A very nice set. There's a definite Warhammer FRP look to the structures.
Medieval City
#426
Posté 08 juillet 2014 - 06:50
#427
Posté 20 juillet 2014 - 07:28
The rock crosser is nearly finished:

I'll go through all those rock tiles again tomorrow and add a few moss patches to the rocks. I left them bare of any plant life on purpose to leave the adding of bushes etc to the builders, but adding moss or rather lichen by placeables won't be possible, so I'll add moss/lichen to the tiles.
- Proleric, rjshae, Ssythilac et 13 autres aiment ceci
#428
Posté 20 juillet 2014 - 11:52
Beautiful!
- Zwerkules et KlatchainCoffee aiment ceci
#431
Posté 12 avril 2015 - 03:27
Muust.. r..resist.. n..not to build...
- Zwerkules, henesua et KlatchainCoffee aiment ceci
#432
Posté 12 avril 2015 - 04:25
Muust.. r..resist.. n..not to build...
What do I have to do so you can't resist the urge to build?
- henesua et KlatchainCoffee aiment ceci
#433
Posté 12 avril 2015 - 07:55
What do I have to do so you can't resist the urge to build?
Take my kids! ![]()
- Zwerkules, shadguy et CaveGnome aiment ceci
#434
Posté 13 avril 2015 - 12:02
Is that with or without pepper sauce? ![]()
TR
#435
Posté 13 avril 2015 - 06:51
i noticed the rock crosser already in place, but wasnt able to get it workin. im guessing its not quite ready yet?
#436
Posté 13 avril 2015 - 09:49
i noticed the rock crosser already in place, but wasnt able to get it workin. im guessing its not quite ready yet?
It was already in an older version and it is ready. It's for raised building terrain, it wasn't ever intended for anything else.
#437
Posté 15 avril 2015 - 12:11
Incredible work, esp the shots of night lighting ![]()
- Zwerkules aime ceci
#439
Posté 02 juin 2015 - 01:29
Love those elven-style windows, seen above and in an earlier screenshot.
- Zwerkules, Frith5 et Shemsu-Heru aiment ceci
#440
Posté 02 juin 2015 - 01:41
Love that downhill city-scape! Always wanted that for Waterdeep.
- Zwerkules, kalbaern et Rolo Kipp aiment ceci
#442
Posté 02 juin 2015 - 01:44
" Zwerkules " I'm already using your work and I love it. People like you are really helping keep NWN1 a live. How? You make people like me want to build new things which leads to new modules and/or PW's. So please keep up the great work and I will keep downloading and using it. ![]()
Edit
Oh and I can't wait for this new update. I have a few cities that I made that is using this tileset already.
Thanks again for all you are doing for this community.
- Fester Pot, Zwerkules, Frith5 et 5 autres aiment ceci
#444
Posté 16 juin 2015 - 12:40
Has there been an update to the doortypes.2da? If so could I ask which lines? I tried using it and your new estate tiles are not accepting the doors. The one they paint with is invisible and apparently backwards. When I delete and replace it with another it turns invisible and turns backwards.
#445
Posté 16 juin 2015 - 12:58
Yes, there was a door added (1450) in doortypes.2da. If you have your own doortypes.2da in a top hak, copy line 1450 into it.
There's also a separate doortypes.2da file which is compatible with Project Q available for download on the project page of the medieval city.
#446
Posté 16 juin 2015 - 05:03
I have a custom doortypes.2da in my top hak with Q's and several other door sets, so I'm one of those poor fools that need to know exactly which lines need to be copied over. Thanks for letting me know!
Fantastic work as always.
- Zwerkules aime ceci
#447
Posté 04 juillet 2015 - 12:57
" Zwerkules " you are a BEAST you just keep pumping out top notch grade A material. I really don’t know how you do it, but all of us are so very lucky to have you as a vital part of the NWN community.
I know nothing about any of the things you do, but you inspire me to want to learn how.
Thanks again for all the work your putting into NWN1. I hope you never leave us.
- Zwerkules, kalbaern, henesua et 2 autres aiment ceci
#448
Posté 04 juillet 2015 - 10:34
The hill crosser with buildings on the sides is completely awesome. I know how hard it is -I tried it once and just gave up.. dont know what my problem was but it´s definately one of the things that stand out as a crosser terrain and a must have for towns ![]()
- Zwerkules, kalbaern et henesua aiment ceci
#449
Posté 05 juillet 2015 - 11:28
The hill crosser with buildings on the sides is completely awesome. I know how hard it is -I tried it once and just gave up.. dont know what my problem was but it´s definately one of the things that stand out as a crosser terrain and a must have for towns
It's not so hard, but tedious work because to make such a crosser work you need more than 100 tiles. That's a third of all the tiles in the Bioware city tileset and most of the other original tilesets have only around 175 tiles each.
That's why after adding something like that to a tileset I need a break from tilesets and work on something like converting models from other games to NWN 1.
- Tiberius_Morguhn, NWN_baba yaga, KlatchainCoffee et 1 autre aiment ceci
#450
Posté 05 juillet 2015 - 11:46
Then now i know why i couldnt work on it any longer.... ![]()





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