeed - it's software so it can't possibly be important. Laws don't apply to software. Think about how you'd feel if your car came with similar faults and the seller told you that he might get it fixed eventually if you're really, really lucky

Modifié par AlexMBrennan, 26 mars 2011 - 01:00 .


#127
Gibb_Shepard

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agrocato wrote...

All this rage seems over the top.

There are many reasons to feel disappointed about DA II. However, bugs are not it. Sure there are some, but I for one haven't encountered anything that was truely "gamebreaking" as many people have claimed here. Just to exclude misunderstandings: game-breaking means a bug that literally stops you from finishing the game. All I have encountered are some bugged side-quests and some strange stuff with Merril in Act 3.

Let's be realistic: there are comparatively few bugs in DA II. Also, it runs surprisingly stable (with DAO I still get the occasional ctd - I haven't had that with DA II, yet).
Those who still think that is bad, please name a RPG that was completely bug free at release!

In my opinion, Bioware did a good job as far as bug testing goes. They deserve a compliment not angry rants.

If you are angry about DA II (and believe me, I am rather disappointed myself) at least stay fair enough to critisize the things that are actually wrong with this game.





Oh lovely. Since you haven't encountered any game breaking bugs, they musn't be there. Ever heard of the slowdown glitch? It's affected the majority of players and DOES stop you from finishing the game.

Bugs like these should be quickly patched, not grouped together in a massive patch a month down the line.

#128
Jaron Oberyn

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AlexMBrennan wrote...

to be honest, I think people are getting a little impatient and spoiled. they want things NOW! What? 17 days and still no patch?!

Indeed - it's software so it can't possibly be important. Laws don't apply to software. Think about how you'd feel if your car came with similar faults and the seller told you that he might get it fixed eventually if you're really, really lucky


You (the guy in the inner quote) do realize that if they had waited until the game was completed properly we wouldn't be so impatient? It's without a doubt that they knew these bugs existed, yet sold the game anyway. And these aren't small, minor annoyances. These are plot relevant bugs. They knew, and they still sold us a faulty game. To be honest, I'm surprised they haven't been served a lawsuit. They sold a defective product, a product that they knew was defective, because games must go through extensive testing in order to finalize for release. Theres no way they could have gone through the game and miss the major plot bugs. They knowingly sold an incomplete game. So yes, the consumers have a right to be impatient because we bought a product that doesn't function to it's full potential. (however little that potential is). 

-Polite

#129
mfmaxpower

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Just realized Isabella's friendship attribute is staying on even when she's not in the party and just came on here to see its a massive bug without a fix (on consoles at least)... is there any point in continuing my game? I'm in Act 2, and despite its flaws I'm enjoying DA2, but my enthusiasm is gone now that I have contracted the Isabella friendship STD. There will always be bugs but game-breaking bugs such as this are INEXCUSABLE.

I guess that means crossing Bioware off my list of trusted game developers. Actually, I'm not sure there is much of a list anymore.

#130
Gibb_Shepard

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mfmaxpower wrote...

Just realized Isabella's friendship attribute is staying on even when she's not in the party and just came on here to see its a massive bug without a fix (on consoles at least)... is there any point in continuing my game? I'm in Act 2, and despite its flaws I'm enjoying DA2, but my enthusiasm is gone now that I have contracted the Isabella friendship STD. There will always be bugs but game-breaking bugs such as this are INEXCUSABLE.

I guess that means crossing Bioware off my list of trusted game developers. Actually, I'm not sure there is much of a list anymore.


If you haven't decreased in speed as of yet, then there is a way to avoid losing that speed. If you're happy with the speed of your character at the moment, all you must do is SAVE and LOAD when isabella is IN your party. This will make sure you don't lose any speed. So continue, but be ready, there are still many bugs as you cloe in on ACT 3.

#131
Tony_Knightcrawler

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Taura-Tierno wrote...

I've several friends who had serious trouble even getting DA:O started, due to trouble with the DAUpdater service. I've one friend whose game broke whenever he tried talking to Shale for an entire playthrough. If we're gonna talk DA:O. There were game-breaking bugs there as well. IMO, just as many people seem to complain about bugs here as they did with Origins. I don't have any statistics ... it's just how it seems to me.


A glitch that affects a very small minority of people who have probably got something running on their comp that interferes with the game or have done something with the game itself is nothing compared to multiple glitches that affect EVERYONE.

#132
mfmaxpower

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Yeah but I play on a higher difficulty which means I actually die. So either I play with Isabella always or I replay long segments of the game.

For something that's suppose to be fun and enjoyable, that sounds like a bit more of a bother than I'm interested in. Guess I'll go buy Crysis 2.

#133
Refund4ThisBadGamePlz

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Chris Priestly wrote...

The PC version has been patched twice already. We are still working on more patches for all platforms and, when we have more information about what will be fixed and when it will be available, we will let everyoen know.



:devil:


PC patch version 1.01

Chris, I believe you committed a big Bioware math fail.

Not surprinsing in the least considering the amount of fail coming out of Bioware lately, but just wanted to point it out.

1 does not = 2.

#134
Sen4lifE

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Refund4ThisBadGamePlz wrote...

Chris Priestly wrote...

The PC version has been patched twice already. We are still working on more patches for all platforms and, when we have more information about what will be fixed and when it will be available, we will let everyoen know.



:devil:


PC patch version 1.01

Chris, I believe you committed a big Bioware math fail.

Not surprinsing in the least considering the amount of fail coming out of Bioware lately, but just wanted to point it out.

1 does not = 2.


This, tourists, is an example of a man with a not-so-creative name who has no idea what he is talking about.  Now, let's move on to exhibit B.....

#135
didymos1120

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Refund4ThisBadGamePlz wrote...

Chris Priestly wrote...

The PC version has been patched twice already. We are still working on more patches for all platforms and, when we have more information about what will be fixed and when it will be available, we will let everyoen know.



:devil:


PC patch version 1.01

Chris, I believe you committed a big Bioware math fail.

Not surprinsing in the least considering the amount of fail coming out of Bioware lately, but just wanted to point it out.

1 does not = 2.


There was a beta of patch 1.01.  Then there was 1.01 proper.  So, yes: two.  If only just.

#136
Sen4lifE

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didymos1120 wrote...

Refund4ThisBadGamePlz wrote...

Chris Priestly wrote...

The PC version has been patched twice already. We are still working on more patches for all platforms and, when we have more information about what will be fixed and when it will be available, we will let everyoen know.



:devil:


PC patch version 1.01

Chris, I believe you committed a big Bioware math fail.

Not surprinsing in the least considering the amount of fail coming out of Bioware lately, but just wanted to point it out.

1 does not = 2.


There was a beta of patch 1.01.  Then there was 1.01 proper.  So, yes: two.  If only just.


Welcome to Exhibit B, tourist.  A well educated gamer that does not take the time to sign up on a Social Network just to complain because he does have better things to do in his life and at least takes the time to educate himself in what he is talking about before he attempts to argue on the forum threads.  However, his name still doesn't make a whole lot of a sense.  Let's await Exhibit C, the ignorant contradiction by the angery gamer child.

#137
bluewolv1970

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I like exhibit F - the arrogant poster who thinks he is the smartest person in the room and likes to bring attention to himself, while talking down to others...

#138
lobi

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There are no real game breaking bugs just some annoyances common in low quality titles. Some fully patched games has more bugs. I do not want to download 3+ 200mb patches for a title I am already sick of.
A Patch is not going to fix this game it's a dead loss.
B I would rather Bioware spend the funds on improving DA3.

#139
Taura-Tierno

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Tony_Knightcrawler wrote...

Taura-Tierno wrote...

I've several friends who had serious trouble even getting DA:O started, due to trouble with the DAUpdater service. I've one friend whose game broke whenever he tried talking to Shale for an entire playthrough. If we're gonna talk DA:O. There were game-breaking bugs there as well. IMO, just as many people seem to complain about bugs here as they did with Origins. I don't have any statistics ... it's just how it seems to me.


A glitch that affects a very small minority of people who have probably got something running on their comp that interferes with the game or have done something with the game itself is nothing compared to multiple glitches that affect EVERYONE.


So not getting the game started or not being able to talk to a companion is a "glitch"? All the bugs in DA:O were user-caused? I'm sorry, but if you can claim that EVERYONE is suffering from these bugs in DA2, you cannot go about an claim that similarly game-breaking bugs affected a very small minority in DA:O. Or, if you intend to claim that the DA:O issues were user caused, I could claim that the same is true for these bugs in DA2 (I won't, though). Neither you nor I know exactly how many people suffered from the bugs in DA:O, or how many are suffering from those in DA2. We just know that some people have encountered severe, game-breaking bugs in DA2, and that some people did the same in DA:O. Both games have their issues. 



AlexMBrennan wrote...

to be honest, I think people are getting a little impatient and spoiled. they want things NOW! What? 17 days and still no patch?!

Indeed - it's software so it can't possibly be important. Laws don't apply to software. Think about how you'd feel if your car came with similar faults and the seller told you that he might get it fixed eventually if you're really, really lucky


Actually, the system that operates a car can suffer from bugs. As can avoinics equipment, and the control systems for a nuclear power plant, because there's no such thing as a 100% error-free software. The difference lies in the fact that such systems are critical, so developers actually spend years and millions of dollar on QA and testing alone, which is not feasible to do for a game. I think avionics equipment is supposed to have an error probability of 1 to 10^100... or something similar. Meaning, things can still go wrong, it's just extremely unlikely. 

People die if cars don't work properly. People don't die from video games with bugs. That is why all video games have bugs. A video game without bugs is not realistic. Which is why they develop patches that fix as much as possible. The same holds true for other types of software as well, but video games such as DA2 are probably much more error-prone, since they're very complex, with lots of freedom, and have high levels of concurrency (a serious bug-spawner).

Modifié par Taura-Tierno, 26 mars 2011 - 09:19 .


#140
Selvec_Darkon

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*Eye Roll* Guys, its better to release a patch that fixes a bunch of problems at once, then to release a patch every day that fixes one problem at a time. Give them a month or so before you start ****ing ha?

#141
randName

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It's getting silly; how hard can it be to solve the Merrill quest bug for the PC? (since you could release it as a beta-patch).

& numerous other story related bugs that spoil/ruin the game.

#142
Selvec_Darkon

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Its not really. They probably have the bug solved. They are just waiting to release a patch that contains the fix for it, as well as a fix for other bugs. When Bioware did it the other way you got what took place with NWN.

69 Patchs...69. That was bloody daft!

#143
Taura-Tierno

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randName wrote...

It's getting silly; how hard can it be to solve the Merrill quest bug for the PC? (since you could release it as a beta-patch).

& numerous other story related bugs that spoil/ruin the game.


Because solving problems is not always about just flipping a switch or changing a value. First, you have to figure out why something went wrong, which can be an undertaking in itself. Then you have to figure out how to solve it. Which might again be more than just changing a value. You could have problems that are rooted in the design, in which case you'd probably want to alter the design, for instance. Then you have to make sure that what you did didn't result in a dozen other bugs, so you need to test the new version thorougly as well. 

#144
Funker Shepard

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randName wrote...

It's getting silly; how hard can it be to solve the Merrill quest bug for the PC? (since you could release it as a beta-patch).

& numerous other story related bugs that spoil/ruin the game.


What do you think will generate more whine (and cheese), taking the time to fix the bugs properly or rushing out a "fix" that's not been properly tested? Besides, they need to get all the fixes into one patch for the console versions.

#145
Selvec_Darkon

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Funker Shepard wrote...

randName wrote...

It's getting silly; how hard can it be to solve the Merrill quest bug for the PC? (since you could release it as a beta-patch).

& numerous other story related bugs that spoil/ruin the game.


What do you think will generate more whine (and cheese), taking the time to fix the bugs properly or rushing out a "fix" that's not been properly tested? Besides, they need to get all the fixes into one patch for the console versions.


Well not really. PC patches are often released long before console patches. Because the consoles are weighed down by the horror's known as PSN and Xbox Live.

#146
AlexMBrennan

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Actually, the system that operates a car can suffer from bugs.

Of course but that's not what I meant. I was thinking of something along the lines of e.g. badly scratched paint. It's not really critical (e.g. like DA's memory leak) but you couldn't get away with not fixing it (unlike e.g. DA's memory leak).

Edit: Also, I will assume that quest-related bugs are due to bad programming practices (and thus completely avoidable) until proven otherwise.

Modifié par AlexMBrennan, 26 mars 2011 - 11:16 .


#147
Ravenfeeder

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Taura-Tierno wrote...
People don't die from video games with bugs.

I don't know, I die a little inside every time I come to these forums.

#148
Funker Shepard

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Selvec_Darkon wrote...

Funker Shepard wrote...

randName wrote...

It's getting silly; how hard can it be to solve the Merrill quest bug for the PC? (since you could release it as a beta-patch).

& numerous other story related bugs that spoil/ruin the game.


What do you think will generate more whine (and cheese), taking the time to fix the bugs properly or rushing out a "fix" that's not been properly tested? Besides, they need to get all the fixes into one patch for the console versions.


Well not really. PC patches are often released long before console patches. Because the consoles are weighed down by the horror's known as PSN and Xbox Live.


That's why the PC patch is going to get released before (and why they could do the 1.01 engine stuff separately). It doesn't make sense for them to chop up the in-game bugfixing, because they still have to do it as a whole for the other two platforms.

Hopefully, this will mean that when the patch lands, there actually is a lot of good stuff in it.

Modifié par Funker Shepard, 26 mars 2011 - 01:06 .


#149
Zanderat

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You know, if we had a toolset, the modding community could work on these bugs and maybe actually fix them.

#150
The_11thDoctor

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This game has the most bugs Ive seen in years. It got to a point I stopped filming them or could catch them all... Not completely game breaking, but here's one. I kept randomly seeing this pop up everywhere, were geometry would go missing and you could see thru the world. I kept seeing these all over Kirkwall and in most the dungeons.

www.youtube.com/watch

www.youtube.com/watch

Modifié par aang001, 26 mars 2011 - 01:52 .