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Some Variables that Haunt the Fallen


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#26
Gentleman Moogle

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ADelusiveMan wrote...

Gentleman Moogle wrote...

Also:  


You just had to go there, didn't you?


Yes. Yes I did. 

#27
AquamanOS

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I only really want VS and Legion. The rest can not back.

But I don't want the new squad members to be like in ME2. No loyalty missions. I want the Reaper invasion to be something that's felt the entire game. Not happening off screen while we sort out family issues.

#28
CulturalGeekGirl

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It would be interesting if Bioware used ME2 statistics to determine which characters would be in ME3. I remember seeing something in their statistics that said "on average, 15% of squadmates die." This means a few things:

1. People who lost most of their team, so would miss a huge amount of content if most content is previous-squad-related, are in the vast minority.
2. They have stats on which characters died the most often, hidden away somewhere. They may decide to use those stats.
3. Even if Bioware treats all characters as equally likely to have died, if only 15% of squad members died on average, that would mean that if they put in, say, a Jack mission, only 1.5% of players would have a dead Jack in their save, so the number of people it would adversely affect would be minimal. (I think that math works out, right?) They already put SO MUCH WORK into having a Femshep (thank god) and the vast majority of players never see her - a 1.5% chance that someone might lose access to a mission wouldn't be sufficient reason to not put in the content.

I think a lot of it will be based on context. For instance,I know it's easy to get Mordin killed (nooooooooooo), and he has a reason for not being around anymore (I'm old!), so he may be one of the people they decide not to put in. Someone harder to get killed (I know very few people for whom Grunt got killed, for instance), might be less likely to get edited out. Also, I think a lot of people would see replacing your Krogan a third time as kind of a dick move. Plus, I feel like there is something about Grunt that we never really figured out.

Less likely (but still possible) is to pull what they pulled with Wrex, but with a playable character. Tricky, but do-able Example: you need to recruit a Drell Assassin. If your Thane is alive, it's Thane. If your Thane is dead, it's Joedude Someotherguy. You would get some unique dialogue if yours is Thane, but it would only be five or ten extra lines, maybe 20-30 extra lines if he's still a LI. Putting in that much extra dialogue isn't that big of a burden on Bioware's part - there is so much circumstance-based, mission-based party banter that can only be triggered by bringing a certain group of people on a certain mission. I'd estimate that fewer than 10% of players hear many of those little dialogues. There's a BUNCH of extra text if you bring Legion to the flotilla, for example, which is something I'd imagine few casual players stumble upon.

I'd be willing to bet they do something like this for poor Kelly. If you delayed before going on the rescue mission, she's dead. If you let her die, you get a boring, non-flirtly Yeoman. They did exactly this with Wrex, people who killed Wrex or didn't load a save got a bunch of much more generic dialogue and lost out on a lot of flavor. Heck, the whole future of the Krogan race seems like it will be very different without Wrex. The coding differences are minor, probably something that can be written/coded in three to four hours by one person. The VO is the most labor-intensive thing there, and as I mentioned before, Bioware doesn't shy away from "bonus VO that few people will hear." They don't go TOO nuts with it, but they put a lot in.

My theory is this: you'll have a large portion of your old team, 50% of them at the very least. I think Garrus, Tali, Legion and Miranda are the strongest candidates for staying around. Not because of "variables," as you put it, but because of them being fan favorites, plot hooks, or both. I'd say there's a high likelihood for the VS to be in your squad, and a decent chance for Liara. 

It would also be easy to have all your ME2 squadmates recruitable. If one died, their datapad would be greyed out, and if you clicked on it you'd get something like this: 

Dr. Mordin Solus
Status: DECEASED
Killed in action at the Collector Base, the Salarian government has started an endowment in his name, offering scholarships for young scientists looking to work in genetics.

He held the line.


This would make the sacrifice that players made even more real - in a very "Holy crap, my actions do have serious consequences" way.

My question is this: what will the ME3 no-import-file default data world look like? My guess would be something like this: 1-3 of your non-romance-option squadmates dead, the same way the default ME2 game assumes you saved your potential Romantic Interest on Virmire, but also assumes that you killed Wrex (nooo).

Modifié par CulturalGeekGirl, 25 mars 2011 - 10:54 .


#29
DxWill10

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Elite Midget wrote...
. One of which is the upcoming Quarian Conflict and Garrus leaving because that's what he generally does. Especially when he figures out what Aria and others have said to be true. Which is that unless he leaves Shepard he'll never grow into the man he was meant to be. Thus by not growing, and staying, he would be doing Shepard a disservice and offer unneeded risk.

.


Actually, this information is received at the Bio terminal in the shadow broker base.  All the shadow broker says is "Leadership building skills likely to be overshadowed while in shepard's presence."
I don't think Aria ever said anything about Garrus ever. Just archangel when you ask her for imformation about his recruitment.

I don't think there's anything more to take from it.  I think Garrus will be back, with the knowledge that his leadership may be somewhat overshadowed while in our squad, but that's okay.  Garrus seems to be inclined to stay with Shepard, at least in  my opinion

#30
CulturalGeekGirl

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DxWill10 wrote...

Elite Midget wrote...
. One of which is the upcoming Quarian Conflict and Garrus leaving because that's what he generally does. Especially when he figures out what Aria and others have said to be true. Which is that unless he leaves Shepard he'll never grow into the man he was meant to be. Thus by not growing, and staying, he would be doing Shepard a disservice and offer unneeded risk.

.


Actually, this information is received at the Bio terminal in the shadow broker base.  All the shadow broker says is "Leadership building skills likely to be overshadowed while in shepard's presence."
I don't think Aria ever said anything about Garrus ever. Just archangel when you ask her for imformation about his recruitment.

I don't think there's anything more to take from it.  I think Garrus will be back, with the knowledge that his leadership may be somewhat overshadowed while in our squad, but that's okay.  Garrus seems to be inclined to stay with Shepard, at least in  my opinion


I'd agree on this point. I don't even think that's blurb is a hint of any kind, that Garrus would be better off on his own or what-have-you, but rather a nod to a unique aspect of his character development.

Garrus has the potential to be a good leader. Probably the best leader in Shep's crew (other than Wrex, who has a goddam planet to run), I always have him run the second party in the suicide mission. The problem is that he wants to be as great a leader as Shepard is and he can never quite make it to that level. The two years between ME1 and ME2 were an example of him trying to be that kind of leader, and failing. So Garrus has an interesting and humbling personal choice to make: does he give up on his own ambition to be part of something truly great? Or does he pursue his own development, knowing that he'll never achieve the kind of success Shepard has?

(Ironically, I believe one of the reasons Shep is so successful as a leader is that she has such great squadmates. If she was lured away from her team and they got ambushed I'm pretty sure they'd be fine.)

Modifié par CulturalGeekGirl, 25 mars 2011 - 11:29 .


#31
MissFish

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Commander_Adept wrote...

And yes, there will be at least 2 new crew members. At least in the beginning, playing a Miranda and Jacob/Ashley and Kaidan role.

If Bioware keeps with tradition, we'll lose one of our first squadmates in the first mission. (Rest in Peace, Jenkins. Rest in Pieces, Wilson)

Also, I bet that Kasumi and Zaeed will be the only non-returning squadmates anyway. DLC is great, but doubtful to carry over much. It would be ridiculous to make someone not only buy Mass 2, but also the DLC for Mass 2 in order to get the entirely full experience. I do believe that it is NECESSARY to buy Mass 2 first, however.

This is why I believe Bioware ported Mass 2 to the PS3. The xbox is going to have a lot of trouble with this data, it may have to go onto 3 or 4 discs to carry it all... Which will be a little difficult. Though that'll barely scratch the surface of what a Blu-Ray disc can do, so the Ps3 will be all good on that.
\\
Kinda the point of Mass Effect, bro


1. I thought Wilson was the one who started the security mech riot.... if that wasnt the case, i don't tink Miranda would've killed her partner. Jenkins was an idiot.

2. Maybe Zaeed and Kasuimi were ment to be m3 charecters, but DLC buyers got the charcters early....  not likley, but posible.

3. you had to save atleast 2 squad members to live. This could be for the purposes of continuing M2, but could translate to M3. Then yu'd start out with whoever you saved instead of a Jacob/Miranda/Kaiden/Ashley

4. I would gladly have 5 ME disks. In my opinion, Xbox still kicks PS3's ass. Blu-ray or not.

And if they're concerned about people mssing content, any ME player will have atleast one savegame were everyone lives. Its an achivment. If some casual gamer misses a squadmate, they'll live.

Modifié par MissFish, 25 mars 2011 - 11:48 .


#32
Elite Midget

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You do know that the Shepard trusts Garrus thing is an opinion right? My Renegade ad Cerberus Loyal Shepard doesn't trust Garrus and didn't recruit Garrus in Mass Effect 1. To that Shepard all Garrus ends up being is just another gun that TIM told him to grab.

Is isn't just some variables but all of them but the Perfect one ushes them away. Even than the Perfect One doesn't exist for any of the Squaddies except Garrus and Tali if you ignore the hints thrown throughout ME2. Such as Garrus leaving, as he left C-Sec in the past, and the possible Quarian Conflict. Than there's that Time Skip to consider which throws the Perfect Variable out the window since many more Variables, during the Time skip, can be made up by Bioware as to why the Dead cannot return.

I don't see Kolyat joining. He just isn't that skilled or important. I mean he was in an Optional Loyality Mission after all. Whatever the case his fate isn't set in stone and his inexperience would make him a hinderance to Shepard saving the Universe. Hell, we all saw how easily Shepard made a fool out of Kolyat in ME2.

The Dragon Age series is extremely notorious for killing off Party Members and them not returning, sans retconned Anders via Magic/Justice Possession, due to their killable status. Such as most of the DA:O DLC and the transition to DA2.

The whole point of Mass Effect 2 was building a Team to take down the Collector's. Which is exactly what many agreed to doing and than stateing that after the job was done they would leave. Something of which Shepard doesn't mind and isn't even given an option to convince any of them to stay till ME3. Than there's always that Time Skip that everyone enjoys forgetting.

Finally, they just wont be back, just because someone demands it, since the Variables against any of them returning is much more numerous and not all saves even have said characters alive or Loyal. It would be Development Hell if they tried to bring the dead back as Squaddies which is something EA would never allow to happen.

I doubt Bioware plans to turn Mass Effect 3 into the Next Duke Nukem Forever just to appease those that cannot accept all the Variables before them which deny their Squaddie return outside DLC, Temp Status, and Cameo's.

Furthermore, all Dead Squaddies are created equal and none should receive special treatment over others. Hell, it would be a huge slap to ever Character fan if Garrus and Tali HAD to return yet no other ME2 Squaddie or ME1 Squaddie returns. Especially since Garrus and Tali have many variables as well one of which is Death.

#33
Elite Midget

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aimlessgun wrote...

Thank you for making this thread. It will be convenient to necro when the character previews start coming out.


You'll be waiting awhile than.

Bioware might defy Logic and cave into the Fans again though that's doubtful. Whatever the case I shall either be lauded as a man of Foresight or trolled by the well wishers if Bioware manages to do the impossible in such a short Development Cycle with EA breathing down their throats.

Whatever the case I've picked a side and refuse to give it up untill Bioware outright states the opposite of what Logic dictates it.

Modifié par Elite Midget, 25 mars 2011 - 11:57 .


#34
Guest_mrsph_*

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Elite Midget wrote...
Bioware might defy Logic and cave into the Fans again though that's doubtful. Whatever the case I shall either be lauded as a man of Foresight or trolled by the well wishers if Bioware manages to do the impossible in such a short Development Cycle with EA breathing down their throats.


Dude...

what

#35
Elite Midget

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Read it more carefully. It'll come to you eventually, I have hope.

#36
Gentleman Moogle

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I love how he's stating his own personal opinion as fact, then ridiculing or essentially ignoring everyone who doesn't agree with him.

#37
Elite Midget

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Clearly all of those Variables are all opinions and aren't truely in the game! I don't know what I was thinking putting up Variables if they didn't exist! /sarcasm

Really, learn to read or stay out of the thread. It's obviously you haven't even read my Topic post.

Modifié par Elite Midget, 26 mars 2011 - 12:05 .


#38
Gentleman Moogle

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Oh, I read it. And yes, I agree that those are all variables. However I, and many others, are of the opinion that "they won't do it because it is hard" is not especially fact based, which is really all your argument boils down to.

#39
Lee337

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Gentleman Moogle wrote...

I love how he's stating his own personal opinion as fact, then ridiculing or essentially ignoring everyone who doesn't agree with him.


This.

Theres so many rumours and myths that no one really knows what is going to happen. I find it so irritating that some people throw insults at Bioware for things that they have no idea about.

#40
Elite Midget

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I point to Dragon Age 2 for your 'fact based' demand of evidence since EA has taken a firm grip over Bioware.

My arguement isn't boil down to opinions. You can't deny the variables as facts and which my arguement is based off of.

Facts.

What's yours based off of? Oh right... The "Opinion" that Fact isn't Fact thus must be irrelevant because it doesn't comply with your desires, no?

If you find it irritateing than why're you on these forums and why are you even bothering to post in this thread if you choose not to add anything to the Topic at hand? Though I'm used to this. Well wishers tend to gang up together when they have no facts to back what they desire.

Modifié par Elite Midget, 26 mars 2011 - 12:12 .


#41
Almostfaceman

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Elite Midget wrote...

I point to Dragon Age 2 for your 'fact based' demand of evidence since EA has taken a firm grip over Bioware.

My arguement isn't boil down to opinions. You can't deny the variables as facts and which my arguement is based off of.

Facts.

What's yours based off of? Oh right... The "Opinion" that Fact isn't Fact thus must be irrelevant because it doesn't comply with your desires, no?

If you find it irritateing than why're you on these forums and why are you even bothering to post in this thread if you choose not to add anything to the Topic at hand? Though I'm used to this. Well wishers tend to gang up together when they have no facts to back what they desire.


Why are you so hostile to people who don't agree with you?

Why so serious?

#42
Elite Midget

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I'm only hostile when hostility and ignorance is thrown my way. I bring in facts and even still the naysayers deny their existence. It's a sad thing but if I'm not firm and strict with their underhanded ways than, like the past, they'll continue to try and push their opinion over the facts.

If you've know me I've tried compromise but the Naysayers don't believe in such. Thus to prove the facts I must go on the extremes just as they have constantly done against me in the past.

Besides, I'm not here to cuddle anyone. If they refuse to face the facts than insult my intelligence than they should except a less than warm reception from me.

Modifié par Elite Midget, 26 mars 2011 - 12:18 .


#43
Gentleman Moogle

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*sigh*

Oh, what the hell. I have a few minutes to spare. I'll play your game for a bit.

First fact: Dragon Age 2 has absolutely nothing to do with Mass Effect 3. The two were developed by completely different teams, and ME3 will have been in production longer than DA2 when it is released. So not sure how you're using DA2 as 'fact', but whatever.

Second fact: WE DON'T KNOW WHAT'S GOING TO HAPPEN. Not you, not me, not Bob the Janitor. Right now you have your opinion that is based on the 'fact' that there are several variables that would -- ostensibly -- make it more difficult to code in ME2 cast members into ME3. The 'fact' that it will be difficult leads to your 'opinion' that because it is hard, they will not bring back ME2 companions.

This is 'opinion'. Not fact. Just like my 'opinion' is that they will bring back the ME2 companions.


ETA:

.... And Fact 3: You apparently have a curious mix of a God complex and a Martyr complex. Intruiging. 

Modifié par Gentleman Moogle, 26 mars 2011 - 12:18 .


#44
Almostfaceman

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Elite Midget wrote...

I'm only hostile when hostility and ignorance is thrown my way. I bring in facts and even still the naysayers dent their existance. It's a sad thing but if I'm not firm and strict with their underhanded ways than, like the past, they'll continue to try and push their opinion over the facts.

If you've know me I've tried compromise but the Naysayers don't believe in such. Thus to prove the facts I must go on the extremes just as they have constantly done against me in the past.


Well, you don't have to compromise.  Just state what you think, and leave it at that.  There's no way everyone is going to agree with you, but at least your words are up there for people to think about.  That's really all you can do.  Learn to let it go. 

#45
Lee337

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Your arguement is based on the opinion that what the characters said before the mission and before they knew the truth of the reapers, is what they will still choose to do at the end of the game.
It is only a fact that they said it, not a fact that they will. So your arguement isn't based of fact. Most characters had different opinons by the end.

#46
Elite Midget

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Fact is they're both owned by Bioware and by proxy EA that has a history with these things. Or are you going to ignore the EA part again?

Yes we do. Bioware is releaseing a Bridgeing Comic, they have many times more variables that deny any Squaddie staying, all Squaddies can die(And we have VS/Wrex as PERFECT examples that Naysayers pretend doesn't exist), and furthermore each and ever Mass Effect game was stated by Bioware as being Standalone experiences.

Or are you going to ignore that FACT as well?

Your opinion would be just that. An opinon. Me? I don't speak opinions just facts that Bioware has placed before us all. It's not my fault that you can't see what Bioware is hanging before your eyes.

The end changes nothing. Did you not read the rest of my variables? It seems from what you're saying is that you're just twisting one of the Variables I've listed while ignoreing the existence of the others. If that's the case than you're wasteing both your time and mine as well.

Modifié par Elite Midget, 26 mars 2011 - 12:24 .


#47
Lee337

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Just because its a stand alone game doesn't mean they need new squadmates. It just means that any new player starting a game with no import save will get a few options about what happened and possible start with a full squad.

#48
Gentleman Moogle

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*sigh*

Ever have a conversation that felt like you were talking to a particularly obnoxious brick wall?

Never mind, I'm outta here. I will be back to laugh when companions from ME2 appear in ME3.

#49
Elite Midget

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It means just that when all of the Past Squaddies are either dead or like VS/Liara/Samara/Zaeed/Kasumi/Ect have moved on beyond just being Shepard's Guns. Thus it means a new player just starting will just miss out on Cameo's and maybe Temp Squaddie Missions.

#50
Elite Midget

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Gentleman Moogle wrote...

*sigh*

Ever have a conversation that felt like you were talking to a particularly obnoxious brick wall?

Never mind, I'm outta here. I will be back to laugh when companions from ME2 appear in ME3.


You'll be waiting an eternity for a chance that will most likely not occure.

Though you're right about one thing. I sometimes get then feeling that I'm talking to many persons who carry the demeanor of an obnoxious brick wall that ignores facts and demands special treatment for their favorite killable Squaddie.

Modifié par Elite Midget, 26 mars 2011 - 12:31 .