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The new sale chart is here


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#226
Night Prowler76

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Mmm_pizza wrote...

For those commenting on The Witcher 2 being PC-only, I'm almost positive it is multi-plat. I seem to recall seeing a demo played on the 360 (vid footage from a gaming expo) a few months back even. Doing a quick Google search seems to confirm it.


They have hinted they will make console ports, but nothing in concrete, and if they do, it will be a PC port, not a console to PC port.

#227
Persephone

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Night Prowler76 wrote...

Persephone wrote...

bill4747bill wrote...

Ixalmaris wrote...

Oh look, the DA2 XBox 360 version only sold 128,897 copies (place 6) and the other versions are not even in the top 10.

  'Only' 128,000?   I don't get your point.  ?


So the total sales are around one million now after 2 1/2 weeks? I admit I know nothing about sales figures in the gaming industry but this doesn't strike me as a bad figure. Feel free to correct me though.


Most AAA titles need to sell around 1 million copies to break even, so they are getting close to the break even range, but no 1 million sales for a mass marketed EA or Activision game isnt that great, considering DAO sold over 4 million, I cant see DA2 selling any where near that, especially because of its low user ratings and bad press etc.

The game was supposed to be a AAA title, but it really isnt, its a B title.


Gotcha. Thanks for explaining that.

#228
Night Prowler76

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Edge2177 wrote...

Digital downloads account for 50% of game sales 2 years ago. I'd estimate given the pre download and steam version popularity you can take the PC sales and at the very least double it. It's probably closer to 65% more.


VGcharts takes into account ALL game sales, digital downloaded or hardcopy...so no, the PC sales arent doubled, they didnt sell a great deal of PC copies of DAO compared to the XBOX 360.

#229
djackson75

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Persephone wrote...

Night Prowler76 wrote...

Persephone wrote...

bill4747bill wrote...

Ixalmaris wrote...

Oh look, the DA2 XBox 360 version only sold 128,897 copies (place 6) and the other versions are not even in the top 10.

  'Only' 128,000?   I don't get your point.  ?


So the total sales are around one million now after 2 1/2 weeks? I admit I know nothing about sales figures in the gaming industry but this doesn't strike me as a bad figure. Feel free to correct me though.


Most AAA titles need to sell around 1 million copies to break even, so they are getting close to the break even range, but no 1 million sales for a mass marketed EA or Activision game isnt that great, considering DAO sold over 4 million, I cant see DA2 selling any where near that, especially because of its low user ratings and bad press etc.

The game was supposed to be a AAA title, but it really isnt, its a B title.


Gotcha. Thanks for explaining that.


wrong thread.

Modifié par djackson75, 25 mars 2011 - 10:51 .


#230
moilami

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Carlthestrange wrote...

Having watched the game industry these days, and having played games since the SNES days, I think the problem is people expect too much from modern games. I come from an age when people brought a game for its replayable value and solid gameplay. And even DA2 still has far more gameplay than Super Mario ever had.

People have been fed too much pie. They expect more and more with each new game. And sometimes, when they try something new, or fall behind, that can cause outrage, hate, and lynch mobs. But if you offered a game like this to someone in the Xbox original days, they would have been left drooling into their controllers.

The game has issues, yes. Bugs that can kill a gaming session. Less to do than DAO, and recycled zones. But I think in this modern age people need to lower their expectations. Even the game companies are feeling the squeeze of the Global financial crisis, and are having to make cutbacks to continue to bring you the games you love.

Of course this does not excuse EA, who keep forcing their game development companies to meet unreasonable timelines, causing half baked or half finished games.

But at the end of the day... lower your expectations, for your own sake. The gaming industry is groaning under the corporate cog, and financial difficulty. Future games for the next few years will sadly be most likely full of bugs, and shorter. Far shorter. And yes, the charts shall shrink too, for they are seeing what happens when gamers must tighten their belts.


Just say no to bad games. Then they will do good games. This is how it works everywhere.

Don't accept crap.

#231
DrGulag

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VGcharts takes into account ALL game sales, digital downloaded or hardcopy...so no, the PC sales arent doubled, they didnt sell a great deal of PC copies of DAO compared to the XBOX 360.


That was to be expected though after people learned about the changes. Many people thought DA2 was created mainly for console players.

It's kind of ironic that in the end the gameplay is porbably worse on Xbox360 and PS3, because they managed to screw up and not include the auto-attack. For a gamer like myself it was almost unbearable, having to press X for every single attack.

Modifié par DrGulag, 25 mars 2011 - 10:50 .


#232
Deadmac

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Ixalmaris wrote...

http://www.vgchartz.com/

Woof...

World Wide: (Overall Totals) - Yearly
#25 (X360) - "Dragon Age II" - 521,405 Copies

The PS3 and PC version did not sell enough to make it into the top 50 yearly list.

Modifié par Deadmac, 25 mars 2011 - 10:59 .


#233
Otterwarden

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Tantum Dic Verbo wrote...

planed scaped wrote...

randName wrote...


I'm also glad when cash-cows and "sellouts" fail


It's called schadenfreude. I think many people are experiencing that with DA2. That's where most of the unreasonable bashing comes from.


I think a lot of the anger comes from the perception that the game is moving in a direction (good or bad) that leaves entrenched fans behind.  People feel as though the Dragon Age series is "their" game, the game made for old-school CRPG players.  Bioware has been a sort of home for these players, the one place where a fairly immersive RPG might be made.  As Bioware takes the game in a new direction, it's like watching the taillights shrink in the distance as one's beloved man/woman/conveniently flexible bi-sexual love interest drives away.

That's where you get the hyperbolic emotion about the game.  It's not seen as a "meh" game by those with emotional commitment--it's a betrayal, an abandonment.


Ok, I'll go one further with that analogy.  It's like standing by a spouse for decades and being dumped for a younger model that said spouse is crazy over and embarrasing themselves in trying to woo.

Modifié par Otterwarden, 25 mars 2011 - 10:53 .


#234
birdmanjr

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^ i agree with this.. da:o was appealing since it was like an old school true squad based rpg. then they tried to make it cool.. and failed. I enjoyed the game.. but its not da:0

also i want auto attack.

#235
Persephone

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Otterwarden wrote...

Tantum Dic Verbo wrote...

planed scaped wrote...

randName wrote...


I'm also glad when cash-cows and "sellouts" fail


It's called schadenfreude. I think many people are experiencing that with DA2. That's where most of the unreasonable bashing comes from.


I think a lot of the anger comes from the perception that the game is moving in a direction (good or bad) that leaves entrenched fans behind.  People feel as though the Dragon Age series is "their" game, the game made for old-school CRPG players.  Bioware has been a sort of home for these players, the one place where a fairly immersive RPG might be made.  As Bioware takes the game in a new direction, it's like watching the taillights shrink in the distance as one's beloved man/woman/conveniently flexible bi-sexual love interest drives away.

That's where you get the hyperbolic emotion about the game.  It's not seen as a "meh" game by those with emotional commitment--it's a betrayal, an abandonment.


Ok, I'll go one further with that analogy.  It's like standing by a spouse for decades and being dumped for a younger model that said spouse is crazy over and embarrasing themselves in trying to woo.


Isn't that a tad extreme though? It's only a game!

#236
Night Prowler76

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Deadmac wrote...

Ixalmaris wrote...

http://www.vgchartz.com/

Woof...

World Wide: (Overall Totals) - Weekly
#6 (X360) - "Dragon Age II" - 128,897 Copies
#13 (PS3) - "Dragon Age II" - 224,620 Copies
#13 (PC) - "Dragon Age II" - 181,832 Copies

Total = 535,349 Copies

---------------------------------

World Wide: (Overall Totals) - Yearly
#25 (X360) - "Dragon Age II" - 521,405 Copies

The PS3 and PC version did not sell enough to make it into the top 50 list.


Modifié par Night Prowler76, 25 mars 2011 - 11:01 .


#237
DrGulag

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So the total amount of units sold world wide is around 900k at the moment?

And what was the figure for Origins? According to the same website it's over 3 millions before counting the PC sales.

If that's true DA2 will not sell even half as much. That would be a complete disaster. I just hope we wont see any worst case scenarios, we all know EA.

Modifié par DrGulag, 25 mars 2011 - 11:05 .


#238
djackson75

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The game has been out 2 weeks people... 2 weeks, and you're all comparing it to the lifetime sales of a game that has been out for 2 years.

#239
Otterwarden

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Persephone wrote...

Isn't that a tad extreme though? It's only a game!


Just working through the analogy.  Emotions surface when you feel invested in something.  Remove that investment and the loyalty is gone.  Anyway, it's not the first time I had seen the comparison brought up.

http://www.techgoond...-wrath-of-fans/

"I’ll give you an analogy.

When you fail to give your significant other a gift on her birthday, the first thing you do is apologize, no matter what the circumstances were (e.g. you had a ****ty day at the office, forgot till the last minute, and the flowers you ran five blocks to buy her got mauled by the dog).

After placating said girlfriend, you can then explain the heroic effort you took that turned out badly. Also tell her that you will try not to pull a stunt like this again. Telling lies is fraught with peril,because if you get found out, good luck to you.

The same applies here."

Modifié par Otterwarden, 25 mars 2011 - 11:07 .


#240
ODST 5723

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I like that some people are comparing data between the games, but some of the inferences and claims being made are being made way too early in this product's life cycle for my tastes.

#241
BeljoraDien

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Otterwarden wrote...

Tantum Dic Verbo wrote...

planed scaped wrote...

randName wrote...


I'm also glad when cash-cows and "sellouts" fail


It's called schadenfreude. I think many people are experiencing that with DA2. That's where most of the unreasonable bashing comes from.


I think a lot of the anger comes from the perception that the game is moving in a direction (good or bad) that leaves entrenched fans behind.  People feel as though the Dragon Age series is "their" game, the game made for old-school CRPG players.  Bioware has been a sort of home for these players, the one place where a fairly immersive RPG might be made.  As Bioware takes the game in a new direction, it's like watching the taillights shrink in the distance as one's beloved man/woman/conveniently flexible bi-sexual love interest drives away.

That's where you get the hyperbolic emotion about the game.  It's not seen as a "meh" game by those with emotional commitment--it's a betrayal, an abandonment.


Ok, I'll go one further with that analogy.  It's like standing by a spouse for decades and being dumped for a younger model that said spouse is crazy over and embarrasing themselves in trying to woo.


I'll take the analogy even FURTHER. A spouse is one thing... Its actually WORSE 'cause you're already paying them to stick with you. It's more like having a prostitute you frequent refuse your money all of a sudden, but accept someone elses... Sort of a modern day La Dame aux Camelias, if you will. It's harsh... it's dramatic... you'll throw a fit...  but you'll feel bad about it when she's dead.

#242
planed scaped

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Knowing EA they'll gut Bioware and blame them for it.

Though really it's their fault for not giving them enough time to finish the game. But even with another year some of the changes would have still blown, others though they might have been able to tweak and get right. And the game would have the much needed polish.

Currently the game seems like a very good Beta.

#243
djackson75

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ODST 5723 wrote...

I like that some people are comparing data between the games, but some of the inferences and claims being made are being made way too early in this product's life cycle for my tastes.

I think a lot of it has more to do with what people WANT to see happen(the game be a sales failure) than what is actually happening or might happen in the future.. which is sad.

then if they are right, it be becomes a big "C BIOWARE, I TOLD U SO"..

#244
djackson75

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planed scaped wrote...

Knowing EA they'll gut Bioware and blame them for it.

Though really it's their fault for not giving them enough time to finish the game. But even with another year some of the changes would have still blown, others though they might have been able to tweak and get right. And the game would have the much needed polish.

Currently the game seems like a very good Beta.


Knowing EA they won't do anything to Bioware because they made this game in half the time, and if it comes anywhere remotely close to the sales of the first, EA will be swimming in profit. They also won't do anything to Bioware because of Mass Effect 3 and TOR.

#245
Otterwarden

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BeljoraDien wrote...

I'll take the analogy even FURTHER. A spouse is one thing... Its actually WORSE 'cause you're already paying them to stick with you. It's more like having a prostitute you frequent refuse your money all of a sudden, but accept someone elses... Sort of a modern day La Dame aux Camelias, if you will. It's harsh... it's dramatic... you'll throw a fit...  but you'll feel bad about it when she's dead.


Ok, I conceed.... you win...LOL!

#246
DrGulag

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The game has been out 2 weeks people... 2 weeks, and you're all comparing it to the lifetime sales of a game that has been out for 2 years.

I think a lot of it has more to do with what people WANT to see happen(the game be a sales failure) than what is actually happening or might happen in the future.. which is sad.


Look. I don't want to see this entire series tarnished, because of this release.

But the sales figures are dropping constantly. If we trust the data it's already a total failure.

Modifié par DrGulag, 25 mars 2011 - 11:17 .


#247
NvVanity

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DrGulag wrote...

The game has been out 2 weeks people... 2 weeks, and you're all comparing it to the lifetime sales of a game that has been out for 2 years.

I think a lot of it has more to do with what people WANT to see happen(the game be a sales failure) than what is actually happening or might happen in the future.. which is sad.


Look. I don't want to see this entire series tarnished, because of this release.

But the sales figures are dropping constantly. If we trust the data it's already a total failure.


RPG's typically do better over longer periods of time rather than a short period of time after its release.

#248
DrGulag

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RPG's typically do better over longer periods of time rather than a short period of time after its release.


Usually I would agree but Origins was well received. When a release gets recognition (for example game of the year - IGN) it will sell more copies over time. 

At the moment the data suggests DA2 is already lagging behind after two weeks.

It doesn't help that this game has received such conflicting reviews and it has an average user rating of 4/10 over at Metacritic. 4chan trolls or not, many people take them seriously.

It seems as if I seriously overestimated the pre-order rates as well.

Modifié par DrGulag, 25 mars 2011 - 11:28 .


#249
NvVanity

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DrGulag wrote...

RPG's typically do better over longer periods of time rather than a short period of time after its release.


Usually but Origins was well received. And at the moment it looks as if DA2 is already lagging behind after two weeks.

It doesn't help that this game has received such conflicting reviews and it has an average user rating of 4/10 over at Metacritic.

It seems as if I seriously overestimated the pre-order rates.


Mass Effect 2 wasn't selling that well in the beginning but it picked up. Maybe DA2 will, maybe it won't. Only time will tell. Or wizards.

#250
astrallite

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djackson75 wrote...

The game has been out 2 weeks people... 2 weeks, and you're all comparing it to the lifetime sales of a game that has been out for 2 years.


The 2nd week sales are down 70% from week 1.