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The Wardens Boon in DA2


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#1
Bebopbeats

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I'm posting this thread to discuss how the boon that your Warden asked for works out when the game is transfered onto DA2. Is it even mentioned?

For instance I played DA:O with the Dalish origin and in the end asked Alistair to give the elves some land of their own. Merrill asked King Alistair about it (even though the clan should have heard about it from warden's dalish foster mum who turns up post-coronation), when he makes a cameo and he says something like "I'm so sorry about how that turned out. I'll make up for it." That's such a tease! What happened to my people?!:pinched:

Would he have said something different if I'd made different choices in Origins regarding the elves? What about the other big boons, like freeing the mages?

I looked at the Dragon Age wiki but there wasn't any information on this that I could find. What do you all think?

Modifié par Bebopbeats, 25 mars 2011 - 05:58 .


#2
dragonflight288

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There isn't an autosave after the boon is asked for, so I'm guessing unless we save our game immediately after asking, the boon doesn't transfer over.

#3
DeaHamlet

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I don't know cause there's been so much contradictory information for the boon I asked for (let the mages be free)... some people claim that the guy at the tavern says that the mages were allowed to be free, but others have said that nothing came of it... I heard nothing in my game so I don't know (Alistair wasn't king in mine).

#4
Trophonius

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I don't think it makes much of a difference. I had an Amell character in DA:O and he asked Alistair to grant the Circle autonomy. It didn't take long for the Chantry to laugh at the request and took a huge dump on it afterwards.

#5
DeaHamlet

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Trophonius wrote...

I don't think it makes much of a difference. I had an Amell character in DA:O and he asked Alistair to grant the Circle autonomy. It didn't take long for the Chantry to laugh at the request and took a huge dump on it afterwards.


That sucks!  Completely sucks.  Waste of a boon, right there!
Oh well, I tried.

#6
UltiPup

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I totally forgot what my boon was. So much for caring about my people.

#7
Torax

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It actually doesn't matter if you ask the boons or not. The dalish are still given land regardless of if you asked for it. Just like no matter what Arl Howe's land is given to the Wardens no matter what. All the boons are granted the same. The only slightly different ones is just like if your city elf character is made the new Arl of that part of Denerim. Even if your elf is the Arl it won't matter cause your cousin is still the new elder and the same conflicts she'd see end up the same.

The Circle only gets slightly different endings but none of them are true Autonomy. I think the best solution though was the building a new Tower. They really shouldn't keep using old Tevinter buildings for all the Circles.

Modifié par Torax, 26 mars 2011 - 06:24 .


#8
hoorayforicecream

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King Alistair mentions that the circle has been freed in Ferelden if you grant the circle the boon and made Alistair king.

#9
Gilsa

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I heard nothing about the dwarven boons in my Aeducan and Brosca imports. One crowned Harrowmont and Anora (saw neither in that game) and the other crowned Bhelen and Alistair. Got a quest to help out the last surviving member of Harrowmont family, but Alistair didn't say anything about Orzammar.

#10
What?

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I don't recall getting a mention for the boon. On Surana, I made him the new Teyrn of Gwaren (wealth and riches boon), and on Mahariel I asked for the same thing you did--lands for the Dalish. Nothing ever came of it, I guess.

#11
LobselVith8

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Torax wrote...

It actually doesn't matter if you ask the boons or not. The dalish are still given land regardless of if you asked for it.


Actually, the slides involving the Dalish getting the Hinterlands are bugged. The flags are only set for the Hinterlands if the Dalish Warden asks for them.

Torax wrote...

Just like no matter what Arl Howe's land is given to the Wardens no matter what. All the boons are granted the same. The only slightly different ones is just like if your city elf character is made the new Arl of that part of Denerim. Even if your elf is the Arl it won't matter cause your cousin is still the new elder and the same conflicts she'd see end up the same.


The City Elf slides are bugged, too. Due to a bad flag, the elven Bann slides don't properly show up. The Epilogue slides that are supposed to show up if there's a Bann for the Alienage:

With a new bann in the Landsmeet to represent them, the city-born elves found a better lot than ever. New law gave the elves more trading rights and their own militia within the Alienage.

Shianni: Resistance from humans saw a rise in violence in the city, however, which culminated in Shianni's murder by a human bigot several years later. The resulting riot in the Alienage forced a crack-down from the throne, a clear signal that the tension with the elves had not been resolved.

Soris: A year later, Soris's marriage to a wealthy human woman caused a scandal in both parts of the city--resulting in a riot within the Alienage that forced a crack-down from the throne. Angered, Soris resigned his title and left Ferelden with his new wife. No new bann was named to replace him.

Warden: With <FirstName/> as their new voice, the elves became prosperous in a way they had never known... enough to draw elves from nearby lands, desperate for real hope. The influx built ire among the human population and eventually resulted in a riot in Denerim, showing that as much as things change, they always stay the same.

Unnamed: Resistance from humans saw a rise in violence in the city, however, culminating in an angry mob outside the Landsmeet that stoned the new bann to death. The resulting riot in the Alienage forced a crack-down from the throne, a clear signal that tensions with the elves were far from resolved.

Torax wrote...

The Circle only gets slightly different endings but none of them are true Autonomy. I think the best solution though was the building a new Tower. They really shouldn't keep using old Tevinter buildings for all the Circles.


The Epilogue accounted for the Magi boon with the independent Circle of Orzammar not getting formed as a result (and only if Queen Anora gave the boon, because getting the boon from King Alistair was bugged and caused the flag not to set). It seems the writers changed their minds and decided the Chantry said no when it came time to make Awakening.

Modifié par LobselVith8, 26 mars 2011 - 12:15 .


#12
erilben

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If you took the mage boon, there is a Hanged Man rumor about the Circle being set free in Fereleden. Also, Meredith can yell about it to King Alistair, but you will only get this if you spared Loghain while getting Anora and Alistair to marry. That way Alistair was pissed at you, and it was Anora that gave the boon.

#13
LobselVith8

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I think part of the problem is that getting the boon from King Alistiar might be bugged for the other Epilogues, too, so they won't be imported into DA2 unless the devs make a patch to fix the issue (Irving never mentioned the Magi boon until I spared Loghain and got a personality hardened King Alistair married to Queen Anora).

hoorayforicecream wrote...

King Alistair mentions that the circle has been freed in Ferelden if you grant the circle the boon and made Alistair king.


The ruler of Ferelden tries, but the problem is that the kingdoms don't control the Circles of Magi - the Chantry does. This is addressed in the scene between King Alistair and Knight-Commander Meredith in DA2. Gaider mentioned this as well:

David Gaider wrote...

It does come up, actually.

Keep in mind, however, that the kingdom doesn't control the Circle of Magi. That conversation no doubt went a little like this:

King/Queen: "We would like mages in Ferelden to be free."
Chantry: "No."

That said, the conversation doesn't necessarily stop there-- as you'll see. We can indeed pick up the boons the Origins player was granted and do intend to use them in the future.



#14
Torax

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The flags in general don't exactly port well anyway. Would be great if they could but it's not the end of the world I guess.

#15
ejoslin

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Torax wrote...

It actually doesn't matter if you ask the boons or not. The dalish are still given land regardless of if you asked for it. Just like no matter what Arl Howe's land is given to the Wardens no matter what. All the boons are granted the same. The only slightly different ones is just like if your city elf character is made the new Arl of that part of Denerim. Even if your elf is the Arl it won't matter cause your cousin is still the new elder and the same conflicts she'd see end up the same.

The Circle only gets slightly different endings but none of them are true Autonomy. I think the best solution though was the building a new Tower. They really shouldn't keep using old Tevinter buildings for all the Circles.


Not exactly.  The epilogue is bugged so if Lanaya is keeper, that slide triggers even if you don't ask for the boon (it's not supposed to, however, it's just that someone didn't put the proper condition on that particular slide so it triggers if Lanaya is keeper).

In fact, the boons AND the slideshow are bugged -- I won't give a complete list (if you want to see what is wrong with them, click on the ZDF link in my signature and scroll down to the Slide Show Fix description of that mod), but as far as flags being set, there is an issue as well.

If Anora grants the boon, the flag gets set properly.  However, for all but the Dalish, if Alistair grants the boon, the flag does not get set.  Both ZDF and Morrigan Restoration Patch fix this, but in an unmodded game, if Alistair is the one granting the boon, for the mages, you will get no acknowledgement since the flag isn't set.

Now, the OP did say that the boon was acknowledged, just that there doesn't seem to be anything good coming from it.

Modifié par ejoslin, 26 mars 2011 - 01:42 .


#16
LobselVith8

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Torax wrote...

The flags in general don't exactly port well anyway. Would be great if they could but it's not the end of the world I guess.


Part of the fun, though, is importing a world you helped shape. There is a bug with Nathaniel mentioning the Architect and the sequel not recognizing if Zevran was killed or not, but I noticed that it recognized who ruled Orzammar, whether the Dalish elves were alive and who was sided with, Avernus being alive, the Magi boon (given by Queen Anora), and Alistair being King and married. It's not too bad, but I wish the devs would have created a patch for people who don't realize how bugged the Epilogues are. Maybe they should hire ejoslin to solve the problem.

#17
stormrain

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LobselVith8 wrote...
Shianni: Resistance from humans saw a rise in violence in the city, however, which culminated in Shianni's murder by a human bigot several years later. The resulting riot in the Alienage forced a crack-down from the throne, a clear signal that the tension with the elves had not been resolved.


:crying:

I... goddamnit! Can't that girl ever catch a break? I don't know what's worse, the fact she gets killed off, or that I'm just finding out about this now even though the game's been out for over a year. I really hate game bugs.

So while the slides are bugged, are any of the CE boon choices mentioned in DA2? Or is that a decision that they'll keep for a later game llike Gaider said? I know I didn't run into any in my playthroughs.

Modifié par Captain Uccisore, 26 mars 2011 - 02:55 .


#18
Mykel54

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Gilsa wrote...

I heard nothing about the dwarven boons in my Aeducan and Brosca imports. One crowned Harrowmont and Anora (saw neither in that game) and the other crowned Bhelen and Alistair. Got a quest to help out the last surviving member of Harrowmont family, but Alistair didn't say anything about Orzammar.


If you speak to the manager (the male one) in the blooming rose and Bhelen is king, he comments how Orzammar has become one of the most important trade centers in Thedas. I have yet to see if he says something if Harrowmont is king.

What i don´t understand is why the dwarf boon (help agaisnt darskpawn) was not accounted for, i used the debug console to see the state of the world and the only decisions that were checked were the mage boon and dalish land boon. The rest of boons seems to be ignored.

Modifié par Mykel54, 26 mars 2011 - 03:25 .


#19
erilben

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Mykel54 wrote...

What i don´t understand is why the dwarf boon (help agaisnt darskpawn) was not accounted for, i used the debug console to see the state of the world and the only decisions that were checked were the mage boon and dalish land boon. The rest of boons seems to be ignored.


I think only the mage, Dalish and chancellor boons import because I did not see flags for any of the others when looking at DA2 saves with a save editor.

#20
Gilsa

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Mykel54 wrote...

If you speak to the manager (the male one) in the blooming rose and Bhelen is king, he comments how Orzammar has become one of the most important trade centers in Thedas. I have yet to see if he says something if Harrowmont is king.

What i don´t understand is why the dwarf boon (help agaisnt darskpawn) was not accounted for, i used the debug console to see the state of the world and the only decisions that were checked were the mage boon and dalish land boon. The rest of boons seems to be ignored.

Oh, awesome, thank you for this! <3

#21
Herr Uhl

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Mykel54 wrote...

Gilsa wrote...

I heard nothing about the dwarven boons in my Aeducan and Brosca imports. One crowned Harrowmont and Anora (saw neither in that game) and the other crowned Bhelen and Alistair. Got a quest to help out the last surviving member of Harrowmont family, but Alistair didn't say anything about Orzammar.


If you speak to the manager (the male one) in the blooming rose and Bhelen is king, he comments how Orzammar has become one of the most important trade centers in Thedas. I have yet to see if he says something if Harrowmont is king.


I think Varric coments on how surface dwarves become more important despite Harrowmont locking himself from the world. This was during act 1.

Edit: Otherwise I don't remember anyone remarking on him.

Modifié par Herr Uhl, 26 mars 2011 - 05:09 .


#22
Caja

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Bebopbeats wrote...

I'm posting this thread to discuss how the boon that your Warden asked for works out when the game is transfered onto DA2. Is it even mentioned?


My warden became chancellor in Origins. When Hawke meets with King Alistair Ban Teagan mentions that the 'hero of Ferelden' should be back in Denerim by now. Whereupon Alistair replies: "Don't be so official. She's got a name, you know?" I don't know whether this is an acknowledge to her being chancellor or her being Alistair's lover.

Much more interesting is the reading of Alistair's codex entry in DA 2, in which it says that he and the hero of Ferelden got married. Since I played a mage in Origins and wasn't of noble blood, I wonder how Alistair has achieved this. Or this is a bug. Or just sloppy. Not, that I would mind. 

Furthermore Bhelan became king in my playthrough. And Hawke meets some of the survivors of the Harrawmont family at the docks. So this is something that was transfered.

Edit:
I just remembered Nathanial. "My" Nathanial had actually left the Wardens. I was a bit surprised to see that he is still a 'member of the club'. So, obviously more things than just the boon don't transfer properly.

Modifié par Caja, 26 mars 2011 - 07:26 .


#23
Poison_Berrie

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I was pretty much shouting to my screen; "don't leave it hanging there Alistair. What happened with the Dalish in Ferelden!"

Really though, the Dragon Age seems to be aptly named with all that's happening or going to happen in Thedas.

#24
bztang

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Trophonius wrote...

I don't think it makes much of a difference. I had an Amell character in DA:O and he asked Alistair to grant the Circle autonomy. It didn't take long for the Chantry to laugh at the request and took a huge dump on it afterwards.


I think I read somewhere that when Alistair/Anora asks the Chantry for the Circle's independence, it is rejected.

#25
KawaiiKatie

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I saw the Mage Warden boon mentioned a couple of times, but heard nothing about my City Elf Warden's Boon. While I'm really glad that the Mage's boon got as much attention as it did (because, hey, the subject of magic is a big freaking deal in DA2) but I was really hoping for a mention about the improved lot of elves in Denerim. Maybe more and more elves are trying to get to Ferelden because of it? Or something. It would have been nice, that's all I'm saying.