How to level up faster
#1
Posté 25 mars 2011 - 09:16
Suppose you gain 100xp after defeating fifteen enemies, playing like the casual gamer such as myself would. Is there then a more professional-gamer's way to squeeze an extra couple of those tasty XPs out of fifteen enemies?
Thanks.
#2
Posté 25 mars 2011 - 10:12
#3
Posté 25 mars 2011 - 10:12
#4
Posté 25 mars 2011 - 10:13
#5
Posté 25 mars 2011 - 10:13
The only other thing is that in each act be sure to full traverse each area and in Kirkwall be sure to do day and night. You won't get more XP per person but you will kill an awful lot of extra people.
#6
Posté 25 mars 2011 - 10:18
#7
Posté 25 mars 2011 - 10:20
I'd say look after your coin as there are almost certainly better things to spend it on. Anything that adds +1 to attributes is always worth the money in my mind (that's practically like levelling up twice (6 points, but without the flexibilty to put them where you want them) and with no talent gains).
#8
Posté 25 mars 2011 - 11:06
Lion of Orlais - 2%
The Fallen Star - 1%
The Belt of Promise - 1%
I usually use the first 2 and get the third if I'm playing a rogue.
#9
Posté 26 mars 2011 - 03:07
There are also encounters with a focal enemy (Haadriana, Danarius, maybe the Qunari in the Saarebaas line?) that end once you kill that focal enemy. If you string it out/take a while, they summon x number of waves of mobs to help. Do you get more XP if you kill all the mobs first and only then the main enemy?
#10
Posté 26 mars 2011 - 04:09
This could explain why I reached the deep roads at level 13 while others reported that they "did everything" but were at the deep roads at level 11.
#11
Posté 26 mars 2011 - 08:10
I noticed this as well. If focusing the Commander/Boss swiftly, you lose the exp of the spawning adds.AKOdin wrote...
Well that's confirmed. Being quick is bad for XP gain. In the Act 3 fight I went all out against Evenlina (sp?) and killed her before she go to summon her second wave of mobs. Then I did the fight again paralyzing her but killing everything else. There was a difference of 180ish XP.
This could explain why I reached the deep roads at level 13 while others reported that they "did everything" but were at the deep roads at level 11.
CC and taking control of your party members is key here if you don't want them to kill the Commander too soon.
I just recently noticed this, but it does make sense.
I'll take a closer look at it in my next run.
#12
Posté 26 mars 2011 - 08:39
DLC is one way to get more levels for your hour.
Opening locked hests is another - though this advantage is so slight when you hare looking at the net gain of maybe 5k xp across the entire playthough and a higher level is 10k points
#13
Posté 27 mars 2011 - 10:04
bukowski616 wrote...
I'd say look after your coin as there are almost certainly better things to spend it on. Anything that adds +1 to attributes is always worth the money in my mind (that's practically like levelling up twice (6 points, but without the flexibilty to put them where you want them) and with no talent gains).
Don't worry, I'm Dutch. I won't spend my precious money if I don't have to.
Anyway, saving the bosses for last. Makes sense indeed. I'll do that, thanx.
#14
Posté 28 mars 2011 - 05:25
#15
Posté 01 avril 2011 - 04:15
#16
Posté 01 avril 2011 - 04:30
#17
Posté 01 avril 2011 - 06:15
(It's possible to enter the headquarters before killing all of the spawned groups, in which case you would be missing out on the additional XP.)
Also, I haven't tried this but if you want to exchange gold for XP you can make donations to help the Ferelden refugees.
#18
Posté 01 avril 2011 - 07:26
TcheQ wrote...
As all mobs are balanced to your own level, levelling up really has no huge effect other than a couple of attributes or abilites coming earlier.
The mobs don't really get many new abilities as they level; they just do more damage/more health to scale with your increasing stats. If you build properly, the new abilities you have and passives help you scale faster than the enemies. Of course, they tend to grow in numbers as the game goes on to maintain the overall difficulty level, but you will have an easier time doing the same fight at a higher level.
#19
Posté 01 avril 2011 - 07:38
Crocodiles wrote...
you can donate gold at lirene's imports for extra exp in act 1
Make sure you pick the highest gold option of five sovereigns when you donate, you can only do it once, if you donate fifty silver or one sovereign instead you get less experience points and you can't redo it without reloading your game.
(Not targeted at you Crocodiles, just elaborating on your good advice for any who might be reading.)
Modifié par Ruben Thomas, 01 avril 2011 - 07:38 .
#20
Posté 03 avril 2011 - 11:21
#21
Posté 03 avril 2011 - 12:37
If you search out all of the non combat zones prior to doing any actualy combat involved quests you can get to a high enough level to disarm every trap save the one in Amell Family Estate. I believe that is 30 cunning required, 20 wasn't enough.
Modifié par SuicidialBaby, 03 avril 2011 - 12:38 .
#22
Posté 03 avril 2011 - 12:54
SuicidialBaby wrote...
If you search out all of the non combat zones prior to doing any actualy combat involved quests you can get to a high enough level to disarm every trap save the one in Amell Family Estate. I believe that is 30 cunning required, 20 wasn't enough.
20 was enough for me I only just did that a couple of hours ago.
make sure you have a 20 cunning rogue before you go to aveline's first mission, theres 3 or 4 standard traps that give 100xp each, like wise there's four traps to disarm on sundermount on the route to the peak, also of note on the peak is a fight that only triggers if you run into the barrier up there that also supplies you with arm of adruil, which is.. as far as I can tell in the top tier of daggers for the first act.
One thing I did notice aswell was that if you go to sundermount fairly early on without triggering duty for sebastian, theres one or two spider fights that didn't seem to happen in my previous play throughs.
#23
Posté 03 avril 2011 - 04:16
#24
Posté 06 avril 2011 - 06:16
LaylaCakes wrote...
In the Qunari Swords quest (Act 3), don't ask for money and you'll get ~1000 XP per sword (I only found 3 thus far). Definitely worth it since I have been having trouble finding things I want to buy...
Aw, bloody crap!
This came in about two swords too late. And I found a whole bunch of these things too... Thanks though, I'll do that on my second playthrough.





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