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Scenes that felt weird


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#1
lltoon

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There were some scenes in DA:2 that felt really weird.

The one that hit me the most was the one where you had to search for Hawke's mother. At that point I was truly quite stressed out and worried if I might get to her in time. Considering the fact that I didn't develop that much of an attachment to the Hawke family I felt that this small plotline adds a bit of depth and added a bit of emotional investment into the characters. I thought that it was a very good play on my emotions by Bioware.

When I reached her, I was confronted by feelings of remorse and rage, because I didn't know if she was dead or if I was in time to save her. With the clever use of camera angles, it slowly revealed a large scar on her neck, showing that she was murdered and that I was too late. I was enraged and I was ready to spam all of my skills and I wanted to kill the blood mage badly, preferably in the most gruesome way possible.

Then she stood up. That was when all immersion and emotional investment evaporated away as I was presented with something so ridiculous and juvenile that I wasn't sure if I was meant to feel angry or just laugh. It felt like I was watching a cartoony joke with franken-mom dancing around while I took care of mobs.

For a game that is said to tell a personal story, I can't help but feel that such an important scene like this was also handled in such an impersonal way. The murderer is a nameless blood mage whom you had never met, and your mother just happened to be an unfortunate victim. It would have made no difference if Hawke's mother had died in a house fire, which was how impersonal it felt like.

I don't really want to dig up a comparison with DA:O but I'd like to put a case in point that even though I only knew the Warden's family for a brief few moments at the beginning of the game, the story felt very personal because of how Bioware had cleverly written Arl Rendon Howe. He was a scheming figure that had his own agendas to take your family and rights away from you. He wanted to screw you over and you had to take a long fight to get to him, where eventually, you got your revenge. That revenge was sweet and swift, and I reveled in relief that I had finally brought justice to the Warden's family. I think Bioware should have done the same with the blood mage, they could have made him someone you knew personally earlier. He could have had a tragic history that you experienced with him that could possibly add a redeeming quality to him despite what he did. Similarly they could have made him into a crook, someone who you despise deeply because he had wronged you at every turn since the beginning of the game.

I know people will post that this is not DA:O 2, but it is DA2. I am aware of that but I think they need to keep in mind that good narrative is not something that is unique to DA:O, and DA2 should not throw away a good style of narrative just because it desires so desperately to be different from DA:O.

Anyway that is enough from me. Did anyone else want to share any scenes in DA2 that they thought was weird?

Modifié par lltoon, 26 mars 2011 - 04:42 .


#2
LobselVith8

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An apostate Hawke using magic in a templar run Gallows Prison for their Circle of Magi the first day he arrived in Kirkwall, and nobody noticing that he's an illegal mage...

#3
MelfinaofOutlawStar

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LobselVith8 wrote...

An apostate Hawke using magic in a templar run Gallows Prison for their Circle of Magi the first day he arrived in Kirkwall, and nobody noticing that he's an illegal mage...


Yeah, I don't know what Carver was on about. No one seemed worried about his apostate sister.

#4
Camenae

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Fenris talking to Anders like I had broken up with him (Fenris) even though I didn't. "It's done." What? No it isn't!!

#5
Icy Magebane

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Every time Blood Mage Hawke said something negative towards blood magic. Also, whenever blood mages attacked him after a dialogue, when Hawke never had the option of even attempting to side with them.

#6
lltoon

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Camenae wrote...

Fenris talking to Anders like I had broken up with him (Fenris) even though I didn't. "It's done." What? No it isn't!!


He's trying to throw Anders off by painting you as a hearbreaker, then he has you all to himself! ;)

#7
Silveryne

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That scene seems to be pretty polarizing.

I loved that, personally. I like my protagonists to be suffering, but not in a ridiculous way. I thought Quentin's introduction in Act 1 -- as a fleeting glimpse -- was sufficient. I'm assuming that you know that you can talk to DuPuis in Darktown after you get the quest to find your mom, and take him to the foundry with you for an additional punch to the gullet? Your desire for a Howe-like rival might be a little abated by that scene.

I was glad they didn't go for over-the-top drama. There were some things that bothered me. Bethany and the Templars, for instance. I leave her behind from the Deep Roads, and there are Templars in the house. And my sister is insisting it is better this way. I could only assume that she decided she was too much of a burden on the family and had turned herself in. It felt a little forced, compared with the idea of a life hiding and a year working for freedom, and then trying to buy the status to keep her protected.

There was another thing that bothered me that actually has to do with the "All That Remains" quest. "The Captain's Condolences". I went in and yelled at Aveline telling her she hadn't done her job properly. I wanted and expected her to start yelling back, but she pretty much went "You're angry. That's fine. And you're right to be angry. You'll cool down eventually. But you're right -- we could have done more." In the "big sister" role that Aveline fills so well, it makes sense. But if I hadn't been in a friendship with her, I don't think it would have made sense at all. I guess it was a shaming scene if you picked that route.

#8
Dracotamer

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I agree with all the templars and guards etc. not reacting to my magic.

#9
Capt. Kirrahe

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I totally agree. There are some scenes and dialogues that reflect Hawke's mage status, and they actually add some great depth to the story.

ex. Meredith: "We permit you to remain apostate because you are a protector of the city...If that is no longer the case, I will be forced to revise my position"

But such scenes were few and far between, and so Bioware missed out on a great opportunity to strengthen immersion. Obviously there are limitations and constraints on how unique such dialogue could be, as well as game mechanics to take into consideration.

Still, It bothered me how many robe outfits my Hawke had to wear, when practicality would dictate less conspicuous clothing. I HATED running around in a gown, sticking out like a sore thumb. Thank goodness the champion armor makes sense.

#10
MelfinaofOutlawStar

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Also the part where you win the battle and Orsino plays out his favorite scene from The Thing while he has a captive audience..

Modifié par MelfinaofOutlawStar, 26 mars 2011 - 05:44 .


#11
Eterna

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MelfinaofOutlawStar wrote...

Also the part where you win the battle and Orsino plays out his favorite scene from The Thing while he has a captive audience..


I lol'd

#12
Capt. Kirrahe

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Orsino: Not all mages are blood mages! To prove it, I'm going to practice the worst kind of blood magic and then murder everyone!