My next character will be modded so that I can have talents from both classes as well as spells from the mage class. I will still be adhering to the 6 total talents/spells and 2 specilizations. My choices are as followed:
From Mage - Elemental and Primal or Creation
From Rogue - Archery and Specialist
From Warrior - 2 Handed and Vanguard
Specializations - Force Mage or Spirit Healer and Assassin
I haven't decided which would be better to have Creation or Spirit Healer. I still plan on sticking to the 7/14 level requirements for specializations and don't know if I'll need Creations healing spells before level 7 when I can get spirit healer.
I'm interested in what everybody thinks of this. I know I won't be able to take full advantage of all of the classes because I'll only be able to get about 22-25 ability points by level 20 and even with doing all the quests I can find and trying to kill off all the bandits I'm still only going to be at level 22-25 by the end of the game.
I would also love to hear what you would use if you were doing this. What mix of talents/spells and specializations would you use to make your perfect character?
Cross-class combo set-ups
Débuté par
cochran.191
, mars 25 2011 05:37
#1
Posté 25 mars 2011 - 05:37
#2
Posté 25 mars 2011 - 07:07
A Mage or Rogue with Vanguard would pretty much stomp anything. Vanguard is the single strongest normal tree in the game, debatable if it's better than Assassination.
Creation is a much better tree than Spirit Healer. Hell, Spirit Healer is pretty much trash except for the good passive and the Group Heal, which isn't even that good.
Creation is a much better tree than Spirit Healer. Hell, Spirit Healer is pretty much trash except for the good passive and the Group Heal, which isn't even that good.
Modifié par SlamminHams, 25 mars 2011 - 07:09 .
#3
Posté 25 mars 2011 - 07:12
I wish some of the talents for the rogue would work with 2 handed weapons instead of only with dual wielded weapons.





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