Selzurius wrote...
But here's a tip, and a reminder. It is a GAME. Be happy with the fact that blood effects seem consistent. Be happy with the fact that Bioware has taken the time and energy to create a beautiful, intriguing fantasy world where human behavior and interactions should more closely mimic the truth than has ever been handed to us in a video game before. Don't get hung up on little things like "he wears his sword and shield on his back."
It is petty, and it does not stop this from being a great game.
It ain't petty. Different people have different tolerances. And yes, it's a game - but you can see in which direction the gmaes are moving.
People complaining about something is a catalist for improvements in the future.
It would be petty if people would read to much into it - like refuse to buy a game because of it.
The reason for over sized weapons or cartoony weapons is to make you feel powerful when around others.
I can live without that kind of false "power". Frankly, that sounds extreemly cheap and shallow.
Interestingly enough I care not for clipping or sheats. Then again, you could make sheats by changing the blade texture once the sword is "sheated". Sure, it would look like the sheat just popped into existence suddenly, but who cares?
In terms of weapon size, i bet its because of the level of threat in the game. If they're normal size and you were up against a dragon, there would be no way you would believe that its even possible for someone to win. Everything in the world (armor, weapons, enemies) is bigger and more dangerous so this has to be consistent.
Bollocks. Things you fight aren't that big...have you any idea what a good swrod can do anyway?
Truth is, most medieval weapons look like crap. Especially after you've fought with them.
Sword have to be properly mantained, but medieval swords were VERY durable and well made.
They don't look like crap.
Modifié par Lotion Soronnar, 30 octobre 2009 - 07:37 .