Saboera wrote...
So basically you bought a game that was meant to be a spiritual successor of a game you didn't even like in the first place?
The fact you didn't like DA:O is your opinion, just like mine that DA2 was weak as hell. The difference between you and those who disliked the game like me, is that you went ahead and bought it while fully knowing what it was gonna be. It was advertised as the spiritual sucessor of BG, you are the one that made the mistake of buying something based on a formula you didn't even like in the first place.
The rest of us who loved the old school formula of DA:O a lot got burnt hadcore on false advertising to a sequel that took a 180 degree spin around in a totally different direction cattering to an entirely different demographic. The worse is that in the words of Mike, it remained majorly the same and i bought into that crap based on a trust relationship with Bioware like many others. The best part is where it was 60 bucks, coming along a day 1 DLC for 7 bucks for a rushed game.
There's no way in hell a lot of us can be pissed about that, clearly.
Btw, lots of us also like the more relaxed slow, strategical gameplay over the hyperactive action that plagues game designed for the ''i can't focus on games without explosions and heads blowing up'' crowd (which is fine, i'm not one to judge). But no, instead we're just delusional for liking something else and being promised something that turned out to be entirely different. The problem is that while faster pace games are available in hundreds, slower ones are a disappearing breed. This franchise reanimated the flame in many of us with DA:O and it was killed with DA2.
What? I liked turn-based games too. I also love action games and action-RPGs. I also enjoy chess, and freeze tag. But you know what I hate? Real-time pause. It's this bastardized, ridiculous thing that isn't quite turn-based, so it's not a thinking person's game, and it isn't quite action, so it's just boring and awkward.
The further Bioware gets away from real-time pause, the better, either in the direction of turn-based or the direction of action. Would it be awesome if Bioware made a turn-based RPG franchise? Absolutely. Are they going to? Maybe. Is the action in DA2 boring? No. Is DA2 poorly written? Absolutely not - not even compared to other Bioware titles. Does it lack some choice? Yes. Are there moments I found frustrating? A few. Did it ruin everything? No.
I bought DA:O because I like RPGs. When you like RPGs you buy them. Unless it's some blatantly misogynistic piece of crap like "The Witcher," then you pass. Well, I pass.
Origins wasn't god awful, I just thought it was boring. If I could play through it again and be able to skip combat like dialogue, I'd do it, just to see all the alternate endings and stuff.
I don't understand why the "lots of us" you keep referring to has such a flaming hatred of fast-paced gameplay. I like it all. A good game is a good game, from the original God of War (the sequels were pornographic shlock) to Civilization 4.
DA2 is NOT a bad game, by even the wildest stretches of the imagination. It is not, however, what the tiny minority of Bioware's sales demographic called the "SUPER OMG OLD SCHOOL" wanted.
So either go gather up the "a lot of us," and start making old school RPGs again for the "a lot of us," or just continue to sit here and whine ineffectually on the forums.
Either way, I'm happy. In one scenario, I get to see cool new turn-based RPGs come out. In the other, I get to amuse myself arguing with super hardcore RPG nerds on a forum.




Ce sujet est fermé
Retour en haut




