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Some Variables that Haunt the Fallen


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#376
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AGogley wrote...

Dude...even the game bashes Tali fans. A Quarian/Turian conversation in Eternity on Ilium is totally a spoof on Tali fan threads.


And Garrus threads.

And romance threads in general. Illium is a big joke on the fanbase.

#377
lovgreno

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I get the feeling the in game jokes about the fans are done with a lot of love though.

#378
AGogley

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Almostfaceman wrote...

AGogley wrote...

Cults?

Ok, let me get this straight.  Mass Effect has been called the "Star Wars" of video games.   People who are attached to Garrus and Tali are attached for the same reasons they got attached to, say, Han Solo. The people that wanted Han Solo, Chewbacca, Luke Skywalker, C-3P0, R2D2, and any of their other favorite characters to come back in Return of the Jedi were...

cult members?


I don't know, I was two at the time of the first movie's release.  Even though I wasn't there, I don't recall hearing any stories about internet forums clogged with obsessive romantic thoughts of Han Solo by both sexes.


That may be because the internet didn't exist at that time.  Since you were 2, and I was older, you may not understand how popular all these characters were at the time.  And that's the point.  The characters are popular and people want to see them again.  It's going off the deep end to call them a "cult".  But that often happens in a debate - you start to see insulting terms for groups of people that don't agree with one another.  That way you get to dismiss their point of view and make yours look more rational or right or important.

Calling people who like Tali, Garrus, or any other character in Mass Effect a "cult" is silly.


First, I was partly jesting when I called them a cult.  Cult was a bit of hyperbole.  Secondly, I wasn't referring to fans who simply want these characters back.  Heck, I want to see Tali back.  Lastly, even the game makes fun of Tali fanatics.  There is a conversation between a Quarian and a Turian in Eternity on Ilium that totally mocks Tali fans. 

#379
AdmiralCheez

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AGogley wrote...

"Imports that have half the crew dead are relatively rare and usually intentional"

How do you know that? Have you done some polling or something to back this up?

Official stats: average player lost 14% of the crew on the SM.

Repeated complaints that the SM is too easy and requests on how to kill off certain squad members.

A poll.

Some data I collected.

#380
CulturalGeekGirl

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AGogley wrote...

"Imports that have half the crew dead are relatively rare and usually intentional"

How do you know that? Have you done some polling or something to back this up?


I've cited this statistic like five times in this thread, so why not six? WHY NOT SIX?

Apparently bioware released some stats for ME2. Among them was the fact that 14% of squad members die in the end game, on average. This means that most people have only one or two dead squad members. I'm not going to do the rest of the math here for you again. Math.

Edit: haha, crosspost! <3

Modifié par CulturalGeekGirl, 29 mars 2011 - 01:17 .


#381
Dave666

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AGogley wrote...

Almostfaceman wrote...

AGogley wrote...

Cults?

Ok, let me get this straight.  Mass Effect has been called the "Star Wars" of video games.   People who are attached to Garrus and Tali are attached for the same reasons they got attached to, say, Han Solo. The people that wanted Han Solo, Chewbacca, Luke Skywalker, C-3P0, R2D2, and any of their other favorite characters to come back in Return of the Jedi were...

cult members?


I don't know, I was two at the time of the first movie's release.  Even though I wasn't there, I don't recall hearing any stories about internet forums clogged with obsessive romantic thoughts of Han Solo by both sexes.


That may be because the internet didn't exist at that time.  Since you were 2, and I was older, you may not understand how popular all these characters were at the time.  And that's the point.  The characters are popular and people want to see them again.  It's going off the deep end to call them a "cult".  But that often happens in a debate - you start to see insulting terms for groups of people that don't agree with one another.  That way you get to dismiss their point of view and make yours look more rational or right or important.

Calling people who like Tali, Garrus, or any other character in Mass Effect a "cult" is silly.


First, I was partly jesting when I called them a cult.  Cult was a bit of hyperbole.  Secondly, I wasn't referring to fans who simply want these characters back.  Heck, I want to see Tali back.  Lastly, even the game makes fun of Tali fanatics.  There is a conversation between a Quarian and a Turian in Eternity on Ilium that totally mocks Tali fans


Interesting isn't it?  That Bioware throws a little scene like that into a game acknowledging the fans and yet Elite still holds the opinion that even though Bioware knows that characters are popular they would scrap them all anyway...

#382
RinpocheSchnozberry

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CulturalGeekGirl wrote...

AGogley wrote...

"Imports that have half the crew dead are relatively rare and usually intentional"

How do you know that? Have you done some polling or something to back this up?


I've cited this statistic like five times in this thread, so why not six? WHY NOT SIX?

Apparently bioware released some stats for ME2. Among them was the fact that 14% of squad members die in the end game, on average. This means that most people have only one or two dead squad members. I'm not going to do the rest of the math here for you again. Math.


Yeah well, that math is just your opinion, man.  It's not like it's.... you know... math.

#383
Dave666

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*double post move along nothing to see here...*

Modifié par Dave666, 29 mars 2011 - 01:20 .


#384
CulturalGeekGirl

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Screw Illium, MORDIN makes fun of Tali fans and Garrus fans.

Just another reason why I love him so.

Modifié par CulturalGeekGirl, 29 mars 2011 - 01:19 .


#385
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Bioware hates you and all of their fans and is writing out all of the characters in favor for more Liara.

edit: This bear is affecting me in many ways.

Modifié par mrsph, 29 mars 2011 - 01:22 .


#386
AdmiralCheez

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Personally, I love it when Bioware makes fun of their fans. Especially when those fans are like me.

@mrsph: Few things would make me want to punch Mac Walters in the nuts.  No ME2 squad/Wrex/VS in favor of moar Liara is one of them.

Modifié par AdmiralCheez, 29 mars 2011 - 01:23 .


#387
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AdmiralCheez wrote...

Personally, I love it when Bioware makes fun of their fans. Especially when those fans are like me.


This.

I love the RPG quotes on the citadel. They know their fanbase well.

and it is all in good fun.

#388
Dave666

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AdmiralCheez wrote...

Personally, I love it when Bioware makes fun of their fans. Especially when those fans are like me.


Same here a little nod in the fans direction and a bit of a laugh at us.  Whats wrong with that?  It shows that Bioware are listening to the fans which makes Elites position look even wierder.  Bioware knows that they have popular characters so in the last game in a trilogy they will reduce them all to cameo's and give us an entire new cast? WTF?

#389
AdmiralCheez

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Dave666 wrote...

Same here a little nod in the fans direction and a bit of a laugh at us.  Whats wrong with that?  It shows that Bioware are listening to the fans which makes Elites position look even wierder.  Bioware knows that they have popular characters so in the last game in a trilogy they will reduce them all to cameo's and give us an entire new cast? WTF?

I know, right?  It just wouldn't make sense for the final game in a trilogy to have an entirely new team, especially when that trilogy loves to flaunt its spectacular cast and fancypants carry-over decisions.  What better way to have your actions have an impact on future gameplay than to have dead squaddies resulting in an empty slot in your team roster?

#390
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dem variables.

#391
Almostfaceman

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mrsph wrote...

dem variables.


fancy-pants carryover decisions > variables + time slip + retcon

;) ^_^

#392
Dave666

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AdmiralCheez wrote...

Dave666 wrote...

Same here a little nod in the fans direction and a bit of a laugh at us.  Whats wrong with that?  It shows that Bioware are listening to the fans which makes Elites position look even wierder.  Bioware knows that they have popular characters so in the last game in a trilogy they will reduce them all to cameo's and give us an entire new cast? WTF?

I know, right?  It just wouldn't make sense for the final game in a trilogy to have an entirely new team, especially when that trilogy loves to flaunt its spectacular cast and fancypants carry-over decisions.  What better way to have your actions have an impact on future gameplay than to have dead squaddies resulting in an empty slot in your team roster?


Precisely! :o

mrsph wrote...

dem variables.


You forgot about how because they COULD die that its now 'set in stone' and you forgot about the 'standalone' part. lmao  I mean its not like you could have characters from a previous game appear in a game that can also be played without playing its predesessor is it? Oh...erm...wait...Tali and Garrus...

#393
GuardianAngel470

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I think it should be noted that Zaeed, Samara, Kasumi, Thane, and Mordin are all unlikely to return as squadmates due to IN-GAME content.

Zaeed talks about retirement, Samara, on multiple occasions, relflects on doing things after the mission, Kasumi needs to lay low and really her passion is stealing things not fighting Reapers, Thane is mortal and while Bioware might save him, based on the content of the game he will probably be dead, Mordin is getting up there in years and will probably go off to conduct research where he's releatively safe.

That means that only 7 squadmates are likely to return. Miranda usually leaves Cerberus, Jacob never liked Cerberus, Tali would make a horrible admiral, Grunt follows Shep everywhere, Legion is Shep's ambassador/concuit to the geth, Garrus might or might not split off into his own squad, and the rest have no where better to be.

I would add that Jack also says she would leave but if you romanced her, I find that unlikely. Her romance was the least one-night-standish and she'd probably stick around just for that.

That means that the task for Bioware isn't as daunting as many make it out to be.

#394
AdmiralCheez

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mrsph wrote...

dem variables.

Bioware, ME1: Hey, everybody!  Check out our cool trilogy we're making!  It has hundreds of decisions and variables that will make each new game a unique experience!  Oh, and each decision carries over in to the next game!  Isn't that sweet?

Bioware, ME2: Okay, so a lot of the decisions you made in the first game don't really have that big of an impact on the second, but that's because we can't deviate too much from the core game because we needed to make it playable by itself for the PS3 kids and can't branch out in a million ways in the middle of the game.  But we'll go crazy in ME3.  Promise.  We have thousands of variables that'll carry over into the final chapter.

Bioware, ME3: Variables, what variables?  We never said anything about variables.

And then Edmonton explodes.

Yeah, for as much as they've been cranking it up, I don't think they can afford to slack off.  Not for the game that needs to match and surpass ME2 in critical acclaim, and especially not after DA2.

#395
Dave666

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GuardianAngel470 wrote...

I think it should be noted that Zaeed, Samara, Kasumi, Thane, and Mordin are all unlikely to return as squadmates due to IN-GAME content.

Zaeed talks about retirement, Samara, on multiple occasions, relflects on doing things after the mission, Kasumi needs to lay low and really her passion is stealing things not fighting Reapers, Thane is mortal and while Bioware might save him, based on the content of the game he will probably be dead, Mordin is getting up there in years and will probably go off to conduct research where he's releatively safe.

That means that only 7 squadmates are likely to return. Miranda usually leaves Cerberus, Jacob never liked Cerberus, Tali would make a horrible admiral, Grunt follows Shep everywhere, Legion is Shep's ambassador/concuit to the geth, Garrus might or might not split off into his own squad, and the rest have no where better to be.

I would add that Jack also says she would leave but if you romanced her, I find that unlikely. Her romance was the least one-night-standish and she'd probably stick around just for that.

That means that the task for Bioware isn't as daunting as many make it out to be.


Theres also the fact that for new players who have no idea who ANY of the characters are then it doesn't matter in the slightest who we get on a Default game.  If you know who the characters are then you have played the game(s) and if you've played the game(s) then you have a save file...

#396
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Hell, it is actually more expensive and time consuming to hire new voice talent, make new characters, do other stuff.

But that has been said already.

edit: What is stopping them from doing a multiple default thing like they did for Dragon Age 2?

Modifié par mrsph, 29 mars 2011 - 01:49 .


#397
Jibbed34

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mrsph wrote...

Hell, it is actually more expensive and time consuming to hire new voice talent, make new characters, do other stuff.

But that has been said already.

edit: What is stopping them from doing a multiple default thing like they did for Dragon Age 2?


Technically nothing is... but man, I don't think there'd be much point in calling this place a ' social community' any more. You've seen the state of the DA2 forums, right?

#398
lovgreno

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mrsph wrote...

Hell, it is actually more expensive and time consuming to hire new voice talent, make new characters, do other stuff.

But that has been said already.

edit: What is stopping them from doing a multiple default thing like they did for Dragon Age 2?

Multiple and/or changeable default starts would mean that no new players would be left out on content. Personaly I will stick to my imports anyway as I like the idea of taking the consequences of my actions in previous games but each to their own and all that.

#399
dolphin1329

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We just need to pester the voice actor's twitter accounts (if they have one) and hopefully they'll let something slip.

#400
AquamanOS

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Well DAO had several different possibilities for MCs and 3 different endings with 3 different fates for him/her. ME only has Shepard, and usually only one way their story ends.