Cancer Puppet wrote...
Pwener2313 wrote...
AGogley wrote...
As far as biotics are concerned, I thought they were more powerful in ME1. In ME2 a soldier can get one biotic skill and cooldown affects all powers.
Pullling a singularity in ME1 was like making a hurricane. ME2 had to balance shooter/powers. Warp was actually improved with the whole warp bomb and instant health knockdown.
Agreed. ME1 biotics gave you demi-god status, in ME2 they're generally useless. I say this because once you've actually rendered a target vulnerable to biotics, your squaddies usually kill them with gunfire before you can do anything fun. Warp is great against armor, but I miss being able to use lift and singularity like in the old game.
Honestly, I don't think my squadmates have ever killed a target that I haven't targeted they're powers to. They always miss and are always way behind me. Im not worried about being alone, Im actually looking forward to it.





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