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Mike Laidlaw's final thoughts on DA2 with Gamespot


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#1
TheConfidenceMan

TheConfidenceMan
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www.gamespot.com/features/6305575/p-1.html

Softball interview where he downplays or deflects much of the criticism. It sounds like he's very pleased with the choices made for DA2, and they will continue in this direction with DA3.

We wanted to make RPGs, especially fantasy RPGs, accessible, cool, and
interesting to people who have been playing RPGs for the last seven
years and not realizing that every time they ate food or went for a long
run in Grand Theft Auto San Andreas, they were essentially grinding
constitution.



To me, that represents a huge audience that may have disregarded RPGs,
especially fantasy, as being too hardcore or too confusing. And making
certain changes to make the game palatable without ripping out the
mechanics that make RPGs so fascinating to a stats guy or what have you.
It keeps this genre evolving into something that's fresh and not
stagnating.


Modifié par TheConfidenceMan, 24 mars 2011 - 10:38 .


#2
John Epler

John Epler
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I'm going to suggest that comparing the lead designer of a game you're unhappy with and a dictator who is responsible for oppression and suffering may not be helping your case as much as you perhaps think it is.

I certainly have no issue with people expressing their frustration with the game, as these forums exist to allow you to share your opinion, whether positive or negative, but let's avoid the real world political comparisons, shall we? Particularly ones which conflate unhappiness with an entertainment product with having your livelihood and homes taken away.

Modifié par JohnEpler, 26 mars 2011 - 02:23 .


#3
Stanley Woo

Stanley Woo
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Please don't resurrect month-old threads.

End of line.