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The new sale chart is here


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#51
CroGamer002

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Pacifien wrote...

Grim Fandango didn't sell very well either, which is how I know that it was an awful game. It shames me to this day that I enjoyed it so very much when its lack of sales is a constant reminder that I am wrong to do so.


Modern Warfare 2 sold a lot and that is pretty bad game.

#52
Drake Sigar

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Carlthestrange wrote...

People have been fed too much pie. They expect more and more with each new game. And sometimes, when they try something new, or fall behind, that can cause outrage, hate, and lynch mobs. But if you offered a game like this to someone in the Xbox original days, they would have been left drooling into their controllers.

The game has issues, yes. Bugs that can kill a gaming session. Less to do than DAO, and recycled zones. But I think in this modern age people need to lower their expectations. Even the game companies are feeling the squeeze of the Global financial crisis, and are having to make cutbacks to continue to bring you the games you love.

Of course this does not excuse EA, who keep forcing their game development companies to meet unreasonable timelines, causing half baked or half finished games.

But at the end of the day... lower your expectations, for your own sake. The gaming industry is groaning under the corporate cog, and financial difficulty. Future games for the next few years will sadly be most likely full of bugs, and shorter. Far shorter. And yes, the charts shall shrink too, for they are seeing what happens when gamers must tighten their belts.


You might as well ask me to walk on water. I simply can’t lower my expectations with the knowledge I have from 20 years worth of gaming, knowing what is possible. There are unreasonable expectations out there, yes. The graphics issue always bothers me. It doesn’t seem to matter what the game is, there’s always a large crowd of insane ramblers screaming “it doesn’t look good enough. I want to see the sweat on my character’s brow, the wrinkles of his forehead, the hairs up his nose!” Why do they keep expecting graphics to improve on a static piece of hardware half a decade old?

#53
Galad22

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BeljoraDien wrote...

It's kind of funny... When sales are extremely high and it's outselling DA:O I was so down on this game... Now I'm starting to feel bad... If it actually tanks BioWare, that's not really good in my eyes either. I do still wish they'd tell us they made a mistake and just want our support right now... I'd be more willing to let it go.


That is what I wish too. But they seem to be too damn proud to admit this. And I'd like that they would promise that next DA will be proper rpg again, not this pseudo mass effect rpg that we got.

#54
bill4747bill

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I am curious to see the total sales after six months. So many people here seem to actually know the sales figures in advance.

Does anyone have a total sold so far? or are we just using snippets from here and there?

#55
CroGamer002

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I checked gamrReview and it says DA2 sold over half million worldwide on XBox 360.

#56
Merced652

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i checked the stars and it said da2 was awsum

#57
Meltemph

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WilliamShatner wrote...

Oh dear, Rift is kicking DA2's ass on PC.


Not suprising.  MMO's are very popular and rift was well made(I've heard).

#58
Pacifien

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Mesina2 wrote...

Pacifien wrote...
Grim Fandango didn't sell very well either, which is how I know that it was an awful game. It shames me to this day that I enjoyed it so very much when its lack of sales is a constant reminder that I am wrong to do so.

Modern Warfare 2 sold a lot and that is pretty bad game.

Yes, and let me tell you, just like I said here, I'm so shamed how much I don't like a game that sales tell me is an excellent game.

No wait, you weren't saying that... Wait, are you saying sales aren't indicative of quality?! But my shame! It defines me gaming experience for over ten years!

#59
Korusus

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88mphSlayer wrote...

everything is front loaded nowadays so it's already too late for the "i want bad sales" folks


Mass Effect 2 sold nearly a million its first week on the X360 alone, and over a million across all platforms on its first week.  By comparison DA2 hasn't cracked a million on its 2nd week across all platforms.  And even more by comparison, DA:O still outsold ME2.

DA:O sold over a period of time by good word of mouth, it wasn't frontloaded like ME2 was.  And DA2 is following the same trajectory as DA:O only without the good word of mouth.  Add on to that a lack of PC sales figures for DA:O.

Pacifien wrote...

No
wait, you weren't saying that... Wait, are you saying sales aren't
indicative of quality?! But my shame! It defines me gaming experience
for over ten years!


Except that it's not a matter of it being indicative of quality, it's a matter of the lead designer and BioWare saying they want to expand their audience and that being the motivation behind many changes to the series.  What does it say if DA2 underperforms by comparison?

Modifié par Korusus, 25 mars 2011 - 07:20 .


#60
Sabiancym

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planed scaped wrote...

DA2 is selling very well actually.

Just more people disappointed. Except those who don't know any better or have very low standards.


It's selling on par with origins was in the second week, that's terrible for a sequel.

New franchises don't sell well initially because people wait for reviews and hype to build.  But for sequels to big games like Origins, the sales should be way higher.


Take Mass Effect.  when the first one came out, it sold 457,367 in the first two weeks in America.
When Mass Effect two came out it sold 833,094 in the first two weeks.

That's a whopping 82% Increase in sales for the sequel.

Dragon Age Origins sold 375,657 in the first two weeks
Dragon Age 2 has only sold 388727

That's only a 3.5% increase.


Dragon Age 2 is a failed sequel.  Financially successful, but nowhere near what they were projecting.  And nowhere near other big name RPG sequels.

That's what they get for screwing people over with this unfinished dumbed down game.  They lost millions upon millions of dollars.  If the game would have been good, I would expect at least 600,000 sales in 2 weeks.  So that's a loss of around 12 million.

#61
AkiKishi

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Pacifien wrote...

Mesina2 wrote...

Pacifien wrote...
Grim Fandango didn't sell very well either, which is how I know that it was an awful game. It shames me to this day that I enjoyed it so very much when its lack of sales is a constant reminder that I am wrong to do so.

Modern Warfare 2 sold a lot and that is pretty bad game.

Yes, and let me tell you, just like I said here, I'm so shamed how much I don't like a game that sales tell me is an excellent game.

No wait, you weren't saying that... Wait, are you saying sales aren't indicative of quality?! But my shame! It defines me gaming experience for over ten years!


You can be PST or Diablo, most developers would rather be Diablo.

#62
MorrigansLove

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This will own all.

#63
Carlthestrange

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Drake Sigar wrote...
You might as well ask me to walk on water. I simply can’t lower my expectations with the knowledge I have from 20 years worth of gaming, knowing what is possible. There are unreasonable expectations out there, yes. The graphics issue always bothers me. It doesn’t seem to matter what the game is, there’s always a large crowd of insane ramblers screaming “it doesn’t look good enough. I want to see the sweat on my character’s brow, the wrinkles of his forehead, the hairs up his nose!” Why do they keep expecting graphics to improve on a static piece of hardware half a decade old?


Well, thats your opinion and you are entitled to it. But as you know, its getting harder to update software, and we are reaching a sort of "Technological wall" in which we need to improve the base technology before graphics can progress. That and the recent unfortunate Earthquake in Japan has likely set graphics technology back a few years. Thanks to oil the price of everything is going up, technology is slowing, and Games companies are making do with what they have. Indeed, people expect too much from graphics, but concerning technology as a whole...

I'm going to have to ask you to walk on water. Because any new tech is now a good 3-5 years away.

#64
Sabiancym

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Pacifien wrote...

Mesina2 wrote...

Pacifien wrote...
Grim Fandango didn't sell very well either, which is how I know that it was an awful game. It shames me to this day that I enjoyed it so very much when its lack of sales is a constant reminder that I am wrong to do so.

Modern Warfare 2 sold a lot and that is pretty bad game.

Yes, and let me tell you, just like I said here, I'm so shamed how much I don't like a game that sales tell me is an excellent game.

No wait, you weren't saying that... Wait, are you saying sales aren't indicative of quality?! But my shame! It defines me gaming experience for over ten years!



Aren't you clever....

The whole point of the post is to show that Bioware's attempt at screwing their Dragon Age fanbase over by releasing a dumbed down rushed game has backfired and has cost them millions of dollars.  That is very indicative of quality considering this is a sequel.

#65
Kill3rN1nja

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omg people refuse to accept reality, like the guy on page 1 said, dont judge those pictures from an early build, dont judge the beta its not a final product, this **** has been foreseen and foretold, accept it, cutting corners cuts income, thats all.

#66
BeljoraDien

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Pacifien wrote...

Mesina2 wrote...

Pacifien wrote...
Grim Fandango didn't sell very well either, which is how I know that it was an awful game. It shames me to this day that I enjoyed it so very much when its lack of sales is a constant reminder that I am wrong to do so.

Modern Warfare 2 sold a lot and that is pretty bad game.

Yes, and let me tell you, just like I said here, I'm so shamed how much I don't like a game that sales tell me is an excellent game.

No wait, you weren't saying that... Wait, are you saying sales aren't indicative of quality?! But my shame! It defines me gaming experience for over ten years!


I get what you're saying, and Grim Fandango was a great game... But, actually comparing apples to apples here, DA:O to DA2, you can't say that the relative number sold is completely independent of the quality.

#67
Aumata

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this isnt my name wrote...

Well Mike are you happy with that new audience ?

If Mike was hoping for some of the sales from hack and slash combat, then DA2 failed.   Tons of hack and slash with a better combat system.  If Dragon Age 2 was trying to get through to the CoD crowd?  Then the gameplay has a crappy wave mechanic system that if going for the "twitch" crowd, it still has a failed combat mechanic.   Not as fluid ass the other action games.  Get more RPG guys in?  Well word of mouth can do that, but again DA2 has a inventory on par with ME1.  This is all on the console by the way.  Dragon Age tried to apeal to many and failed at all.
Dragon Age 2 tried to draw a broad crowd in but failed at because there was better games that did the mechanics better.  So the questions ends up why should I play a subpar game?  Of course this is my take in it.

#68
Ixalmaris

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Sabiancym wrote...

planed scaped wrote...

DA2 is selling very well actually.

Just more people disappointed. Except those who don't know any better or have very low standards.


It's selling on par with origins was in the second week, that's terrible for a sequel.

New franchises don't sell well initially because people wait for reviews and hype to build.  But for sequels to big games like Origins, the sales should be way higher.


Take Mass Effect.  when the first one came out, it sold 457,367 in the first two weeks in America.
When Mass Effect two came out it sold 833,094 in the first two weeks.

That's a whopping 82% Increase in sales for the sequel.

Dragon Age Origins sold 375,657 in the first two weeks
Dragon Age 2 has only sold 388727

That's only a 3.5% increase.


Dragon Age 2 is a failed sequel.  Financially successful, but nowhere near what they were projecting.  And nowhere near other big name RPG sequels.

That's what they get for screwing people over with this unfinished dumbed down game.  They lost millions upon millions of dollars.  If the game would have been good, I would expect at least 600,000 sales in 2 weeks.  So that's a loss of around 12 million.


And lets not forget that the goal of DA2 was to appeal to a broader market. Double fail.

#69
Meltemph

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BeljoraDien wrote...

Pacifien wrote...

Mesina2 wrote...

Pacifien wrote...
Grim Fandango didn't sell very well either, which is how I know that it was an awful game. It shames me to this day that I enjoyed it so very much when its lack of sales is a constant reminder that I am wrong to do so.

Modern Warfare 2 sold a lot and that is pretty bad game.

Yes, and let me tell you, just like I said here, I'm so shamed how much I don't like a game that sales tell me is an excellent game.

No wait, you weren't saying that... Wait, are you saying sales aren't indicative of quality?! But my shame! It defines me gaming experience for over ten years!


I get what you're saying, and Grim Fandango was a great game... But, actually comparing apples to apples here, DA:O to DA2, you can't say that the relative number sold is completely independent of the quality.


So are you saying that if they made the game to cater even MORE to the hardcore RPGer and it ended up selling less you would be espousing the belief of same thing?  I'd say if this sells less or only as well as the 1st that it would have more to do with changing the franchise to much for the market more then the quality itself.  All you have to do is look at the reviewers and ect to see the polorization of what people did like about what DA2 changed and what was missing.

#70
Edli

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Carlthestrange wrote...


Well, thats your opinion and you are entitled to it. But as you know, its getting harder to update software, and we are reaching a sort of "Technological wall" in which we need to improve the base technology before graphics can progress. That and the recent unfortunate Earthquake in Japan has likely set graphics technology back a few years. Thanks to oil the price of everything is going up, technology is slowing, and Games companies are making do with what they have. Indeed, people expect too much from graphics, but concerning technology as a whole...

I'm going to have to ask you to walk on water. Because any new tech is now a good 3-5 years away.


The good tech is already here. Is just consoles being 6 years old piece of crap and showing their age.

Modifié par Edli, 25 mars 2011 - 07:27 .


#71
Meltemph

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Aumata wrote...

this isnt my name wrote...

Well Mike are you happy with that new audience ?

If Mike was hoping for some of the sales from hack and slash combat, then DA2 failed.   Tons of hack and slash with a better combat system.  If Dragon Age 2 was trying to get through to the CoD crowd?  Then the gameplay has a crappy wave mechanic system that if going for the "twitch" crowd, it still has a failed combat mechanic.   Not as fluid ass the other action games.  Get more RPG guys in?  Well word of mouth can do that, but again DA2 has a inventory on par with ME1.  This is all on the console by the way.  Dragon Age tried to apeal to many and failed at all.
Dragon Age 2 tried to draw a broad crowd in but failed at because there was better games that did the mechanics better.  So the questions ends up why should I play a subpar game?  Of course this is my take in it.


Heh, ya, BW has never been that great with combat mechanics.  ME2 was the 1st one that actually had a decent system.

#72
6 Is stcky

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Scnew wrote...

Carlthestrange wrote...

 And even DA2 still has far more gameplay than Super Mario ever had.


If you call running through the exact same empty street twelve times gameplay, then sure.


Pong is more fun. And that's just two lines and a ball.

#73
WilliamShatner

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Pacifien wrote...

Mesina2 wrote...

Pacifien wrote...
Grim Fandango didn't sell very well either, which is how I know that it was an awful game. It shames me to this day that I enjoyed it so very much when its lack of sales is a constant reminder that I am wrong to do so.

Modern Warfare 2 sold a lot and that is pretty bad game.

Yes, and let me tell you, just like I said here, I'm so shamed how much I don't like a game that sales tell me is an excellent game.

No wait, you weren't saying that... Wait, are you saying sales aren't indicative of quality?! But my shame! It defines me gaming experience for over ten years!


Nobody here is saying these sales prove DA2 a bad game (there's plenty of stuff in the game itself to prove it).   They are talking about the finacial reprocussions of what BIoWare have done to the series, which are unvailing themselves as sales figures are release.

Grim Fandango is a pretty bad example if you are trying to be positive about this as that game led to the death of LucasArts adventure games.

#74
tmp7704

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Pacifien wrote...

Grim Fandango didn't sell very well either, which is how I know that it was an awful game. It shames me to this day that I enjoyed it so very much when its lack of sales is a constant reminder that I am wrong to do so.

Jade Empire would be probably a better parallel to make. Same lead designer, same amount of highly controversial decisions, similar opinion split about the outcome and similar lukewarm sales if these charts are accurate.

#75
bill4747bill

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Ixalmaris wrote...

Sabiancym wrote...

planed scaped wrote...

DA2 is selling very well actually.

Just more people disappointed. Except those who don't know any better or have very low standards.


It's selling on par with origins was in the second week, that's terrible for a sequel.

New franchises don't sell well initially because people wait for reviews and hype to build.  But for sequels to big games like Origins, the sales should be way higher.


Take Mass Effect.  when the first one came out, it sold 457,367 in the first two weeks in America.
When Mass Effect two came out it sold 833,094 in the first two weeks.

That's a whopping 82% Increase in sales for the sequel.

Dragon Age Origins sold 375,657 in the first two weeks
Dragon Age 2 has only sold 388727

That's only a 3.5% increase.


Dragon Age 2 is a failed sequel.  Financially successful, but nowhere near what they were projecting.  And nowhere near other big name RPG sequels.

That's what they get for screwing people over with this unfinished dumbed down game.  They lost millions upon millions of dollars.  If the game would have been good, I would expect at least 600,000 sales in 2 weeks.  So that's a loss of around 12 million.


And lets not forget that the goal of DA2 was to appeal to a broader market. Double fail.



Sure is fun to play for such a failure. To each his own I guess.

How exactly did they lose millions of dollars? Can you share your knowledge of current and future sales figures?

I did not realize that was available yet. Especially the future sales.