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So when they fix the story issues will we have to start over


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32 réponses à ce sujet

#1
DanteCousland

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Basically I killed Zevran and he appears in DA2 and I did his quest does this mean that when Bioware fix the origins to da2 import bug that I'll have to start over.

Also I got that encounter with the dalish who think that guys a werewolf, apparently your only meant to get that if you cured the werewolves and I didn't, i justr killed them :/

Also I went through the eluvian with Morrigan and apparently I was meant to return to Denerim :/...
I really hope I won't have to start DA2 over again.

#2
Suron

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if you're on or already completed affected quests then probably. And that's true for just about any game. those flags are set now in DA2. it's far easier for a dev to release a patch to fix quests BEFORE those flags are set rather then try to code something that won't cause MORE PROBLEMS by trying to find and fix flags in DA2's quest structure that are only set because of wrong read on imports.

think about it.

#3
Rhayth

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Or its simply an overlook like Leliana being alive even though in one of my imports I killed her during the sacred ashes mission...or Cullen suddenly being less mages needed to be shackled blindfolded, and gagged and more sensible

#4
Nerivant

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Rhayth wrote...
Cullen suddenly being less mages needed to be shackled blindfolded, and gagged and more sensible


Evolution of the character, if anything. It has been a few years since his... ordeal.

#5
OH-UP-THIS!

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Oh good grief........should I play this game again?(questions motive of OP)

#6
DanteCousland

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Oh crap I dont want to have to start over because of a mistake bioware made ;/

#7
thesuperdarkone

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Get used to it. This game was rushed. Wish it wasn't but I'll deal with it. In the mean time I'll just play until I reach a point before glitches and/or play on my alternate account that has all my DLC's D: D: (why can't THIS account have all the dlc?)

Ebon Hawke disapproves of glitchy games -50

#8
Lord Gremlin

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Strangely I haven't encountered any import-related bugs, I guess I got lucky.

#9
greyman33

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Lord Gremlin wrote...

Strangely I haven't encountered any import-related bugs, I guess I got lucky.


I had a handful of bugs importing one save, and none importing another.  I think the folks at Bioware made the default for import flags treat things as if you'd 'played nice' in DA:O and made sure everyone survived whenever you had the chance.  Those seem to be the flags that are teh most out of whack as well.  Not sure it that means anything or not.

Oh, and just one little note for the OP; nothing you did in Which Hunt (or any other DLC from Origins) matters in DA2.  They didn't code in any flags from DLC packs, just from the main game and Awakenings.

#10
Lord Gremlin

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greyman33 wrote...

Lord Gremlin wrote...

Strangely I haven't encountered any import-related bugs, I guess I got lucky.


I had a handful of bugs importing one save, and none importing another.  I think the folks at Bioware made the default for import flags treat things as if you'd 'played nice' in DA:O and made sure everyone survived whenever you had the chance.  Those seem to be the flags that are teh most out of whack as well.  Not sure it that means anything or not.

Oh, and just one little note for the OP; nothing you did in Which Hunt (or any other DLC from Origins) matters in DA2.  They didn't code in any flags from DLC packs, just from the main game and Awakenings.

I was quite cruel in DAO and no, everyone I've killed stayed dead. No Zevran here. Alistair the Drunkard was priceless though.

#11
haroldhardluck

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greyman33 wrote...

I had a handful of bugs importing one save, and none importing another.  I think the folks at Bioware made the default for import flags treat things as if you'd 'played nice' in DA:O and made sure everyone survived whenever you had the chance.  Those seem to be the flags that are teh most out of whack as well.  Not sure it that means anything or not.

Oh, and just one little note for the OP; nothing you did in Which Hunt (or any other DLC from Origins) matters in DA2.  They didn't code in any flags from DLC packs, just from the main game and Awakenings.


It is known as Dunegon Master's Prerogative. If you do something the DM really does not like, they can over rule you. I know a DM who got so disgusted with her players that she told them that  slavers captured them all and sold them into slavery. Game Over. Bioware has plans for DA3 IMHO that require that certain characters from DAO live, so they live.

Harold

#12
DanteCousland

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This is silly, so the hero of ferelden beeing back in denerim is just a writing mistake?. I might as well not do Zevrans quest, and the elves I cant miss ( i need to encounter them along the wounded coast in blackpowder conspiracy)
I can forgive all the other glitches and poor handling if they just got the import story straight. Bioware if your'e reading this get your act in gear :)

#13
Bryy_Miller

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DanteCousland wrote...

Oh crap I dont want to have to start over because of a mistake bioware made ;/


If you consider bugs "mistakes", then sure you'll need to. I guess, technically, bugs ARE mistakes.

#14
DanteCousland

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How do you like DA2, I remeber you were one of the most vocal supporters of DAO, just be interesting to see if you can't see anything wrong with DA2?

#15
Volourn

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Zevran never appeared for me in DA2 and I slit his throat in DA1.

cONSOLE > pc

#16
MelfinaofOutlawStar

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May I direct your attention over here....

Posted Image

#17
Icy Magebane

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You know, that bug where the Architect is alive even if you killed him could be a big problem in the future... they said it was a glitch, not a handwave, but that might pretty much ruin the integrity of DA2 games where it occurred. Although, to be fair, they might simply patch in the proper "flags." If i understand this correctly, they could simply re-flag everything to match the import, and then you wouldn't need to replay anything... I think that makes sense.

Edit:  lol@Will Smith

Modifié par Icy Magebane, 26 mars 2011 - 05:18 .


#18
Bryy_Miller

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DanteCousland wrote...

How do you like DA2, I remeber you were one of the most vocal supporters of DAO, just be interesting to see if you can't see anything wrong with DA2?


This directed at me or someone else?

#19
johnny71181

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greyman33 wrote...


Oh, and just one little note for the OP; nothing you did in Which Hunt (or any other DLC from Origins) matters in DA2.  They didn't code in any flags from DLC packs, just from the main game and Awakenings.


I hadn't heard this.  I'm curious, where did you get this info?  Thanks in advance.

#20
RosaAquafire

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thesuperdarkone wrote...

Get used to it. This game was rushed. Wish it wasn't but I'll deal with it. In the mean time I'll just play until I reach a point before glitches and/or play on my alternate account that has all my DLC's D: D: (why can't THIS account have all the dlc?)

Ebon Hawke disapproves of glitchy games -50


The best thing is -- it was still considerably less buggy than DA:O. Which was in development for seven years. Not sure the rush was to blame, there.

#21
GhostRed

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DanteCousland wrote...

Oh crap I dont want to have to start over because of a mistake bioware made ;/


Silly question: Did you bother to a)  Complete your DAO game and then B) load it when creating your DA2 character?

Because if you didn't do one of those, then the answer is that YOU made a mistake.

#22
MelfinaofOutlawStar

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GhostRed wrote...

DanteCousland wrote...

Oh crap I dont want to have to start over because of a mistake bioware made ;/


Silly question: Did you bother to a)  Complete your DAO game and then B) load it when creating your DA2 character?

Because if you didn't do one of those, then the answer is that YOU made a mistake.


Most of us did and bugs galore. It's actually pretty common knowledge that they exist.

#23
Bryy_Miller

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Yeah, import bugs have been known for a while. The problem is that, just like with Conrad Verner in ME2, they are most likely linked to the first game and it's not a problem of the import feature at all.

#24
ShrinkingFish

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DanteCousland wrote...

Also I went through the eluvian with Morrigan and apparently I was meant to return to Denerim :/...


Ever think that maybe the Warden told Alistair he'd be returning? And perhaps that everyone expected the Warden to show up again? And that his dissappearance was a surprise?

I mean it isn't like the Warden knew what he was going to find when he went looking for Morrigan...

I got that scene too and my only reaction was "Ohhhh, sh*t! They're going to be so pissed when they get home and find me gone!" Didn't even occure to me that it was a glitch in the carry-over.

#25
ShrinkingFish

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Also I didn't get a single notable import bug...

But then it also turns out that my original play through of the game turned out to be the default story line almost to a "t". So maybe that's why nothing was out of place.

Modifié par ShrinkingFish, 26 mars 2011 - 06:47 .