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Anders crisis


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#1
Amondra

Amondra
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  • 1 597 messages
 Assuming I read this right some of your companions have "crisis" points, like Fenris staying with you if you side with the mages and Merrill if you side with the Templar's.

Now when I opened up the DA 2 debug it shows Anders having one as well, that he will stay even if you side with the Templars.  Now I have tried all possible things and it is always the same, he refuses, even with a romance in the friendly.  But when I used the debug, to "activate" his "crisis" there he is fully voiced, and not bugging at thing.  Was it taken out or is there a harden mechanic I missed like the Alistair thing?

#2
Jennifer Brandes Hepler

Jennifer Brandes Hepler
  • BioWare Employees
  • 33 messages
It is in the final game. If you get to full rivalry with Anders and convince him that it was wrong to merge with Justice, then you have the option to get him to side with the Templars with you. It is only available if you complete the final rivalry stage and get him to admit he's been wrong the whole time.