Copy paste from the other topic (yes, I'm bitter)
He reminds me of Dennis Dyack after Too Human came out. He actually had the nerve to say this (and I'm quoting, not paraphrasing):
What we’re also seeing is for the people who don’t like it, generally just don’t get it. And it’s because we’ve created something so innovative and different. It’s ironic, it just shows that human nature of if you don’t understand something, you immediately attack it. It’s pretty interesting in that regard.
The nerve and dismissiveness Mike has is astounding:
It's something that resolves one of the parts I really disliked about
Origins where I'd see people's screenshots with their badass team and
they would kind of all look the same. Near the end of the game, everyone
had the same set of suits of armor.
Are you kidding me? So now "screenshots you saw and didn't like" are more important than "player freedom and fun?" You know how to solve this problem? Make more sets of armour, more loot, more distinct/random stas & equipment, let people personalize it.
I know he cannot go out and say publicly: "yeah, the reason equipment for your party is gone is because we want to sell you as many alt appearance packs as we possibly can" but seriously, you cannot go out and say that "party members looked almost the same for all people, so to fix that we now make them look exactly the same." Jesus Christ!
It's funny that what he basically is saying is that RPGs are too hardocre for massive audiences, so now that they have an established a franchise and a nice userbase they want to make them too accessible, like GTA (cus we all know GTA is an RPG), so everyone can enjoy it.
I don't have a problem if they want to make that game, seriously, you just don't frigging do it to the sequel to a game you announced as the spiritual successor to friggin Baldur's Gate, where you deny the foundations of what the game was built upon. You know what is awesome? Not pressing A and seeing pixels explode, for RPG fans is the customization, the long journey, the expansive areas, not the neverending waves of enemies, but the variety of things that you can do in a game.
I know I've said it before, but seriously, I'm done with Dragon Age. Mike, you are so out of touch, it's upsetting.