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need some ideas for a pure PvM build


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#1
bruisedknee

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 i tried this on the old forums a few years back, but the ideas i got didn't pan out for me

doesn't hurt to try again

and i already browsed the char builder archives, i didnt see one that met my criteria

so onwards:

need a pure PvM build for my PW

requirements:
1.  73 AC minimum
2.  50 AB minimum
3.  26 BAB if possible
4.  would like EDM, but will forgo it if build can't fit it in
5.  prefer melee with buffs, but will consider a caster
6.  must be able to cast Mirror Image, scrolls are a no no
7.  must be able to cast persistent haste
8.  must have long term 50% concealment, swiftblade cheese is encouraged

extra info:
1.  assume OC crafting max
2.  need to be able to solo 8-10 mobs at a time, these mobs have low AC, but high dmg (30+ per hit, 4+ apr)
3.  even with high AC,MI, and max conceal, 8 mobs swinging 4 times each a round will roll 20s, it's happened many times before
4.  high dmg would be nice, the faster they die, the fewer 20s they can roll
5.  ECL and xp penalty builds are OK, within reasonable limits of course

so is what i'm asking for possible? do tell

and remember, this is pure PvM, so gish away

just ask if you need anymore clarification on what i want

thx in advance

#2
Arkalezth

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bruisedknee wrote...

so is what i'm asking for possible? do tell

No. You can't have everything in a single character. That's the point of having different classes.

#3
The Fred

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Haste is a third-level spell. To persist it, you need to add six (I think) levels, making it 9th level. This means you have to be a full caster. It's going to be very hard to fit that into a melee-focussed build.

#4
NWN DM

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A 4th level Monk will get you close to all that.

#5
PJ156

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Or a third level cleric Image IPB

#6
NWN DM

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Seriously though, a 20/20/20/20/20/20 Fighter/Wizard/Monk/Bard/Barbarian/Cleric would do all this just fine.

#7
bruisedknee

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Arkalezth wrote...

bruisedknee wrote...

so is what i'm asking for possible? do tell

No. You can't have everything in a single character. That's the point of having different classes.


if more people played on my server to make parties more readily available, i wouldn't need a solo build like this

but sadly, that is not the case

#8
bruisedknee

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The Fred wrote...

Haste is a third-level spell. To persist it, you need to add six (I think) levels, making it 9th level. This means you have to be a full caster. It's going to be very hard to fit that into a melee-focussed build.


persistent haste being a lvl 9 spell is a given

previous builds i've tried can do respectable damage, but not fast enough before those 20s start comin in and i'm eating dirt, again

#9
bruisedknee

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NWN DM wrote...

A 4th level Monk will get you close to all that.


a sample build to illustrate your point?

#10
bruisedknee

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NWN DM wrote...

Seriously though, a 20/20/20/20/20/20 Fighter/Wizard/Monk/Bard/Barbarian/Cleric would do all this just fine.


i had nothing to do with the design of the mobs i must fight on my PW...i'm just looking for something that can take them down

#11
NWN DM

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Please let us know what server you're referring to... I at least will make sure to not play there as it seems to be completely the opposite of what I personally look for in a MP setting.

Sorry, but I really can't help you.

#12
bruisedknee

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NWN DM wrote...

Please let us know what server you're referring to... I at least will make sure to not play there as it seems to be completely the opposite of what I personally look for in a MP setting.

Sorry, but I really can't help you.


Shadow of Iniquity

it's actually a very good server, considering all the other ones i've tried

#13
M. Rieder

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I haven't done the math, but perhaps a Wiz/EK/Fighter would get close. May I recommend the 4th level spell stoneskin, 6th level spell greater stoneskin, and 8th level spell premonition? They provide 10, 20, and 30 DR respectively. Combined with mirror image and displacement (3rd level) they will make it very hard for you to be hit, and once hit, the damage will be significantly reduced.

If you go wizard/EK/fighter, you will want to take your spells all the way up to 9th level for your persistant haste, so you probably will not get the attack bonus or the damage you want, but the spells you get may make up for it.


Another consideration. Magic is far more useful for disabling opponents than killing them outright. If you are a melee caster, then you simply have to disable your opponents, then methodically chop them into small bits as they are paralyzed, dazed, held, or stunned. There are lots of good spells at all levels to disable opponents. Focus on your opponent's weak saving throw. If they have a poor will saving throw, try the hold person/hold monster spells. If they have weak fortitude saving throws, try the stinking cloud (or just kill them with death spell or wail of the banshee), If they have poor reflex, try thowing 4 or 5 grease spells under them, they won't make all their saving throws and they'll be on their back while you chop them up.

Also, don't neglect your summoning spells. They are very valuable. Summon, go invisible, summon, go invisible. This will wear your opponents down and give you breathing room to act.

Best of luck.