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You are not Shepard


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136 réponses à ce sujet

#26
FKA_Servo

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coolair74 wrote...

'Sometimes, in some of our games, we are going to have a defined character with a more defined view. Almost like a third-person narrative -- where Mass Effect is more in that vein, Dragon Age isn’t in that vein; you could see the differences between the two. It’s just part of the design and the choices made for each game. It doesn’t mean that we’ve in anyway changed our philosophy toward enabling choice. We love giving players choice, and we are going to continue to enable that for future games. That’s a commitment for some of our franchises. For some other franchises we’ve had more defined characters and sort of approaches to things, and they’ve had a more defined personality and a more defined approach to the way they’ve proceed through the game and the world."

- BioWare head honcho Ray Muzyka

You just got served, The OP's post is full of WIN.


I didn't. This is a non-answer that he threw out to avoid having to answer a difficult question. It contradicts the state of the released game.

#27
Khemical

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VolusNamedBob wrote...

I'm Shepard!

I'm Shepard!

I'm Shepard and so is my wife!

Came here to post this. Leaving satisfied.

#28
VonStrangle

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It seems like all you do is spout the obvious.


This just in: water is wet. More at 11.

#29
PrinceOfFallout13

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and? no video game character is ever you not even the warden the only way a character is you is if you create your own story or play dnd

#30
FKA_Servo

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Also, if we want to play the developer quotation game:

IGN: Character customization is nothing new in games. But usually
it's pretty artificial. How much will Mass Effect's character creation
affect gameplay and story?





Casey Hudson: The main thing that sets Mass Effect apart from the
conventional game experience is that everything is centered on your
character and the choices you make. That's something you hear a lot
these days, but we've gone to great lengths to ensure that the promise
of choice and consequence is fulfilled for players of Mass Effect. You
won't be making superficial choices along a pre-determined path
. In Mass
Effect, you literally stand in the middle of a non-linear galaxy of
story elements, which you can unfold however you like
. And at any point
in the game, you can be wearing your choice of armor, carry your choice
of weapons, have your choice of squadmembers at your side, and all of
their abilities (and yours) will be ones you've chosen to develop
throughout the game. Further, the thing that you're doing in that moment
will likely be a story development that resulted directly from a major
decision that you made earlier.




Character creation is where you create the basis for all of that choice.
You are deciding what kind of a person your character will be, what
their potential capabilities will be in certain areas, and how you'd
like your reputation to precede you. It's the nature of meaningful
choice throughout the game that gives real value and impact to your
choices in character creation.


Source - http://xbox360.ign.c...6/816533p1.html

Emphasis mine. Everything here contradicts the Muzyka blurb.

#31
Labrev

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There are still moments every now and again where the dialogue options don't fit the character I've developed. Not a big complaint - but just saying.

Like my evil Shepard after the suicide mission. It would've been in character for her to encourage T.I.M. to use it to ensure Cerberus dominance, but instead the only options are: focus on the Reapers, or, focus on the Reapers.

#32
Tarek

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Imperium Alpha wrote...

I am Conrad Verner ! :wizard:


*punchs u in the face*

Conrad this is not ok :D

#33
Sailears

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Hathur wrote...

I sure as hell hope I'm not Shepard.. I'm a male.. Shepard's a female.... unless.. unless... did... someone perform surgery on me while I was asleep?:blink:

Heh, yeah.
But I thought this was obvious - no one could possibly empathise with Shepard's situation.
However that doesn't change the fact that you are the one pulling the strings; yes even within the choice restrictions set by the creators (Bioware), so Shepard develops down the paths you desire (within the restrictions).

#34
LisuPL

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I would love Garrus Mass Effect spinoff, that takes place after ME3.
I upfront assume, that Garrus survival of ME3 is canon, so spinoff with him would be feasible.

#35
MJRick

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 Image IPB

#36
InvincibleHero

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aimlessgun wrote...

InvincibleHero wrote...
not vicarously recreating your own in the fictional future ME universe.


Actually I'm creating Shepard's life in the future ME universe.

And Shepard wants to be galactic emperor. I am extremely angry that she cannot attempt to become galactic emperor. *shakes fist at bioware*

Seriously though you don't need to think of yourself as Shepard to want more romance options or whatever options.


Heh one of the best endings Dark Forces. Kyle Katarn becomes new emperor. Image IPB I don't think it would work in ME though. Image IPB

Seems apparent all the anger is from people that want to make their Shepard like them. I play fem sheps and they romance males which is opposite of what I am. I have no problem doing so and separating Shepard's life from my own. it is two pixelated creations having a virtual romantic moment and little more really. Some sappy text and some overwrought VO and it's over.

I know everyone has seen posts that said the romances are trash because it doesn't have this (insert here) option or I never use them because it lacks this rant. They are projecting themself on the character and really making themselves upset or unhappy for what. It's a game. They are going to make Shepard how they (BW) want and people need to accept it and move on. I'm saying your Shepard doesn't have to be you to enjoy the game. They gave players a great gameuniverse to play in. Can't we just accept products at face value anymore?

#37
wolfennights

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I am Shepard.

I am also Link and Master Chief.

#38
Gentleman Moogle

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wolfennights wrote...

I am Shepard.

I am also Link and Master Chief.


There's a Triforce joke in there somewhere, but I don't have the strength to pull it off. 

#39
InvincibleHero

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Tarek wrote...

wtf I spent 2 hours making a face for my Shepard, hell yes he is me.


Yeah you can customize to look closer to yourself if you want. However are you an former Alliance space marine made into a spectre then stripped of your comission? Is Shepard a student or accountant or burger flipper from Mc Donald's or a greeter from Walmart or even a CEO of EA? Nope. He is a game character period. Injecting yourself into something like that is just people disappointing themselves. You and everyone else has more to offer than a 2 dimensional VG character. It is entertainment not a lifestyle simulator. No matter how well written a video game character is he/she cannot be each and every one of us. We are all different and not Shepard.

#40
Animositisomina

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Anyone else loving the fact that he's whining that we aren't Shepard, yet he uses an image of Shepard to represent himself on the forum?

#41
Praetor Knight

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Animositisomina wrote...

Anyone else loving the fact that he's whining that we aren't Shepard, yet he uses an image of Shepard to represent himself on the forum?


But, my second name... cannot change... =]

:huh:

#42
Greybox_Inception

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my name is sephiroth, shepard sounds like it..

i don't have a wife, and is single (how can 3 women want to share 1 guy without having conflict or issues?). whats more important few women who are completely insane, or saving earth's human population (billions of lives)? which one should shepard worry about?

i'm supposed to be captain not commander.

I am not missing in action

alot of blue goat people taint information creating misconceptions, confusion, deception, etc. blue isn't a bad color, but crazy lizards tarnish that visible light frequency's awesomeness.

verner should have been a asari character and not a human one.

quarians and salarians are all evil liars, more evil than batarians or kligons

how can 3 people control a entire galactic government or "council"? megalomanically deluded much? 

Modifié par Greybox_Inception, 27 mars 2011 - 07:16 .


#43
Animositisomina

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Praetor Shepard wrote...

Animositisomina wrote...

Anyone else loving the fact that he's whining that we aren't Shepard, yet he uses an image of Shepard to represent himself on the forum?


But, my second name... cannot change... =]

:huh:


Uhh... I wasn't talking about you, I was talking about InvincibleHero. ^_^

#44
Praetor Knight

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Animositisomina wrote...

Praetor Shepard wrote...

Animositisomina wrote...

Anyone else loving the fact that he's whining that we aren't Shepard, yet he uses an image of Shepard to represent himself on the forum?


But, my second name... cannot change... =]

:huh:


Uhh... I wasn't talking about you, I was talking about InvincibleHero. ^_^





:D


A poor attempt at humor, I had remarked earlier :bandit:

#45
ubermensch007

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Okay, I have to like totally disagree with about everything Invincible H, has said here thus far...In ME, we all find ourselves in a situation akin to Sam Beckett, of Quantum Leap, except there's no Al, to give us a 'heads up' about what's suppose to happen.For all intents and purposes, it is a true, "Body ( or Mind) Swap". BW, did something very realistic with the social dynamics in Dragon Age: Orgins, with the whole "Party Member: Approve - Dissapprove Meter"...

The thing that gives fictitious characters such a true resemblence of life and personality is that like with real people, you don't approve of everything they say or do.Commander Shepard, however: only says and does, what I decide. I have no idea what the so called "Default Shepard" would really do.The only way i would know that, is if ME1 & 2, were books, instead of video games.

While playing ME, i feel every decision that i make! The unintended consequences of some choices still haunts me.My Fanfic: Commander Shepard's Log: 2185, says it all..

#46
FKA_Servo

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InvincibleHero wrote...

Yeah you can customize to look closer to yourself if you want. However are you an former Alliance space marine made into a spectre then stripped of your comission? Is Shepard a student or accountant or burger flipper from Mc Donald's or a greeter from Walmart or even a CEO of EA? Nope. He is a game character period. Injecting yourself into something like that is just people disappointing themselves. You and everyone else has more to offer than a 2 dimensional VG character. It is entertainment not a lifestyle simulator. No matter how well written a video game character is he/she cannot be each and every one of us. We are all different and not Shepard.


Injecting yourself into that role is the whole point of a roleplaying game, and Mass Effect is a roleplaying game - one with an incredibly adaptable protagonist who is a man/woman, of varying ethnicity, who was raised on earth/a space station/another planet, who is devoutly religious or not, who is level-headed and cool under fire, or not, who is gay/straight/bisexual, who is simultaneously calculating and reckless. S/he's a truly selfless hero working for a better galaxy or a Humanity first mercenary who would sell out his/her best friend.

No one thinks they're actually Shepard. But this is escapism. As I said, the ENTIRE point of a roleplaying game is to slip into a different persona. Some people like to play someone different from themselves - some people, if possible, would prefer to insert themselves into that role as much as possible. With the extent of customization available in this game, that's fairly easy. I think that's an awesome way to play. More variables in every aspect of the game, from romances to facial customization to armor - will only make it better.

Modifié par TommyServo, 27 mars 2011 - 11:04 .


#47
Razorburn

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TommyServo wrote...

No one thinks they're actually Shepard. But this is escapism. As I said, the ENTIRE point of a roleplaying game is to slip into a different persona. Some people like to play someone different from themselves - some people, if possible, would prefer to insert themselves into that role as much as possible. With the extent of customization available in this game, that's fairly easy. I think that's an awesome way to play. More variables in every aspect of the game, from romances to facial customization to armor - will only make it better.

Playing games is escapism? Really? Talking to a photograph after a close family member dies, or thinking about being on another planet whilst your city is being attacked by enemy troops is escapism. Video games are played by the large majority of people for fun. Roleplaying games, like strategy games or an fps, add their own kind of flavor. RP's are more character oriented in my opinion and play more like a book, which is why I like them. Nothing to do with "inserting into another role."

InvincibleHero wrote...

Seems an obvious point right, but I think it needs repeated. Bioware writers created Shepard and gave us a great game series with he/she as the protagonist. You are playing through selected slices of Shepard's life not vicarously recreating your own in the fictional future ME universe.

The dev's have openly stated that in ME you point the character in certain directions and watch what he does, even sometimes not getting the outcomes you might expect (if anyone wants a source for this I'll post a link to the video). Even the dialogue isn't exact, the choices are "roughly" what you want Shepard to say, and he says things in his own way.

Personally, though I think what you're trying to say overall is trying to be helpful for all the people who whine that they don't get what they want, even with a flawless product some people will complain.

Modifié par Razorburn, 27 mars 2011 - 11:48 .


#48
FKA_Servo

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Razorburn wrote...

Playing games is escapism? Really? Talking to a photograph after a close family member dies, or thinking about being on another planet whilst your city is being attacked by enemy troops is escapism. Video games are played by the large majority of people for fun. Roleplaying games, like strategy games or an fps, add their own kind of flavor. RP's are more character oriented in my opinion and play more like a book, which is why I like them. Nothing to do with "inserting into another role."

...

The dev's have openly stated that in ME you point the character in certain directions and watch what he does, even sometimes not getting the outcomes you might expect (if anyone wants a source for this I'll post a link to the video). Even the dialogue isn't exact, the choices are "roughly" what you want Shepard to say, and he says things in his own way.

Personally, though I think what you're trying to say overall is trying to be helpful for all the people who whine that they don't get what they want, even with a flawless product some people will complain.


Look up the definition of escapism.

A source for whatever you're bringing up would be welcome, but either way, I'm assuming you're referring to one of the two Ray Muzyka - note that he's a CEO, not a developer -  quotes which basically say the same thing - one of which Coolair provided on the first page of this thread. Alright cool - we're all aware of that quote. He gave it as a dodge when he was asked a question he didn't want to answer about same sex relationships in Mass Effect. The state of the released game contradicts what he's saying. The quote from Casey Hudson - who, unlike Muzyka, is a developer - contradicts what he's saying.

You're right, people will still complain about a "flawless" product. Mass Effect isn't a flawless product, and the forums are the best place to address ways in which it can be improved. It is, as you say, their game. They can choose to implement certain things or not. They have proven in the past that they listen to their fans when developing new content, so it's only natural that people speak up on the forums to rally for what they want. The OP is saying that this is pointless and that we should accept the game as it is. S/he's entitled their opinion, but it's stupid to tell everyone else that they should settle, when there are many many ways in which it can be improved.

#49
The Minority

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Ah yes, "We aren't Shepard". We have dismissed this claim.

#50
ubermensch007

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( To continue, with the 'Quantum Leap' analogy) As Neo, said, "There is no spoon." In Mass Effect, "There is no Al." Imagine being Sam Beckett, without having the option of following the script (future) layed out, for the person whose shoes you are walking in.In ME, we have to make it up, as we go.As Kyle Reese said in The Terminator, "No fate, but what we make, The future is not set." Commander Shepard, is an interesting case though, for i see him as his own man and my avatar as well...

"His own man..." b/c ME, has a sense of history to it, from game 1, 2 and 3: and on account of how accomplished Shepard Commander is: I see him as nothing less; than a 'potential future historic figure'...That is what BioWare has achieved with this 'intellectual property'.What's great about Sci-fi, is its, "What if's." What if we truly do discover alien technology while colonizing Mars?! There are many who say that **** Germany and Area51, have already, reversed engineered alien tech.

"My Avatar..." Akin to the James Cameron Film, in order to interact with the natives of the Mass Effect Universe: we have to become one of them.I've been playing video games for over 20 years now, and ME, is (perhaps) without question, been for me; the most involved, personal and intimate game expeirence; that i have ever had!!