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Dragon Age 2 Lead Writer Blasts Homophobic Fan


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#851
Onyx Jaguar

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Ryzaki wrote...

Onyx Jaguar wrote...

Considering that every time you die in COD you get an anti-war message...


You do? What's the message? 

And let's not forget Fallout. :whistle: 


Generally a new one every time you die

:aggressive: damnit no aggressive icon! ****

well basically yeah its a different one every time you die

for instance

"The death of one is a tragedy, while the death of millions is a statistic" - Stalin

I ****ed up that line, but that was one of em that I really remembered

#852
Tirigon

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Onyx Jaguar wrote...

Considering that every time you die in COD you get an anti-war message...


Which was by far the best part of the game.....

That said, it doesn´t really count as it only happens in singleplayer. Most CoD-players I know (and I know many) play singleplayer once in 2 hours, and then move on to multiplayer, or don´t play it at all.

#853
Ryzaki

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Tirigon wrote...

If they want, of course. Only that is a sure way to produce sh!t.


Well if they want to produce what you consider **** more power to them. 

That said I play games for fun. I don't mind social commentary. I just don't want my character to be forced to be on one side or another. As long as I have that option I'm cool. 

Diplomatic Hawke's Andraste quotes bother me far more than any gay options ever will. <_<

#854
Saphara

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Pious_Augustus wrote...

JohnEpler wrote...

Once again, I feel it necessary to address the fact that I don't see the way we handle romances changing dramatically because of some people being uncomfortable with them. They are optional content, and it is rather easy to avoid them.

Is it a fair criticism to say that you did not feel that the romances offered were to your taste? Certainly. This is likely true of every game, and will remain true no matter what their orientation is. Some people just don't find anything to like in a particular personality type, and if they can't find someone that they do connect with, of course they'll feel a little shortchanged.

This is a vastly different argument from 'I feel uncomfortable that I was presented with same sex romance', however. The former is a matter of taste. The latter is a matter of believing that same sex romance must somehow be squirreled away, hidden from anyone who doesn't go to seek it. Some people are more forward than others - they initiate. I'm sure everyone here has gotten unwanted advances from one or both sexes before, regardless of their sexual preference.

If it's deemed appropriate for a particular character to attempt to initiate things, then they will intiiate things. This will undoubtedly make some people uncomfortable, and that's unfortunate, but this isn't an area that's likely to change for any reason other than 'it doesn't work mechanically/it doesn't make sense for the character'.



 *snip*

No thats not optional if reject him you lose points


you dont lose points. You gain rivalry points, which is just another way of saying "i disagree with you but I'll follow you"

#855
City6

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Tirigon wrote...

ReconTeam wrote...

Tirigon wrote...
How many straight players buy the game in spite of S/S content?

I suppose they outnumber the gays by far (which is of course only an assumption).


So I'm expected to believe that making content for gay players is more important than making more content for the larger community as a whole?


Yes. Not to mention that straight players might want to have same-sex content too.

In fact, I think it´s even more important for those. As a straight player, you have straightness in your everyday real life. Why would you want it in a game?

Personally, for example, being a relatively straight man I prefer playing as lesbian / bi women. Just saying.....




I'm also straight, and played through and enjoyed the s/s romances.

In real life, I am also not a wizard (but I enjoy pretending to be in DA).

#856
Ryzaki

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Onyx Jaguar wrote...

Ryzaki wrote...

Onyx Jaguar wrote...

Considering that every time you die in COD you get an anti-war message...


You do? What's the message? 

And let's not forget Fallout. :whistle: 


Generally a new one every time you die

:aggressive: damnit no aggressive icon! ****

well basically yeah its a different one every time you die

for instance

"The death of one is a tragedy, while the death of millions is a statistic" - Stalin

I ****ed up that line, but that was one of em that I really remembered


D: 

I can see why. I don't think I'll forget that quote. 

Ontopic: Anyone have any evidence of Fen throwing himself at Hawke without Hawke picking a heart icon? I really want to see that. 

#857
mesmerizedish

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Saphara wrote...

Pious_Augustus wrote...

JohnEpler wrote...

Once again, I feel it necessary to address the fact that I don't see the way we handle romances changing dramatically because of some people being uncomfortable with them. They are optional content, and it is rather easy to avoid them.

Is it a fair criticism to say that you did not feel that the romances offered were to your taste? Certainly. This is likely true of every game, and will remain true no matter what their orientation is. Some people just don't find anything to like in a particular personality type, and if they can't find someone that they do connect with, of course they'll feel a little shortchanged.

This is a vastly different argument from 'I feel uncomfortable that I was presented with same sex romance', however. The former is a matter of taste. The latter is a matter of believing that same sex romance must somehow be squirreled away, hidden from anyone who doesn't go to seek it. Some people are more forward than others - they initiate. I'm sure everyone here has gotten unwanted advances from one or both sexes before, regardless of their sexual preference.

If it's deemed appropriate for a particular character to attempt to initiate things, then they will intiiate things. This will undoubtedly make some people uncomfortable, and that's unfortunate, but this isn't an area that's likely to change for any reason other than 'it doesn't work mechanically/it doesn't make sense for the character'.



 *snip*

No thats not optional if reject him you lose points


you dont lose points. You gain rivalry points, which is just another way of saying "i disagree with you but I'll follow you"


And, I'll add that some people have gained friendship points after turning Anders down. My guess, based on that, is that the rejection is not in and of itself contributing to what sort of points you're getting.

#858
Tirigon

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Speakeasy13 wrote...

In WoW male Blood Elves are so gay it makes you wonder how they as a race can sustain its population.


But then, WoW makes one wonder how Blizzard manages to make awesome games like StarCraft 2 and WarCraft 3, sooooo.........

(however, i know the answer: the female bloodelves get gang(bang)ed by the alliance all the time:P)

#859
Tirigon

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City6 wrote...

In real life, I am also not a wizard (but I enjoy pretending to be in DA).


haha yea, THIS so much.

But I suppose it won´t be long until some conservative turns up and claims that DA is seducing people into the evils of sorcery and witchcraft and calls for an exorcismB)

#860
Sherbet Lemon

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Agamo45 wrote...

 Funny, last I checked Bioware was a game developer. They had better stop throwing out these stupid political messages if they don't want to lose business.


*sigh*

I swore I was done with this thread but––"the times, they are a-changing.."

people.clemson.edu/~texcyn/SG/ 

Games are now entering the realm that film once entered and people are beginning to study them.  It's a major media form and this is to be expected, so Bioware isn't just a major developer.  They contribute to our culture, just as television, film, books, and art all do.

Now I really am done.  Have  fun kiddies...<3 (No, I am not romancing some of you...)

#861
WhiteKnyght

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Agamo45 wrote...

 Funny, last I checked Bioware was a game developer. They had better stop throwing out these stupid political messages if they don't want to lose business.


Gaider and his colleagues put a lot of work into this game and he and they have the right to stand by their choices and opinions despite a single ignorant player's rantings. Especially when said player is in violation of the Terms of Service. Gaider is also the moderator of these message boards.

Modifié par The Grey Nayr, 25 mars 2011 - 01:50 .


#862
Monsteroids

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Village Idiot wrote...
Now I really am done.  Have  fun kiddies...<3 (No, I am not romancing some of you...)


:crying: My heart has been shattered!
+50 RIVALRY POINTS FOR YOU!

#863
Pious_Augustus

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Speakeasy13 wrote...

Tirigon wrote...

ReconTeam wrote...

Tirigon wrote...
How many straight players buy the game in spite of S/S content?

I suppose they outnumber the gays by far (which is of course only an assumption).

So I'm expected to believe that making content for gay players is more important than making more content for the larger community as a whole?


Yes. Not to mention that straight players might want to have same-sex content too.

In fact, I think it´s even more important for those. As a straight player, you have straightness in your everyday real life. Why would you want it in a game?

Personally, for example, being a relatively straight man I prefer playing as lesbian / bi women. Just saying.....

In WoW male Blood Elves are so gay it makes you wonder how they as a race can sustain its population.



They actually change the models because large amounts of people refused to play a femm male

#864
Tirigon

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Monsteroids wrote...

Village Idiot wrote...
Now I really am done.  Have  fun kiddies...<3 (No, I am not romancing some of you...)


:crying: My heart has been shattered!
+50 RIVALRY POINTS FOR YOU!


THE HEART WAS RED, NOT GOLDEN! YOU SHOULD HAVE KNOWN!

#865
Pacifien

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ishmaeltheforsaken wrote...

Saphara wrote...

Pious_Augustus wrote...
No thats not optional if reject him you lose points

you dont lose points. You gain rivalry points, which is just another way of saying "i disagree with you but I'll follow you"

And, I'll add that some people have gained friendship points after turning Anders down. My guess, based on that, is that the rejection is not in and of itself contributing to what sort of points you're getting.

In the original thread that sparked this one, I believe it was said that this could possibly be bugged. However, having not experienced this flirtation with my male Hawke playthroughs, I don't even know what scene and dialogue you guys are talking about.

It also goes to show that light side/dark side, paragon/renegade, approval/disapproval, friendship/rivalry, someone is going to determine wide side of the scale is bad and any points leading one to that side of the scale is a horrible punishment. Even though the developers tried to depict the DA2 system as anything but.

#866
Captain Jazz

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ReconTeam wrote...

Tirigon wrote...
How many straight players buy the game in spite of S/S content?

I suppose they outnumber the gays by far (which is of course only an assumption).


So I'm expected to believe that making content for gay players is more important than making more content for the larger community as a whole?


How many times does you need to be told that the cost difference between making content purely for straight players and making content that includes gay players is negligable? What extra content do you think you get for saving that expense? A shiny new sword model?

#867
Tirigon

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Pacifien wrote...

It also goes to show that light side/dark side, paragon/renegade, approval/disapproval, friendship/rivalry, someone is going to determine wide side of the scale is bad and any points leading one to that side of the scale is a horrible punishment. Even though the developers tried to depict the DA2 system as anything but.


I guess it would have helped not calling it "rivalry" then. A rival is generally assumed to be, well, NOT your trustworthy friend.

In the German version it´s even worse; rivalry is translated with "Feindschaft"; so they would be not only your rival but your "Feind", i. e. Enemy.

#868
Saphara

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Tirigon wrote...

Pacifien wrote...

It also goes to show that light side/dark side, paragon/renegade, approval/disapproval, friendship/rivalry, someone is going to determine wide side of the scale is bad and any points leading one to that side of the scale is a horrible punishment. Even though the developers tried to depict the DA2 system as anything but.


I guess it would have helped not calling it "rivalry" then. A rival is generally assumed to be, well, NOT your trustworthy friend.

In the German version it´s even worse; rivalry is translated with "Feindschaft"; so they would be not only your rival but your "Feind", i. e. Enemy.


Yeah, when i think of rival, i think of red/blue and silver/gold pokemon and their jerk-rivals.

#869
jlb524

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Pacifien wrote...

It also goes to show that light side/dark side, paragon/renegade, approval/disapproval, friendship/rivalry, someone is going to determine wide side of the scale is bad and any points leading one to that side of the scale is a horrible punishment. Even though the developers tried to depict the DA2 system as anything but.


Yeah, I actually prefer some characters on the rival romance/relationship path to the friend one...Merrill is the most obvious.

I yell out, "I pissed Merrill off, woot!!!" often when I play through this version. 

#870
Captain Jazz

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Onyx Jaguar wrote...

Lin_Pleto1 wrote...

Just once more with feeling!

Thank you Dragon age team, thank you BioWare and thank you David Gaider for being so open minded and true. ;)


I really don't understand this forum

damn thing is like trying to navigate some trenches, however you think you are near the enemies lines, but you end up stepping on a card game that is being played by a couple of British officers.  Hard to feel comfortable in this combat


Are you trying to imply that all Britons enjoy playing card games?? That, sir, is racism! I demand that you take it back!

#871
wulfsturm

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This thread needs more heterosexuality in it.

#872
Pacifien

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Tirigon wrote...
I guess it would have helped not calling it "rivalry" then. A rival is generally assumed to be, well, NOT your trustworthy friend.

In the German version it´s even worse; rivalry is translated with "Feindschaft"; so they would be not only your rival but your "Feind", i. e. Enemy.

Rivals aren't supposed to be your trusthworthy friend. They aren't supposed to be your enemy either. What would you have called then?

Translations are tricky business, one that always seems to find problems in intent. For instance, in the movie Hero, a translation into English becomes "Our Land" versus "All land under heaven." I say that changes intent through the translation, but perhaps the translator thought differently.

Modifié par Pacifien, 25 mars 2011 - 02:06 .


#873
Apollo Starflare

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Pacifien wrote...

It also goes to show that light side/dark side, paragon/renegade, approval/disapproval, friendship/rivalry, someone is going to determine wide side of the scale is bad and any points leading one to that side of the scale is a horrible punishment. Even though the developers tried to depict the DA2 system as anything but.


Indeed, yet a shame. For example, I love Merrill to bits, playing through DA2 without experiencing her romance sub plot is one of the things more difficult for me to imagine, yet because I disagreed with her in regards to blood magic and demon summoning I pursued a rivalry path with her on my first playthrough of the game. I was pleasantly surprised when this led to, what I consider, a fantastic rivalmance. But regardless of whether romance is involved it seems very shortsighted to me that someone would consider taking the rivalry path a negative thing.

In the case of Anders, you disagreed with him about something and get a small amount of rivalry points. If you want to be his friend on that playthrough badly enough you will have picked up more than enough friendship points elsewhere to make up for this one minor disagreement. Ask yourself, have you never disagreed with a friend on something? That side of this debate seems even weirder to me than the rest of it.

Edit: I don't think it helps that the various rivalry paths seem to differ in how they play out. It's not an easy thing to allocate a single title to really.

Modifié par Apollo Starflare, 25 mars 2011 - 02:07 .


#874
Tirigon

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wulfsturm wrote...

This thread needs more heterosexuality in it.



Ah, yes.  Of course.....

#875
Captain Jazz

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Pious_Augustus wrote...

JohnEpler wrote...

Once again, I feel it necessary to address the fact that I don't see the way we handle romances changing dramatically because of some people being uncomfortable with them. They are optional content, and it is rather easy to avoid them.

Is it a fair criticism to say that you did not feel that the romances offered were to your taste? Certainly. This is likely true of every game, and will remain true no matter what their orientation is. Some people just don't find anything to like in a particular personality type, and if they can't find someone that they do connect with, of course they'll feel a little shortchanged.

This is a vastly different argument from 'I feel uncomfortable that I was presented with same sex romance', however. The former is a matter of taste. The latter is a matter of believing that same sex romance must somehow be squirreled away, hidden from anyone who doesn't go to seek it. Some people are more forward than others - they initiate. I'm sure everyone here has gotten unwanted advances from one or both sexes before, regardless of their sexual preference.

If it's deemed appropriate for a particular character to attempt to initiate things, then they will intiiate things. This will undoubtedly make some people uncomfortable, and that's unfortunate, but this isn't an area that's likely to change for any reason other than 'it doesn't work mechanically/it doesn't make sense for the character'.



No thats not optional if reject him you lose points


Maybe I just have selective amnesia, but I don't remember losing points when I rejected him... perhaps you're just taking the wrong rejective option? I think there are four options to choose from at that line?