AGogley wrote...
Dude...even the game bashes Tali fans. A Quarian/Turian conversation in Eternity on Ilium is totally a spoof on Tali fan threads.
And Garrus threads.
And romance threads in general. Illium is a big joke on the fanbase.
Guest_mrsph_*
AGogley wrote...
Dude...even the game bashes Tali fans. A Quarian/Turian conversation in Eternity on Ilium is totally a spoof on Tali fan threads.
Almostfaceman wrote...
AGogley wrote...
Cults?
Ok, let me get this straight. Mass Effect has been called the "Star Wars" of video games. People who are attached to Garrus and Tali are attached for the same reasons they got attached to, say, Han Solo. The people that wanted Han Solo, Chewbacca, Luke Skywalker, C-3P0, R2D2, and any of their other favorite characters to come back in Return of the Jedi were...
cult members?
I don't know, I was two at the time of the first movie's release. Even though I wasn't there, I don't recall hearing any stories about internet forums clogged with obsessive romantic thoughts of Han Solo by both sexes.
That may be because the internet didn't exist at that time. Since you were 2, and I was older, you may not understand how popular all these characters were at the time. And that's the point. The characters are popular and people want to see them again. It's going off the deep end to call them a "cult". But that often happens in a debate - you start to see insulting terms for groups of people that don't agree with one another. That way you get to dismiss their point of view and make yours look more rational or right or important.
Calling people who like Tali, Garrus, or any other character in Mass Effect a "cult" is silly.
Official stats: average player lost 14% of the crew on the SM.AGogley wrote...
"Imports that have half the crew dead are relatively rare and usually intentional"
How do you know that? Have you done some polling or something to back this up?
AGogley wrote...
"Imports that have half the crew dead are relatively rare and usually intentional"
How do you know that? Have you done some polling or something to back this up?
Modifié par CulturalGeekGirl, 29 mars 2011 - 01:17 .
AGogley wrote...
Almostfaceman wrote...
AGogley wrote...
Cults?
Ok, let me get this straight. Mass Effect has been called the "Star Wars" of video games. People who are attached to Garrus and Tali are attached for the same reasons they got attached to, say, Han Solo. The people that wanted Han Solo, Chewbacca, Luke Skywalker, C-3P0, R2D2, and any of their other favorite characters to come back in Return of the Jedi were...
cult members?
I don't know, I was two at the time of the first movie's release. Even though I wasn't there, I don't recall hearing any stories about internet forums clogged with obsessive romantic thoughts of Han Solo by both sexes.
That may be because the internet didn't exist at that time. Since you were 2, and I was older, you may not understand how popular all these characters were at the time. And that's the point. The characters are popular and people want to see them again. It's going off the deep end to call them a "cult". But that often happens in a debate - you start to see insulting terms for groups of people that don't agree with one another. That way you get to dismiss their point of view and make yours look more rational or right or important.
Calling people who like Tali, Garrus, or any other character in Mass Effect a "cult" is silly.
First, I was partly jesting when I called them a cult. Cult was a bit of hyperbole. Secondly, I wasn't referring to fans who simply want these characters back. Heck, I want to see Tali back. Lastly, even the game makes fun of Tali fanatics. There is a conversation between a Quarian and a Turian in Eternity on Ilium that totally mocks Tali fans.
CulturalGeekGirl wrote...
AGogley wrote...
"Imports that have half the crew dead are relatively rare and usually intentional"
How do you know that? Have you done some polling or something to back this up?
I've cited this statistic like five times in this thread, so why not six? WHY NOT SIX?
Apparently bioware released some stats for ME2. Among them was the fact that 14% of squad members die in the end game, on average. This means that most people have only one or two dead squad members. I'm not going to do the rest of the math here for you again. Math.
Modifié par Dave666, 29 mars 2011 - 01:20 .
Modifié par CulturalGeekGirl, 29 mars 2011 - 01:19 .
Guest_mrsph_*
Modifié par mrsph, 29 mars 2011 - 01:22 .
Modifié par AdmiralCheez, 29 mars 2011 - 01:23 .
Guest_mrsph_*
AdmiralCheez wrote...
Personally, I love it when Bioware makes fun of their fans. Especially when those fans are like me.
AdmiralCheez wrote...
Personally, I love it when Bioware makes fun of their fans. Especially when those fans are like me.
I know, right? It just wouldn't make sense for the final game in a trilogy to have an entirely new team, especially when that trilogy loves to flaunt its spectacular cast and fancypants carry-over decisions. What better way to have your actions have an impact on future gameplay than to have dead squaddies resulting in an empty slot in your team roster?Dave666 wrote...
Same here a little nod in the fans direction and a bit of a laugh at us. Whats wrong with that? It shows that Bioware are listening to the fans which makes Elites position look even wierder. Bioware knows that they have popular characters so in the last game in a trilogy they will reduce them all to cameo's and give us an entire new cast? WTF?
Guest_mrsph_*
mrsph wrote...
dem variables.
AdmiralCheez wrote...
I know, right? It just wouldn't make sense for the final game in a trilogy to have an entirely new team, especially when that trilogy loves to flaunt its spectacular cast and fancypants carry-over decisions. What better way to have your actions have an impact on future gameplay than to have dead squaddies resulting in an empty slot in your team roster?Dave666 wrote...
Same here a little nod in the fans direction and a bit of a laugh at us. Whats wrong with that? It shows that Bioware are listening to the fans which makes Elites position look even wierder. Bioware knows that they have popular characters so in the last game in a trilogy they will reduce them all to cameo's and give us an entire new cast? WTF?
mrsph wrote...
dem variables.
Bioware, ME1: Hey, everybody! Check out our cool trilogy we're making! It has hundreds of decisions and variables that will make each new game a unique experience! Oh, and each decision carries over in to the next game! Isn't that sweet?mrsph wrote...
dem variables.
GuardianAngel470 wrote...
I think it should be noted that Zaeed, Samara, Kasumi, Thane, and Mordin are all unlikely to return as squadmates due to IN-GAME content.
Zaeed talks about retirement, Samara, on multiple occasions, relflects on doing things after the mission, Kasumi needs to lay low and really her passion is stealing things not fighting Reapers, Thane is mortal and while Bioware might save him, based on the content of the game he will probably be dead, Mordin is getting up there in years and will probably go off to conduct research where he's releatively safe.
That means that only 7 squadmates are likely to return. Miranda usually leaves Cerberus, Jacob never liked Cerberus, Tali would make a horrible admiral, Grunt follows Shep everywhere, Legion is Shep's ambassador/concuit to the geth, Garrus might or might not split off into his own squad, and the rest have no where better to be.
I would add that Jack also says she would leave but if you romanced her, I find that unlikely. Her romance was the least one-night-standish and she'd probably stick around just for that.
That means that the task for Bioware isn't as daunting as many make it out to be.
Guest_mrsph_*
Modifié par mrsph, 29 mars 2011 - 01:49 .
mrsph wrote...
Hell, it is actually more expensive and time consuming to hire new voice talent, make new characters, do other stuff.
But that has been said already.
edit: What is stopping them from doing a multiple default thing like they did for Dragon Age 2?
Multiple and/or changeable default starts would mean that no new players would be left out on content. Personaly I will stick to my imports anyway as I like the idea of taking the consequences of my actions in previous games but each to their own and all that.mrsph wrote...
Hell, it is actually more expensive and time consuming to hire new voice talent, make new characters, do other stuff.
But that has been said already.
edit: What is stopping them from doing a multiple default thing like they did for Dragon Age 2?