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Well thought review from the glorious RPG Codex


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#126
Al Rashid

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I thought that this was the review:
http://www.rpgcodex....tent.php?id=195

"Dragon Age has flaws, and if you focus on them, you'll miss a pretty good role-playing game. It's a Bioware game, which means that it has a certain set of features that Bioware has developed into a trademark design over the last decade. However, Bioware has managed to improve and evolve that design significantly, keeping the strong story-focus, while loading in a wide range of player choices and paths, which makes it the best Bioware RPG and one of the best role-playing games in years despite the flaws."

#127
Edli

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Al Rashid wrote...

I thought that this was the review:
http://www.rpgcodex....tent.php?id=195

"Dragon Age has flaws, and if you focus on them, you'll miss a pretty good role-playing game. It's a Bioware game, which means that it has a certain set of features that Bioware has developed into a trademark design over the last decade. However, Bioware has managed to improve and evolve that design significantly, keeping the strong story-focus, while loading in a wide range of player choices and paths, which makes it the best Bioware RPG and one of the best role-playing games in years despite the flaws."


That's his review for DA:O. After reading that it reminded me of the vast choices that game had. The Redcliffe part alone have a lot more choices and consequences that the entire DA2.

Modifié par Edli, 25 mars 2011 - 01:34 .


#128
FrozenDawn

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awesome review, especially if you read the DA:O review before the DA2 review.

so hilarious how he describes the high dragon fight ;D

BIOWARE PLZ READ - free yourself from the mind warping, money craving EA dominion!

#129
SkyHunter00013

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Bioware better take at least 4 more years to finish DA3. So they can bury the embarrassing **** up that DA2 was in the back of our minds.

#130
randName

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Probably the best review so far, pretty much spot on for me.

#131
randName

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TwistedComplex wrote...

"RPG codex Quote."


That's the RPG codex review of Dragon Age: Origins


Why should i care what this site says when they praise DA:O in DA2 review?


That is not THE RPGCodex review of DA:O.

Because they have different reviewers - the same reviewer reviewed DA:O and called it the best RPG in years, a flawed and generic RPG, but still a gem to play and treasure. www.rpgcodex.net/content.php

snippet from the conclusions.

As one member of this fine establishment said:
 
"Really it seems to boil down to this:
Dragon Age has undeniable flaws, some glaring, some less-so. To some,
the truly brilliant moments easily outshine those flaws. To others, the
brilliant moments aren't brilliant enough, or don't happen often enough,
so the flaws stand-out more and bring the entire experience down. I
think both perspectives are perfectly legitimate, and, like so many
other things, really boil down to personal preference. And really, the
"undeniable flaws with brilliant moments/features/etc." describes pretty
much every great RPG I've ever played."
 
I think that it's a good way to sum up the game. Dragon Age has
flaws, and if you focus on them, you'll miss a pretty good role-playing
game. It's a Bioware game, which means that it has a certain
set of features that Bioware has developed into a trademark design over
the last decade. However, Bioware has managed to improve and evolve that
design significantly, keeping the strong story-focus, while loading in a
wide range of player choices and paths, which makes it the best Bioware
RPG and one of the best role-playing games in years despite the flaws.


Modifié par randName, 25 mars 2011 - 01:54 .


#132
Cadaveth

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Yep, nice review. He said pretty much the same things I would've said.

#133
Johnsen1972

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good conclusion

Dragon Age 2 is a mediocre and deeply flawed action RPG, rushed out to earn EA a quick buck and betting on Bioware's reputation to pull up the sales. Even though the setting and the events are interesting, and the various options show potential, the overwhelming focus on killing things keeps you from digging into the world and its characters in a satisfying manner, and cripple replayability. Unfortunately, the combat is too repetitive to carry the game on its own. It's bad enough that even the mainstream reporters have noticed, though they are generally quick to make excuses.



#134
elikal71

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I can only add, that I agree with the review in every detail.

I wish Bioware would say something and stop pretending all is ok. It's not. There are all the glaring issues I too had with the game. I would only add that I found Krikwall quite sterile. Textures and details were too basic and too less animated city life. It was all VERY smallish, given we had only one city to create.

And GOD Bioware you REALLY overdid the tunnel-thing! I am getting claustrophobia in your games.

Also, I'd wish for more choices and less "scripted events" where I can't interfere and don't have a choice, like mentioned the fate of the sister or handling stuff with Isabela and the Relic. It's just absurd how these events are tossen unto the player without any choice.

Oh and I want the DA1 skill system back! DIPLOMACY SKILL, HELLOOO?


EDIT: This review btw critizises the same issues as AngryJoe in his video. You should take a peek at that too.

Modifié par elikal71, 25 mars 2011 - 02:26 .


#135
Ostagar2011

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Interesting times for BioWare, when significant number its fans are looking to a review on rpgcodex and thinking ... 'um, yeah, seems 'bout right'. Also traffic to that site has quadrupled since the DA2 demo, perhaps folks looking in that direction to get some oxygen after those revolting escapist and pcgamer reviews.

I hope that the call of duty audience is buying this game in droves, because it seems that a huge chunk of BioWare fans are now ex-fans, glancing even at rpgcodex. And Laidlaw seems oblivious to all this - still exercising acute selective hearing (yesterday's Gamespot interview)...

#136
randName

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Ostagar2011 wrote...

Interesting times for BioWare, when significant number its fans are looking to a review on rpgcodex and thinking ... 'um, yeah, seems 'bout right'. Also traffic to that site has quadrupled since the DA2 demo, perhaps folks looking in that direction to get some oxygen after those revolting escapist and pcgamer reviews.

I hope that the call of duty audience is buying this game in droves, because it seems that a huge chunk of BioWare fans are now ex-fans, glancing even at rpgcodex. And Laidlaw seems oblivious to all this - still exercising acute selective hearing (yesterday's Gamespot interview)...


I've been around the codex since it was first constructed, got one of the earliest user registrations, now purged - since I'm a lurker at best.

But they had one of the more fair DA:O reviews as well (and one calling DA:O the best RPG in recent years) ~ and they have always been a bastion of RPGs opposed to action/adventure games; now if you like exploration/actions games they can be a nail in ones eye, but you just have to accept that. & They allow harsh language and so on (they had a rabid DA:O review as well, but its apart of the culture to allow a bit of all).

Actually it was the same reviewer that called DA:O one of the best RPGs in recent years.

Modifié par randName, 25 mars 2011 - 04:24 .


#137
KalDurenik

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randName wrote...

Ostagar2011 wrote...

Interesting times for BioWare, when significant number its fans are looking to a review on rpgcodex and thinking ... 'um, yeah, seems 'bout right'. Also traffic to that site has quadrupled since the DA2 demo, perhaps folks looking in that direction to get some oxygen after those revolting escapist and pcgamer reviews.

I hope that the call of duty audience is buying this game in droves, because it seems that a huge chunk of BioWare fans are now ex-fans, glancing even at rpgcodex. And Laidlaw seems oblivious to all this - still exercising acute selective hearing (yesterday's Gamespot interview)...


I've been around the codex since it was first constructed, got one of the earliest user registrations, now purged - since I'm a lurker at best.

But they had one of the more fair DA:O reviews as well (and one calling DA:O the best RPG in recent years) ~ and they have always been a bastion of RPGs opposed to action/adventure games; now if you like exploration/actions games they can be a nail in ones eye, but you just have to accept that. & They allow harsh language and so on (they had a rabid DA:O review as well, but its apart of the culture to allow a bit of all).

Actually it was the same reviwer that called DA:O one of the best RPGs in recent years.

Well RPG codex have given me alot of good rpg suggestions :> Cant complain i think the hate they get is abit blown over most of the time. Basicly its a forum where like you said... You can say anything in any way.

#138
Mister_Arkham

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aftohsix wrote...

 RPG Codex.  Home to the largest population of neckbeards on the internet.


Oh, so did Something Awful shut down, then? Or are you just trollin' so hard that you knocked them off of the internet?

#139
FellowerOfOdin

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RPG Codex made me try and buy Geneforge and..boy, that game is a blast. The graphics are terrible, yes, but boy, the gameplay just sweeps the ground with all those "RPGs" nowadays. This obviously includes DA:RtP.

#140
JamieCOTC

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Best review of DA2 I've read so far, especially concerning the combat. I actually like some aspects of the game, characters, certain story lines, etc, but as far as I'm concerned this guy nailed it. Interesting that someone (offhandedly) admitted the game was rushed.

edit: Also glad he mentioned the "Mage Hawke" problem too.  

Modifié par JamieCOTC, 25 mars 2011 - 04:15 .


#141
Romantiq

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Ha! They should post this score on their main page instead of that Globe and Mail aka Don Cherry patriotic nonsence.

Modifié par Romantiq, 25 mars 2011 - 04:17 .


#142
TMZuk

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Best Review Ever!

He hits the head on the nail with each and every criticism. The mentioning of Firkraag really puts it into perspective, and so does his comment on scaling. Scaling is an evil abomination that does NOT belong in an RPG!

Your character go in over their heads? Either they flee or they DIE!

#143
Drake Sigar

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Whether you prefer the combat style of Origins or DA2, I think Bioware put too much emphasis on actual fighting, period. I want to be able to talk my way out of every situation like an unstoppable Del Trotter god damnit!

#144
Mooh Bear

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TMZuk wrote...

Best Review Ever!

He hits the head on the nail with each and every criticism. The mentioning of Firkraag really puts it into perspective, and so does his comment on scaling. Scaling is an evil abomination that does NOT belong in an RPG!

Your character go in over their heads? Either they flee or they DIE!


I disagree on scaling. It allows for non-linear play. Scaling allows you to tackle the Circle, the forest and Orzammar in any order you choose. Scaling also doesn't preclude a ramp in difficulty. You can have an encouter be easy (just 10 critter mobs) or hard (10 elites) at any level. The guy hates scaling because it makes his gear obsolete. If there is s good stream of gear, you can just upgrade as you go. I agree it's weird to have thugs go from wimps to godlike in the same place, but if it gives me more freedom to explore, why not?

Modifié par Mooh Bear, 25 mars 2011 - 04:36 .


#145
randName

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Mooh Bear wrote...

TMZuk wrote...

Best Review Ever!

He hits the head on the nail with each and every criticism. The mentioning of Firkraag really puts it into perspective, and so does his comment on scaling. Scaling is an evil abomination that does NOT belong in an RPG!

Your character go in over their heads? Either they flee or they DIE!


I disagree on scaling. It allows for non-linear play. Scaling allows you to tackle the Circle, the forest and Orzammar in any order you choose. Scaling also doesn't preclude a ramp in difficulty. You can have an encouter be easy (just 10 critter mobs) or hard (10 elites) at any level. The guy hates scaling because it makes his gear obsolete. If there is s good stream of gear, you can just upgrade as you go. I agree it's weird to have thugs go from wimps to godlike in the same place, but if it gives me more freedom to explore, why not?


Yes, I can only agree; and I like the idea that the thugs are also upgrading in a sense, esp. if they would fear your approach.

Take the circle, it just happend after Ostagar, and if you go there first the take over is new, and the mages and abominations are still just adjusting, if you go there late they have had time to weed out the weak and improve their defence/offence etc.

But I do prefer it when you don't need much scaling, say when you never gain HP as you level, but only tricks/abilities.

But I think that both should be used, and some fights should be close to impossible early on ~ and then not scale as you progress.

Modifié par randName, 25 mars 2011 - 05:04 .


#146
Al Rashid

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There are many non-linear games that don't have any level-scaling. In Baldur's Gate 2 you could go anywhere, but some enemies were harder and you had to come back and deal with them later. I think it makes much better gameplay.

Edit: What I'm trying to say is I don't think there is anything wrong with running into enemies you can't defeat and having to come back when you're stronger.

Modifié par Al Rashid, 25 mars 2011 - 05:03 .


#147
Savber100

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It's a well-written review.

HEY! Listen up Bioware/EA! YOU screwed up big time! No amount of denial is going to change that!

#148
ink07

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Great review.

#149
Guest_montivagus_*

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Yeah...fair review!

#150
bestplayerever

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Spot on.
I already got tricked into buying ME2, but thought DA2 would not follow that path... I'm not buying any more Bio/EA games now. Hope they fare well in the land of CoDs and console slashers.

Also need to add that RPGcodex never fails at providing information on games, I have played quite a few they recommended and they were always right.