So when they fix the story issues will we have to start over
#1
Posté 25 mars 2011 - 09:04
Also I got that encounter with the dalish who think that guys a werewolf, apparently your only meant to get that if you cured the werewolves and I didn't, i justr killed them :/
Also I went through the eluvian with Morrigan and apparently I was meant to return to Denerim :/...
I really hope I won't have to start DA2 over again.
#2
Posté 25 mars 2011 - 09:07
think about it.
#3
Posté 25 mars 2011 - 09:11
#4
Posté 25 mars 2011 - 09:14
Rhayth wrote...
Cullen suddenly being less mages needed to be shackled blindfolded, and gagged and more sensible
Evolution of the character, if anything. It has been a few years since his... ordeal.
#5
Posté 25 mars 2011 - 09:16
#6
Posté 25 mars 2011 - 09:51
#7
Posté 25 mars 2011 - 09:53
Ebon Hawke disapproves of glitchy games -50
#8
Posté 25 mars 2011 - 09:57
#9
Posté 25 mars 2011 - 10:10
Lord Gremlin wrote...
Strangely I haven't encountered any import-related bugs, I guess I got lucky.
I had a handful of bugs importing one save, and none importing another. I think the folks at Bioware made the default for import flags treat things as if you'd 'played nice' in DA:O and made sure everyone survived whenever you had the chance. Those seem to be the flags that are teh most out of whack as well. Not sure it that means anything or not.
Oh, and just one little note for the OP; nothing you did in Which Hunt (or any other DLC from Origins) matters in DA2. They didn't code in any flags from DLC packs, just from the main game and Awakenings.
#10
Posté 25 mars 2011 - 10:17
I was quite cruel in DAO and no, everyone I've killed stayed dead. No Zevran here. Alistair the Drunkard was priceless though.greyman33 wrote...
Lord Gremlin wrote...
Strangely I haven't encountered any import-related bugs, I guess I got lucky.
I had a handful of bugs importing one save, and none importing another. I think the folks at Bioware made the default for import flags treat things as if you'd 'played nice' in DA:O and made sure everyone survived whenever you had the chance. Those seem to be the flags that are teh most out of whack as well. Not sure it that means anything or not.
Oh, and just one little note for the OP; nothing you did in Which Hunt (or any other DLC from Origins) matters in DA2. They didn't code in any flags from DLC packs, just from the main game and Awakenings.
#11
Posté 25 mars 2011 - 10:26
greyman33 wrote...
I had a handful of bugs importing one save, and none importing another. I think the folks at Bioware made the default for import flags treat things as if you'd 'played nice' in DA:O and made sure everyone survived whenever you had the chance. Those seem to be the flags that are teh most out of whack as well. Not sure it that means anything or not.
Oh, and just one little note for the OP; nothing you did in Which Hunt (or any other DLC from Origins) matters in DA2. They didn't code in any flags from DLC packs, just from the main game and Awakenings.
It is known as Dunegon Master's Prerogative. If you do something the DM really does not like, they can over rule you. I know a DM who got so disgusted with her players that she told them that slavers captured them all and sold them into slavery. Game Over. Bioware has plans for DA3 IMHO that require that certain characters from DAO live, so they live.
Harold
#12
Posté 26 mars 2011 - 05:04
I can forgive all the other glitches and poor handling if they just got the import story straight. Bioware if your'e reading this get your act in gear
#13
Posté 26 mars 2011 - 05:13
DanteCousland wrote...
Oh crap I dont want to have to start over because of a mistake bioware made ;/
If you consider bugs "mistakes", then sure you'll need to. I guess, technically, bugs ARE mistakes.
#14
Posté 26 mars 2011 - 05:14
#15
Posté 26 mars 2011 - 05:15
cONSOLE > pc
#16
Posté 26 mars 2011 - 05:17
#17
Posté 26 mars 2011 - 05:17
Edit: lol@Will Smith
Modifié par Icy Magebane, 26 mars 2011 - 05:18 .
#18
Posté 26 mars 2011 - 05:32
DanteCousland wrote...
How do you like DA2, I remeber you were one of the most vocal supporters of DAO, just be interesting to see if you can't see anything wrong with DA2?
This directed at me or someone else?
#19
Posté 26 mars 2011 - 06:08
greyman33 wrote...
Oh, and just one little note for the OP; nothing you did in Which Hunt (or any other DLC from Origins) matters in DA2. They didn't code in any flags from DLC packs, just from the main game and Awakenings.
I hadn't heard this. I'm curious, where did you get this info? Thanks in advance.
#20
Posté 26 mars 2011 - 06:09
thesuperdarkone wrote...
Get used to it. This game was rushed. Wish it wasn't but I'll deal with it. In the mean time I'll just play until I reach a point before glitches and/or play on my alternate account that has all my DLC's D: D: (why can't THIS account have all the dlc?)
Ebon Hawke disapproves of glitchy games -50
The best thing is -- it was still considerably less buggy than DA:O. Which was in development for seven years. Not sure the rush was to blame, there.
#21
Posté 26 mars 2011 - 06:10
DanteCousland wrote...
Oh crap I dont want to have to start over because of a mistake bioware made ;/
Silly question: Did you bother to a) Complete your DAO game and then
Because if you didn't do one of those, then the answer is that YOU made a mistake.
#22
Posté 26 mars 2011 - 06:12
GhostRed wrote...
DanteCousland wrote...
Oh crap I dont want to have to start over because of a mistake bioware made ;/
Silly question: Did you bother to a) Complete your DAO game and thenload it when creating your DA2 character?
Because if you didn't do one of those, then the answer is that YOU made a mistake.
Most of us did and bugs galore. It's actually pretty common knowledge that they exist.
#23
Posté 26 mars 2011 - 06:29
#24
Posté 26 mars 2011 - 06:45
DanteCousland wrote...
Also I went through the eluvian with Morrigan and apparently I was meant to return to Denerim :/...
Ever think that maybe the Warden told Alistair he'd be returning? And perhaps that everyone expected the Warden to show up again? And that his dissappearance was a surprise?
I mean it isn't like the Warden knew what he was going to find when he went looking for Morrigan...
I got that scene too and my only reaction was "Ohhhh, sh*t! They're going to be so pissed when they get home and find me gone!" Didn't even occure to me that it was a glitch in the carry-over.
#25
Posté 26 mars 2011 - 06:47
But then it also turns out that my original play through of the game turned out to be the default story line almost to a "t". So maybe that's why nothing was out of place.
Modifié par ShrinkingFish, 26 mars 2011 - 06:47 .





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