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Some Variables that Haunt the Fallen


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#776
Phaedon

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Aha, but they could have made it more complex.

So Zulu, after repeating this example over the last 5 pages, what is exactly your point? That it was impossible for Bioware to make it more complex? Which is wrong?

Or that they should have done the specific example more complex, in which case I don't understand why you don't make a thread that says how silly Bioware's decision on that specific flag was?

Because there is no connection between that argument and the returning squad mates, 3 of which have already been confirmed.

#777
Phaedon

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Zulu_DFA wrote...

Phaedon wrote...

The removals that the bribed reviewers praised and that gave the game so many awards? Yeah, I guess you are right.

fixed.

I like tinfoil as well. I bet that evil Vigil bribed them, by saying that there won't be enough variables for them to live if they don't say that the game is awesome.

#778
Zulu_DFA

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Phaedon wrote...

Aha, but they could have made it more complex.

So Zulu, after repeating this example over the last 5 pages, what is exactly your point? That it was impossible for Bioware to make it more complex? Which is wrong?

They could but they didn't. Do you think they will put any effort into dealing with the ME2 variables, that are way more compex and warrant way more complex an approach to be properly accounted for, with the compexity growing exponentially with every additional expendable BioWare may try to bring back?

Modifié par Zulu_DFA, 10 avril 2011 - 02:46 .


#779
Zulu_DFA

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Phaedon wrote...

Zulu_DFA wrote...

Phaedon wrote...

The removals that the bribed reviewers praised and that gave the game so many awards? Yeah, I guess you are right.

fixed.

I like tinfoil as well. I bet that evil Vigil bribed them, by saying that there won't be enough variables for them to live if they don't say that the game is awesome.

The instances of "10/10" reviews of DA2 prove that something like that might be actually taking place the whole time in this industry.

Modifié par Zulu_DFA, 10 avril 2011 - 02:49 .


#780
candidate88766

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Zulu_DFA wrote...

Phaedon wrote...

Aha, but they could have made it more complex.

So Zulu, after repeating this example over the last 5 pages, what is exactly your point? That it was impossible for Bioware to make it more complex? Which is wrong?

They could but they didn't. Do you think they will put any effort into dealing with the ME2 variables, that are way more compex and warrant way more complex an approach to be properly accounted for, with the compexity growing exponentially with every additional expendable BioWare may try to bring back?


Variables for each ME2 character:
Alive/dead
Loyal/not loyal
LI/not LI (obviously only for relevant characters)

They do not rely on other characters being alive to be in ME3 so where is all this exponential complexity coming from exactly? There is no reason for example that Garrus' death would lead to Thane not being in your squad, so I fail to see any level of complexity.

#781
Phaedon

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Zulu_DFA wrote...
They could but they didn't. Do you think they will put any effort into dealing with the ME2 variables, that are way more compex and warrant way more complex an approach to be properly accounted for, with the compexity growing exponentially with every additional expendable BioWare may try to bring back?

In what way are they more complex?
After all, this is a very minor decision.
How can you compare it to squad mates, or other major decisions?

In fact, some minor decisions like this one, did have an impact in ME2, for both outcomes. Like Citadel:Homecoming and Fist.

Considering that 3 squaddies have already confirmed to be returning, I think that the point is inexistant.

Modifié par Phaedon, 10 avril 2011 - 02:50 .


#782
Nohvarr

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The instances of "10/10" reviews of DA2 prove that something like that might be actually taking place the whole time in this industry.


Or, shock of shocks, someone actually liked the game. It happens you know. I don't like Halo but that series got regularly rave reviews.

As far as ME 2's popularity, it won more awards than Uncharted 2 which is impressive.

Modifié par Nohvarr, 10 avril 2011 - 02:51 .


#783
Phaedon

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Nohvarr wrote...

Or, shock of shocks, someone actually liked the game. It happens you know. I don't likke Halo but that series got regularly rave reviews.

As far as ME 2's popularity, it won more awards than Uncharted 2 which is impressive.

It won more awards than any other game, and fan reviews in all sites are extremely positive.
Even if all of the reviewers were bribed somehow, were the fans bribed as well?

Modifié par Phaedon, 10 avril 2011 - 02:52 .


#784
Zulu_DFA

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candidate88766 wrote...

Alive/dead
Loyal/not loyal
LI/not LI (obviously only for relevant characters)

You forgot: Paragonized/Renegadized (obviously only for relevant characters)

None of this (except the LI status) is an issue with the VS and Liara.

Modifié par Zulu_DFA, 10 avril 2011 - 02:54 .


#785
candidate88766

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Zulu_DFA wrote...

candidate88766 wrote...

Alive/dead
Loyal/not loyal
LI/not LI (obviously only for relevant characters)

You forgot: Paragonized/Renegadized (obviously only for relevant characters)

None of this (except the LI status) is an issue with the VS and Liara.


Ok, so ME2 characters have up to 4 flags that are independant of any other character. 

You still haven't explained where this complexity that prevents Bioware bringing them all back comes from.

#786
Phaedon

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Zulu_DFA wrote...

candidate88766 wrote...

Alive/dead
Loyal/not loyal
LI/not LI (obviously only for relevant characters)

You forgot: Paragonized/Renegadized (obviously only for relevant characters)

None of this (except the LI status) is an issue with the VS and Liara.

Paragonized/Renegadized

There is no such flag.

None of this (except the LI status) is an issue with the VS and Liara.

No, it only isn't an issue for Liara.

Modifié par Phaedon, 10 avril 2011 - 02:56 .


#787
Guest_Arcian_*

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Zulu_DFA wrote...

The instances of "10/10" reviews of DA2 prove that something like that might be actually taking place the whole time in this industry.

HA HA ALRIGHTY THEN! :D:D:D:D:D:D:D:D:D:D:D:D:D

So, your subjective opinion about a game gives you the right to decide what the f*ck everyone else thinks about it?

OKAY THEN.

HERE IS A BRIDGE.

Image IPB

#788
Zulu_DFA

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Phaedon wrote...

Zulu_DFA wrote...
They could but they didn't. Do you think they will put any effort into dealing with the ME2 variables, that are way more compex and warrant way more complex an approach to be properly accounted for, with the compexity growing exponentially with every additional expendable BioWare may try to bring back?

In what way are they more complex?
After all, this is a very minor decision.
How can you compare it to squad mates, or other major decisions?

In fact, some minor decisions like this one, did have an impact in ME2, for both outcomes. Like Citadel:Homecoming and Fist.

Considering that 3 squaddies have already confirmed to be returning, I think that the point is inexistant.

And you missed the point again. The point here is that the squddies suck when they return. They may feel fine for some, but for eveyone else they are morons or act out of character.

For example, IDK if you let Garrus kill Sidonis or stopped him, but let's assume you let him kill Sidonis, and BioWare's stats show more people stopped him, and they go on with it as a "canon" decision. So you finally corner TIM, and are going to put a bullet in him, but Garrus, who is on your squad, suddenly grabs your hand and insists that you should arrest TIM and follow due process. You: "WTF, Garrus???". Garrus: "I don't feel this is right Shepard" ["It's not what you want, Shepard, remember Sidonis, eye for eye is never an answer blah-blah" - for those who are the happy owners of the "right" plot flag.]

#789
Phaedon

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your subjective opinion

Unless I am wrong, Zulu hasn't played DA2 yet.

#790
Phaedon

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Zulu_DFA wrote...

Phaedon wrote...

Zulu_DFA wrote...
They could but they didn't. Do you think they will put any effort into dealing with the ME2 variables, that are way more compex and warrant way more complex an approach to be properly accounted for, with the compexity growing exponentially with every additional expendable BioWare may try to bring back?

In what way are they more complex?
After all, this is a very minor decision.
How can you compare it to squad mates, or other major decisions?

In fact, some minor decisions like this one, did have an impact in ME2, for both outcomes. Like Citadel:Homecoming and Fist.

Considering that 3 squaddies have already confirmed to be returning, I think that the point is inexistant.

And you missed the point again. The point here is that the squddies suck when they return. They may feel fine for some, but for eveyone else they are morons or act out of character.

For example, IDK if you let Garrus kill Sidonis or stopped him, but let's assume you let him kill Sidonis, and BioWare's stats show more people stopped him, and they go on with it as a "canon" decision. So you finally corner TIM, and are going to put a bullet in him, but Garrus, who is on your squad, suddenly grabs your hand and insists that you should arrest TIM and follow due process. You: "WTF, Garrus???". Garrus: "I don't feel this is right Shepard" ["It's not what you want, Shepard, remember Sidonis, eye for eye is never an answer blah-blah" - for those who are the happy owners of the "right" plot flag.]

Page 29:
If Garrus.Alive.Flag=false
then
Dialogue about Garrus dying available

If Garrus.Alive.Flag=true
then
All squaddie related material is activated.

If Garrus.LI.Flag=true
then
Romance starts at more advanced stage

If Garrus.LI.Flag=false
then
Nothinng happens

If Garrus.Sidonis_Alive.Flag=true
then
Possible Sidonis NPC

If Garrus.Sidonis_Alive.Flag=false
then
Possible in-game reference

You have a fully-developed character with 3 flags.

#791
Zulu_DFA

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Phaedon wrote...

Paragonized/Renegadized

There is no such flag.

Yes there is:

Garrus: Killed Sidonis/ did not.
Zaeed: Killed Vido / did not.
Jack: Killed Aresh / did not.
Mordin: Killed Maleon / did not.
Kasumi: Erased graybox / did not.
Miranda: Talked to sister / did not.
Jacob: Left father to die / did not.
Legion: Destroyed the Heretics/ rewrote them

Modifié par Zulu_DFA, 10 avril 2011 - 03:19 .


#792
Phaedon

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As I said, 3 flags.

#793
Zulu_DFA

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Phaedon wrote...

your subjective opinion

Unless I am wrong, Zulu hasn't played DA2 yet.

Played enough of it to know I wouldn't buy it even if I was into universes with gay elven wizards.

#794
Akizora

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Zulu_DFA wrote...

Phaedon wrote...

your subjective opinion

Unless I am wrong, Zulu hasn't played DA2 yet.

Played enough of it to know I wouldn't buy it even if I was into universes with gay elven wizards.


Bisexual human mage actually :P

#795
Zulu_DFA

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Phaedon wrote...

As I said, 3 flags.

You forgot about the combinations [smilie]http://social.bioware.com/images/forum/emoticons/tongue.png[/smilie]

#796
Zulu_DFA

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Akizora wrote...

Zulu_DFA wrote...

Phaedon wrote...

your subjective opinion

Unless I am wrong, Zulu hasn't played DA2 yet.

Played enough of it to know I wouldn't buy it even if I was into universes with gay elven wizards.

Bisexual human mage actually :P

Whatever.

#797
Guest_Arcian_*

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Akizora wrote...

Zulu_DFA wrote...

Phaedon wrote...

your subjective opinion

Unless I am wrong, Zulu hasn't played DA2 yet.

Played enough of it to know I wouldn't buy it even if I was into universes with gay elven wizards.


Bisexual human mage actually :P

Aha, BUSTED!

#798
Phaedon

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Zulu_DFA wrote...

Phaedon wrote...

As I said, 3 flags.

You forgot about the combinations [smilie]http://social.bioware.com/images/forum/emoticons/tongue.png[/smilie]

Uh, a different combination doesn't create a new flag.

#799
Zulu_DFA

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Arcian wrote...

Aha, BUSTED!

Oh, maybe it's time to educate my ignorant self. What exactly is the difference between a wizard and a mage?

#800
Nohvarr

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Zulu_DFA wrote...

Phaedon wrote...

your subjective opinion

Unless I am wrong, Zulu hasn't played DA2 yet.

Played enough of it to know I wouldn't buy it even if I was into universes with gay elven wizards.


Groovy, it's not your thing which is fine. However your desire not to play it isn't universal, and is not proof that anyone who did like it has been bought off by the Evil EA empire.

I liked DA 2, I managed to finish it and intend to play through again after another ME 2 run through. I tried to play DA: O Five times and never got into it. The characters were fine but nothing else really caught my interest. Does that mean that everyone who gave DA:O a good score was bought off, no it means that DA:O wasn't the game for me, just like the Witcher, Ice Wind Dale 1&2, Halo, Gears of War, Diablo 1, & Arcanum.