My problem with DAII is that Hawke is an unnecessary character who wields no real power in my mind. The so called 2 endings I found were completely the same. I don't mind that the templar-mage conflict was hard coded as the system was clearly full of flaws and corruption so It was bound to happen anyway whether or not your character did anything to change things.
I don't mind dark games but I feel that DAII is kinda half arsed with it's dark theme as despite all the chatter from the devs that this was not a "beat the ultimate evil" game what we got in act 3 was 2 interesting characters going mental and turning into big bad evil bosses....
A game I think got the dark theme correct with player choice in the equation is the Witcher which gave 3 distinct endings that were not happy endings but in which I got to choose the neutral path of helping save civilians from 2 crazy religious/cultural sides. Finally my biggest gripe is no epilogue slides as apparently they weren't needed as thanks to the frame narrative we got to see all the changes in Kirkwall.... Oh right THERE WERE NO CHANGES:( Rant Ended:whistle:





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