Auto attack for consoles isn't a major issue?
#26
Posté 27 mars 2011 - 03:37
It would be nice to have other issues fixed first though, like the Seb/Isa issue , or the "unable to load" issues, or Merril quests.
#27
Posté 27 mars 2011 - 05:23
Phial wrote...
Paul Sedgmore wrote...
If you are talking about a release day patch for Black Ops then that would be because something failed Microsoft's checks and Activision and Microsoft signed an agreement to patch the issues (and tested the patch before release) so that the game did not have to re-submit the entire game.
"DA:O was flawless compared to this": glitched achievements, crashes, memory leaks, this list goes on. Most Obsidian games are near unplayable before the first patch (including Fallout: New Vegas)
In what way is this game not unplayable? I mean in a serious, crank up the difficulty way. Several completely game breaking issues.
If you play it as an interactive movie it works fine I guess. Well, mostly.
None of the major issues I have seen on this site are 100% reproduceable which makes the game playable from beggining to end with out the need for a patch (though some players can experience these bugs)
#28
Posté 27 mars 2011 - 08:14
Steve Nicks wrote...
I agree with KingDan, no amount of endless whinging is going to accelerate the Auto-attack facility.
It would be nice to have other issues fixed first though, like the Seb/Isa issue , or the "unable to load" issues, or Merril quests.
Whining? I wouldn't call it whining. I just want the feature that Bioware said was in game to actually be in game.
Why are you whining about people whining? That seems to be the most useless thing ever.
I too would like to see the opther issues addressed. Why can't all the serious bugs be fixed without gamers trying to minimize another's complaints?
#29
Posté 27 mars 2011 - 08:23
atxbomber wrote...
Please explain the correlation between the 360's lack of HDD and BioWare/EA's decision to release an incomplete product. Because, and maybe I'm just not getting it, it sure seems like the easiest way to avoid the 5mb limit would be to get it right the first time and not rely on patches just to make the game playable.
Thank you. Seems not all sense has been abandoned around here. For the rest of you apologizing for Bioware concerning this issue I just don't get it. I want gamers to be treated with more respect from developers and publishers and more time to be spent on QA for games. If a developer says X feature is in game then even if I don't give a flying F about said feature I would still join on the side of the gamers who just want what they were promised and paid for.
Being an apologist for a company misleading it's customers when you are also a customer (unless some of you really are Bioware employees or their boyfriends/girlfriends or something) just does not add up.
#30
Posté 28 mars 2011 - 02:12





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