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Mike Laidlaw - The problem? Somebody else - The solution?


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#301
astreqwerty

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targeting laidaw is wrong..i mean i myself dont like him at all but he was one of the lead designers of da so there you have it...but he shouldnt helm any other future da projects

#302
Blastback

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Anyone else for some reason envisioning some random person trying to go after Mike's job with a t-shirt reading "The Solution"?

#303
astreqwerty

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Omika_Pearl wrote...

skyrend wrote...

You're delusional.  I haven't seen many reviews key in on the easiness of the game.  It's more of the laziness that permeates through every facet of the game: re-used levels, enemies popping out of thin air EVERY battle, the stale setting, Kirkwall feeling like a ghost-town, less interaction with your companions, etc.


As opposed to boring fight after boring fight, where large groups of enemies clunk around for 8 seconds in some kind of awkward "maneuvering" phase?  As opposed to an expansive world that looks like brown-washed garbage that I could care less about?  Opposed to a cast of characters, of which the most interesting is an intelligent, tattooed dog that can't speak?

And LAZINESS?!  LAZINESS?!

You're accusing people who just probably worked themselves to DEATH trying to get this game out under a very strict and brutal timeframe, working what I know had to be very long hours, with an extremely high level of passion and dedication, who completely overhauled the game and made it into something presentable, rather than something ugly, bland, and with bad teeth, of LAZINESS?!

LAZINESS.  You sitting there in your chair, ****ing about your poor, poor misplaced $60 that didn't result in the perfect culmination of whatever ridiculous fantasy you have in your head, are accusing very hard-working, very underappreciated, largely unthanked people of LAZINESS?

This game is not LAZY.  It is ECONOMICALLY DESIGNED.  That kind of talk just makes me ****ing -sick-.  You have NO idea what kind of sweat and blood goes into making EVERY game on the market.  It is a BRUTAL job, and I doubt you'd last five minutes doing it.

tl;dr version:  STFU about things you have ZERO insight into.


this post is sexy (except the dao paragraph-its completely stypid)

#304
Loup Blanc

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Where is man-giraffe-dog... I miss him.

#305
MDarwin

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Omika_Pearl wrote...

skyrend wrote...

You're delusional.  I haven't seen many reviews key in on the easiness of the game.  It's more of the laziness that permeates through every facet of the game: re-used levels, enemies popping out of thin air EVERY battle, the stale setting, Kirkwall feeling like a ghost-town, less interaction with your companions, etc.


As opposed to boring fight after boring fight, where large groups of enemies clunk around for 8 seconds in some kind of awkward "maneuvering" phase?  As opposed to an expansive world that looks like brown-washed garbage that I could care less about?  Opposed to a cast of characters, of which the most interesting is an intelligent, tattooed dog that can't speak?

And LAZINESS?!  LAZINESS?!

You're accusing people who just probably worked themselves to DEATH trying to get this game out under a very strict and brutal timeframe, working what I know had to be very long hours, with an extremely high level of passion and dedication, who completely overhauled the game and made it into something presentable, rather than something ugly, bland, and with bad teeth, of LAZINESS?!

LAZINESS.  You sitting there in your chair, ****ing about your poor, poor misplaced $60 that didn't result in the perfect culmination of whatever ridiculous fantasy you have in your head, are accusing very hard-working, very underappreciated, largely unthanked people of LAZINESS?

This game is not LAZY.  It is ECONOMICALLY DESIGNED.  That kind of talk just makes me ****ing -sick-.  You have NO idea what kind of sweat and blood goes into making EVERY game on the market.  It is a BRUTAL job, and I doubt you'd last five minutes doing it.

tl;dr version:  STFU about things you have ZERO insight into.


A disgrunteld EA/BW Employe? I feel for you.

#306
KLUME777

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The problem - Mike Laidlaw.

The solution - The original lead designer for Origins (the one that left after he didn't like DA2's direction). Look at the credits in the DAO instruction manuel. He's what made DAO great.

#307
KLUME777

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astreqwerty wrote...

targeting laidaw is wrong..i mean i myself dont like him at all but he was one of the lead designers of da so there you have it...but he shouldnt helm any other future da projects


No, the main lead designer of DAO was a different one that left.

#308
neppakyo

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KLUME777 wrote...

astreqwerty wrote...

targeting laidaw is wrong..i mean i myself dont like him at all but he was one of the lead designers of da so there you have it...but he shouldnt helm any other future da projects


No, the main lead designer of DAO was a different one that left.


Brent knowles was the lead on DA:O. Laidlaw came in off of jade empire when DA:O was done, before they decided to port DA:O to the consoles :P

#309
Schurge

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It is always a bad idea to put a man in charge of a sequel when he didn't even like the original.

#310
RohanD

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Wow lots of defensive crazy fanboys and fangirls in here. Bottom line is, Bioware has not closed this thread yet, what does that tell you?

#311
John Epler

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RohanD wrote...

Wow lots of defensive crazy fanboys and fangirls in here. Bottom line is, Bioware has not closed this thread yet, what does that tell you?


Mostly that we don't censor opinion, and that we aren't going to close a thread just because we disagree with the OP if there happens to be actual discussion contained within.

#312
Saboera

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Omika_Pearl wrote...

What?  I liked turn-based games too.  I also love action games and action-RPGs.  I also enjoy chess, and freeze tag.  But you know what I hate?  Real-time pause.  It's this bastardized, ridiculous thing that isn't quite turn-based, so it's not a thinking person's game, and it isn't quite action, so it's just boring and awkward.

The further Bioware gets away from real-time pause, the better, either in the direction of turn-based or the direction of action.  Would it be awesome if Bioware made a turn-based RPG franchise?  Absolutely.  Are they going to?  Maybe.  Is the action in DA2 boring?  No.  Is DA2 poorly written?  Absolutely not - not even compared to other Bioware titles.  Does it lack some choice?  Yes.  Are there moments I found frustrating?  A few.  Did it ruin everything?  No.

I bought DA:O because I like RPGs.  When you like RPGs you buy them.  Unless it's some blatantly misogynistic piece of crap like "The Witcher," then you pass.  Well, I pass.  

Origins wasn't god awful, I just thought it was boring.  If I could play through it again and be able to skip combat like dialogue, I'd do it, just to see all the alternate endings and stuff.

I don't understand why the "lots of us" you keep referring to has such a flaming hatred of fast-paced gameplay.  I like it all.  A good game is a good game, from the original God of War (the sequels were pornographic shlock) to Civilization 4.

DA2 is NOT a bad game, by even the wildest stretches of the imagination.  It is not, however, what the tiny minority of Bioware's sales demographic called the "SUPER OMG OLD SCHOOL" wanted.  

So either go gather up the "a lot of us," and start making old school RPGs again for the "a lot of us," or just continue to sit here and whine ineffectually on the forums.

Either way, I'm happy.  In one scenario, I get to see cool new turn-based RPGs come out.  In the other, I get to amuse myself arguing with super hardcore RPG nerds on a forum.


Here's a novelty for you, not everybody is you and like the same things as you. I don't understand why it's such a hard concept for you to understand. The majority clearly don't mind the real time pausing and apparently, despite your dislike of the system, you still praising a game that use this very system.

In any case, read again because you entirely missed my point by a long shot. The point was that we were cheated and tricked into buying something that ended up being entirely different. When i order a ham sandwich, i expect to have ham in it, not turkey. If i find it it contains turkey, it's 100% in my right to complain as i paid a hefty sum for it.

Your reasoning for buying DA:O is ridiculous, you still bought it despite not liking the type of game it was, yet refuse to buy the witcher because there is a very small aspect you dont like, effectively contradicting yourself in the same sentence. My point was you bought it knowing what it was and the advertising didn't lie and hide what was gonna be delivered. DA2 did exactly that, those who are angry about it will voice their opinions that you like it or not.

If you are actually trying to argue, you are failling to do so. The ''if you ain't happy, do better'' argument is as pathetic as it can get. In case you missed it, it's divided pretty evenly between those who praise it and those who hate it (even bioware said it), it makes the ''minority of old schoolers'' not much of a minority after all. As for complaining not doing anything, you couldn't be farther from the truth. The very concept of complaints is to let them know what we wanted and expected so they can adjust for the future, which every worthy game developpers take in consideration at the very least.

#313
neppakyo

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JohnEpler wrote...

RohanD wrote...

Wow lots of defensive crazy fanboys and fangirls in here. Bottom line is, Bioware has not closed this thread yet, what does that tell you?


Mostly that we don't censor opinion, and that we aren't going to close a thread just because we disagree with the OP if there happens to be actual discussion contained within.


And this is one of the things I like about bioware. Even though I don't like DA2, as a squel billed by Bioware/EA to DA:O. Its a decent stand alone game, just average.  ;)

#314
addu2urmanapool

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http://kotaku.com/#!...w-rating-humans

#315
Sen4lifE

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JohnEpler wrote...

RohanD wrote...

Wow lots of defensive crazy fanboys and fangirls in here. Bottom line is, Bioware has not closed this thread yet, what does that tell you?


Mostly that we don't censor opinion, and that we aren't going to close a thread just because we disagree with the OP if there happens to be actual discussion contained within.


Discussion as in "discuss"? xD  Yes I know there is a huge article added in :P

#316
Sen4lifE

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JL81 wrote...

Where is man-giraffe-dog... I miss him.


He was finally shot out of the bancannon.

#317
-Skorpious-

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This is the real problem with DA2.

#318
RohanD

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JohnEpler wrote...

RohanD wrote...

Wow lots of defensive crazy fanboys and fangirls in here. Bottom line is, Bioware has not closed this thread yet, what does that tell you?


Mostly that we don't censor opinion, and that we aren't going to close a thread just because we disagree with the OP if there happens to be actual discussion contained within.


Laidlaw has been at the helm of your worst scoring game ever besides Sonic Chronicles. I will say, from my point of view and from the opinions of many who followed the development of the game, he has become toxic to the Dragon Age brand. His political style posturing has not gone over well with fans, and even less so when the game they purchased (for many) was a huge disappointment.

I will 100% not be buying another game which he is lead designer of. He has proven with this game, that he cannot even take something successful and build upon it. Rather, he has taken an excellent franchise which was handed to him on a silver platter, and reduced it to a game that has a metacritic score in the low 80s (the 360 version is now at 79). 

From the perspective of any company, this is not a good thing. If the sales figures fall behind the target as well, there is no way a smart corporation would keep someone like him in such a commanding role. To do so would be a very foolish move. 

Anyone who says "it's not just Laidlaw!" should realize that he is the LEAD. If you work in software development, you know what that means. It means you get a certain level of control, but you also get a lot of responsibility along with  it. When stuff goes wrong, you have to answer for it because as the lead, that team is relying on your guidance and vision for the project. If that vision leads them astray, guess who gets blamed?

Bioware devs can say they disagree with this as much as they like, but facts to not lie. Worse reviews mean something, and no amount of defensive interviews after the release are going to help the Dragon Age brand recover from the damage Laidlaw's vision has done it. If anything the existence of the interviews in the first place only add fuel to the fire.

The game is just not nearly as good as your previous titles John, and ultimately, someone is responsible for that. 

Modifié par RohanD, 27 mars 2011 - 04:18 .


#319
Chaos_1001

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RohanD wrote...

JohnEpler wrote...

RohanD wrote...

Wow lots of defensive crazy fanboys and fangirls in here. Bottom line is, Bioware has not closed this thread yet, what does that tell you?


Mostly that we don't censor opinion, and that we aren't going to close a thread just because we disagree with the OP if there happens to be actual discussion contained within.


Laidlaw has been at the helm of your worst scoring game ever besides Sonic Chronicles. I will say, from my point of view and from the opinions of many who followed the development of the game, he has become toxic to the Dragon Age brand. His political style posturing has not gone over well with fans, and even less so when the game they purchased (for many) was a huge disappointment.

I will 100% not be buying another game which he is lead designer of. He has proven with this game, that he cannot even take something successful and build upon it. Rather, he has taken an excellent franchise which was handed to him on a silver platter, and reduced it to a game that has a metacritic score in the low 80s (the 360 version is now at 79). 

From the perspective of any company, this is not a good thing. If the sales figures fall behind the target as well, there is no way a smart corporation would keep someone like him in such a commanding role. To do so would be a very foolish move. 

Anyone who says "it's not just Laidlaw!" should realize that he is the LEAD. If you work in software development, you know what that means. It means you get a certain level of control, but you also get a lot of responsibility along with  it. When stuff goes wrong, you have to answer for it because as the lead, that team is relying on your guidance and vision for the project. If that vision leads them astray, guess who gets blamed?

Bioware devs can say they disagree with this as much as they like, but facts to not lie. Worse reviews mean something, and no amount of defensive interviews after the release are going to help the Dragon Age brand recover from the damage Laidlaw's vision has done it. If anything the existence of the interviews in the first place only add fuel to the fire.

The game is just not nearly as good as your previous titles John, and ultimately, someone is responsible for that. 




I was not going to post in this thread again but...


Now that a moderator has in fact shown you first hand they are in fact here and watching...

<looks around ...turns left .... turns right ... looks behind ......faces forward >

Where is all your support as it were for this coo you all intended to pull off ?

ps I also saw the initial post you made and the fact you edited it rather quickly :)

#320
Maverick827

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RohanD wrote...

The game is just not nearly as good as your previous titles John, and ultimately, someone is responsible for that.

Don't listen to him, John, the game is as good as your previous titles, perhaps even better considering its failings are nowhere near the core of the game and would thus easily be rectified by a lengthier development time.

#321
Cody211282

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Maverick827 wrote...

RohanD wrote...

The game is just not nearly as good as your previous titles John, and ultimately, someone is responsible for that.

Don't listen to him, John, the game is as good as your previous titles, perhaps even better considering its failings are nowhere near the core of the game and would thus easily be rectified by a lengthier development time.


Your using personal opinion to go up against person opinion, it doesnt work.

#322
Maverick827

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Cody211282 wrote...

Your using personal opinion to go up against person opinion, it doesnt work.

That was kind of the point.

#323
Cody211282

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JohnEpler wrote...

RohanD wrote...

Wow lots of defensive crazy fanboys and fangirls in here. Bottom line is, Bioware has not closed this thread yet, what does that tell you?


Mostly that we don't censor opinion, and that we aren't going to close a thread just because we disagree with the OP if there happens to be actual discussion contained within.


The fact that you guys are listening and not just closing down everything you don't like is actauly starting to gain back some trust I have in Bioware, and I want to say thank you.

#324
Cody211282

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Maverick827 wrote...

Cody211282 wrote...

Your using personal opinion to go up against person opinion, it doesnt work.

That was kind of the point.


Ah ok sorry. It's damn hard to convay tone over the internet so I tend to take everything at face value on here.

#325
planed scaped

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shantisands wrote...

I think that *if* they decide to fix some of the more glaring criticisms of the game, they would be wise to release it in the same manner that Witcher did for their enhanced edition: pro bono for people who already bought the game. It would do a world of good, imho. Of course, that is a big *if*.

And release a toolset so fans can get on it. :)  We work cheap.  


Holy hell why didn't I think of this.

They need to release a Dragon Age 2 Enhanced eddition just like they did with The Witcher. They were forced to release The Witcher early due to running low on money. They then went back to the game, fixed almost all the problems and added more content on top of it then released it as a free download to people who had bought the game as well as retail versions.

I bought The Witcher twice, the original and the enhanced. Partially because I wanted the enhanced edition shawg. But mainly to suppot such an awesome thing to do.