Mac Walters: Returning Squadmates and Minor Characters
#101
Posté 25 mars 2011 - 10:16
#102
Posté 25 mars 2011 - 10:20
#103
Posté 25 mars 2011 - 10:23
#104
Posté 25 mars 2011 - 10:26
#105
Posté 25 mars 2011 - 10:39
#106
Posté 25 mars 2011 - 10:54
Pwener2313 wrote...
Why does Mac say "struggling with now" ? ME3 (as far as I've been told) has been finished for a few months now. Huh....
Who knows? I know from a movie-production kinda viewpoint they can have a "finished" movie and then they just edit it for story/pacing/length afterwards - maybe that's what's meant. Though I doubt it , it seems even more planning has to go into a video game from the ground up.
#107
Posté 25 mars 2011 - 10:58
#108
Posté 25 mars 2011 - 11:03
Razagon wrote...
Does anyone know when will some ME3 info start coming? When will we learn anything?
We should have heard something by now. Saints Row ends it's trilogy also at the end of 2011, and GameInformer (april issue) had 5 pages full of info and screenshots on the game. I hope more will be revealed after Arrival.
Modifié par Pwener2313, 25 mars 2011 - 11:03 .
#109
Posté 26 mars 2011 - 12:43
iakus wrote...
And anyone who's missing can be replaced by Biff the Understudy!
I was thinking about how a player can be penalized by having squadmates die, but still operate with two followers in combat; and the mention of Biff reminded me of how Rainbow Six and the other early Tom Clancy games worked like Rogue Spear.
So when the named characters would die as you progress through the campaign, you can still soldier on with reserve operatives who had inferior stats to the named characters. (Here's an old review that mentions the inferior reserve operatives)
I figure that with a similar system, it could also be possible for squadmates to permanently die in ME3 (and be dead in ME2) but Shepard would still have a squad of two no matter what regardless of who could potentially be dead (unless there are intended scenarios where Shepard operates solo or with a different number of squadmates, of course
I know that everyone survived ME2 in my playthroughs, but I was thinking about those with very few survivors and how that could work out in ME3 without having to add too much extra content.
So whaddya think?
#110
Posté 26 mars 2011 - 12:52
AquamanOS wrote...
The thing with Conrad is. Assuming you deal with him in a Paragon fashion where he goes away to better his life rather than stalk Shepard, you'd think you wouldn't run into him again.
Are you kidding? Shepard runs into people that are statistically unlikely far more than should be possible. The entire galaxy, and you run into someone from every single location you visited in the first game at least once, assuming they aren't dead mind you.
#111
Posté 26 mars 2011 - 01:39
But it would seem redundant to make sure everyone on your squad survived [there's achievement for accomplishing as much] if only a select handfull come back to aid you. Grunt, Zaeed and all those other people that suggested would leave.
That may very well turn out to be the case......... but with the looming threat of galactic extinction to all life as they know it, what could they 'possibly' be doing or need to do that was more important? As Jacob said in ME2, he had to take care of some personal matter, for closure, because there was a chance they might not make it, if they did.. well that drives the point of "Ok, I've dealt with those niggling issues in my life, no regrets, let's win this thing!"
Rather than "Oh.. I survived.. I wasn't expecting that, well now that that's over with, I think I'll go write a novel." [/over-dramatic]
Sure there may be an issue of BW dedicating portions of their game to a character that may not have lived through the suicide mission, but there's potentially millions of people that don't express their love for Zaeed, Jacob and others on this forum but would make a point of expressing their rage once they discover that 'Squadmate A' has found something better to do with his/her time and disappeared into the background. [/end rant]
#112
Posté 26 mars 2011 - 01:41
I expect Cameos and/or Temp Squaddie Status.
#113
Posté 26 mars 2011 - 01:44
Mesina2 wrote...
Uszi wrote...
As far as his mission:
1. Find Shepard, accomplished.
2. Find out what Shepard knows about the reapers, accomplished.
3. Investigate and make contact with Organics, accomplished.
What is there left for him to do? What would be worth him isolating himself from the rest of the Geth?
To help Shepard stop Reapers.
There's no point of him returning nor it was ever hinted he's gettin isolated by rest of true Geth faction.
And this is can be accomplished even if Legion isn't a permanent part of the team.
I'm not really arguing that he definitely will not be a part of the team, just that it is conceivable that he will not be a part of the team. And my original point was that if Bioware is looking specifically to remove existing squadmates to NPC/temp squad mate rolls, Legion has about the best reasons to leave the permanent squad.
As ar as isolated:
http://www.youtube.c...7mPlvA#t=03m13s
If the Geth onboard the Geth ship need to hook themselves up to something in order to communicate, then surely Legion is at least partially cut off from the rest of the Geth if he is limited to using FTL comm-buoys to communicate. We have no information about what kind of restrictions this does or does not impart on Legion, but when I see that Geth within a geth space station hook themselves directly into the main Geth Network, I believe that implies that Legions inability to do so has some sort of Disadvantage.
Also, when Legion builds a consensus, he does this within his built in 1,000+ programs. One would think that if he weren't cut off from the rest of the Geth he would attempt to build a larger consensus for more important decisions --- I'm thinking specifically of the decision in his loyalty mission. I took the fact that he needs to think about it himself as meaning that he was not in communication with the rest of the Geth.
According to the Mass Effect wiki typically Geth programs are downloaded and uploaded to platforms on a pretty frequent basis and jump around between platforms. If that's true, then Legions condition is a bit unnatural as far as the Geth would normally be concerned, given that he's had the same 1,000 programs floating around in his shell for years now.
As far as being cut off, this was something that I guess I had assumed, based on what I explained above. I've always assumed that based on what Legion explains to Shepard about the Geth and the Geth culture, that he would want to return to the rest of the Geth when his mission was finished.
I suppose if you think my assumption is wrong then you can reject any conclusions I make from it.
As far as individuality:
"There is only we. We were created to share data among ourselves."
"If that is the individuality that you so value, we question your judgement."
http://www.youtube.c...XX2_hg#t=07m00s
The geth aren't individuals. Legion isn't an individual. Legion
also would cease to be if he re-uploaded himself to the network, since
presumably his 1000 programs could go on to inhabit any other platform,
and any other 1000 programs could come to inhabit his own.
To think that Legion doesn't desire to return to the rest of the Geth and reintegrate himself would be to totally misunderstand him, imo.
Wha-?!
Then why would he be isolated then if he's not changing at all?!
True Geth didn't kick out Heretics, they left them leave, why would they kick out Legion then?
What?
Did you not read what I read or was it just confusing?
If he's not changing he is isolated.
He would change if we was not isolated.
I never mentioned anything about kicking the heretics out. I never siad they kicked Legion out.
I meant that Legion is not in communication with the rest of the Geth, presumably because this is difficult or impossible beyond the Perseus Veil. Legion seems to occasionally be able to send some information back and forth using the Normandy, but this is does not strike me as being the same as removing his programs from his platform and integrating them with a Geth server. Again, maybe this is just my unfounded perception.
But I do take as my evidence the fact that Legion only uses his built in programs to make difficult decisions, when it would otherwise be advantageous to utilize more programs. Also, the fact that Legion never appears to download or upload new programs to/from his platform.
Oh sure, I agree there. But he can do more good by returning to the Geth, sharing his experiences, and potentially brokering the truce between the Geth and the Quarians.
That doesn't require him staying with Shepard in any capacity.
Or he just sends the report using FTL communications, like always. So no need for him to return.
And with Shepard, Legion has protection from not getting ambushed and potentially getting killed or captured by Alliance, Council races, not insane enough mercs or Quarians if he goes like a ambassador of the Geth.
Maybe. The extent to which Legion shares information with the rest of the Geth via FTL communications is never really explained.
And simply needing Shepard to shuttle him around as an Ambassador is not really a reason for him to remain a squadmate. If you are saying that Legion is important for ME3 because he is important int his capacity, then I disagree: He could easily be an NPC stationed in a secure location that you can visit, who might join your squad for a special mission where Shephard needs to protect him as he goes about doing his thing.
Modifié par Uszi, 26 mars 2011 - 01:50 .
#114
Posté 26 mars 2011 - 01:47
DustxParticle wrote...
Just expressing my thoughts..
But it would seem redundant to make sure everyone on your squad survived [there's achievement for accomplishing as much] if only a select handfull come back to aid you. Grunt, Zaeed and all those other people that suggested would leave.
That may very well turn out to be the case......... but with the looming threat of galactic extinction to all life as they know it, what could they 'possibly' be doing or need to do that was more important? As Jacob said in ME2, he had to take care of some personal matter, for closure, because there was a chance they might not make it, if they did.. well that drives the point of "Ok, I've dealt with those niggling issues in my life, no regrets, let's win this thing!"
Rather than "Oh.. I survived.. I wasn't expecting that, well now that that's over with, I think I'll go write a novel." [/over-dramatic]
Sure there may be an issue of BW dedicating portions of their game to a character that may not have lived through the suicide mission, but there's potentially millions of people that don't express their love for Zaeed, Jacob and others on this forum but would make a point of expressing their rage once they discover that 'Squadmate A' has found something better to do with his/her time and disappeared into the background. [/end rant]
Well, there are certain characters I can see being more useful doing other work. Liara may be a decent biotic, but our squad in ME2... how would the hip younglings put it today? We are tripping over biotics. Jack, the Asari of your choice, Miranda, Jacob, Thane, and possibly Shepard himself, so I honestly think she's more useful to us as the Shadow Broker than a squad mate, same goes for Wrex as the new Mandalore. Kasumi as I pointed out earlier her talents would be better put to use as one of Liara's agents now.
Modifié par Rurik_Niall, 26 mars 2011 - 01:48 .
#115
Posté 26 mars 2011 - 01:52
I want Legion and Zaeed back.
I want a Batarian Squad Mate.
I want the Collectors Edition of ME3 to contain a full length Blasto Film.
These are not what I expect in ME3 though.
#116
Posté 26 mars 2011 - 02:08
Uszi wrote...
And this is can be accomplished even if Legion isn't a permanent part of the team.
I'm not really arguing that he definitely will not be a part of the team, just that it is conceivable that he will not be a part of the team. And my original point was that if Bioware is looking specifically to remove existing squadmates to NPC/temp squad mate rolls, Legion has about the best reasons to leave the permanent squad.
As ar as isolated:
http://www.youtube.c...7mPlvA#t=03m13s
If the Geth onboard the Geth ship need to hook themselves up to something in order to communicate, then surely Legion is at least partially cut off from the rest of the Geth if he is limited to using FTL comm-buoys to communicate. We have no information about what kind of restrictions this does or does not impart on Legion, but when I see that Geth within a geth space station hook themselves directly into the main Geth Network, I believe that implies that Legions inability to do so has some sort of Disadvantage.
We can't forget that the Geth are attacking the Heretic station through the network, sending junk data. Legion is connected to the rest of the Geth during the mission.
Being disconnected is true to a certain extent. There is a dialogue where Shepard is asking Legion questions, then he has to give EDI verbal okay for Legion to pass through the firewall. But also what is revealed in those dialogue's is that Legion is a unique platform. He is the only platform designed to enter organic space. This is so he can enter organic space without causing a panic. His task is to find Shepard. The whole point of Legions' mission is to find Shepard because Shepard's "code is superior".
Legion wants Shepard's help in defeating the Old Machines. In my opinion, this is strong evidence Legion is not going anywhere.
Modifié par Almostfaceman, 26 mars 2011 - 02:10 .
#117
Posté 26 mars 2011 - 02:14
The only reason to leave Shepard's side is if there's suddenly another task in Citadel space that they need him to get to such as the Heretic virus, but Legion would probably just ask Shepard to help deal with it rather than go off on its own.
#118
Posté 26 mars 2011 - 02:17
#119
Posté 26 mars 2011 - 02:18
Rurik_Niall wrote...
Well, there are certain characters I can see being more useful doing other work. Liara may be a decent biotic, but our squad in ME2... how would the hip younglings put it today? We are tripping over biotics. Jack, the Asari of your choice, Miranda, Jacob, Thane, and possibly Shepard himself, so I honestly think she's more useful to us as the Shadow Broker than a squad mate, same goes for Wrex as the new Mandalore. Kasumi as I pointed out earlier her talents would be better put to use as one of Liara's agents now.
In light of a galactic extinction cycle unfolding, I'd personally take whatever help I could get. But that's just me. xD
Should be interesting to see how it all pans out... hmmmmm... maybe [as Shepard] you delegate your squad to various planets that need assistance. The more squaddies you have that survived the SM mission, the more ground you can cover [though I'm not too convinced that Mordins "Incinerate" will do much good against the broad side of a Reaper], so when you go groundside on 'Planet A', the pair you sent there become your squadmates for that mission.
Then once you've finished up there, you go to 'Planet B' and reinforce the squaddies you sent there with the other two squaddies you brought with you. And Repeat.
Might have similar mechanics to the Suicide Mission [akin to sending Mordin into the vents, not a bright idea], depending on who you send to 'Planet A' may last longer or shorter amount of time compared to someone else you could've sent.
Hmmm, no.. I'm not going to make a thread elaborating on this idea, BW know what they are doing, and if not... it's "probably" too late to implement such a thing now. xD
#120
Posté 26 mars 2011 - 02:27
#121
Posté 26 mars 2011 - 02:47
PrinceOfFallout13 wrote...
as long as jack (shepards paragon romance) and garrus (bromance batman) is back as squadmates im happy if not well...RAGEEEE
And if Jack accuses you of betraying everything the two of you stand for and storms off, and Garrus is too obssessed with killing yet another person to join you?
#122
Posté 26 mars 2011 - 05:41
iakus wrote...
PrinceOfFallout13 wrote...
as long as jack (shepards paragon romance) and garrus (bromance batman) is back as squadmates im happy if not well...RAGEEEE
And if Jack accuses you of betraying everything the two of you stand for and storms off, and Garrus is too obssessed with killing yet another person to join you?
Then we rage about Jack being OoC and patiently wait for the awesome Garrus DLC.
#123
Posté 26 mars 2011 - 08:18
That is all I have to say.
#124
Posté 26 mars 2011 - 11:38
#125
Posté 26 mars 2011 - 12:08
Rurik_Niall wrote...
AquamanOS wrote...
The thing with Conrad is. Assuming you deal with him in a Paragon fashion where he goes away to better his life rather than stalk Shepard, you'd think you wouldn't run into him again.
Are you kidding? Shepard runs into people that are statistically unlikely far more than should be possible. The entire galaxy, and you run into someone from every single location you visited in the first game at least once, assuming they aren't dead mind you.
Whilst I liked meeting them again, I have to agree.
Shepard having to find them for something or recieving messages asking to meet up, would have been far better than just stumbeling upon them for no reason.





Retour en haut






