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Wait...What? (Arrival plot progression) **SPOILER WARNING**


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#76
ADelusiveMan

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Elite Midget wrote...

I have more but you'l have to wait till after I've rested.

For you see my bed is calling but I will return! As you know me, from our past clashes, I keep my word if I don't forget.

PS: I have Short Term Memory sometimes.


*sigh*....I shall wait.

#77
QwertyQwerty

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Batarian Reaper in me3.

#78
Praetor Knight

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Mongerty2 wrote...

Praetor Shepard wrote...

But an asteroid into a mass relay is what could generate a secondary explosion that would then resemble a supernova.


Yeah, but I was thinking more like the initial point of impact would be what ruins the relay. A supernova would exert even pressure throughout, where an asteroid would have on point of impact that would carry all that momentum into that single spot.  (sort of like a firecracker compared to a BB gun or bullet, the firecraker loses energy pretty quickly when expanding outwards in all directions)


I was picturing how a nuclear device could be detonated, with the asteroid acting as the initiator.

So with the relay damaged from the asteroid, the massive eezo core could expand or collapse and them mimic a supernova as that energy is released, but it all depends on how mass relays function and how much energy is stored in a relay.

#79
ADelusiveMan

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If none of the previous squadmates return as Elite Midget seems to think, I'm seriously hoping for a soldier type that uses concussive shot(like Grunt or Garrus) and an engineer type that uses incinerate, cryo, etc (like Mordin). Otherwise my adept Shep will be incomplete!

#80
Mongerty2

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Praetor Shepard wrote...

Mongerty2 wrote...

Praetor Shepard wrote...

But an asteroid into a mass relay is what could generate a secondary explosion that would then resemble a supernova.


Yeah, but I was thinking more like the initial point of impact would be what ruins the relay. A supernova would exert even pressure throughout, where an asteroid would have on point of impact that would carry all that momentum into that single spot.  (sort of like a firecracker compared to a BB gun or bullet, the firecraker loses energy pretty quickly when expanding outwards in all directions)


I was picturing how a nuclear device could be detonated, with the asteroid acting as the initiator.

So with the relay damaged from the asteroid, the massive eezo core could expand or collapse and them mimic a supernova as that energy is released, but it all depends on how mass relays function and how much energy is stored in a relay.


aha, so you are saying that is why we get the "System destroying" explosion. I didn't see what you were going for at first but that makes a lot of sense. 

#81
armass

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Almostfaceman wrote...

armass wrote...

I have a strong feeling most if not all squadmates will be new in ME3. I know thats not what people like, but it's an easy way out and Bioware pretty much took it already in ME2 regarding the old squadmates, except the ones that could not die.

Also that asteroid plan is pretty sound, slamming a planetoid directly into a mass relay, whole different thing than being in supernova. Also has to be done since apparently that thing is an alpha relay that leads to every other relay in the galaxy. It's a real trouble if reapers can spread that way when they come in 2 days instead of having to use one narrower path that takes them months or years more time.


Let's see, there's the VS.  That's one, and the devs have specifically said they're going to play a big part of ME3.

Then there's Garrus. The "easy way out" would be to not have him join the squad at all, and have him join a merc band or die in a bus accident - all "off camera" - us informed by an email or galactic news snippet.  Instead, they give him a ton of lines, and the ability to survive the SM.

Then there's Tali.  The "easy way out" would be not to have her join the squad and you maybe hear a news blurb about her and the quarian fleet on galactic news.  Instead, they give her a ton of lines and the ability to survive the SM.

That's... three so far of the original six.

Then there's Liara.  Again, she could be not given any lines at all - this would be the easy route - and we could read about her in some email or something.  No, they make a whole DLC starring her and she becomes the Shadow Broker, a great intel asset for ME3 AND you can continue a romance if you started one in ME1.

Then there's Wrex.  Wrex can't die if you didn't kill him in ME1, and he is put in a position to lead a Krogan army for you in ME3.  Again, the easy way out would be to give him no lines and no impact on the future of the story at all.

So there you have it, a whole bunch of programming, scripting, voice acting - a whole lot of time, work and effort into continuing the story with squadmates we were familiar with in ME1 and some people say Bioware wants to take "the easy way out".

Yeah, I haven't seen them do it in ME2, so I'm not expecting it in ME3. 


Whatever, man. Just don't come here yelling if they decide to do otherwise, i won't put it past them anymore. Eevrybody wanted wrex in as squaddie, he didn't come. Cause he could die. It's alot easier to relegate death possible characters to npc's than to squaddies. Pretty sure most of ME2 squaddies, if alive after suicide mission, will be given NPC roles.

Modifié par armass, 25 mars 2011 - 07:10 .


#82
armass

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ADelusiveMan wrote...

If none of the previous squadmates return as Elite Midget seems to think, I'm seriously hoping for a soldier type that uses concussive shot(like Grunt or Garrus) and an engineer type that uses incinerate, cryo, etc (like Mordin). Otherwise my adept Shep will be incomplete!


Im pretty sure companions include a wide range of classes.

#83
ADelusiveMan

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armass wrote...

Almostfaceman wrote...

armass wrote...

I have a strong feeling most if not all squadmates will be new in ME3. I know thats not what people like, but it's an easy way out and Bioware pretty much took it already in ME2 regarding the old squadmates, except the ones that could not die.

Also that asteroid plan is pretty sound, slamming a planetoid directly into a mass relay, whole different thing than being in supernova. Also has to be done since apparently that thing is an alpha relay that leads to every other relay in the galaxy. It's a real trouble if reapers can spread that way when they come in 2 days instead of having to use one narrower path that takes them months or years more time.


Let's see, there's the VS.  That's one, and the devs have specifically said they're going to play a big part of ME3.

Then there's Garrus. The "easy way out" would be to not have him join the squad at all, and have him join a merc band or die in a bus accident - all "off camera" - us informed by an email or galactic news snippet.  Instead, they give him a ton of lines, and the ability to survive the SM.

Then there's Tali.  The "easy way out" would be not to have her join the squad and you maybe hear a news blurb about her and the quarian fleet on galactic news.  Instead, they give her a ton of lines and the ability to survive the SM.

That's... three so far of the original six.

Then there's Liara.  Again, she could be not given any lines at all - this would be the easy route - and we could read about her in some email or something.  No, they make a whole DLC starring her and she becomes the Shadow Broker, a great intel asset for ME3 AND you can continue a romance if you started one in ME1.

Then there's Wrex.  Wrex can't die if you didn't kill him in ME1, and he is put in a position to lead a Krogan army for you in ME3.  Again, the easy way out would be to give him no lines and no impact on the future of the story at all.

So there you have it, a whole bunch of programming, scripting, voice acting - a whole lot of time, work and effort into continuing the story with squadmates we were familiar with in ME1 and some people say Bioware wants to take "the easy way out".

Yeah, I haven't seen them do it in ME2, so I'm not expecting it in ME3. 


Whatever, man. Just don't come here yelling if they decide to do otherwise, i won't put it past them anymore. Eevrybody wanted wrex in as squaddie, he didn't come. Cause he could die. It's alot easier to relegate death possible characters to npc's than to squaddies.



I honestly think Garrus will come back. More than likely the VS will not be for squad selection, but that's just my guess. I don't see Wrex leaving seeing as he is chief of Clan Urdnot. I'm assuming Miranda and Jacob will return, because you will be on SR-2 in ME3 (I think) because Tricia Helfer has already confirmed her return as EDI. I don't see why the Illusive Man won't return...but I'm getting outside of squaddies here. As for the others, I really think it is up in the air. However, if Thane is dead by the time ME3 rolls around, I won't be surprised.

#84
BloodyWereWolf

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Finaly ME1 squad mate return!! I seriously think Cerberus is related to the alliance somehow. They are just like the corsair... a independant group working for the alliance.

Modifié par BloodyWereWolf, 25 mars 2011 - 07:23 .


#85
aimlessgun

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Er...to get back on topic.

Does anyone think 300k batarian lives vs. delaying reapers for a few months is going to be a choice in the DLC? or will the end be you destroying the relay no matter what?

#86
Nimander

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It might, though I honestly think there's something more to it. From the spoilers hinted at (I missed the video, alas), it seems that Kenson was indoctrinated, and her whole 'Hackett, I need help!' was a plan to get Shephard there to kill him or use him in some capacity.

Now, she may be actually telling a partial truth, as a lie with some truth is easier swallowed.

I'm personally hoping there's a big reveal. Like Haestrom. The reason the sun was so flakey? The Geth were creating a proto-gate by making the sun go Supernova. And she actually WANTS Shephard to blow the relay. Its resulting explosion is equivalent to a sun going supernova, and they have a REAL proto-relay in the system. Which ... is powered by the exploding relay, so even if she loses, she 'wins' and the Reapers come.

(Also: Why are people arguing with Elite?  It's obvious he's just trolling.  Ignore him, you're basically killing the thread.  This isn't the thread to argue about who'll come back, it's about Arrival plot :P)

Modifié par Nimander, 25 mars 2011 - 08:23 .


#87
armass

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aimlessgun wrote...

Er...to get back on topic.

Does anyone think 300k batarian lives vs. delaying reapers for a few months is going to be a choice in the DLC? or will the end be you destroying the relay no matter what?


Those batarians are dead anyway if the reapers come to that system, unless they for some stupid reason prefer to leave them alone. What i know about the reaper, when they discover those 300k batarians, they will either be destroyed or indoctrinated.

Modifié par armass, 25 mars 2011 - 08:36 .


#88
Tennessee88

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aimlessgun wrote...

Er...to get back on topic.

Does anyone think 300k batarian lives vs. delaying reapers for a few months is going to be a choice in the DLC? or will the end be you destroying the relay no matter what?


I hope so, I want to kill them before the Reapers get too... oh boy oh boy this is gonna be great! 

#89
BL00D_B0TTLER

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Isn't all this bickering about squadmates and whether or not an asteroid can destroy a relay beside the point? What I think is more interesting is what the plot of Arrival suggests about the overall plot of the trilogy:

- It confirms that, since we disabled the citadel relay in ME1, the only way for the reapers to re-enter the galaxy was to travel by conventional FTL until they reached the edge of galactic space and found a relay that could get them back into the relay network. There is no 'back up relay' allowing the reapers to jump straight back into the galaxy from dark space as some have speculated.

- It confirms that the reapers reached the galaxy during the timeline of ME2!! Since the DLC can begin at any point after Horizon, the reaper fleet must have been travelling through dark space at FTL speeds for several years in order to reach the edge of galactic space. This in turn suggests that they must have set off from dark space as soon as Sovereign failed to get the citadel relay working again. The whole plot of ME2 (Shepard dead for 2 years, Harbinger controlling the collectors to create a human reaper) was really just a side quest while waiting for their main fleet to arrive.

- Presumably Shepard must destroy/disable the Alpha relay at the end of this DLC because otherwise the reapers would gain access to the relay network and gain access to the whole galaxy before the end of ME2.

- Destroying the alpha relay without first passing through it would leave Shepard stranded in the Viper Nebula at the edge of the galaxy with the whole reaper fleet bearing down on him and no access to the relay network. Presumably he sets up the asteroid to destroy the relay before the reapers can reach it but passes through it before it gets destroyed.

- All of this is only slowing the reapers down. Even though they can't yet access the relay network, now that they have reached the galaxy they can start destroying the local systems they encounter as they use conventional FTL to cross the galactic disc.

- The Viper nebula is not far from Sol on the galactic map. Assuming the reapers are using conventional FTL to cross the galaxy because Shepard destroys the relay(s) closest to their point of arrival - this would explain why the reapers are invading Earth in ME3. Earth is simply one of the closest targets as they spread across the galaxy from their arrival point at Viper. As others have suggested, perhaps the 'ultimate sacrifice' trophy in this DLC has something to do with Earth being next stop for the reapers. Perhaps we destroy the Charon relay as well as the Alpha relay - again preventing the reapers from gaining access to the relay network but also abandoning Earth to its fate!

To those who say that the reapers being able to reach the galaxy by conventional FTL devalues the sense of victory in disabling the citadel relay in ME1, I say that Shepard has still forced the reapers into this slow plod across dark space and the galaxy. Assuming all the council races collaborate in ME3 and keep destroying the relays behind them as the reapers approach (kind of a 'scorched earth' tactic) they would have time to get together a pretty awesome fleet to take on the reapers... The reapers anticipated this as a problem for their 50,000 year cycle which is why they built the citadel to allow them to make a quick surprise attack. Can't wait for ME3!!

Modifié par BL00D_B0TTLER, 25 mars 2011 - 10:55 .


#90
Babli

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Another thing catch my attention in that 22 minutes long video that isnt available anymore.

Kenson is explaining Shepard what is that countdown for and his automatic response is "So they can be on Earth in a two days?!"

This was soooo forced it made me cringe. Not to mention that I really dont give a **** about Earth in ME universe and so doesnt my Shepard...and also I still dont see why would Reapers go on Earth first and not to the Citadel. I just dont like where this all is going.

#91
ADelusiveMan

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In responses to Babli....

All of you Reapers are racist!

#92
aimlessgun

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Babli wrote...

Another thing catch my attention in that 22 minutes long video that isnt available anymore.

Kenson is explaining Shepard what is that countdown for and his automatic response is "So they can be on Earth in a two days?!"

This was soooo forced it made me cringe. Not to mention that I really dont give a **** about Earth in ME universe and so doesnt my Shepard...and also I still dont see why would Reapers go on Earth first and not to the Citadel. I just dont like where this all is going.


Yeah. The Sheperd/Human obsession might be going a bit too far. (Well frankly it went too far already).

#93
Babli

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ADelusiveMan wrote...

In responses to Babli....

All of you Reapers are racist!

We offer you immortality and this is what we get? Confidence born of ignorance.
:devil:

#94
ADelusiveMan

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Babli wrote...

ADelusiveMan wrote...

In responses to Babli....

All of you Reapers are racist!

We offer you immortality and this is what we get? Confidence born of ignorance.
:devil:


Your words are as empty as your future. Shepard is the vanguard of your destruction. You exist because we allow it, and you will end because the completion of a trilogy demands it.

Modifié par ADelusiveMan, 25 mars 2011 - 12:28 .


#95
Kolos2

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So no Ash or Kaiden in the dlc ?

#96
ADelusiveMan

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Kolos2 wrote...

So no Ash or Kaiden in the dlc ?


That is yet to be confirmed or denied. It would be cool if they did but honestly I don't see it happening.

#97
Guest_Imperium Alpha_*

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Ashley/ Kaiden are list missing in action after being transform into a slave of Harbinger in ME3. In the final mission, you need to kill them in order to save Conrad Verner from certain death.

#98
ADelusiveMan

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Imperium Alpha wrote...

Ashley/ Kaiden are list missing in action after being transform into a slave of Harbinger in ME3. In the final mission, you need to kill them in order to save Conrad Verner from certain death.


In my ME2 playthrough Conrad is already dead...

#99
Someone With Mass

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ADelusiveMan wrote...

Kolos2 wrote...

So no Ash or Kaiden in the dlc ?


That is yet to be confirmed or denied. It would be cool if they did but honestly I don't see it happening.


Look at this.

Near the bottom.

Lair of the Shadow Broker allowed you to rekindle your romance with
Liara. Will Arrival offer the same for the Virmire Survivor (Ashley or
Kaidan)?


Unfortunately, no. I'm sad about this, but I hope it means that Kaidan/Ashley's role in Mass Effect 3 is super awesome.



So that's a no. They won't be in this DLC.

Modifié par Someone With Mass, 25 mars 2011 - 12:52 .


#100
Someone With Mass

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Babli wrote...

Another thing catch my attention in that 22 minutes long video that isnt available anymore.

Kenson is explaining Shepard what is that countdown for and his automatic response is "So they can be on Earth in a two days?!"

This was soooo forced it made me cringe. Not to mention that I really dont give a **** about Earth in ME universe and so doesnt my Shepard...and also I still dont see why would Reapers go on Earth first and not to the Citadel. I just dont like where this all is going.


To the Reapers' defense, (Wow, that's like a first) Earth is much closer to the Alpha relay than the Citadel, which is at the other end of the galaxy, while the Local Cluster is like 2-3 fringes away.

Modifié par Someone With Mass, 25 mars 2011 - 02:00 .