*UPDATE* (Video taken down) 22 minutes of footage from Arrival
#76
Posté 24 mars 2011 - 10:33
#77
Posté 24 mars 2011 - 10:33
#78
Posté 24 mars 2011 - 10:36
the IGN article mentioned something about it (dont want to say without spoiling) but they only played a level...
any news here?
#79
Posté 24 mars 2011 - 10:36
"here's a mission shepard. get away from crazy batarians, come back to the headquarters, here's a payraise, go lease out a awesome loft on the citadel to live in, recover for a bit from your last crazy mission that isn't arrival dlc, and relax for once you deserve it shepard. let someone else handle the batarians, let them be the hero for once; like codename genesis, he wants the heroic fame, he can be shepard's relief. have nothing to do with the crazies of the future shepard avoid them, return back to starfleet. let someone else create a singularity or mini-hypernova blast", admiral dude
come on with this crap.
"can someone else do it? i have other important ideas in mind regarding the alliance and other profitable projects. my main goal is to get away from crazy weird ass colonists at the moment.", shepard
Modifié par Greybox_Inception, 24 mars 2011 - 11:04 .
#80
Posté 24 mars 2011 - 10:36
looks like a hostile egg plant. red alert.samuraix87 wrote...
who thinks the object looks like a flower
#81
Posté 24 mars 2011 - 10:37
Fiery Phoenix wrote...
After Horizon, but still lame. Kind of messes up the whole thing if you do it before the suicide mission.
I will seriously laugh my ass off if some people actually go ahead and do it before the suicide mission.
I havent watched it read any spoilers but there is no way I could believe this could be done appropriately before the suicide mission.
Modifié par Captain Crash, 24 mars 2011 - 10:37 .
#82
Posté 24 mars 2011 - 10:37
Emperor Mars wrote...
Right so folk who watched the video...did we happen to get a yes or a no on the VS in there?
No VS, but then again, it was only the first 20 minuts of the DLC.
#83
Posté 24 mars 2011 - 10:38
so we are going to destroy Mass Relay...with asteroid...
seriously? Even frigging supernova couldnt destroy a relay and now some rock will...makes me wonder how ****ed up ME 3 will be if this turns up to be true.
#84
Posté 24 mars 2011 - 10:38
#85
Posté 24 mars 2011 - 10:39
Hopefully the next couple "acts" as they put it can still throw me into a whirl.
#86
Posté 24 mars 2011 - 10:39
It's not worse then the secret relay they have and never used it in ME2.......Babli wrote...
SPOILER
so we are going to destroy Mass Relay...with asteroid...
seriously? Even frigging supernova couldnt destroy a relay and now some rock will...makes me wonder how ****ed up ME 3 will be if this turns up to be true.
#87
Posté 24 mars 2011 - 10:39
samuraix87 wrote...
who thinks the object looks like a flower
at a glance it looked like a mini reaper actually. i also noticed it shares a similar look to the marker from dead space. all in all still cant wait to play this
#88
Posté 24 mars 2011 - 10:39
You don't know how far away the relay was from the supernova explosion. It could be far enough in which it was destroyed but was still moved.Babli wrote...
SPOILER
so we are going to destroy Mass Relay...with asteroid...
seriously? Even frigging supernova couldnt destroy a relay and now some rock will...makes me wonder how ****ed up ME 3 will be if this turns up to be true.
#89
Posté 24 mars 2011 - 10:40
The people talking didn't even know the basic lore of the game, so I will take what they said with a grain of salt.samuraix87 wrote...
they said depending on when you play arrival you will see aesthetic changes to the dlc or something
#90
Posté 24 mars 2011 - 10:40
Emperor Mars wrote...
Right so folk who watched the video...did we happen to get a yes or a no on the VS in there?
the IGN article mentioned something about it (dont want to say without spoiling) but they only played a level...
any news here?
Nothing yet. But quite honestly if I wasn't told otherwise I would actually expect them to show up after all. They don't show in the preview though, so they'd be late arrivals. The guy playing said the PR department refused to talk anymore about the stuff he didn't see.
I don't know if the IGN guy was told otherwise, or if they are just assuming that they won't show because the DLC doesn't revolve almost entirely around the VS like Shadow Broker did for Liara.
#91
Posté 24 mars 2011 - 10:40
Babli wrote...
SPOILER
so we are going to destroy Mass Relay...with asteroid...
seriously? Even frigging supernova couldnt destroy a relay and now some rock will...makes me wonder how ****ed up ME 3 will be if this turns up to be true.
One would almost excpect Ash/Kaidan (whichever one you nuked) to show up at the end as the right hand of the Alliance.
#92
Posté 24 mars 2011 - 10:41
#93
Posté 24 mars 2011 - 10:42
The-Person wrote...
You don't know how far away the relay was from the supernova explosion. It could be far enough in which it was destroyed but was still moved.Babli wrote...
SPOILER
so we are going to destroy Mass Relay...with asteroid...
seriously? Even frigging supernova couldnt destroy a relay and now some rock will...makes me wonder how ****ed up ME 3 will be if this turns up to be true.
didnt the dr say that they assumed that relays are indestructable? that dosent mean they cant be destroyed
#94
Posté 24 mars 2011 - 10:42
Seriously half these guys comments are just noise to fill the time and justify their jobs I guess. Someone desperately needs a fricking script and director so that they STFU.
#95
Posté 24 mars 2011 - 10:42
Alright, I shall idle during the conversation and leave the game on for 2 days to see what happens.
#96
Guest_mrsph_*
Posté 24 mars 2011 - 10:43
Guest_mrsph_*
#97
Posté 24 mars 2011 - 10:43
Secret relay Reapers never used and decided to waste a whole game making a Reaper is a plothole. ME2 was a massive waste of time, it was a filler.PrinceOfFallout13 wrote...
there is no retcon or plothole, no point in arguing until you have played the full dlc
#98
Posté 24 mars 2011 - 10:44
RainyDayLover wrote...
Wait, so the timer counts down while you're talking to the doc?
Alright, I shall idle during the conversation and leave the game on for 2 days to see what happens.
the timer is one of the spoilers i wont reveal and id like to know is if they go by that countdown timer can we expect mass effect 3 early? because it does play into the me3 story
#99
Posté 24 mars 2011 - 10:45
Without giving anything away ( for those of you that hate spoilers especially since this is the non spoilers forum ) I was very impressed with the level design ( or at least what little I saw of it ), it seems to be very wide open level with a few different routes and there was very litlle ( if any ) evidence of crates and/or boxes being in the middle of nowhere for us to cover behind. At the very least it seems that Bioware has lsitened to alot of the complaints about ME2's level design.
#100
Posté 24 mars 2011 - 10:46
Mr.House wrote...
Secret relay Reapers never used and decided to waste a whole game making a Reaper is a plothole. ME2 was a massive waste of time, it was a filler.PrinceOfFallout13 wrote...
there is no retcon or plothole, no point in arguing until you have played the full dlc
me2 was a great game. the story was the squad. i agree the whole thing with the collectors couldve been better though. all in all i still think its a great game expecially if your a sucker for charachter story like i am





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