Dragon Age: Origins had to be one of the most boring games I've ever played. I could barely stand a single playthrough. And I'm a big RPG fan - Fallout is one of my favorites. Never saw why everyone thought Baldur's Gate 2 was so awesome, though. I thought it was boring as all hell.
Dragon Age 2 entertained me a LOT more than DA:O. It's even getting a second playthrough. It's not perfect by a longshot, but while DA:O had a, what, 6 year or so development cycle, and DA2 had less than 18 months? I'd say Mike Laidlaw just proved himself to be not only a miracle worker, but someone who knows how to address the major critical issues of a game when making a sequel.
The biggest thing people slammed in DA:O was how effing boring the actual gameplay was. DA2's gameplay is a blast.
You can safely bet, I'm sure, that Mike is just as pissed off as everyone else that he didn't get to give DA2 as much breadth as he'd like to have. So he focused on core gameplay elements and aesthetics, rather than just creating another bland snorefest.
The man turned a bland-looking and bland-playing, bloated "spiritual successor" to a completely overhyped cult classic, and made it into dynamite. He made it into something that stands out and demands attention, and plays very well.
I don't know what the hell you people want. Why don't you all go just start making indie, 2D isometic CRPGs for eachother and stop attacking people's livelihood?
People are getting shot in foreign countries for organizing for human rights, and you guys choose to spend your mental energy on organizing to fight... what? Someone refusing to coddle your nostalgia?
tl;dr version: Mike Laidlaw was handed crap, and he turned it into gold. You people are delusional.
Modifié par Omika_Pearl, 26 mars 2011 - 04:36 .