The new sale chart is here
#76
Posté 25 mars 2011 - 07:29
They kept most of the DAO mechanics (not all, but most) in Awakening. And that sold badly and isn't exactly popular.
If keeping DAO mechanics ensures fan approval, DAO's own expansion and DLC sure did not live up to that rule. And then some.
#77
Posté 25 mars 2011 - 07:29
BobSmith101 wrote...
.
You can be PST or Diablo, most developers would rather be Diablo.
This, Planescape torment was a masterpiece game but it sold badly (though lately it's becoming a lot more popular)
Diablo isn't really an RPG, more like an action adventure game but it made Blizzard a metric ****ton of precious moniez.
Origins was somewhere inbetween the 2, DA2 is a lot closer to Diablo.
#78
Posté 25 mars 2011 - 07:29
Pacifien wrote...
Grim Fandango didn't sell very well either, which is how I know that it was an awful game. It shames me to this day that I enjoyed it so very much when its lack of sales is a constant reminder that I am wrong to do so.
An excellent point. But not really relevant in terms of DA2, now, is it? ...At all
#79
Posté 25 mars 2011 - 07:29
Meltemph wrote...
WilliamShatner wrote...
Oh dear, Rift is kicking DA2's ass on PC.
Not suprising. MMO's are very popular and rift was well made(I've heard).
RIFT is a very well made game. It has it's bugs but it's extremely polished and I'm having a blast playing it. They actually keep us informed about the changes, updates and fixes. There is even a content patch coming soon. So far the game has had patches and it's still in the free month. I've played lots of MMOs but I've never seen fixes so early for the bugs before.
On topic: My friends always tell me to ignore VGCharts because people don't have an idea where the numbers are coming from.
#80
Posté 25 mars 2011 - 07:30
bill4747bill wrote...
Ixalmaris wrote...
Sabiancym wrote...
planed scaped wrote...
DA2 is selling very well actually.
Just more people disappointed. Except those who don't know any better or have very low standards.
It's selling on par with origins was in the second week, that's terrible for a sequel.
New franchises don't sell well initially because people wait for reviews and hype to build. But for sequels to big games like Origins, the sales should be way higher.
Take Mass Effect. when the first one came out, it sold 457,367 in the first two weeks in America.
When Mass Effect two came out it sold 833,094 in the first two weeks.
That's a whopping 82% Increase in sales for the sequel.
Dragon Age Origins sold 375,657 in the first two weeks
Dragon Age 2 has only sold 388727
That's only a 3.5% increase.
Dragon Age 2 is a failed sequel. Financially successful, but nowhere near what they were projecting. And nowhere near other big name RPG sequels.
That's what they get for screwing people over with this unfinished dumbed down game. They lost millions upon millions of dollars. If the game would have been good, I would expect at least 600,000 sales in 2 weeks. So that's a loss of around 12 million.
And lets not forget that the goal of DA2 was to appeal to a broader market. Double fail.
Sure is fun to play for such a failure. To each his own I guess.
How exactly did they lose millions of dollars? Can you share your knowledge of current and future sales figures?
I did not realize that was available yet. Especially the future sales.
future sales= my, and a lot of angry people's money.
#81
Posté 25 mars 2011 - 07:31
bill4747bill wrote...
Sure is fun to play for such a failure. To each his own I guess.
How exactly did they lose millions of dollars? Can you share your knowledge of current and future sales figures?
I did not realize that was available yet. Especially the future sales.
What do you think will boost DA2's future sales?
It's got horrible word of mouth. The only future sales will be as strores reduce prices to clear unwanted stock.
#82
Posté 25 mars 2011 - 07:31
hold on...
nope, i still dont care.
#83
Posté 25 mars 2011 - 07:33
BobSmith101 wrote...
bill4747bill wrote...
Sure is fun to play for such a failure. To each his own I guess.
How exactly did they lose millions of dollars? Can you share your knowledge of current and future sales figures?
I did not realize that was available yet. Especially the future sales.
What do you think will boost DA2's future sales?
It's got horrible word of mouth. The only future sales will be as strores reduce prices to clear unwanted stock.
I think the word of mouth is just fine, fan outrage on some forums doesn't really affect sales. And controversy is actually good publicity.
#84
Posté 25 mars 2011 - 07:33
Persephone wrote...
I am wondering though....
They kept most of the DAO mechanics (not all, but most) in Awakening. And that sold badly and isn't exactly popular.
If keeping DAO mechanics ensures fan approval, DAO's own expansion and DLC sure did not live up to that rule. And then some.
You are comparing Dlc to a complete game? thats not fair.....oh wait....maybe it is since its not really a complete game, on a serius note, Origins DLC was just that, extra downloadable content, only like 1 real expansion..... Comparing the game sales to DLC sales is a whole nother league my friend.
#85
Posté 25 mars 2011 - 07:33
Persephone wrote...
I am wondering though....
They kept most of the DAO mechanics (not all, but most) in Awakening. And that sold badly and isn't exactly popular.
If keeping DAO mechanics ensures fan approval, DAO's own expansion and DLC sure did not live up to that rule. And then some.
I adored Origins but disliked everything about Awakening (the characterization, plot, conversation mechanics and more importantly how cosmetic the ramifications of your actions in Origins had on the narrative of Awakening). Hence I did not purchase it.
#86
Posté 25 mars 2011 - 07:34
bill4747bill wrote...
Sure is fun to play for such a failure. To each his own I guess...
The game is fun, I admit that. At least for your first playthrough.
Though afterwards all I felt was empyness and dissappointment. At the time of playing it though I did have fun. Hence why I'd rate the game a 6/10 instead of a 5 or a 4.
#87
Posté 25 mars 2011 - 07:35
Pacifien wrote...
Yes, and let me tell you, just like I said here, I'm so shamed how much I don't like a game that sales tell me is an excellent game.
No wait, you weren't saying that... Wait, are you saying sales aren't indicative of quality?! But my shame! It defines me gaming experience for over ten years!
Why do you feel the need to defend DA2? Even if you like it you must admit, that this is not what people wanted nor expected from Origins sequel.
#88
Posté 25 mars 2011 - 07:35
Kill3rN1nja wrote...
Persephone wrote...
I am wondering though....
They kept most of the DAO mechanics (not all, but most) in Awakening. And that sold badly and isn't exactly popular.
If keeping DAO mechanics ensures fan approval, DAO's own expansion and DLC sure did not live up to that rule. And then some.
You are comparing Dlc to a complete game? thats not fair.....oh wait....maybe it is since its not really a complete game, on a serius note, Origins DLC was just that, extra downloadable content, only like 1 real expansion..... Comparing the game sales to DLC sales is a whole nother league my friend.
I am not comparing the sales but the reception of a full expansion and DLC that went on in the so coveted DAO tradition. Awakening was an expansion but did not require Origins, so it was a full game. Using the supposedly perfect DAO mechanics. It bombed.
#89
Posté 25 mars 2011 - 07:36
You reap what you sow.BeljoraDien wrote...
It's kind of funny... When sales are extremely high and it's outselling DA:O I was so down on this game... Now I'm starting to feel bad... If it actually tanks BioWare, that's not really good in my eyes either. I do still wish they'd tell us they made a mistake and just want our support right now... I'd be more willing to let it go.
They'll either push forward on their current path (they'd believe it's still the best avenue for greater success) and just try to improve on their execution next time, or they'll have to come up with new ideas for how to remain viable in the future.
In any case, Dragon Age II selling poorly is not going to tank the studio. It will just tank Dragon Age (but perhaps that's inevitable anyway). Now if Mass Effect 3 and The Old Republic are both similarly mediocre and fail to get good sales, then you probably can start to worry.
#90
Posté 25 mars 2011 - 07:37
Galad22 wrote...
Pacifien wrote...
Yes, and let me tell you, just like I said here, I'm so shamed how much I don't like a game that sales tell me is an excellent game.
No wait, you weren't saying that... Wait, are you saying sales aren't indicative of quality?! But my shame! It defines me gaming experience for over ten years!
Why do you feel the need to defend DA2? Even if you like it you must admit, that this is not what people wanted nor expected from Origins sequel.
Don't care about what others want. If I enjoy it, I'm happy. I was very critical of what I had seen of DA2 until I played it and it won me over. That's all I care about.
#91
Posté 25 mars 2011 - 07:38
BobSmith101 wrote...
What do you think will boost DA2's future sales?
DLC that actually fixes the game and adds the much needed polish.
Instead we'll probably just get Templar's keep, Return to The Primeval Thaig and the Constructs of the reused interiors of cave 223.
I have never seen DLC that has added real substantial content to a game that seemlessly intergrates itself. Operation Overlord was very close, and Lair of the Shadow Broker is the only on I can think of that did.
#92
Posté 25 mars 2011 - 07:38
Modifié par orbit991, 25 mars 2011 - 07:40 .
#93
Posté 25 mars 2011 - 07:38
So its not just a few boards but kind of a wider spread consensus.
Interestingly though the console versions fare a bit better with 3.5 stars.
Modifié par abaris, 25 mars 2011 - 07:40 .
#94
Posté 25 mars 2011 - 07:38
planed scaped wrote...
bill4747bill wrote...
Sure is fun to play for such a failure. To each his own I guess...
The game is fun, I admit that. At least for your first playthrough.
Though afterwards all I felt was empyness and dissappointment. At the time of playing it though I did have fun. Hence why I'd rate the game a 6/10 instead of a 5 or a 4.
It is remarkable how many people feel they must glorify or trash the game. It's like they can't handle the fact other 's disagree if the game is good or bad.
So what if some people hate it and some people like it? Isn't that normal?
#95
Posté 25 mars 2011 - 07:39
Persephone wrote...
I am not comparing the sales but the reception of a full expansion and DLC that went on in the so coveted DAO tradition. Awakening was an expansion but did not require Origins, so it was a full game. Using the supposedly perfect DAO mechanics. It bombed.
It just simply wasn't that good expansion.
But it is still better than DA2.
I know you don't like if I point you to metacritic here, but I still will. It got about as good reviews as DA2 and got lot better user scores.
#96
Posté 25 mars 2011 - 07:40
http://en.wikipedia....tion_and_legacy
I think Bioware will have more success trying to rope in these guys. (Tongue firmly planted in cheek)
#97
Posté 25 mars 2011 - 07:42
Galad22 wrote...
Persephone wrote...
I am not comparing the sales but the reception of a full expansion and DLC that went on in the so coveted DAO tradition. Awakening was an expansion but did not require Origins, so it was a full game. Using the supposedly perfect DAO mechanics. It bombed.
It just simply wasn't that good expansion.
But it is still better than DA2.
I know you don't like if I point you to metacritic here, but I still will. It got about as good reviews as DA2 and got lot better user scores.
See, I think DA2 is much better than Awakening. Even better than unmodded DAO. And I don't give a damn about user scores at Metacritic. Awakening was awful to me. You think it's better than DA2, fine. Not like I wasn't expecting that.
#98
Posté 25 mars 2011 - 07:45
Persephone wrote...
See, I think DA2 is much better than Awakening. Even better than unmodded DAO. And I don't give a damn about user scores at Metacritic. Awakening was awful to me. You think it's better than DA2, fine. Not like I wasn't expecting that.
I am indeed very consistent with my opinions. You just can't make good game with only good mechanics, is my point.
#99
Posté 25 mars 2011 - 07:45
Ginen wrote...
The Pokemon JRPGs has sold over 200 million units as of July 2010. Apparently considered the "Most Successful RPG Series of All Time."
http://en.wikipedia....tion_and_legacy
I think Bioware will have more success trying to rope in these guys. (Tongue firmly planted in cheek)
Er, Pokemon has a deep and ingenious battle mechanic though. You can play it competitively; I have like 200 hours on some of my Pokemon games. They also never half-ass their releases or fundamentally alter the underlying mechanics like DA did. They just improve upon what's already there.
#100
Posté 25 mars 2011 - 07:45
bill4747bill wrote...
planed scaped wrote...
bill4747bill wrote...
Sure is fun to play for such a failure. To each his own I guess...
The game is fun, I admit that. At least for your first playthrough.
Though afterwards all I felt was empyness and dissappointment. At the time of playing it though I did have fun. Hence why I'd rate the game a 6/10 instead of a 5 or a 4.
It is remarkable how many people feel they must glorify or trash the game. It's like they can't handle the fact other 's disagree if the game is good or bad.
So what if some people hate it and some people like it? Isn't that normal?
It is. DAO has been out long enough for most of its critics to have moved on to other games. (Oh the nerd rage ala "This piece of dumbed down trash calls itself the "spiritual successor" of the Baldur's Gate series? SACRILEGE! I hope Bioware loses all its fans and they better apologize to ME personally!"....Sound familiar?) I expect the same will happen with DA2.





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