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Dragon Age: Origins is a bad game. A rant and reasons.


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#26
Alex Kershaw

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Mike Laidlaw approves +1
The rest of the world approves -100

#27
DarkRicochet117

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XxTaLoNxX wrote...

DarkRicochet117 wrote...

XxTaLoNxX, you seem like an ignorant troll.


And you seem like an arrogant ******. Stop calling people trolls, it's like you fanboys don't have the intelligence to come up with something other than an overused internet expression that doesn't fit the scenario at hand. Go read a book.

When you defend yourself you pick the ppl with the worst arguments against your opinion. I haven't seen you say anything about the good arguments against your rant.


1) Not defending myself. I only expressed my opinion and then chose to address certain individuals.
2) Who cares? Get over it. I'll address the points I want to, perhaps someone else had a good point that I could concede to... no need to say anything more Win=Win.

You did go overboard by saying it's a bad game. The points you brought across were personal problems, not something that a lot of gamers can agree with with, like glitches or frame-rate issues.


Actually it took me 0.012 seconds in Google to find other people (more than 1) that also feel the same way I do. I just rendered your argument invalid. Troll harder.

Also, your still at the beginning of the game. You can't really say much if your at the beginning, it's kinda like watching 10 minutes of a movie and then leaving and telling everyone it sucked. Your not really being fair, and that is Trolling, you have to give a game a fair chance ya know?


I finished the game once already, somewhere on these forums I said I came back for another playthrough because the first playthrough was underwhelming and I was hoping to come back and enjoy the game from another "Origin".

so just go play those and keep your opinions to yourself. No one wants to read a forum about your opinion when it's all negative and biased.


No. It's called the First Ammendment: Freedom of Speech. I will give my opinion and be reasonable by explaining why I have the opinion I have. How about you GTFO and STFU?


Since your a fan of the First Ammendment , I guess I'll call you a Troll whenever I like since it's my freedom to do so. Also, I don't see why your so defensive. You knew that dozens of ppl wuld get on here and tell you **** for your biased opinions. If you don't like it then you shuldn't have made this post at all.

#28
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Since your a fan of the First Ammendment , I guess I'll call you a Troll whenever I like since it's my freedom to do so. Also, I don't see why your so defensive. You knew that dozens of ppl wuld get on here and tell you **** for your biased opinions. If you don't like it then you shuldn't have made this post at all.


Yep, it's your right to be ignorant and overuse idiotic internet terms. Good for you :pinched:

Although if you can't understand why I would respond to someone calling me a troll then you are all kinds of messed up... arrogant, ignorant and oblivious. Our conversation is done... I am done sinking down to your level and I would rather conversate with people of above average intelligence... IE everyone else who has posted a response to the topic.

#29
Relshar

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XxTaLoNxX wrote...

arathor_87 wrote...

Go and play DA2, and you will see what a bad game is.

DA:O is a masterpiece and the best game I'd ever played.


Play more games?

I am guessing you have never played Mass Effect 1, Mass Effect 2, Borderlands, Gears of War, Killzone 3D....


Go play DA:2 maybe its more to your liking.
But I am guessing your just here to troll.

#30
combineelite

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Your name is XxTaLoNxX.

Your opinion means nothing because of this.

#31
Ghidorah14

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This guy is either a troll, or a Call of Duty fan who got suckered in by DA2.

Seriously, talk about whiney. Perfect example of the "give to me yesterday" mentality.

#32
Guest_XxTaLoNxX_*

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So.. Relshar, combineelite, and Ghidorah14 are completely useless internet personas with nothing intelligent to offer an internet discussion with other than accusations of "troll". Congratulations you people are adding to the issue of social degeneration and public idiocy. I hope you are proud of yourselves for derailing a thread about the nuances that people face in games and "this game" in particular. Obviously people like you have nothing to do with the evolution of gaming since you are brain dead enough to just blindly love to crap that is spoon fed to you...

#33
Nathander Von Eric

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[quote]XxTaLoNxX wrote...



Today I sat down and started a new character in DA:O and before I got through
the missions at Ostigar I had to turn the game off due to a massive migraine
brought on by a constant stream of *facepalms*. Here I will explain that I
choose to be a Dalish Elf Rogue.



1) Steal has a 10 second cooldown. WHAT?!? The money issue in the game is
already a gamebreaker in my book now the only way for me to make sure I have an
ample supply of cash (theft) involves me spending TWO HOURS because of a
ridiculous cooldown timer on a skill that
DOESN'T NEED A COOLDOWN. GAH![/quote]



A  timer on steal is silly. Agreed.

However I found that as I
progressed through the game I had a steady flow of cash. I looted everything I
could and picked up everything I could and sold it with out ever once picking a
pocket.

I was able to buy every piece of armor, weapons, accessory, books etc that I
wanted and ended the game with a ton of leftover gold.



But if you want to play a rogue the ten second timer is a major buzz kill. And I guess satisfaction with amount of gold a character can amass is subjective. So while I was satisfied I can see where you may not be.



[quote]

2) I forgot just how horrible a job BioWare did on helmets, and like a bunch on
knucklebrains forgot to implement a helmet toggle. This is actually mind
blowing since even ME2 had a helmet toggle for armor sets that were not
DLC.[/quote]



I liked the look of most the helmets in the game. And while the lack of a
helmet toggle didn't bother me in the slightest I can see this being a pet peeve
for some and since it is easily coded into a game the lack of one is kind of
silly. So....agree.


[quote]
3) Why, oh why, can't we have more random encounters and repeatable battles?
This makes this game a one way street and while it has the illusion that it is
somewhat open-ended it is in fact a very linear game. .[/quote]



I wanted more random battles as well. In fact it seems as if they placed a certain amount of foes in an area and that was it. Period. Revisit the area again later and you get......nothing.

It does make a certain sense in that once you've cleared an area then you can have a feeling of acomplishment.
That your battles have had a positive effect in the war effort. Meh. It's a game. It all doesn't have to make sense.

The game was somewhat linear but I had no problem with that at all. I thought that the storyline
progressed quite well and I had fun doing side quests in between main quest
things and had well over 90 hours playing time when I finished.

But I would have loved to spend some more time in the game fighting Darkspawn and if I could have I would have spent far more than the 90 + hours playing.

So while I partially agree on this one as well I'm conflicted in a
sense because when a game offers so much and doesn’t become boring I
have a hard time criticizing it.


[/quote]

[quote]
4) Has any one ever played Dungeon Siege 1 and/or 2? As far as a dungeon
crawler RPG goes this game is a direct re-write of that cliched story and DS
had a better combat system that was fast paced and there was repeatable
battles, not to mention plenty of gold and tons more weapons and armor. Dungeon
Siege is still a better game than this game. [/quote]



I have never played the Dungeon Siege games so I cannot compare it with Dragon
Age Origins.



However I will say that I really liked the combat in DA:O. Then again I'm the
type of guy that replays old Interplay, and other old school cRPG's, once in a
while and find myself wishing that new games could measure up to what was done
in the past. It seems like they did so much more with so much less. (Though
that could just be nostalgia kicking my arse )

I'd gladly sacrifice graphics for a better battle system for example and I'll
take a well written story over an action fest any time and I really enjoyed the story of DA:O.
Cliched? I guess it was. But I -like- cliched epics.
But like any kind of story or RP its all subjective isn't it?

I loved it. You didn't. *Shrugs* That's the way of all art forms isn't it?



And in the end I had more fun playing DA:O than any of the other
"Newer" games I've played in the last couple of years.  It’s not
perfect. It doesn't quite measure up to the Baldur's Gate games (Though that
could just be nostalgia kicking my arse again) but for me it was -Fun-

 
So I overlooked its shortcomings and appreciated it for what
it did offer.

You've got me interested in Dungeon Siege now though so I'll be checking it out in the future.
Edit to say: No thanks to DS. If I want to play a Diablo type game I'll play Diablo.

Modifié par Nathander Von Eric, 28 mars 2011 - 03:48 .


#34
Ser-Michael

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I agree that the 10 second cooldown is way too high. It should be like 2 seconds or no seconds at all...

I also agree with the repeatable and more random encounters. I'm one of those guys who want to make a really powerful character and kick as much ass as possible. But to do that, I need to have aquired max level, which is impossible in Origins unless I'm playing as a Rogue who can pick every lock in the game...

#35
combineelite

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XxTaLoNxX wrote...

So.. Relshar, combineelite, and Ghidorah14 are completely useless internet personas with nothing intelligent to offer an internet discussion with other than accusations of "troll". Congratulations you people are adding to the issue of social degeneration and public idiocy. I hope you are proud of yourselves for derailing a thread about the nuances that people face in games and "this game" in particular. Obviously people like you have nothing to do with the evolution of gaming since you are brain dead enough to just blindly love to crap that is spoon fed to you...


1: Find another way to make money

2: Get a mod that removes helmets / deal with it

3: Sorry that the game isn't like Dragon Age 2 - I personally got sick of fighting giant spiders for the fifth time

4: Whatever, haven't played dungeon siege

Calm down kid.

EDIT: After reading your other posts, it seems your only method of debate is attacking people ad hominem, calling them fanboys.

liking a game != fanboy

And the fact remains that your name is XxTaLoNxX

Modifié par combineelite, 28 mars 2011 - 02:58 .


#36
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combineelite wrote...


Calm down kid.

EDIT: After reading your other posts, it seems your only method of debate is attacking people ad hominem, calling them fanboys.

liking a game != fanboy

And the fact remains that your name is XxTaLoNxX


Ok so at least "this" time you attempted to offer something to the discussion. And no I only "attack" people who are calling me a troll when I brought up a few things I don't like about the game and I am then called a troll... so yeah, then I go on the offensive. Note however that the people who have added to the conversation whether they disagree or agree I do not go on to quote because they have said their piece and they were respectful so I give them the same courtesy. Which is obviously something you could learn from.

Calling people kids, and trolls. Jeez you must be like 35+ living in your mom's basement with a neck-beard and "trolling" forums ready to call anyone who disagrees with you a "troll", go outside get some sun and most importantly get a life.

Also... WTF does my name have to do with the validity of my argument. Be careful how you answer this because you are already dangerously close to showing everyone here just how ignorant you really are.

#37
gcavan

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Ummm . . Why is a 10 second cooldown on pickpocket such a problem? There are no other PC's for you to spam PP and the NPC's never have more than one item for you to steal. It's generally going to take you that long to find another target.

#38
DarkRicochet117

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gcavan wrote...

Ummm . . Why is a 10 second cooldown on pickpocket such a problem? There are no other PC's for you to spam PP and the NPC's never have more than one item for you to steal. It's generally going to take you that long to find another target.


haha, you have a good argument there...

---------------------------------

Also, XxTaLonxX please just do the world a favor and stop being such a troll. It's irritating to read your pathetic rants that no one in their right mind would agree with. Your failed attempts at insuting others is profoundly ridiculous and down right stupid.

Also, you never shuld have said you hate being called a troll becuase to be honest I have never used that word be4 now. I have no idea what it even means. However, to see you get so angry is just entertaining and I can't wait to see what you say next.
:lol:

One more thing.

Your a troll...

#39
Nathander Von Eric

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gcavan wrote...

Ummm . . Why is a 10 second cooldown on pickpocket such a problem? There are no other PC's for you to spam PP and the NPC's never have more than one item for you to steal. It's generally going to take you that long to find another target.


I think it's just the principle of the thing. Why have a timer on steal at all? What good purpose does it serve?

It's nit picking for most I'm sure but if you're a ~rogue do or die~ it matters. This is a Role Play Game after all.

Being an old D&D geek I've seen debates and conversations over seemingly minute matters rage into group breaking battles if they are allowed to go far enough.

Video games are similar. What is a minor annoyance, if its even noticed, for one may be a game breaker for someone else.

In the end the developers are sort of like the DM. They may listen to feedback and make adjustments accordingly if there is a reasonable enough explanation of why it is causing a problem for someone if they care.
If they don't care what their players like or think and won't listen to them at all then they won't have very many if any at all of their old group left and will have to find a new group.

But in the end the developer, just like the DM, has the final say. And the players have to right to either deal with it, agree or not, and keep playing or to pack up their dice and find another group.

#40
Nathander Von Eric

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DarkRicochet117 wrote...

Also, XxTaLonxX please just do the world a favor and stop being such a troll. It's irritating to read your pathetic rants that no one in their right mind would agree with. Your failed attempts at insuting others is profoundly ridiculous and down right stupid.

Also, you never shuld have said you hate being called a troll becuase to be honest I have never used that word be4 now. I have no idea what it even means. However, to see you get so angry is just entertaining and I can't wait to see what you say next.
:lol:

One more thing.

Your a troll...


I can't tell if your post is a masterfully written parody or if you're really just that ignorant.

Either way thanks for the laugh mate!

Modifié par Nathander Von Eric, 28 mars 2011 - 05:03 .


#41
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*bro-fist* @ Nathander Von Eric

Well said, while to some people the 10 second cooldown is nothing to fret over, for others (including me) it's bothersome and completely unnecessary. There are actually very many points in the game up to Lothering (where I am now) where I have waited for 7-8 seconds for the cooldown while my character shifts about staring at the person who is next on the theft list.

#42
Guest_XxTaLoNxX_*

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DarkRicochet117 wrote...

gcavan wrote...

Ummm . . Why is a 10 second cooldown on pickpocket such a problem? There are no other PC's for you to spam PP and the NPC's never have more than one item for you to steal. It's generally going to take you that long to find another target.


haha, you have a good argument there...

---------------------------------

Also, XxTaLonxX please just do the world a favor and stop being such a troll. It's irritating to read your pathetic rants that no one in their right mind would agree with. Your failed attempts at insuting others is profoundly ridiculous and down right stupid.

Also, you never shuld have said you hate being called a troll becuase to be honest I have never used that word be4 now. I have no idea what it even means. However, to see you get so angry is just entertaining and I can't wait to see what you say next.
:lol:

One more thing.

Your a troll...


Such a compelling argument! How could I possibly have a counterstatement for such a masterfully written group of paragraphs? Pot calling the Kettle black much? :pinched:

#43
Recon101

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DA:O was the best game in the IP.  Far stronger than DA2 overall which did so badly financially it may have killed the series altogether.  If you prefer what I consider to be a far more linear, hack and slash style semi-rpg then obviously you'll have little common ground with the majority who had hoped for improvements on the original formula.  Instead BioWare were forced to ruxh a product to market because EA was hoping to cash in with another 3-4 million seller.  They must have been shocked by the fan backlash and I doubt it's sold more than 2 including PC.

While the combat mechanic in Origins is dated and obviously turn-based at least they didn't ruin any chance of success in the west with random-battles.  Targetting on the 360 was annoying but for characters, music, voice acting and story it was a cut above almost everything on consoles.  What did you expect for replies in these forums?   Call us all fanboys,  I personally don't care.  Sorry you had trouble with the thief mechanic.  Perhaps the cooldown drops when you put points in dexterity?

Modifié par Recon101, 29 février 2012 - 09:34 .


#44
Nathander Von Eric

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Ummm.....I think you want the DA 2 board mate. It's up at the top of the forums.

#45
DarkRicochet117

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Nathander Von Eric wrote...

gcavan wrote...

Ummm . . Why is a 10 second cooldown on pickpocket such a problem? There are no other PC's for you to spam PP and the NPC's never have more than one item for you to steal. It's generally going to take you that long to find another target.


I think it's just the principle of the thing. Why have a timer on steal at all? What good purpose does it serve?

It's nit picking for most I'm sure but if you're a ~rogue do or die~ it matters. This is a Role Play Game after all.

Being an old D&D geek I've seen debates and conversations over seemingly minute matters rage into group breaking battles if they are allowed to go far enough.

Video games are similar. What is a minor annoyance, if its even noticed, for one may be a game breaker for someone else.

In the end the developers are sort of like the DM. They may listen to feedback and make adjustments accordingly if there is a reasonable enough explanation of why it is causing a problem for someone if they care.
If they don't care what their players like or think and won't listen to them at all then they won't have very many if any at all of their old group left and will have to find a new group.

But in the end the developer, just like the DM, has the final say. And the players have to right to either deal with it, agree or not, and keep playing or to pack up their dice and find another group.


You know, I hadn't given it that much thought. I haven't really played too much RPG's that are not in Video Game form. However, your outlook has opened my eyes to the topic.

Thanks for all that info.

#46
DarkRicochet117

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Recon101 wrote...

'The Last Post'. I have sold my 3 DA discs not in some vain effort to make a point but because I do not believe the IP will ever offer an enjoyable gaming experience for me again. Listing all of the things I miss from the old games and detest about the new hack and slash format is not worth it. I wish my former favourite developer all the best with their new target audience. I'll be selling ME2 after the last dlc and renting the TPS that will finish off that series. You're happy with EA's vision for DA and BioWare? Good for you. I'm outta here.


Wait a sec. What is wrong with hack & slash?
Bioware hasn't mixed great combat mechanics with RPG elements?

I think I would prefer a combat system of button mashing then a list of attcks to pick from but that is just me. I mean there is obviously strategy either way but I just thought that Bioware was pretty good at making games and mixing up the genre here and there. I mean Mass Effect was a shooter but it was also an RPG. I was impressed by that. Plus Jade Empire was another one I really liked.

I haven't played DA 2 yet, but I really thought that Bioware wuld have made it pretty good.

#47
Wulcy

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All of the cons that I found (as few as there were) were easily mended by a few mods.

#48
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Wulcy wrote...

All of the cons that I found (as few as there were) were easily mended by a few mods.


Be that as it may, it shouldn't come to that.

#49
DarkRicochet117

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XxTaLoNxX wrote...

Wulcy wrote...

All of the cons that I found (as few as there were) were easily mended by a few mods.


Be that as it may, it shouldn't come to that.


You need to have an open mind. Mods are entertaining and interesting.
I understand that a developer needs to make a proper game. However, like I mentioned before: cooldown times, helmet options, and "random encounters" are all player preference.

Cooldown times didn't seem to affect my playstyle and I seriously don't think it ever will. Cooldown times are necessary because otherwise you would be able to do whatever you wanted whenever you wanted and there wouldn't be any fun or strategy in that. If you want a game that requires little effort and strategy on your part then just go play a shooter and shut the f*ck up already. Besides, stealing isn't an efficient way to make money. Honestly, the best way to collect money is to save it, & stop buying those shiny helmets you have been complaining so much about. Also, just because you squeal like a b*tch about helmet designs dosen't mean the game wasn't good, infact who the hell does that? Your acting like a little girl who can't decide what to wear or sumthing, it's pretty gay.

Why even bring up Dungeon Siege? You comparing two RPG's with very different playstyles. Just because it's classified as an RPG dosen't mean you can compare them and call that fair. I mean, that is like comparing Final Fantasy with Fable; they are both RPG's but very different, so it isn't a fair comparison. As for "random encounters", they tend to be just painfully annoying and there's usually enough random encounters in DA:O to last an entire playthrough anyway.

You can't call a game bad just because it fails to fit your taste in RPG's.

Lastly, I would just like to say that what you have originaly written as your "rant" with "reasons" is one of the most insanely idiotic things I have ever read. At no point in your rambling, incoherent "rant" were you even close to anything that could be considered a rational  thought. Everyone in this forum is now dumber for having read it. I declare shenanigans, and may God have mercy on your soul...

Modifié par DarkRicochet117, 28 mars 2011 - 11:28 .


#50
SirCrashalot

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There are some places like Orzammar and Denerem market place where there are many NPCs clustered together so having to wait each time can become irritating. Ten seconds might not sound a lot but when multiplied by all the NPCs it does add up. It isn't a game destroying issue but is annoying.

I think Dragon age is a great game but it does have its fair share of bad points and I don't think it hurts to talk about them provided it is done objectively. Of course it is too late to expect Bioware to do anything about it, they have moved on to other things.