Aller au contenu

Photo

Mac Walters: Returning Squadmates and Minor Characters


  • Veuillez vous connecter pour répondre
220 réponses à ce sujet

#76
Phaedon

Phaedon
  • Members
  • 8 617 messages

marshalleck wrote...
I don't see what's so hard to figure out. Each character's story in ME2 was encapsulated and independent from not only the other character missions but also the main plot. Well, most of them anyway. All Bioware would have to do is write a whole bunch more of the same. ME2 was the best game ever, right? And don't the fanboys always say don't fix what isn't broken? So there you have it. A whole bunch of self-contained character studies in ME3 for any surviving ME2 squad members. If they died in your game, you simply don't have those conversations with them. Done and done. 

Very nice direction you have introduced, now let's get a couple of skilled flamers to finish this thread, shall we?

Mesina2 wrote...
Those who will leave:

Samara, Kasumi, Zaeed.


Samara says to she will leave but help you if were Paragon or kill you if you are Renegade.

Kasumi went to hide while Zaeed might get side quest to take over Blue Suns if he was loyal.
If you left Zaeed behind in LM he will try to kill you at some point of the game( I hope).


Special case:

Thane.


I think he will be squadmate but will either die in middle of the ME3 or at the beginning he'll live for the treatment on Hanar homeworld. He won't go if he wasn't loyal in ME2 while optional if he is.

I think that Thane's fanbase is substantial enough to provide him with some plot-armour. As for Samara, we'll see, I can't tell if her fanbase is big enough.

#77
Phaedon

Phaedon
  • Members
  • 8 617 messages

Whatever666343431431654324 wrote...

Not to mention: Bioware aren't redoing the graphics. They aren't chaning the core mechanics. They will likely expland the skill trees but I doubt they are completley redoiong them.

So what the heck are the going to spend all their time on if not design and character development? They have plenty and time and resources to develop continuing characters.

Not just that. They have said that they'll start a chaotic variable abuse massacre.

#78
bluewolv1970

bluewolv1970
  • Members
  • 1 749 messages
Here is my take on how squad will break down in ME3

Kasumi and Zaeed are gone as squadmates - may make cameos...but that is it...this allows for potentially 2 new squad members...

Either Miranda or Jacob will return (which ever survived) as the "Cerberus" representative (yes I know Miranda technically can quite in one scenerio)...

Either Ash or Kaidan will return and will take the spot that either Miranda or Jacob voids...

Samara/Morinth will leave, Liara will return giving us our Asari teammate...Samara may ave a cameo though (particularly with renegade sheps)

Mordin will be the doctor on the Normandy but will NOT be playable - will get dialogue interaction though (and probably sing again)...tis create one new character option

Grunt will be the Krogan representative...

Garrus will be the Turian

Legion the Geth...

Jack will be back as she is a li...

Thane will be back as he is the Drell representative

Tali the Quarian



SO Squad will be

IF Male shepard

Vs
Miranda
Garrus
Grunt
Liara
Tali
Jack
Thane
Legion
Plus 3 new Me3 characters which gives you the same maximum squad total as Mass Effect 2

Modifié par bluewolv1970, 25 mars 2011 - 09:05 .


#79
Razagon

Razagon
  • Members
  • 540 messages

Whatever666343431431654324 wrote...

Not to mention: Bioware aren't redoing the graphics. They aren't chaning the core mechanics. They will likely expland the skill trees but I doubt they are completley redoiong them.

So what the heck are the going to spend all their time on if not design and character development? They have plenty and time and resources to develop continuing characters.


Vacation? Seriously if they hadn't the idea of what to do, were remaking whole mechanics of the game or were surprised with some problem they didn't think would have happend, they wouldn't have announced game launch this "soon".

#80
Uszi

Uszi
  • Members
  • 670 messages

Phaedon wrote...


Which part are you talking about?
I don't see any which implies that it was a serious problem.

Plus, we both know how true/false flags work.


I was referring to them coming back as squaddies.

As far as them occuring in anyway, sure.

But having a character in the game as an NPC or as a sidequest or for a special event for a finite period of time is well less work and cheaper than having that person record dialogue for potentially an entire game's worth the content.

And regardless, I don't think that even if they COULD do it, that it's WORTH doing it.  Most fans will be happy enough if Mordin appears a couple of times briefly as an NPC or temporary squad mate.  Doing it that you, you generate less wasted content for all the people who let Mordin die (which actually might be quite a few people considering how likely he is to buy the farm if you leave him holding the line).

#81
CroGamer002

CroGamer002
  • Members
  • 20 673 messages

Uszi wrote...


As far as his mission:
1.  Find Shepard, accomplished.
2.  Find out what Shepard knows about the reapers, accomplished.
3.  Investigate and make contact with Organics, accomplished.

What is there left for him to do?  What would be worth him isolating himself from the rest of the Geth?


To help Shepard stop Reapers.
There's no point of him returning nor it was ever hinted he's gettin isolated by rest of true Geth faction.


As far as individuality:
"There is only we.  We were created to share data among ourselves."
"If that is the individuality that you so value, we question your judgement."
http://www.youtube.c...XX2_hg#t=07m00s

The geth aren't individuals.  Legion isn't an individual.  Legion
also would cease to be if he re-uploaded himself to the network, since
presumably his 1000 programs could go on to inhabit any other platform,
and any other 1000 programs could come to inhabit his own.

To think that Legion doesn't desire to return to the rest of the Geth and reintegrate himself would be to totally misunderstand him, imo.


Wha-?!
Then why would he be isolated then if he's not changing at all?!
True Geth didn't kick out Heretics, they left them leave, why would they kick out Legion then?


Oh sure, I agree there.  But he can do more good by returning to the Geth, sharing his experiences, and potentially brokering the truce between the Geth and the Quarians.

That doesn't require him staying with Shepard in any capacity.


Or he just sends the report using FTL communications, like always. So no need for him to return.
And with Shepard, Legion has protection from not getting ambushed and potentially getting killed or captured by Alliance, Council races, not insane enough mercs or Quarians if he goes like a ambassador of the Geth.

#82
Phaedon

Phaedon
  • Members
  • 8 617 messages

Uszi wrote...
I was referring to them coming back as squaddies.

As far as them occuring in anyway, sure.

But having a character in the game as an NPC or as a sidequest or for a special event for a finite period of time is well less work and cheaper than having that person record dialogue for potentially an entire game's worth the content.

And regardless, I don't think that even if they COULD do it, that it's WORTH doing it.  Most fans will be happy enough if Mordin appears a couple of times briefly as an NPC or temporary squad mate.  Doing it that you, you generate less wasted content for all the people who let Mordin die (which actually might be quite a few people considering how likely he is to buy the farm if you leave him holding the line).

Yeah, they could indeed be able to do this to some characters.
I just don't think that the interview pointed to that direction.

#83
Razagon

Razagon
  • Members
  • 540 messages
Someone hack and hijack the spyplane or satellite and send it to Bioware offices. They confirmed they have windows in it.

#84
Whatever42

Whatever42
  • Members
  • 3 143 messages

Razagon wrote...

Someone hack and hijack the spyplane or satellite and send it to Bioware offices. They confirmed they have windows in it.


I only live a couple hours from there. I could go peek in their windows.

#85
Razagon

Razagon
  • Members
  • 540 messages

Whatever666343431431654324 wrote...

I only live a couple hours from there. I could go peek in their windows.


Seriously man what are you waiting for?

Modifié par Razagon, 25 mars 2011 - 09:18 .


#86
Never

Never
  • Members
  • 1 095 messages
My first assumption was that the LIs would be the ones returning for sure... but that's obviously not a big deal for Bioware >.> I feel for the fans of ME2 characters if they get stuck with 2 minute angry cameos in ME3.

#87
Phaedon

Phaedon
  • Members
  • 8 617 messages
 brb, finding a lawyer specialized in defending corporate espionage suspects. :happy:

#88
Raizo

Raizo
  • Members
  • 2 526 messages

Whatever666343431431654324 wrote...

Razagon wrote...

Someone hack and hijack the spyplane or satellite and send it to Bioware offices. They confirmed they have windows in it.


I only live a couple hours from there. I could go peek in their windows.


Do it and I will give you a cookieImage IPB.

#89
Razagon

Razagon
  • Members
  • 540 messages

Phaedon wrote...

 brb, finding a lawyer specialized in defending corporate espionage suspects. :happy:


I think it's only if you use their ideas for your benefit but you do that anyway. We can even donate for fuel it takes a couple of hours but I think it's better to use public transportation as to avoid getting your car captured on camera.

#90
Almostfaceman

Almostfaceman
  • Members
  • 5 463 messages
I think it's plausible to say that the first two acts of this story have been in part the "recruit your team" acts. Probably the focus of the third act is going to be the results of what you've done with that team in how you battle the Reapers.

#91
Phaedon

Phaedon
  • Members
  • 8 617 messages

Almostfaceman wrote...

I think it's plausible to say that the first two acts of this story have been in part the "recruit your team" acts. Probably the focus of the third act is going to be the results of what you've done with that team in how you battle the Reapers.

Actually, I don't quite agree with this.

The first act was about the first encounter and posing the underlying question, the second act was about gathering various resources that will contribute to the final battle, and the third act is well, the lysis.

There's a nice video from Extra Credits that explains this in depth.

#92
Almostfaceman

Almostfaceman
  • Members
  • 5 463 messages

Phaedon wrote...

Almostfaceman wrote...

I think it's plausible to say that the first two acts of this story have been in part the "recruit your team" acts. Probably the focus of the third act is going to be the results of what you've done with that team in how you battle the Reapers.

Actually, I don't quite agree with this.

The first act was about the first encounter and posing the underlying question, the second act was about gathering various resources that will contribute to the final battle, and the third act is well, the lysis.

There's a nice video from Extra Credits that explains this in depth.


Well the reason I say "in part" is because obviously there are other factors in the story being engaged.  I'll check out the video.  Thanks. 

#93
antique_nova

antique_nova
  • Members
  • 870 messages

Phaedon wrote...

Well, like I said, the beginning part of that is a lot hair-pulling and planning where you just got to have spreadsheets, and things like that, to keep track of ‘Okay, what do we do in Mass Effect 2? Who died, who is alive? Anyone know? Oh wait, those people could be dead, they could be alive, obviously this is one of the interesting things we are struggling with now.

 We created a scenario at the end of Mass Effect 2, where, any and all of your henchmen could die! And we know that they are important characters, so, how do you deal with that in Mass Effect 3?

 Do we just say ‘NOBODY IS COMING BACK’?

 
‘I didn’t say that!’

 -laughter-

 Mac: Or… do we say, yep, they are coming back, they are alive, how do you handle that?

 And all of the different combinations and limitations… So as far as how many choices are there?

You know, it’s endless, how many there are.

 And really, what you kinda have to do is, you have to pick your battles, cause, there’s a lot of, you know, smaller plots and smaller characters, and you would have treated them in different ways because the choices are a big thing that we push in our games.


all i can say is 'pick your timing'. don't just pick battles. we want lots of battles, mentally and physically.  We Mass Effect fans can wait another couple of months, even a year if that's what it takes to make the game as good as it is all hyped up to be etc.

Or just follow the advice of 'Great things take time'

If your missing a few bits that you doin't feel are as significant to the fans. take another look and look at why, you could even pose the question to the fans as a poll. Like

Would you like us to develope this situation?  (Give it a week and the poll should have enough votes to give you some results)

Your not giving spoilers or plots to ruin anyones game, but we can forgive for not finding nearly every variable as long as you have plenty for such a versatile game that is Mass Effect.

#94
Razagon

Razagon
  • Members
  • 540 messages
It's not up to Mac when the game will be finished and regardless no one could know how much time they need better than them. If they have a vision and think they can bring it to life till the end of 2011 then they will. No amount of time will change their vision and if there is not enough time then I guess they will delay it.

#95
Phaedon

Phaedon
  • Members
  • 8 617 messages
Note that that part is about minor characters.
While obviously a lot returning minor characters would be nice, I don't want everyone to be on the same *cough* spaceport *cough*

#96
Whatever42

Whatever42
  • Members
  • 3 143 messages

Phaedon wrote...

Note that that part is about minor characters.
While obviously a lot returning minor characters would be nice, I don't want everyone to be on the same *cough* spaceport *cough*


Biotic God better be coming back or I'm going to riot.

#97
Phaedon

Phaedon
  • Members
  • 8 617 messages

Whatever666343431431654324 wrote...
Biotic God better be coming back or I'm going to riot.

Burn Edmonton to the ground.

Oh, and Conrad Verner.

EDIT: Note how I don't specify if Edmonton will be burned if Conrad Verner isn't included or if I am going to burn Conrad to the ground.

Modifié par Phaedon, 25 mars 2011 - 09:52 .


#98
Razagon

Razagon
  • Members
  • 540 messages

Phaedon wrote...

Note that that part is about minor characters.
While obviously a lot returning minor characters would be nice, I don't want everyone to be on the same *cough* spaceport *cough*


That reminds me. What are minor characters? In my understanding characters like Conrad are locked away from PS3 players but I can't be sure as I am not PS3 player.

#99
Phaedon

Phaedon
  • Members
  • 8 617 messages

Razagon wrote...
That reminds me. What are minor characters? In my understanding characters like Conrad are locked away from PS3 players but I can't be sure as I am not PS3 player.

Not just PS3 players, but players with default games as well. I wouldn't worry that much, though.

#100
Whatever42

Whatever42
  • Members
  • 3 143 messages

Phaedon wrote...

Whatever666343431431654324 wrote...
Biotic God better be coming back or I'm going to riot.

Burn Edmonton to the ground.

Oh, and Conrad Verner.

EDIT: Note how I don't specify if Edmonton will be burned if Conrad Verner isn't included or if I am going to burn Conrad to the ground.


Both would be fun!