Enemy: Target Rank is Critter -> Attack
Simple huh? He will run around and attacked critters (small health bars) first. However, he will jump from one critter to another and never stay on the same one. Am I missing something here? I’d really like to setup a nice assist train tactic set.
I also tried...
Enemy: Target Rank is Critter -> Use condition for next tactic
Enemy: Nearest Visible -> Attack
However, he only attacks attack the nearest visible enemy instead of prioritizing critters first.
What gives?
Modifié par nicodeemus327, 26 mars 2011 - 04:12 .





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