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Mages and other 'minorities' in the Wardens


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29 réponses à ce sujet

#1
hazarkazra

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I'm a bit confused. There has been a few off comments talking about how much mages the Grey Warden contains at any time, I remember them saying it was one. That got me thinking, is there like the unwritten rule not to include too many 'minorities' at one time? Pretty much all the generic Grey Wardens we get to see are male human warriors/rogues. If we see dwarves, elves or mages *Yeah, and elven mages :P* they are usually recruited by our Warden or are our Warden. It has been mentioned that Dalish wardens are really rare, which is unusual considering both the respect they have for the Wardens and the obvious quality of Dalish hunters. Same goes for dwarves. The warriors fight darkspawn all day and have a good knowledge of the Deep Roads, an obvious pool for Wardens that seems to get neglected.

Would the Warden-Commanders recruitment policy be frowned upon by other Grey Wardens? I mean, Anders as soon as he got separated from the Warden-Commander got a templar guard, there seems to be very little respect for the Warden-Commanders choice.

Modifié par hazarkazra, 25 mars 2011 - 12:18 .


#2
frustratemyself

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The wardens generally seem to be pretty cold. The one time I finished Awakenings my warden Surana ran off into the sunset with Alistair afterwards so presumably there would be a new warden commander in Ferelden. One that might not have such a kind view of mages.
Elves are also a bit of a minority group in Thedas and mages are generally caged by the circle so this would narrow the recruiting pool for these groups.

#3
HopHazzard

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I think they're only allowed to recruit one from the Circle at a time. They seem to recruit apostates with impunity.

#4
Lithuasil

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The much more pressing question is - what kind of individual would be retarded enough to join the wardens, in the first place? :|

#5
GodBID

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Lithuasil wrote...

The much more pressing question is - what kind of individual would be retarded enough to join the wardens, in the first place? :|


Someone with nothing to lose, and is looking for extreme danger with little to no paycheck ? :whistle:

#6
TJPags

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I don't find it surprising at all that most of what we see in the Wardens are human warriors. Humans seem to be the largest and most accessible population. And when seeking people to fight something, warriors are probably what you're looking for. An army of rogues is likely of less value than an army of warriors.

I don't think the Wardens have any type of quotas or try to limit who (human/elf/dwarf) they recruit, or what class. I think it's a matter of whats most available to them.

#7
Lithuasil

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GodBID wrote...

Lithuasil wrote...

The much more pressing question is - what kind of individual would be retarded enough to join the wardens, in the first place? :|


Someone with nothing to lose, and is looking for extreme danger with little to no paycheck ? :whistle:


When you've got nothing to loose, wouldn't building something up be a more sensible choice then outright suicide? :P

#8
TheBlackBaron

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TJPags wrote...

I don't find it surprising at all that most of what we see in the Wardens are human warriors. Humans seem to be the largest and most accessible population. And when seeking people to fight something, warriors are probably what you're looking for. An army of rogues is likely of less value than an army of warriors.

I don't think the Wardens have any type of quotas or try to limit who (human/elf/dwarf) they recruit, or what class. I think it's a matter of whats most available to them.


This pretty much.

Warriors are naturally the PBI of Thedas, essential for any military force. You've got to have more of them than anything else in order to actually be able to fight battles, take and hold ground, etc., etc. 

Rogues and mages, while still important, play secondary roles. Rogues are there for scouting, subversive action, sabotage, etc., and mages are there to provide the heavy firepower. So while they're still there, they're going to be seen in not nearly as big numbers. 

The Wardens recruit whoever it is that meets their requirements, and I'd guess there's probably a fairly even percentage across each race of people who can survive and thrive as a Grey Warden. Basic math dictates that there are more human recruits because humans are the most numerous. 

#9
GodBID

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Lithuasil wrote...

GodBID wrote...

Lithuasil wrote...

The much more pressing question is - what kind of individual would be retarded enough to join the wardens, in the first place? :|


Someone with nothing to lose, and is looking for extreme danger with little to no paycheck ? :whistle:


When you've got nothing to loose, wouldn't building something up be a more sensible choice then outright suicide? :P


You bring up a valid point, myself given the choice between drinking that death they give the wardens and going up against darkspawn alone, i think i would take the latter choice but that's just me :P (at least i would have higher survival odds haha)

#10
Lithuasil

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Or simply run away from duncan on the way to ostagar, like any sane person would do :|

#11
TheBlackBaron

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Lithuasil wrote...

Or simply run away from duncan on the way to ostagar, like any sane person would do :|


Then Duncan will whip out The Jory and toss it through the back of your skull. 

#12
GodBID

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Lithuasil wrote...

Or simply run away from duncan on the way to ostagar, like any sane person would do :|


That might work, but then again you might end up getting shanked in the back ending up with duncan hovering over you going "I'm sorry" >.<

#13
Lithuasil

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The fact that an organization needs Liam Neeson to threaten *volunteers* into joining at knife point, literally says everything you need to know :D

#14
hazarkazra

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Lithuasil wrote...

The much more pressing question is - what kind of individual would be retarded enough to join the wardens, in the first place? :|


Most people get tricked and don't realise the deadly side effects till it's too late and Duncan has to stab you.

Also, I'd like to believe that seeing it's a medieval setting they it's rare to live past your 50s anyway.

#15
TheBlackBaron

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Lithuasil wrote...

The fact that an organization needs Liam Neeson to threaten *volunteers* into joining at knife point, literally says everything you need to know :D


It says how awesome they are. 

Yes, that's a bold-italic-underline. It requires that much emphasis. 

Modifié par TheBlackBaron, 25 mars 2011 - 12:56 .


#16
Lithuasil

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hazarkazra wrote...

Lithuasil wrote...

The much more pressing question is - what kind of individual would be retarded enough to join the wardens, in the first place? :|


Most people get tricked and don't realise the deadly side effects till it's too late and Duncan has to stab you.

Also, I'd like to believe that seeing it's a medieval setting they it's rare to live past your 50s anyway.


While roleplaying with mage-origin at this point is literally impossible - for a human noble, getting blackmailed into it and then having duncan and his knife there, I could *almost* accept that.
But then PC warden gets the perfect opportunity to leg it, and no matter how hard you try, you still have to undertake a task that's even more retardedly suicidal then general grey wardening. And at that point, roleplaying a character in Origins becomes about as easy as roleplaying a character in Pokemon. It's still possible, but you're basically making stuff up with zero connection to the actual plot :|

#17
TobiTobsen

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Lithuasil wrote...

The fact that an organization needs Liam Neeson to threaten *volunteers* into joining at knife point, literally says everything you need to know :D


It's not Duncan that threatens the people... it's his beard. That thing is dangerously awesome! There is no chin behind Duncans beard, just another murder-knife!

#18
TheBlackBaron

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TobiTobsen wrote...

Lithuasil wrote...

The fact that an organization needs Liam Neeson to threaten *volunteers* into joining at knife point, literally says everything you need to know :D


It's not Duncan that threatens the people... it's his beard. That thing is dangerously awesome! There is no chin behind Duncans beard, just another murder-knife!


Duncan's beard is not a beard - it's actually thousands of micro-murder knives hanging off of the murder knife that replaced his chin. 

Modifié par TheBlackBaron, 25 mars 2011 - 01:02 .


#19
GodBID

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TobiTobsen wrote...

Lithuasil wrote...

The fact that an organization needs Liam Neeson to threaten *volunteers* into joining at knife point, literally says everything you need to know :D


It's not Duncan that threatens the people... it's his beard. That thing is dangerously awesome! There is no chin behind Duncans beard, just another murder-knife!


Hahaha, do not fear the man, but the beard DUNNN DUNNN DUNNNNNNNNN! :o

#20
maegi46

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Lithuasil wrote...

The fact that an organization needs Liam Neeson to threaten *volunteers* into joining at knife point, literally says everything you need to know :D


Peter Renaday



(Voice Actor)









Duncan

What's Liam Neeson got to do with it?

#21
Abispa

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I think the attitude towards Wardens depends on where you're raised. Fereldon didn't give an accurate picture since they had only recently been allowed back into the nation, so Duncan had to walk on egg shells while seeking recruits, even with the Blight. Presumably they're a much more popular "career" path for the northern nations who suffer more Darkspawn attacks, and the only "plus" they had in Fereldon was their air of mystery.

#22
Greta13

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When I played Dragon Age I though the Warden's were like the Night Watch in George R. R. Martin's Series. A rare few join for honour, duty ect. But most are forced to be there, and in both cases your kinda bound for life.

#23
Lithuasil

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maegi46 wrote...

Peter Renaday



(Voice Actor)


Duncan

What's Liam Neeson got to do with it?


Posted Image
Posted Image

Now add in the fact that duncan talks like liam neeson, would be played by liam neeson if this were a movie, and dies like Liam neeson in every movie he's ever done.

#24
Greta13

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Weird...

(in response to the above post)

#25
TheJediSaint

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The Wardens have been on the decline since the fourth blight, it is known that they have been having trouble just recruiting from their usual sources. I can think of several reasons why they tend not to have many Dailish elves, dwarves, or mages in their ranks during the time of the Dragon Age games.

From the dwarven perspective, though they respect the Wardens for their commitment to fighting darkspawn, the dwarves of Orzammar have always looked at blights as a purely surfacer problem. Those dwarves that would make good Warden recruits are likely to fighting darkspawn already as members of the warrior caste. Now I imagine that dwarves would resist having their best warriors taken from them to fight darkspawn on the surface when they are constantly under siege by the darkspawn underground. Another point is that the "right of conscription" may not be recognized by the dwarves of Orzammar.

As for the Dailish, they may very well respect the Wardens, but that does not automatically translate into making them willing recruits. Dalish clan structure would mean that every individual is a precious resource, particularly those that can fight. Like the dwarves, Dailish are going to be resistant to letting their people go to become Wardens. Also like the dwarves, I doubt that the Dailish would recognize the "rite of conscription".

As for mages, they are probably the rarest of the three. I would not be surprised if there's less than a thousand-to-one ratio between mages and "mundanes". As such, the potential pool of recruits for the Grey Wardens would be quite limited. And though circle mages are subject to the "rite of conscription", I imagine that the Warden's limited standing in the world means that they try not to use that too often. If fact, I imagine that the Chantry and the Templars would resist having too many mages recruited since those are mage that are taken from their control, effectively becoming legitimized apostates. And as for recruiting apostate mages, I imagine Wardens exercise caution when recruiting them given the tendency of apostates to engage in dangerous practices. A Grey Warden abomination would likely be a very bad thing, to say the least.

So the reason that most Grey Wardens are either human warriors or rogues is because they come from the largest pool of potential recruits.