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Just finished the game. Really disappointed.


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#26
MaesterSeymour

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bluewolv1970 wrote...

xaandor wrote...

MaesterSeymour wrote...

3. Simplified Combat. You managed to take another huge step back. 

what? combat is just great. I never had this much fun developing my character and fighting some evil enemy gangs. Origins was boring as hell in comparism.

6. Decisions make no true impact on the story. Yeah you get to make decisions, and yeah it does kinda have an impact. But the impact is barely noticeable. Hardly anything will change in the game based on your actions. In DOA the choices you made had a huge impact.

wtf. please explain what choice in origin had an impact on the story. All I can remember was that I could choose to fight with some templars or mages at the end, yeah! I played DA2 2 times now and it was a different game both time. Almost every decision you make on one quest is refered to later on the game. Play the game a second time and it won't be the same.


you could wipe out an entire clan of dalish elves, destroy a circle of mages, allow redcliff to be destroyed, desttroy the urn of sacred ashes, decide who rules Orzamar, determine who is ruler of Ferelden etc... yeah NO choices


thanks for clearing that up (much better than i did) :D

#27
Will Shred

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Mage is hardly gimped in DA2. I played through and as a force mage it was unbelievably easy to quickly wipe out entire mobs - drop a gravitational ring, suck them all into it with a pull of the abyss (at that point the enemies are moving so slow they basically can't attack), drop a fist of the maker on them (which has a short cooldown too), then follow-up with chain lightning/tempest and the first two waves are done. Mind blast and telekinetic burst enemies off of you. Rinse and repeat for subsequent waves.

#28
OlivasAge

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I agree, I enjoyed the relationship my warden had whit alistair more than my champion had whit anders, and I hated the end! anders whent crazy and killed elthina and I disapered... pff it was really confusing to me, and yeah all the places where the same!!!

#29
Guest_simfamUP_*

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MaesterSeymour wrote...

I need to vent my frustrations and my opinion about this game, im not expecting everyone to agree but I do hope im not the only one that feels this way. This isnt trolling, im stating my concerns with the overall product.

1. Overused dungeons. Pretty much the worst example I have ever seen of reused dungeons and reused environments. Its terrible. You have taken a giant leap backwards on this one. How did this game end up like this, when even DOA had far more dungeon/environment variety?

2. Lack Of Content. Bioware you have charged us for the price of a full game, and given us half of one. The story in this game is not concluded, the game itself did not even run a 10 year span. All we got was a battle with mages and then "he disappeared" ending. And do you know what makes this worse? You are going to charge us extortionate amounts for DLC, just to play the rest of the game we already paid money for! With Dragon Age: Origins we at least had a completed story arc, and for the most part the DLC was mainly spin off quests. I feel cheated. A game should be a full one, completely the story Arc. Not half of a game, and the rest to be released in overly priced DLC.

3. Simplified Combat. You managed to take another huge step back. 

4. Bugs. While i realise this wont apply to everyone, I had a variety of bugs. From broken quests, repeated cut scenes, even my ending was bugged? I romanced Merrill and nobody else, and someone how I ran off with Anders.

5. Restricted World. Whilst DOA gave us a huge, sprawling and unique world to explore, in DA2 you are constantly stuck within the same city. Repeated textures and repeated mansions/houses make this even more boring. Denerim in DOA seemed far more varied and populated than Kirkwall did, and that is just one of many places in DOA.

6. Decisions make no true impact on the story. Yeah you get to make decisions, and yeah it does kinda have an impact. But the impact is barely noticeable. Hardly anything will change in the game based on your actions. In DOA the choices you made had a huge impact.

7. Companions/Romances.  While some companions are memorable, others are not at all. And whats with Anders being the only NPC able to act as healer? The romances are extremely simplified when compared to DOA and also why the need to travel to each persons home to interact with them? Especially when said person is already in your party?

Whats shocking is that besides this hefty list of flaws I did still get some enjoyment out of it.

So there it is. Ive said my piece, some I hope you can agree with. Its honestly no wonder the users are rating this game so poorly, and how you managed to get high scores from critics is astonishing. Im saddened to see Dragon Age turn out this way when Origins was so great. 


I laughed with 3 5 6 and 7

#30
dragon-boy

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you're all still saying go back to origins but that game was amazing but it was slow and got over time boring because a battle with 5 enemies would take 10mins. if you find it easy to kill enemies really quickly up the difficulty to nightmare cause your more-in-likely playing on causal or normal. don't moan cause you can't play the game on hard or nightmare because you die all the time.

#31
Will Shred

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You guys do realize this is a spoiler free forum, right?

The ending was horrible IMHO - it felt like an act was cut for the sake of meeting a deadline.

#32
Mystique83

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I totally agree with the OP.
DA2 is just a rushed disappointing game with a very bad ending and no depth in the poor storyline imo.
Bioware could have done so much better. I hope they will notive themselves...

#33
MaesterSeymour

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I'm glad there are other people that agree with my views. I originally thought I'd get labelled a troll and this thread would be deleted. I'm surprised it's still going.

#34
Cody211282

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MaesterSeymour wrote...

I'm glad there are other people that agree with my views. I originally thought I'd get labelled a troll and this thread would be deleted. I'm surprised it's still going.


Most people I have run into think the game is disapointing.

#35
nubbers666

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only thing i found good on this game
was the fact there were no 20 min load times and i never crashed once

other than that this game goes in the fire place

#36
MaesterSeymour

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I can't motivate myself to play through it again. DA:O I must have finished at least 4 times. I agree load times have improved and lack of crashes.

#37
JPR1964

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OP is so true I want to cry... Never finished the game personaly because of the bugs : more than 30 hours wasted in an incomplete, boring monster bashing game just to have my character and the story uterly broken...

GG Bioware, what a step down...

What a pity...

#38
Dragoonlordz

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DA2 initial good sales relatively speaking is due to it being a follow up (supposedly) of a triple A game that of DA:O but unlike DA:O which consistantly increased sales at a fair to good pace, I think DA2 will slow down at a rather fast pace as people realise it's far from triple A as it's predecessor was. The only hope for DA3 is seeing such a result in sales and all feedback being taken notice of will rely on on that one condition. But that's something time will tell, it is however what I think will happen. Will take months though not weeks till know, and in meantime what I see them doing is rushing out DLC and patches asap as the best solution but comes with risks to quality.

Modifié par Dragoonlordz, 25 mars 2011 - 01:38 .


#39
MaesterSeymour

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I hope they take there time with DA3. I think DA2 was the product of EA rushing them to meet a deadline in an attempt to quickly cash in on the success of DA:O.

#40
Cybermortis

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My impression from the forum is that roughly 1/4tr of players think this is the best game they have played - or that it is just generally wonderful. These people seem willing to defend the game to the death, ignoring or explaining away serious faults.

1/4tr Hate the game to the point that they would happily lynch the entire development team, have stated they will never again buy a Bioware game and simply will not or can not understand why some people might have enjoyed it.

The rest fall somewhere in between, but all seem to agree that the game is badly lacking even if they enjoyed it. The majority of this group also seem to indicating that they will A; Not be buying any of the DLC released. And B; Will not be pre-ordering Bioware games, or buying them before having a chance to look at the reviews in detail.


When DA2 was released in the UK it went to number one in the charts. A week and a half later it is at number five - behind a football game that has been out for some six months. On Amazon the game's price was dropped by 1/3rd (at least) after a week, and there were some 47 second hand copies available last time I checked.
You do not see this with good games, and you certainly don't see this with games people want to replay within two weeks of release.

Further evidence as to the quality might be the number of people who have liked the game and are on their third or fourth play-through's after two or three weeks. You should not be able to play through an RPG in a week, unless you can sit at the computer/console for eight hours a day.

#41
Psychic_Squirrel

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OP, totally agree with everything in your original post.

It's a shame, I was really looking forward to this game.

Fingers crossed for DA3

#42
Lee T

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1. Overused dungeons.

I didn't mind it but I see your point. Imo the biggest problem with reused maps is Kirkwall itself, the city should evolve over time.

2. Lack Of Content.

I have yet to reach the ending (currently playing Act 3) but I would tend to agree with two points. It feels like there's less talking with the companions and sometime you feel like your only choice is choosing the tone while the actual answer is chosen by the writer.

3. Simplified Combat.

I would disagree with this one. While the actual difficulty (espcially in normal) is diminished there are way more abilities and ways to make them work together than in the first one. The Skill trees enables way more varied builds than the first one could.

I do not like the visual rendering (the over the top moves go against the gritty grain of the story) but the actual crunch and thought behind it do make sense to me.

4. Bugs.

Yep, had those too.

5. Restricted World.

Yep, they restricted the space to have the game go through time but they didn't work on making the passage of time noticeable (never changing city, companions wearing the same cloth six years on, come on Varric you just made a lot of money can't you afford a new wardrobe? etc...)

6. Decisions make no true impact on the story.

I have yet to play through all act 3 so I don't know really about that but I've played enough to see choices offered that did not include the decisions I wanted to make (getting rid of Gamlen or siding with the Arishok for example). I miss the ME2 action trigger as I've met a few character I would have like to land a punch on as the game prevent me to fight them.

7. Companions/Romances

The "heart" answer do take the fun out of the romancing. Even though none of the romanceable charactter seems to have any depth to me (Aveline, Varric, Sebastian, Bethany, were all more interesting than Merril the dumb blood mage, Isabella the saucy pirate, Anders the wasted potential and Fenris (Wolverine called he want's his character back).

Whats shocking is that besides this hefty list of flaws I did still get some enjoyment out of it.

Yep it's not a bad game, it's just disapointing to see cut corners and untapped potential pretty much every turn of the game. I might see myself playing it again Diablo style to try different builds which is a shame to me as it's a bit like buying a book because you think it's pages could make good paper planes.

Cybermortis wrote...
The rest fall somewhere in between, but
all seem to agree that the game is badly lacking even if they enjoyed
it. The majority of this group also seem to indicating that they will
A; Not be buying any of the DLC released. And B; Will not be
pre-ordering Bioware games, or buying them before having a chance to
look at the reviews in detail.


That's me right there.

Modifié par Lee T, 25 mars 2011 - 01:42 .


#43
Savber100

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....Join the Club. ;P

#44
Goldrock

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I like the game reused dungeons i just annoyed me a lil but was not a big deal im a .hack fans and that series had some of the worst repeatable dungeons but that didnt kill it for me the storyline of da2 is great if your mature and read deeper into the quest lines always the magic vs templar aspect in almost every quest that dealt with the bigger story either it was smuggling lyrium or trying to catch a seriel killer who well was a blood mage. well whatever it all keyed in for me. (that and i think the game engine and set up was conviently made for the purpose of some big dlc content which bioware stated they have some pretty big dlcs and alot more tied into hawkes story 2 in the making as i hear.

Modifié par Goldrock, 25 mars 2011 - 01:48 .


#45
MaesterSeymour

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I was also really looking forward to it. DA:O is one of my favourite games this gen, and the only game I have played so far that I loved enough to play nonstop until I got all the trophies. That's why I felt compelled to come on here and voice how I felt, something I wouldn't usually do. I am thankful that Bioware has a forum like this, where people that actually own the game can give honest opinions.

#46
Balvale

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See as how these story events are probably setting up a monumental change in Dragon Age universe, it's a little presumptuous to assume Bioware could fit an entire era into one game.

Reused dungeons I agree with.

Companions are varied. I find myself liking and hating them all at different points... sort of like real people.

You didn't really say much about the combat so I'll just say it's pretty much the same as DA:O... with polish.

#47
Cody211282

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Balvale wrote...

See as how these story events are probably setting up a monumental change in Dragon Age universe, it's a little presumptuous to assume Bioware could fit an entire era into one game.

Reused dungeons I agree with.

Companions are varied. I find myself liking and hating them all at different points... sort of like real people.

You didn't really say much about the combat so I'll just say it's pretty much the same as DA:O... with polish.


I agree with you with everything but the combat. My problem with it wasn't the speed or anything like that, it was the damn waves of mobs coming from noowere that killed the game for me.

#48
Dragoonlordz

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Goldrock wrote...

(that and i think the game engine and set up was conviently made for the purpose of some big dlc content which bioware stated they have some pretty big dlcs and alot more tied into hawkes story 2 in the making as i hear.


There better be some freaking MASSIVE DLC's coming out because we are technically missing 7 years of the promised decade long game they advertised it as (even though should have had more of it in the actual $40-60 game to begin with and thats not even including any sort of real ending DLC too).

Modifié par Dragoonlordz, 25 mars 2011 - 02:03 .


#49
Psychic_Squirrel

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Sorry to go slightly off topic, but did anyone else have flashbacks to Neverwinter Nights while playing this game?

When I first read about DA2 it sounded very much like the aforementioned game set in the DA world, and as it turned out it ended up even being close to NN's brilliance (no rose tinted glasses needed as I re-played it less than a year ago).

#50
MaesterSeymour

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I had a Templar Lieutenant spawn on my head once, after I cleared a wave. Kinda random. Also I don't know whether anyone else picked up on this, but say an enemy is above you on a staircase and you are stood next to it but not on it, I'm able to hit the target with my sword even though the target is nowhere near within range. I had it pretty bad once against a ranged target, I was stuck behind a rock like 10 feet away and my sword attacks were still registering as hits xD