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So 60 bucks for half a story?


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#26
scpulley

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Mad-Max90 wrote...

neppakyo wrote...

Mad-Max90 wrote...

silentassassin264 wrote...

It is the middle story of a trilogy. Origins was a clifthanger and naturally DA2 was going to leave things open at the end as well. You can't complain about not getting the entire story from one installment of a series. That is just simple.

You do know somewhat where the warden is because you were the warden basically in dragon age 2 you play what varric remembers of hawke not the actual guy/girl, and trilogies usually like I stated before follow a main protagonist not the actual land where the first story took place, that is why I am perturbed at the situation and know I don't mean the Italian.


Amen! Totally agree.

When I beat DA2 for the first time and saw the ending I went wtf? It wasn't a well done 'cliff hanger' it was a kick to the ballsack.

Exactly, the whole framed narrative is good in books and movies, and it even worked well in that one spy rpg I forgot the name but it worked because you were being interrogated not some other guy, and the game changed depending on how the interrogation went and vice versa this was just a non-interactive cut scene and there were only slight changes in the dialogue depending on romance and the templar mage choice, it was lame to say the least, because it was marketed as a rpg not a no matter what you say were pushing you this way game^_^


Alpha Protocol, one of the best written but poorly designed games I've
played. It had tons of buggy combat, but it was a lot of fun to play
through that story.

Modifié par scpulley, 26 mars 2011 - 07:50 .


#27
planed scaped

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Alpha Protocol I believe it was called. (The spy RPG)

I've never played it but I hear it was a game that had immense potential that it failed to realize... Sound familiar?

#28
lobi

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DA2 Is like Warden origin story stretched out with Ostagar tacked on the end. But you dont wake up with Morrigan.
What! you didnt see the Japanese rifle squad outside the gallows? and the Hawk tore of his shirt jumps into the air and freeze frame.

Modifié par lobi, 26 mars 2011 - 07:56 .


#29
MelfinaofOutlawStar

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I saw it as paying $60 for a teaser trailer.

#30
MelfinaofOutlawStar

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Seriously things like this are the reason I stopped playing the Halo series. Milking a story across several games. It's fine when the game is padded with plenty of content, not so much when faced with a small world and repeating environments.

And before you say "Well Halo had online play." No, no. A game's solo play should be able to stand on its own long after the online servers are outdated and empty.

#31
Mad-Max90

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This cheap trick should not go unnoticed, because if it does every developer will start releasing the first act to the game for 60 bucks and expansions to the story that should have been included on disc for more money, this is coming from a fan that has regularly defended the game and it's creators, I don't want confrontation, I just want to make sure they know it's not okay to screw us like this every game they make nowadays

#32
MelfinaofOutlawStar

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planed scaped wrote...

Alpha Protocol I believe it was called. (The spy RPG)

I've never played it but I hear it was a game that had immense potential that it failed to realize... Sound familiar?


Oh god. I didn't even make it past the first mission. Got killed, spawned behind a barrier standing up, seen by guard, rinse and repeat. Seriously I always spawned not in a crouched position where I could hide and plan my path but always standing and always visable to the guard at the beginning of the level. Sucked so bad.

#33
planed scaped

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They quite literally charge you more money for an inferior product.

It would be lulzy if it weren't so sad.

#34
MelfinaofOutlawStar

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Really, I blame EA treating the game industry like Sims.

#35
Mad-Max90

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MelfinaofOutlawStar wrote...

Seriously things like this are the reason I stopped playing the Halo series. Milking a story across several games. It's fine when the game is padded with plenty of content, not so much when faced with a small world and repeating environments.

And before you say "Well Halo had online play." No, no. A game's solo play should be able to stand on its own long after the online servers are outdated and empty.

Can I say Halo reach is by far the best campaign in the series, It was more moving to see your squadmates fall trying to save each other than it was to see random marine numer 35 die by random cross fire, plus their commercials are some of the best in the industry

#36
_Nova

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agreed day 1 dlc needs to stop

#37
MelfinaofOutlawStar

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planed scaped wrote...

They quite literally charge you more money for an inferior product.

It would be lulzy if it weren't so sad.


Luckily I didn't pay for Alpha Protocol. I don't want to think about it if I had.

#38
MelfinaofOutlawStar

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Mad-Max90 wrote...

MelfinaofOutlawStar wrote...

Seriously things like this are the reason I stopped playing the Halo series. Milking a story across several games. It's fine when the game is padded with plenty of content, not so much when faced with a small world and repeating environments.

And before you say "Well Halo had online play." No, no. A game's solo play should be able to stand on its own long after the online servers are outdated and empty.

Can I say Halo reach is by far the best campaign in the series, It was more moving to see your squadmates fall trying to save each other than it was to see random marine numer 35 die by random cross fire, plus their commercials are some of the best in the industry


I've watched my brother play it but have no desire to myself. Bungie lost me after number two.

#39
Mad-Max90

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MelfinaofOutlawStar wrote...

planed scaped wrote...

They quite literally charge you more money for an inferior product.

It would be lulzy if it weren't so sad.


Luckily I didn't pay for Alpha Protocol. I don't want to think about it if I had.

I did and story wise, it was better than dragon age 2, it seems the two developers need to put their heads together for the next project

#40
Glorfindel709

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Mad-Max, have you seen the Yahtzee 'Zero Punctuation' review for Halo: Reach.

"It was like everyone was competing in a "Who can have the more noble death" competition, and the ending was completely inevitable."

And honestly, I can't say that I plan on buying the DLC for this game. I'll leave it uncompleted at that sorry excuse of a cliffhanger. My thumbs just can't take it.

#41
Talogrungi

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Not sure if I understand the criticism here; the events in Kirkwall (and Hawke's role in them) came to a fairly definate conclusion at the end of the game and served to set the stage for the inevitable world-spanning conflict that we all know is coming in DA3.

#42
MelfinaofOutlawStar

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Mad-Max90 wrote...

MelfinaofOutlawStar wrote...

planed scaped wrote...

They quite literally charge you more money for an inferior product.

It would be lulzy if it weren't so sad.


Luckily I didn't pay for Alpha Protocol. I don't want to think about it if I had.

I did and story wise, it was better than dragon age 2, it seems the two developers need to put their heads together for the next project


I'll take your word for it. As far as I'm concerned it was a story about a guard and a spawning dude that wouldn't give up.

Also they've touched upon the characters sexuality saying the game was for everyone and they wanted equal opportunity for all players. Which I'm fine with to be honest. You're not forced to flirt.

#43
Mad-Max90

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Glorfindel709 wrote...

Mad-Max, have you seen the Yahtzee 'Zero Punctuation' review for Halo: Reach.

"It was like everyone was competing in a "Who can have the more noble death" competition, and the ending was completely inevitable."

And honestly, I can't say that I plan on buying the DLC for this game. I'll leave it uncompleted at that sorry excuse of a cliffhanger. My thumbs just can't take it.

well no **** the ending was inevitable, you know you're going to die yet you fight till the end that is what the game was all about and yes they all died in a noble way, fitting really as they were noble squade, why don't you actually play the game instead of read reviews from third rate webazines

#44
MelfinaofOutlawStar

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Talogrungi wrote...

Not sure if I understand the criticism here; the events in Kirkwall (and Hawke's role in them) came to a fairly definate conclusion at the end of the game and served to set the stage for the inevitable world-spanning conflict that we all know is coming in DA3.


But why did I have to pay $60 for this....

Posted Image

#45
AtreiyaN7

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Mad-Max90 wrote...

Maverick827 wrote...

I paid $60 for a full story; I'm not sure what edition you paid for.

really what was the ending  where was the main protagonist of the story by the end, you don't know do you? that's because it was lacking a resoloution. half a Story does not equal half a game by the way, oh and I got the sig edition I was excited, I'm not a hater I just don't like being suckered into a game that fails in the story department


Uh, no - there was a resolution. I think the issue is that you want a standard story where everything is tied up with a neat little bow - epilogues for everyone, etc. The story is, in part, an investigation of what Hawke did leading up to that final major incident in Kirkwall. Cassandra was trying to determine Hawke's culpability in the matter and finds out that things didn't happen exactly the way she believes that they did. In the end, major events have been set in motion, and it seems that the Warden and the Champion might be involved in something bigger. It's not going to be satisfying for everyone, but it is a full story in my opinion.

#46
Mad-Max90

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Talogrungi wrote...

Not sure if I understand the criticism here; the events in Kirkwall (and Hawke's role in them) came to a fairly definate conclusion at the end of the game and served to set the stage for the inevitable world-spanning conflict that we all know is coming in DA3.

'
you must be ok with only recieving the first half of titanic thw one with all the character development and not getting the second disc in the case, the one with all the action, the climax and the ending. and yes that was a TANKMEN reference.:D

#47
Glorfindel709

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Dude..... I am *PLAYING* Halo:Reach as we speak. I'm posting on the forum inbetween game loads.

I loved the game, I just thought that Yahtzees' comment was a funny one. (and as I've played and own every Halo game, all of the books, and their soundtracks, I can say that I indeed knew that we were all going to die the minute Reach was announced as a game :-p)


@Talo

Honestly mate, I shouldnt have to pay 60 dollars for what amounted to "setting the stage" in what was honestly a poorly written and poorly executed story. I understand that this is a series, but DA:O was self contained along with building the world. There was no reason DA2 couldnt have done the same, had they not tried to completely redo the game in 1.2 years.

#48
lobi

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Origins was not a cliff hanger 'I gotz my Happy ever after' TWICE!
At what cost? Circle tower annuled, Arls wife and son dead and possesed, Redcliff village (all dead cept teagan), The Elves all dead, Auducan Dwarfs to golems, The Ashes destroyed, Leliana + Wynn (both die), Genitevi dead, Sten at lothering (Died in cage), Morrigans safety non existant (so what two Flemiths now?), Alienage Elves sold into slavery for a letter, Zevron Dead at Ambush, Ogren left, Shale left, Alistar told be a man and Anora FTW (She was gagging for it) Ignored Generals and Alienage straight to ArchDemon.
No cast left for a cliffhanger.
So no Origins not a cliffhanger

#49
Talogrungi

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MelfinaofOutlawStar wrote...

Talogrungi wrote...

Not sure if I understand the criticism here; the events in Kirkwall (and Hawke's role in them) came to a fairly definate conclusion at the end of the game and served to set the stage for the inevitable world-spanning conflict that we all know is coming in DA3.


But why did I have to pay $60 for this....

Posted Image


I can understand that criticism; the events of DA2 do take place in a very confined area, but isn't there a reason for that? .. with the opening cutscene we're made to understand that the events that took place in Kirkwall were historically critical and had a massive wide-reaching impact. By the end of the game we realise exactly what that impact was, and we have a pretty good idea what's going to be happening in DA3.

Sure, they could have made you traipse over to Starkhaven on a side-quest or two, and while it would have been nice to see a bit more of the free marches and get out of the city a bit more, would it have really made much of a difference to the gameplay and the story? ..

#50
Mad-Max90

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AtreiyaN7 wrote...

Mad-Max90 wrote...

Maverick827 wrote...

I paid $60 for a full story; I'm not sure what edition you paid for.

really what was the ending  where was the main protagonist of the story by the end, you don't know do you? that's because it was lacking a resoloution. half a Story does not equal half a game by the way, oh and I got the sig edition I was excited, I'm not a hater I just don't like being suckered into a game that fails in the story department


Uh, no - there was a resolution. I think the issue is that you want a standard story where everything is tied up with a neat little bow - epilogues for everyone, etc. The story is, in part, an investigation of what Hawke did leading up to that final major incident in Kirkwall. Cassandra was trying to determine Hawke's culpability in the matter and finds out that things didn't happen exactly the way she believes that they did. In the end, major events have been set in motion, and it seems that the Warden and the Champion might be involved in something bigger. It's not going to be satisfying for everyone, but it is a full story in my opinion.

Oh ok good, I'm glad you know the first half of the story too, like I was saying. But seriously like I said there is no resolution, varric just says oh i doubt he's dead. so basically the game is about stirring a ****pot then getting the hell out of dodge before everybody hears about it, that's just half the story to me plus there are no choices that effect the outcome of the game like there was in origins was there either side you chose the same crap happened over and over, and don't get me started on the quest Who needs rescuing.