Looks great, I really do like it a lot. But I wonder how something like that will do in a module with a few hundred areas in it.
Thanks again. I really did not design it with PW-scale in mind. However, I do want to use the city for private DM'd sessions for my friends and players interested. We'll see, but I figure with a DM and maybe a team of 2-3 players it shouldn't be a large issue.
Besides, I do plan to split the campaign into chapters, the first focusing almost entirely just on the city I'm building which shouldn't be more than 30-40 exterior areas.
Outstanding use of this tileset. Shows how beautifull it realy is
I guess a builder can do the showcase much better then the one who is working on it. I know this from my case...
Thanks a lot. But do remember without the contribution to the community like yourself we wouldn't have even a chance to show off! People like you have a much greater hand in all these showcases than you might think.
So thank you, from the bottom of my heart, for continuing to support the Custom Content Scene for this game to this very day and hopefully in the future.
And 100% agreeing with The Mad Poet here. I personally didn't see someone going for such a theme like the one I'm building myself therefore I decided to capitalise on it and explore to what extent I really can utilise the tileset for.
I still think Avernostra is one of the BEST examples on how to use the tileset to its full potential, and the Victorian/Gothic theme compliments that so amazingly well. I played a bit on Avernostra (a Kurz character) a while ago myself and was very impressed with the design. This might as well be a reason ON ITS OWN why you should give that server a proper look.





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