sad day indeed...
#176
Posté 03 avril 2011 - 12:34
I find it depressing that the people who profess to care about bioware are the very self-same people who are not being constructive and rational about their disappointment. Life's a journey, shame about the destination.
#177
Posté 03 avril 2011 - 01:12
Chaos_1001 wrote...
It appears the majority of those who hated the game (for whatever reasons) has resorted to "lynch-mob" style tactics to get their point across . Now for one single second think about this ...
What if it were you yourself in a similar position. How would you react to a community ( not all of them but a good portion of them ) openly attacking you and demanding you become a sacrificial lamb just to satisfy their biased opinions..
I am ( and honestly as a community you should be as well ) completly OUTRAGED at this ! I will not even go into real life applications of this style of thinking. That should be absolutly obvious to any who actually think on this for 5 seconds.
Ok you disagree with the direction of the game, fine . Discuss your "opinion" and give reasons as to why you disagree with the direction of the game in the way of feedback . This bullsquat of lynch-mob mentality quite honestly is Damning and Condemns us as a community as a whole !
In closing Think about what you are doing and how it may effect someone else. I would not be surprised at all if this line of thinking continues on these forums, they may just consider shutting down the forums all together or even worse , dropping Dragon Age franchise all-together and re-focus their efforts on other projects.
knock it the **** off !
/end rant
they are complete whiny losers who spend more time here trolling and crying then they actually played the game they complain about. yet these same trolls are yapping about DLC and DA3 lol. They are bitter, they enjoyed DA2, they just want a backlash to Bioware for not listening to them.
#178
Posté 03 avril 2011 - 01:15
Dridengx wrote...
Chaos_1001 wrote...
It appears the majority of those who hated the game (for whatever reasons) has resorted to "lynch-mob" style tactics to get their point across . Now for one single second think about this ...
What if it were you yourself in a similar position. How would you react to a community ( not all of them but a good portion of them ) openly attacking you and demanding you become a sacrificial lamb just to satisfy their biased opinions..
I am ( and honestly as a community you should be as well ) completly OUTRAGED at this ! I will not even go into real life applications of this style of thinking. That should be absolutly obvious to any who actually think on this for 5 seconds.
Ok you disagree with the direction of the game, fine . Discuss your "opinion" and give reasons as to why you disagree with the direction of the game in the way of feedback . This bullsquat of lynch-mob mentality quite honestly is Damning and Condemns us as a community as a whole !
In closing Think about what you are doing and how it may effect someone else. I would not be surprised at all if this line of thinking continues on these forums, they may just consider shutting down the forums all together or even worse , dropping Dragon Age franchise all-together and re-focus their efforts on other projects.
knock it the **** off !
/end rant
they are complete whiny losers who spend more time here trolling and crying then they actually played the game they complain about. yet these same trolls are yapping about DLC and DA3 lol. They are bitter, they enjoyed DA2, they just want a backlash to Bioware for not listening to them.
Another Fanboi, resulting to calling people names. How Original.
#179
Posté 03 avril 2011 - 01:26
chester013 wrote...
Indeed everyone is entitled to their opinions, I respect that. I don't like the manner in which people choose to express their dislike of DA2 however and I get the impression from some of the language used that there's some over inflated sense of entitlement with a section of the community.
I read things like "I've invested X hours into DA:O", "I spent (X of Y currency) on this", "I bought all your other games" and other variations on these themes that just points to people genuinely thinking because they paid for DA:O and other BW games, played them for who knows how long, that somehow they owed you carbon copy of DA:O with some nice new shiny graphics and we all just keep playing the same game over and over. Just my perception, just may be a very vocal minority.
Anyone who likes this game, I am one of them, who comes out and says it on these forums puts themselves in line for the same abuse. Yeah call me a fanboy if you like, I like this game, I don't think it's without fault but I like it, so what? Doesn't affect you in any way and at least I have a sense of proportion.
That said, there's plenty of reasonable people who don't like this game just a shame that they are never the ones who like to make themselves heard. Oh and the OP definately went a bit overboard.
When I go on Metacritic, any review that calls anyone a name-- no matter the score--high or low-- or whether I agree with them or not-- gets a not useful from me. If the person was articulate and voiced their opinions why it was a great game for them I give it a useful, despite my disagreements. I never had any criticisms for DAO, despite its problems, because I was having too much fun playing it. But I have spoken up on here about my problems with DA2 on the review thread (BioWare official one) and other places. I refuse to call anyone a fanboy/boi/girl for loving or liking the game. But on the other hand chester 013, lets not pretend that I don't find plenty who do that call me a hater or a spoiled brat, or an entitled RPG'er.
I am upset because I was told this was a true sequel and that is how it was sold to me. It is not. It is a completely separate game in the DA universe which still has some major flaws to work out. Did it keep me off the streets? Yes. Was it entertaining? For me, mildly. And if you want to know why (you don't have to, but if you do) you can read why, for me, on the review thread. I'd like to think I am reasonable, but that could be my perception of myself, which is always suspect. ROFL!
#180
Posté 03 avril 2011 - 01:27
Dridengx wrote...
Chaos_1001 wrote...
It appears the majority of those who hated the game (for whatever reasons) has resorted to "lynch-mob" style tactics to get their point across . Now for one single second think about this ...
What if it were you yourself in a similar position. How would you react to a community ( not all of them but a good portion of them ) openly attacking you and demanding you become a sacrificial lamb just to satisfy their biased opinions..
I am ( and honestly as a community you should be as well ) completly OUTRAGED at this ! I will not even go into real life applications of this style of thinking. That should be absolutly obvious to any who actually think on this for 5 seconds.
Ok you disagree with the direction of the game, fine . Discuss your "opinion" and give reasons as to why you disagree with the direction of the game in the way of feedback . This bullsquat of lynch-mob mentality quite honestly is Damning and Condemns us as a community as a whole !
In closing Think about what you are doing and how it may effect someone else. I would not be surprised at all if this line of thinking continues on these forums, they may just consider shutting down the forums all together or even worse , dropping Dragon Age franchise all-together and re-focus their efforts on other projects.
knock it the **** off !
/end rant
they are complete whiny losers who spend more time here trolling and crying then they actually played the game they complain about. yet these same trolls are yapping about DLC and DA3 lol. They are bitter, they enjoyed DA2, they just want a backlash to Bioware for not listening to them.
And thus another "not useful review" stat for you.
#181
Posté 03 avril 2011 - 01:32
#182
Posté 03 avril 2011 - 01:37
neppakyo wrote...
In another thread he said people who like DA2 are the real fans
Wow, making the case for immaturity. And on a funny note...http://www.escapistmagazine.com/videos/view/zero-punctuation/2978-Dragon-Age-II made me laugh and I admit I am a sucker for a British accent.
#183
Posté 03 avril 2011 - 01:47
#184
Posté 03 avril 2011 - 02:04
That being said, since I'm not allowed to go too in depth I'd like to address the complaints about Dragon Age II. I understand, it apes Mass Effect II in some ways, but I don't understand what's wrong with that? Mass Effect II is an astounding game (I can't thank EA and Bioware enough for giving us PS3 owners an opportunity), so given that Mass Effect II is considered one of the great games of this generation, what's wrong with borrowing some of its system? I like that the PC is fully voiced, and that you also get to set his/her personality according to your responses on the wheel (which is even deeper than I initially expected Bioware to go, good show!), and I appreciate the continuation of party chatter, even more so this time. Besides, every game Rockstar creates comes off the same GTA play system (Call of Duty as well, in fact only Square really tries to make big changes game to game and usually gets slapped around for it) and I don't hear people whining (oh GTA IV is JUST LIKE GTA3! ugh! When it's a good system, let it alone and if Bioware gives every game the "Mass Effect II" treatment...good for them), Also I LIKE that Bioware did away with the dialogue tree, one of the portions of Origins that I found tedious was the half hour conversations in camp with each NPC as you went along. Yes, I do understand those who enjoyed the NPC's from Origins, so did I...but there's a lot to like here with DA II's cast (Merrill is especially attractive...I dig nerdy, flighty girls with accents). I also found myself actually caring about my PC this time around because of the difficult road they walk. Besides, let's face it...once you've played one Origin, the others feel a bit like going through the motions, at least with Hawke you can have a radically different experience based upon character type. Also, I don't mind not being able to change companion armor, it was kind of annoying in Origins having to outfit myself and everyone else and besides, it took away from the uniqueness of the PC. I also think this game is a lot more modern and cinematic in presentation than the last and thus far, I've not encountered a single bug or exploit.
As far as sequels go, Dragon Age II gives shout outs to those who played Origins more than just about any non-direct sequel I've seen. Some old favorites make their return and each of them was a suprise to me (okay, maybe not one or two...by playing Origins, I saw them coming). I'm just saying, I intellectually understand resistance to change, it does happen. But as a fan base, you guys need to be a little more open-minded, most series sequels (with the exception of Mass Effect) pretend like the previous entry never even occured. What's funny is when I played Mass Effect II I thought (if Dragon Age II takes on some of what works here, it'll be awesome) and they pretty much did, Bioware you mostly read my mind. The combat is more dynamic, I like having spammed enemies over a single enemy that takes seemingly forever to defeat and I like that when an area is repeated, it's not one and done enemy-wise. I have some criticisms of this game, but they actually are less intense than the first one, and both are cherished members of my game library. So, chill out...stop the whining, play the game and understand it's A SEQUEL, if you wanted more of the same you wouldn't have bashed Awakening so lustily...I look forward to Dragon Age III (and I want more DLC for DAII...substantial DLC, maybe even another extra game like Awakening? Anyway, I'm game for more) and Bioware, there'd better be a DA III is all I'm sayin...good work!
#185
Posté 03 avril 2011 - 02:17
#186
Posté 03 avril 2011 - 02:46
Anyway, here's a short list of things that annoyed, broke immersion or just plain out sucked for me in Dragon Age 2:
1. Enemies spawning in waves in 99% of all fights in the game. This is wholly unrealistic and is exacerbated by the spawn function being so poorly implemented that you can see the enemies materialize out of thin air.
In some fights it might make sense, but for every single encounter to play out like that is tedious.
2. Enemies scaled to meet your level. Scaling can be done in many ways and for me the way they did it in DA2 plain sucked. You have no sense of progression because EVERY fight is the same. The only thing that changes is that you get to spam more abilities the higher level you get. That's "neat" but the novelty wears off when you realize that thugs that bothered you at level 5 STILL bother you as a level 20+ Legendary Champion.
3. The boring repetitive environments. There simply is no excuse. It's lazy. ***
3a. The ho-hum city of Kirkwall. Certain other games manage to have lively cities that feel bustling and interesting. Kirkwall feels like a movie set after hours. Dead and boring.
4. The loot. There is almost no interesting loot. Either it's junk, a potion or some boring variation on a weapon scaled to meet your current level with alternate percentages.
5. The quests. You have no epic quests. You have a lot of fedex work to do, either delivering crap or killing enemies in various setups. There are a few interesting quests but they don't make up for the remaining 90% that are pure grind concealed as quests.
6. No joy of exploration. Kirkwall is claustrophobic and the countryside is extremely limited. You're stuck, whether you want to or not.
7. No choice in the matter. You have no vested interest in Kirkwall beyond finding a place to sleep for a while. Yet you're forced to try and save the city from its pathetic squabbles. Why not simply go on the road and kick some ass?
Your fate in DA:O was out of your hands as well, but at least it made sense.
8. Too many loose ends. Other posts have gone into more detail, but there is a lot of wasted opportunity in DA2. Merril's mirror, the bone pit, the deep roads fragment, etc. There are a lot of things they could have delved deeper into which would have made the game much more interesting.
There are more things that escape my tired head atm, but the crux is that DA2 disappointed by not being epic in the same way DA:O was. Had it been a grand adventure, people could probably have forgiven some of its shortcomings, like they forgave DA:O for its flaws.
There isn't enough meat on DA2. It feels like a rushed expansion pack rather than a fully fleshed out game. Someone suggested calling it Dragon Age:Kirkwall, and then leaving Dragon Age 2 for a real game in the future. I agree with that suggestion.
***Some excuse Bioware by citing engine limitations or financial/time constraints. I'm not so forgiving. When you put a game out, as an AAA+ game company, fans shouldn't have to apologize for your laziness or lack of interest in polishing the game. Get a better engine, devote more time - very simple. Other companies can do it with their games, so Bioware can too. Unfortunately they didn't and people speculate it's because they made DA2 as a cash grab under the evil influence of EA.
Modifié par DungeonLord, 03 avril 2011 - 02:50 .
#187
Posté 03 avril 2011 - 02:58
DrGulag wrote...
Nonsense.
People have legitimate gripes with this rushed product and they are voicing their frustration. That's the only thing we can do as customers after paying 60 bucks for a release that let most of the community down.
Many are going into overdrive, because the response from Bioware has been completely ridiculous. You have seen the latest interviews right? And they are not being open or honest, just trying to cash in and protect their own asses. In a situation like this certain amount of rage is entirely justified.
speak only for yourself. I really enjoy the game, as do my kids.
:Rage", what a frickin' joke.
#188
Posté 03 avril 2011 - 03:15
#189
Posté 03 avril 2011 - 04:15
Our Scoutmaster told us to write to our parents in case you saw the flood on TV and are worried. We are okay. Only one of our tents and 2 sleeping bags got washed away. Luckily, none of us got drowned because we were all up on the mountain looking for Adam when it happened.
Oh yes, please call Adam's mother and tell her he is okay. He can't write because of the cast. I got to ride in one of the search and rescue jeeps. It was neat. We never would have found Adam in the dark if it hadn't been for the lightning.
Scoutmaster Ted got mad at Adam for going on a hike alone without telling anyone. Adam said he did tell him, but it was during the fire so he probably didn't hear him. Did you know that if you put gas on a fire, the gas will blow up?
The wet wood didn't burn, but one of the tents did and also some of our clothes. Matthew is going to look weird until his hair grows back.
We will be home on Saturday if Scoutmaster Ted gets the bus fixed. It wasn't his fault about the wreck. The brakes worked okay when we left. Scoutmaster Ted said that with a bus that old, you have to expect something to break down; that's probably why he can't get insurance.
We think it's a neat bus. He doesn't care if we get it dirty, and if it's hot, sometimes he lets us ride on the fenders. It gets pretty hot with 45 people in a bus made for 24. He let us take turns riding in the trailer until the highway patrol man stopped and talked to us.
Scoutmaster Ted is a neat guy. Don't worry, he is a good driver. In fact, he is teaching Jessie how to drive on the mountain roads where there aren't any cops. All we ever see up there are logging trucks.
This morning all of the guys were diving off the rocks and swimming out to the rapids. Scoutmaster Ted wouldn't let me because I can't swim, and Adam was afraid he would sink because of his cast (it's concrete because we didn't have any plaster), so he let us take the canoe out. It was great. You can still see some of the trees under the water from the flood.
Scoutmaster Ted isn't crabby like some scoutmasters. He didn't even get mad about the life jackets. He has to spend a lot of time working on the bus so we are trying not to cause him any trouble.
Guess what? We have all passed our first aid merit badges. When Andrew dove into the lake and cut his arm, we got to see how a tourniquet works.
Steven and I threw up, but Scoutmaster Ted said it probably was just food poisoning from the left-over chicken. He said they got sick that way with food they ate in prison. I'm so glad he got out and became our scoutmaster. He said he sure figured out how to get things done better while he was doing his time.
I have to go now. We are going to town to mail our letters & buy some more beer and ammo. Don't worry about anything.
Love, Jimmie
Thread had a lot of rage and thought I'd try lighten the mood.
P.s Ignore Dridengx, I can't recall a single thread where he hasn't resorted to attacking and name calling others. So don't let him get to you tbh.
#190
Posté 03 avril 2011 - 04:59
DungeonLord wrote...
chris1110022, You should break up your paragraphs a bit more. Walls of text on a monitor just aren't fun to read.
Anyway, here's a short list of things that annoyed, broke immersion or just plain out sucked for me in Dragon Age 2:
1. Enemies spawning in waves in 99% of all fights in the game. This is wholly unrealistic and is exacerbated by the spawn function being so poorly implemented that you can see the enemies materialize out of thin air.
In some fights it might make sense, but for every single encounter to play out like that is tedious.
2. Enemies scaled to meet your level. Scaling can be done in many ways and for me the way they did it in DA2 plain sucked. You have no sense of progression because EVERY fight is the same. The only thing that changes is that you get to spam more abilities the higher level you get. That's "neat" but the novelty wears off when you realize that thugs that bothered you at level 5 STILL bother you as a level 20+ Legendary Champion.
3. The boring repetitive environments. There simply is no excuse. It's lazy. ***
3a. The ho-hum city of Kirkwall. Certain other games manage to have lively cities that feel bustling and interesting. Kirkwall feels like a movie set after hours. Dead and boring.
4. The loot. There is almost no interesting loot. Either it's junk, a potion or some boring variation on a weapon scaled to meet your current level with alternate percentages.
5. The quests. You have no epic quests. You have a lot of fedex work to do, either delivering crap or killing enemies in various setups. There are a few interesting quests but they don't make up for the remaining 90% that are pure grind concealed as quests.
6. No joy of exploration. Kirkwall is claustrophobic and the countryside is extremely limited. You're stuck, whether you want to or not.
7. No choice in the matter. You have no vested interest in Kirkwall beyond finding a place to sleep for a while. Yet you're forced to try and save the city from its pathetic squabbles. Why not simply go on the road and kick some ass?
Your fate in DA:O was out of your hands as well, but at least it made sense.
8. Too many loose ends. Other posts have gone into more detail, but there is a lot of wasted opportunity in DA2. Merril's mirror, the bone pit, the deep roads fragment, etc. There are a lot of things they could have delved deeper into which would have made the game much more interesting.
There are more things that escape my tired head atm, but the crux is that DA2 disappointed by not being epic in the same way DA:O was. Had it been a grand adventure, people could probably have forgiven some of its shortcomings, like they forgave DA:O for its flaws.
There isn't enough meat on DA2. It feels like a rushed expansion pack rather than a fully fleshed out game. Someone suggested calling it Dragon Age:Kirkwall, and then leaving Dragon Age 2 for a real game in the future. I agree with that suggestion.
***Some excuse Bioware by citing engine limitations or financial/time constraints. I'm not so forgiving. When you put a game out, as an AAA+ game company, fans shouldn't have to apologize for your laziness or lack of interest in polishing the game. Get a better engine, devote more time - very simple. Other companies can do it with their games, so Bioware can too. Unfortunately they didn't and people speculate it's because they made DA2 as a cash grab under the evil influence of EA.
chris 1110022, this. I also posted a more detailed review on the offical review forum. I don't hate the game (which is getting as boring saying over and over, and repetative as playing the same dungeons, but I have to or I'm a hater). But it isn't worthy of being the sequel to DAO, it just isn't. DA- "The Kirwall Adventures," sure. I am also dismayed at the lack of real RPG.
I can understand wanting to stretch the RPG experience, maybe play with it. But this felt like a cheap console port hack and slash with the illusion of RPG. My character isn't the most important person in Thedas because of affecting the world for better or worse (no big baddie needed), someone else was (no spoilers).
My Hawke was along for the ride, and I was along for the ride in Hawke, who felt like a car on a rail ride, when I wasn't being kicked out of her for flashback and cut aways. It was a story told as a flashback which didn't help the immersion process nor did it make me bond with my Hawke (which I would dearly have loved to have done).
And despite Mr. Laidlaw's idea that a story told in flashback about Hawke would bring on profound philosophical questions about Hawke's tale (ie, how much of what Varric tells the Seeker git is true...just didn't happen for me) So it felt one dimensional and disjointed (psst, writers...telling stories in flashback is really considered a no no to good story telling).
Now, if the tale had been told as a flashback from Hawke, and we had all had the choice to change the outcome of what happened in profound ways, and thus the world (no spoilers, no big baddies needed, no stapled archdemons, kthanx)...well that would have been a whole different ball of wax. I would have enjoyed that more.
Say, Hawke was the one drug in to sit in the chair, answer the Seeker's questions, then escapes to disappear? I think I would have enjoyed that far more, and I would have bonded with my Hawke, felt the pain of her decisions. As it was? My Hawke was a piece of flotsam who had no affect at all really. I feel that way in my real life (at least in the grand scheme of things my daily decisions don't have an affect) why would I want to play a game where my decisions don't really either?
Oh, and I like ME in ME, not having what felt like ME in Dragon Age Drag. Sorry, but ME circle convo wheel ( which I absolutely hate) works for Sci-Fi. DAO was like a choose your own adventure book, which fits in with fantasy better than Sci-Fi. But if I had to have that stupid annoying wheel (with three cheesy choices, and surprise remarks by Hawke, ie not as advertised) then make it look like it fits the genre, and not a modern slick circle---at least graphically give it the feel of medieval (that goes for the journal too).
Modifié par erynnar, 03 avril 2011 - 05:06 .
#191
Posté 03 avril 2011 - 07:50
This game (Dragon Age 2 just to make sure you and I are talking about the same game) clearly wasn't the second coming and you're not a happy bunny...
Yet, If you played the demo, ignored all of the reviews and bought the game anyway cause you just had to be first in line...I want you to go smack yourself...In a bad way...with a spoon.
Dragon Age 2 is a great game for what it is...A Console game with lots of flash and blood.
That's where the money is and everyone knows it.
Sadly it isn't Dragon Age One, yet I can live with that...Can you?
Modifié par Tystone, 03 avril 2011 - 07:56 .
#192
Posté 03 avril 2011 - 09:58
erynnar wrote...
chester013 wrote...
Indeed everyone is entitled to their opinions, I respect that. I don't like the manner in which people choose to express their dislike of DA2 however and I get the impression from some of the language used that there's some over inflated sense of entitlement with a section of the community.
I read things like "I've invested X hours into DA:O", "I spent (X of Y currency) on this", "I bought all your other games" and other variations on these themes that just points to people genuinely thinking because they paid for DA:O and other BW games, played them for who knows how long, that somehow they owed you carbon copy of DA:O with some nice new shiny graphics and we all just keep playing the same game over and over. Just my perception, just may be a very vocal minority.
Anyone who likes this game, I am one of them, who comes out and says it on these forums puts themselves in line for the same abuse. Yeah call me a fanboy if you like, I like this game, I don't think it's without fault but I like it, so what? Doesn't affect you in any way and at least I have a sense of proportion.
That said, there's plenty of reasonable people who don't like this game just a shame that they are never the ones who like to make themselves heard. Oh and the OP definately went a bit overboard.
When I go on Metacritic, any review that calls anyone a name-- no matter the score--high or low-- or whether I agree with them or not-- gets a not useful from me. If the person was articulate and voiced their opinions why it was a great game for them I give it a useful, despite my disagreements. I never had any criticisms for DAO, despite its problems, because I was having too much fun playing it. But I have spoken up on here about my problems with DA2 on the review thread (BioWare official one) and other places. I refuse to call anyone a fanboy/boi/girl for loving or liking the game. But on the other hand chester 013, lets not pretend that I don't find plenty who do that call me a hater or a spoiled brat, or an entitled RPG'er.
I am upset because I was told this was a true sequel and that is how it was sold to me. It is not. It is a completely separate game in the DA universe which still has some major flaws to work out. Did it keep me off the streets? Yes. Was it entertaining? For me, mildly. And if you want to know why (you don't have to, but if you do) you can read why, for me, on the review thread. I'd like to think I am reasonable, but that could be my perception of myself, which is always suspect. ROFL!
See, thats rational. I would not call you a hater, you disliker the game and can articulate why without name calling or going on a bizarre rant.
#193
Posté 03 avril 2011 - 01:23





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