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Mike Laidlaw's final thoughts on DA2 with Gamespot


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#76
Onyx Jaguar

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Tirigon wrote...

Vicious wrote...

Accept it. Bioware not being up to Bioware standards is Bioware's fault.


No. It´s EA.

They are eeeeebil. They even ruined the LotR video games. That means they are now the Hitler of video games.




But I thought the RTS games were suppose to be solid

I mean can we really blame EA for Conquest.  Game had Pandemic written all over it

#77
Nick Fox

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Vicious wrote...

I don't blame EA. Have you seen EA's track record? They don't like making big changes when they find a formula that works.

Accept it. Bioware not being up to Bioware standards is Bioware's fault.

We'll see how ME3 goes with a similar development timeframe.

 


It's already been in development a lot longer than DA2, and they want to make movies out of ME. So i think it'll be much higher quality than DA2.

Your mileage may vary, of course. Most people here don't seem to like shooters [which is what ME2 was and what ME3 will most assuredly be. ME1 was just a bastardized version of a shooter]


I agree with you, its BW fault and EA is not helping I guess.
Dont be so sure anything new or even remotly "inovative" is comming in ME 3 either.
I do belive we will see the hypocricy at its full circle when ME 3 is just a rehash of ME 2.
Could be wrong but (will do a ML interpertation here) I highly doubt I could be wrong in anything.

My interest in BW is all gone and so is their fanbase, gl getting a new one suporting you a decade or two.
Also hope TOR fails even more so you're done and out, maybe then ML will understand what humble, loyal and be able to listen means.

Image IPB

#78
Onyx Jaguar

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I hear that

#79
Guldor

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Mike Laidlaw said:"..you could have Oghren as a master herbologist, mixing together all of your potions at camp rather than having you feel like you're making a meaningful sacrifice. You just have a character you simply didn't use who covered that base for you. Again, looking at that, we thought that really wasn't rewarding."
Yes so?! If I gave herbalism to Oghren its because I envisioned him enthusiastic about the outside world and he decided to learn about its natural wonders. Hence,he learned herbalism.  If he stayed at camp, defending it as well as other party members he would prepare herbs for me. Thats my roleplaying of Oghren.
Well Mr Laidlaw, that's what you do in a RPG, you role-play the whys and whats of your character as you see fit in you story. Im sorry if I role-played Oghren wrong but it was rewarding to me just as it was rewarding to me to leave Sten to rot the first time I played but free him the second time.
I think you forgot your roots and the meaning of "role-playing game". As for the rest of the interview...so arrogant its disgusting.

#80
Clonedzero

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Speakeasy13 wrote...

Clonedzero wrote...
its like ME2 all over again.

No it's not. There were some criticisms about roughly the same issues over ME2 but the majority of people were satisfied. But for DA2 the complaints far outweighs the satisfaction, as reflected on these forums.

guess you werent around for the "OMG THERES AMMO NOW WTFFFFFFFFFFFFFFFFFF" outrage? or the crazy armor outrage topics?

#81
WilliamShatner

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To be quite frank, that's a story we told before, and while there's nothing wrong with it, we really wanted to challenge ourselves to not have you end up in the Jedi Order or a Child of Baal, what have you.


As if being the Champion of Kirkwall and a postman between factions is any different.

When I look where Dragon Age II leaves us, it leaves us with a phase that's inherently more interesting--one where we see strife and things falling apart. This is in stark contrast to the ending of Origins, where we saw things resolved.


Way to shoot yourself in the foot. He basically just said "Dragon Age II is the uninteresting part between DA:O and DA3."

Certainly, the main character having a stronger personality, one where you are able to provide sarcasm,


Being able to talk ≠ personality. My Warden has far more personality than Hawke. And there was plenty of sarcastic responses in DA:O.

#82
Delixe

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Onyx Jaguar wrote...

But I thought the RTS games were suppose to be solid

The Battle for Middle Earth was very good, the sequel not so much although the sequel's expansion was better. The console RPG The Third Age was also rather good. Yes it completely copied Final Fantasy X's game system but it worked.

#83
Everwarden

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Blastback wrote...

A Puzzled Mind wrote...

Laidlaw sounds like Michael Bay...

That's just mean.


Also true.

#84
Fhaileas

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Nick Fox wrote...

Vicious wrote...

I don't blame EA. Have you seen EA's track record? They don't like making big changes when they find a formula that works.

Accept it. Bioware not being up to Bioware standards is Bioware's fault.

We'll see how ME3 goes with a similar development timeframe.

 


It's already been in development a lot longer than DA2, and they want to make movies out of ME. So i think it'll be much higher quality than DA2.

Your mileage may vary, of course. Most people here don't seem to like shooters [which is what ME2 was and what ME3 will most assuredly be. ME1 was just a bastardized version of a shooter]


I agree with you, its BW fault and EA is not helping I guess.
Dont be so sure anything new or even remotly "inovative" is comming in ME 3 either.
I do belive we will see the hypocricy at its full circle when ME 3 is just a rehash of ME 2.
Could be wrong but (will do a ML interpertation here) I highly doubt I could be wrong in anything.

My interest in BW is all gone and so is their fanbase, gl getting a new one suporting you a decade or two.
Also hope TOR fails even more so you're done and out, maybe then ML will understand what humble, loyal and be able to listen means.

Image IPB


Alas! I could not agree more!  Unfortunately I don't think that Bio has a choice anymore. When EA bought Bio and Pandemic they stated that the goals (to justify the 860 mil price tag) were 10 (!) new franchises in the "next few years", $300 mil in annual revenue in 2009 and 2010, more in the following years. Hence, they MUST pump out a lot of fast-selling, short development cycle games (which means action games) or they join Origin, Looking Glass, Westwood, Bullfrog, and Pandemic. Now that Pandemic is gone (the honeymoon didn't last long, did it?), Bio is under the double pressure to deliver. Not that I expect it to save them.

#85
MonkeyLungs

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Clonedzero wrote...

its an absolutely better system and allows the games flow, immersion and atmosphere to continue as you play rather than stopping every time its your turn to say somethign to read a block of dialogue choices. the wheel allows the conversation to go at a good pace since you can react faster to it. it feels like a real conversation that way rather than the immersion snapping 1-2 minute silence that can pop up in something like DA:O.


Of course to some gamers reading the dialogue WAS A PART of playing the game.

What you view as a barrier to fun, I view as part of the fun.

#86
Blastback

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Everwarden wrote...

Blastback wrote...

A Puzzled Mind wrote...

Laidlaw sounds like Michael Bay...

That's just mean.


Also true.

Laidlaw understands the concept of writing.  And characters.  And story.

Bay sees such things as mere excuses for explosions.

#87
Tirigon

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Blastback wrote...


Laidlaw understands the concept of writing.  And characters.  And story.

Bay sees such things as mere excuses for explosions.


DA2 makes one think that, when all is said and done, the same is true for bioWare. Only in their case the asploshons are caused by you pressing A for AWESOME.

#88
Gatt9

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I've seen this interview before. Some gamedev trying to chase "Mass Market!" dismissing the installed fanbase and acting as if this is somehow the future. I'm always amazed every time a gamedev tries to pass this off as anything but what it is.

I'm especially amazed that they tried to pass off the lack of party inventory as being an improvement, it's *really* obvious it was done to save art budget and time. Otherwise they could've just had your party wearing stock clothing in cutscenes, like dang near every other game out there.

His defense of the color-coded wheel of "I don't want to have to read!" is equally entertaining.

It's people like him that make me look forward to the impending market crash with great anticipation. Because if it takes the whole gaming market falling apart for them to realize they're dead wrong, I'm all for it.

#89
Tommy6860

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Tirigon wrote...

Lord_Valandil wrote...

TheConfidenceMan wrote...
Softball interview where he downplays or deflects much of the criticism. It sounds like he's very pleased with the choices made for DA2, and they will continue in this direction with DA3.


Isn't that wonderful?
Someone please just shoot me and end this pain.



Actually this might not be too bad after all.

DA3 will certainly be a sh!tty RPG if they continue like this, but who knows. Maybe, just maybe, they go far enough to make the best hack´n´slash ever instead.


LOL

Maybe we can have a total action package with Bayonetta as the heroine with JRPG allies and call it, "Final Fantasy MXIV: The Final Assault On RPGs".

#90
Gatt9

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Blastback wrote...

Laidlaw understands the concept of writing.  And characters.  And story.

Bay sees such things as mere excuses for explosions.



He really should just go work at Bethseda.  I'll never forget the E3 interview where a reviewer tried to ask Todd about roleplaying elements,  he hemmed around for a second,  and then said "Now you've gotta see this explosion!"

He'd fit in perfectly over there,  where they don't actually believe in RPGs,  just FPS/TPS for everything.  Like the art guy at Bethseda who bemoaned Starcraft 2 and Diablo 3 not being FPP.

#91
Speakeasy13

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Clonedzero wrote...

Speakeasy13 wrote...

Clonedzero wrote...
its like ME2 all over again.

No it's not. There were some criticisms about roughly the same issues over ME2 but the majority of people were satisfied. But for DA2 the complaints far outweighs the satisfaction, as reflected on these forums.

guess you werent around for the "OMG THERES AMMO NOW WTFFFFFFFFFFFFFFFFFF" outrage? or the crazy armor outrage topics?

Yeah but those didn't constitute the majority of us. And mind you those were pretty valid comments which I agreed with, but it didn't stop us from enjoying the other 95% of ME2. I don't think you can say the same for DA2. Every single aspect of it, including the ones that I enjoyed, are under attack.

#92
TheMadCat

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Onyx Jaguar wrote...

Tirigon wrote...

Vicious wrote...

Accept it. Bioware not being up to Bioware standards is Bioware's fault.


No. It´s EA.

They are eeeeebil. They even ruined the LotR video games. That means they are now the Hitler of video games.




But I thought the RTS games were suppose to be solid

I mean can we really blame EA for Conquest.  Game had Pandemic written all over it


No, you can blame EA for that one. They had Pandemic on an incredibly short development cycle in an attempt to get one more LotR title out before their license with Tolkien's estate expired.

Modifié par TheMadCat, 25 mars 2011 - 02:05 .


#93
Tommy6860

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Clonedzero wrote...

you people are ridiculous rofl.
he's not going to come out and say "hey i made a bad game" or anything. its NOT a bad game. its different sure, but its not bad.

but then again, i guess this forum is full of bitter people that would have been angry about any change from DA:O. thats what happens when you get such a rabid fanbase, change anything and they go nuts.

its like ME2 all over again.


And had it been more along the lines of Origins, we'd all be seeing the same rants from those like you. I actually have given DA2 3 playthroughs in the hopes I can build a story with a deeper character and know my companions more. Unfortunately, it turns out the same in almost all aspects of the storyline (though framed that it is) just about every time, and that ISN'T an RPG in my books. It is pure action assigned to the whims of console gamers.

I am one of the many who loved ME2, despite the fact it went away from the rich story and deep RPG elements of the first game, it still had great RPG elements in it. Unlike how DA2 turned out for me, I played ME2 a few times to get the story going as I was disappointed in the first run. It has a nice story, great character interactions and they are very deep and involved. And unlike DA2, you can have many different endings and your characters can flow in totally different directions. That is nearly all but lacking in DA2. So, the beef most people have with DA2 isn't as simple as you make it out to be. And to make this analogous to the complaints of ME2 isn't even funny.

Modifié par Tommy6860, 25 mars 2011 - 02:21 .


#94
Otterwarden

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Everybody is making excuses left, right and center. Nobody is fooled by this mess, they simply don't want to rock the boat. However, this time the discrepancy between "professional reviewers" and gamers' experience is so glaring it is actually quite newsworthy in and of itself.

http://rpgcodex.net/content.php?id=224

"And in Conclusion

Dragon Age 2 is a mediocre and deeply flawed action RPG, rushed out to earn EA a quick buck and betting on Bioware's reputation to pull up the sales. Even though the setting and the events are interesting, and the various options show potential, the overwhelming focus on killing things keeps you from digging into the world and its characters in a satisfying manner, and cripple replayability. Unfortunately, the combat is too repetitive to carry the game on its own. It's bad enough that even the mainstream reporters have noticed, though they are generally quick to make excuses."

I would welcome more exploration into the dirty underside of the biz. Thought this article had an interesting finish.

http://www.gamepro.c...ore-metacritic/

Welcome the future of video game reviews.

"We're going to elevate the user a bit more," reveals Doyle. "People trust users more now than they might have 10 years ago. We always assumed it was the experts who were far and away the most important. But in the last few years, that's changed, and we're going to try and reflect that and make user input as available as the Metascore." The future of Metacritic, it seems, is in you. Use that power wisely, because the fate of thousands of developers, marketing people, and PR flacks is in your hands.

Modifié par Otterwarden, 25 mars 2011 - 02:10 .


#95
Pcrews

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The only reason the interview was done was for damage control. He's acting as the PR guy for Bioware, of course he is not going to say that they f*cked up.

#96
Clown No.9

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Scary stuff. I hoped to see promise of returning to making WRPGs in future, yet this interviewed fella keeps dismissing Origins (despite its success and due to small details such as characters moving to melee range to attack instead of making 10meter long jump) and praising DA2 as the only way to go.

IMO DA2 sacrificed much of DAO content and mechanics in order to make really simplistic adventure game, and made up for it with unbelievably fast combat full of flashy Naruto moves and tons of enemies charging in and exploding at the 1 per 2sec rate. Didnt work for me at all. And judging from interview, DA3 will be more of the same.

Sad to see Bioware leave the RPG market and move on to making hack'n'slash action games. Hopefully at least Bethesda or Obsidian stay true to rpg fans.

#97
Tantum Dic Verbo

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Seems like some people here are disappointed that Gaider isn't slamming a game his company just released and is actively trying to sell. Love or hate the game, isn't that a strange expectation?

#98
mpchi

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I don't know. It seems like people forgot that Laidlaw was also the lead game designer of DA:O that you all loved so much. (Did you give him as much praise than the bashing you are giving now?) Its fair game to dislike the new direction he is taking on DA2, as each gamer can draw their own opinion. Rather than just hear what he has to say in the interview as a developer's point of view, almost all the comments I read here were mere dissatisfaction and uproar that he didn't openly "get down on his knees, apologized, and repent his sin on making the DA2 that he sees fit". Isn't that a bit much? :D

The sales and public uproar will give him enough nudges to do what it takes to please the gamers, and hopefully fans who are upset about DA2 will be more happy next time.

#99
Blastback

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Gatt9 wrote...

Blastback wrote...

Laidlaw understands the concept of writing.  And characters.  And story.

Bay sees such things as mere excuses for explosions.




  Like the art guy at Bethseda who bemoaned Starcraft 2 and Diablo 3 not being FPP.

Where can I see this.  I must see.  And laugh.  And go wtf.

#100
Chuvvy

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IT'S LIKE I'M ACTUALLY READING AN INTERVIEW WITH CASEY HUDSON! HOW EXCITING!