ziloe wrote...
Lithuasil wrote...
ziloe wrote...
Lithuasil wrote...
ziloe wrote...
But the Arishok still ransacks the place beforehand. There is no way to stop that.
And how many ways were there to stop King Aeducan from dying, Connor from making a deal with a demon, Zathrian cursing the werewolf and Ulric going Bloodmage again?
And how many of the bosses in Origins could be persuaded to leave, after their demands were met?
How about using some legitimate examples, instead of using ones that happened while you weren't even there!
Ok why couldn't I stop Loghains betrayal at ostagar? I mean, just like the arishoks plan, I had no ****ing clue it was gonna happen, but I should've totally been able to stop that and end the blight right there!
The blight wouldn't have ended. The broodmother's make thousands per day. You also don't get to know Loghain enough, because you're still a nobody. Certain things make sense and set the mood. Others, like in DA:2, could have been prevented, the ending being the most prominent. For example, I skipped helping Anders obtain his ingredients and still he managed to get the stuff and still managed to get inside the Chantry covertly. That bothered me the most.
Just because you didn't help him doesn't mean you prevented him from doing it. Why? He was motivated enough to get it done one way or another. Its the same excuse you used for logain and his betrayal. It gonna happen but you get to decide your character's involvement. That's where the choice in both games exist. The big events happen reguardless and you get to decide how you react to it.




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